


[OVERVIEW]
**Fire**:
With a plethora of coverage moves and a great Attack stat, Entei is easily one of the best Fire-type wallbreakers. To complement its Attack, Entei gets Sacred Fire, which has a 50% chance to burn the foe. Thanks to its base 100 Speed, Entei can outspeed Pokemon such as Hoopa-U, Diggersby, Nidoking, and Heracross. However, Entei can not utilize it to its full extent, as it is forced to run an Adamant nature when using Extreme Speed; this prevents Entei from Speed tying with other base 100 Speed Pokemon such as Kyurem-B, Landorus-T, and Excadrill. Entei makes up for this with its decent bulk, which lets it take non-super effective hits easily. Nevertheless, even with its great offensive stats, Entei is walled by a lot of physically bulky Pokemon. Entei is also weak to Stealth Rock, which can wear it down pretty quickly, and it has no form of recovery, which cripples its longevity even more. Furthermore, it provides no defensive synergy for its team.
[SET]
name: All-out Attacker
move 1: Sacred Fire
move 2: Extreme Speed
move 3: Stone Edge
move 4: Iron Head
item: Life Orb / Choice Band
ability: Pressure
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Moves
========
Sacred Fire has a good chance to burn the foe, which is advantageous in lieu of Flare Blitz. Extreme Speed has priority over other moves, which is helpful for revenge killing weaker foes. Stone Edge lets Entei hit Flying-type Pokemon such as Dragonite, Zapdos, and Mega Charizard Y super effectively. Iron Head is used to beat Fairy-type Pokemon such as Mega Diancie and Clefable and Rock-type Pokemon such as Tyranitar and Omastar.
Set Details
========
Maximum Attack EVs with an Adamant nature let Entei hit as hard as possible. Maximum Speed EVs are used to outspeed base 85 Speed Pokemon such as Nidoking and Heracross, as well as Speed tie with other neutral-natured base 100 Speed Pokemon. Life Orb can be used to deal heavy damage while allowing Entei to switch moves, although Entei then takes slight damage after every attacking move. Choice Band can be used as an alternative to Life Orb to OHKO bulkier Pokemon such as Diggersby and 2HKO Porygon2 after Stealth Rock at the cost of Entei losing the ability to switch moves.
Usage Tips
========
As Entei has both good coverage moves and a STAB attack that can wear down Pokemon quickly through a burn, it can be sent out at any given time. It can be used early-game to wallbreak and burn its checks for late-game. Entei's access to Extreme Speed means it can also be used as a late-game sweeper. Although Entei's decent bulk allows it to easily shrug off most non-super effective hits, it should avoid taking unnecessary damage, as it does not have a reliable form of recovery. Furthermore, Entei can easily get worn down through entry hazard damage, Life Orb recoil, and other forms of chip damage. It should be careful of being hit by status, as poison can make it difficult for Entei to wallbreak and will wear it down very fast. As Sacred Fire has a good chance to burn, it is pretty easy to spam, but one should be aware of its limited PP. Entei is especially good against Flying-type teams due to having access to Stone Edge in conjunction with Sacred Fire's chance to burn.
Team Options
========
Entei and Mega Charizard Y are good partners for each other, as Entei can wear down bulky specially defensive Pokemon such as Chansey, while Mega Charizard Y can take down bulky Water- and Ground-type Pokemon that usually wall Entei. Mega Charizard Y also sets up sun for Entei, which allows it to almost always OHKO Clefable with a Choice Band-boosted Sacred Fire and take Water-type attacks better. Mega Charizard Y can also run Defog to get rid of entry hazards for Entei, which, in conjunction with Life Orb recoil, can easily wear down Entei. Torkoal is a very reliable Rapid Spin user with the ability to set up its own Stealth Rock. Darmanitan and Entei work well together, as Darmanitan can wear down Pokemon easily, allowing Entei to KO them with Extreme Speed. Darmanitan can also pivot with U-turn to find opportunities to bring Entei in. Volcarona appreciates Entei's wallbreaking capability, as it can set up a sweep late-game. Infernape and Entei work well together, as Infernape can run Earthquake or Stone Edge, allowing Entei to use another move in place of Stone Edge or Bulldoze. Rotom-H is a good teammate, as it checks physically defensive Water-type Pokemon that Entei cannot defeat, such as Suicune and Slowbro. Rotom-H can also pivot with Volt Switch and find opportunities for Entei to switch in.
[STRATEGY COMMENTS]
Other Options
=============
**Fire**:
Entei can run Assault Vest as its item to take special hits easier, but it will be severely less powerful. Flare Blitz can be used over Iron Head or Stone Edge, but if it's used with Life Orb, the combined recoil will wear Entei down very easily. Bulldoze can be used over Stone Edge or Iron Head to hit Pokemon such as Heatran.
Checks and Counters
===================
**Fire**:
**Garchomp**: Garchomp can come into Entei's attacks and KO back with an Earthquake, although it fears getting burned by Sacred Fire.
**Mega Latias**: Mega Latias completely walls Entei and can stall out Sacred Fire and set up with Calm Mind.
**Bulky Water-types**: Physically bulky Water-type Pokemon such as Swampert, Slowbro, and Suicune can all easily take Entei's attacks and stall it out.
**Bulky Ground-types**: Bulky Ground-type Pokemon such as Hippodown and Gastrodon can shrug off a Sacred Fire from Entei and KO it.
**Physically Defensive Pokemon**: Physically defensive Pokemon such as Rotom-W, Porygon2, and Jellicent can wall Entei, though burns can annoy them.
** Revenge Killers**: As Entei cannot run a Speed-boosting nature, it is outpaced and revenge killed by many faster Pokemon such as Terrakion, Keldeo, Manaphy, and Landorus-T.
**Residual Damage**: Entry hazard damage, Life Orb recoil, and poison can easily wear Entei down.
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