[Monotype R1] Mowtom [Flying] vs Yoshiblaze [Electric]

JJayyFeather

Drifting~
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Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your team, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
72 Hour DQ, 1 Warning
Switch = OK
Abilities:
All
Items: All
Subsitutions: 3
Megas: 1
Z-Moves: 1
Infinite Recoveries/Chills
Turn Order:
Coin Flip
Arena: ASB Tournament Arena
Ubers Rule:
Each type has an Ubers list. You may only use one of those Pokemon per match. NOTE: This would mean that you can only send in 1 mon from that list per match.
Special Rule: Pokemon are equipped on send-in, similar to how Anime-Style Simulator challenges work.
Special Rule #2: The Gym League rules on Megas is in effect. A mega may be used as long as it shares a type with the gym. Pokemon that mega evolve into a Pokemon with the right type can only be used in their mega evolved form, and enter the field mega evolved (see: Mega Lopunny in Fighting). Pokemon that lose the proper type on mega evolution may not be used (see: Mega Aggron in Rock).
Special Rule #3: Silvally can be used, but it must hold the Memory associated with the typing of the team, unless you are Normal, in which case, you cannot use a Memory. Silvally will be immune to any item-changing/removing effect if it is holding a Memory item, and Knock Off will get a boosted BAP against a Silvally holding a Memory.

Mowtom
gliscor.gif

Gliscor [Down] (M)

Type: Ground / Flying
  • Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Hyper Cutter / Sand Veil / Poison Heal (Unlocked)
  • This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
  • This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
  • Pokemon with this ability have internal structures that absorb the toxins in poison and uses them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for that round should their ability be disabled.
Nature: Jolly (+Speed, -Special Attack)

Stats:
HP: 100
Atk: 3
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 110 (+) (+14% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (50/99):

Physical
Acrobatics
Aqua Tail
Bite
Brick Break
Bug Bite
Bulldoze
Counter
Cross Poison
Dig
Earthquake
Facade
Feint
Feint Attack
Fire Fang
Fury Cutter
Giga Impact
Guillotine
Ice Fang
Iron Tail
Knock Off
Poison Sting
Poison Jab
Quick Attack
Rock Slide
Sand Tomb
Sky Attack
Stone Edge
Thunder Fang
U-turn

Special
Razor Wind

Status
Agility
Baton Pass
Defog
Endure
Harden
Protect
Rain Dance
Rest
Roost
Sand Attack
Sandstorm
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swords Dance
Tailwind
Taunt
Torment
Toxic
dragonite.gif

Dragonite [Top] (F)

Type: Dragon / Flying
  • Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Inner Focus / Multiscale (Unlocked)
  • When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
  • This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.
Nature: Quiet (+Special Attack, -Speed)

Stats:
HP: 100
Atk: 5
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 69 (-10% Evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks (50/122):

Physical
Bide
Brick Break
Bulldoze
Dive
Dragon Claw
Dragon Tail
Earthquake
Extreme Speed
Fire Punch
Fly
Giga Impact
Iron Head
Outrage
Rock Slide
Slam
Stone Edge
Superpower
Thunder Punch
Waterfall
Wing Attack
Wrap

Special
Draco Meteor
Dragon Pulse
Dragon Rage
Fire Blast
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ominous Wind
Razor Wind
Thunderbolt
Twister

Status
Agility
Defog
Dragon Dance
Endure
Haze
Heal Bell
Leer
Light Screen
Protect
Rest
Reflect
Roost
Sleep Talk
Substitute
Thunder Wave
Toxic
Whirlwind
cawmodore.gif

Cawmodore [Charm] (F)

Type: Steel / Flying
  • Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities: Intimidate / Volt Absorb / Big Pecks (Unlocked)
  • When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
    • Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
  • This Pokemon absorbs all electrical attacks and instead of taking damage, recovering 50% of the damage an electrical attack would have done. Thunder Wave has no effect on the Pokemon.
  • This Pokemon's sturdy wings prevent its defense from being lowered. The rate its defense stage drops towards its natural stage after a boost is also halved from one every round to once every two (2) rounds.
Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 2 (-)
SpD: 3
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks (50/66):

Physical
Acrobatics
Aerial Ace
Anchor Shot
Brick Break
Bullet Punch
Drain Punch
Drill Peck
Endeavor
Facade
Fly
Giga Impact
Iron Head
Knock Off
Metal Claw
Peck
Pursuit
Quick Attack
Retaliate
Sky Attack
Sky Drop
Smack Down
Wing Attack

Special
Air Slash
Brine
Flash Cannon
Hurricane
Hyper Beam
Razor Wind
Swift
Surf

Status
Belly Drum
Block
Double Team
Growl
Leer
Mirror Move
Protect
Psych Up
Quick Guard
Rain Dance
Rest
Roost
Screech
Sleep Talk
Snatch
Substitute
Swagger
Tailwind
Toxic
Water Sport
archeops.gif

Archeops [Strange] (M)

Type: Rock / Flying
  • Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
  • Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Ability: Defeatist
  • The Pokemon tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.
Nature: Hasty (+Speed, -Defense)

Stats:
HP: 100
Atk: 5
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
AC: N/A

Attacks (50/75):

Physical
Aerial Ace
Aqua Tail
Bounce
Crunch
Dig
Dragon Tail
Earthquake
Endeavor
Fly
Giga Impact
Head Smash
Iron Tail
Knock Off
Pluck
Quick Attack
Rock Slide
Rock Throw
Rock Tomb
Sky Attack
Smack Down
Stone Edge
U-turn
Wing Attack
Zen Headbutt

Special
Ancient Power
Focus Blast
Earth Power
Heat Wave
Hidden Power (Grass)
Hyper Beam

Status
Agility
Defog
Double Team
Iron Defense
Leer
Protect
Quick Guard
Rest
Roar
Roost
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Switcheroo
Tailwind
Taunt
Torment
Toxic
Yoshiblaze
eelektross.gif

Eelektross [Male] [Bradley Beel]
Types: Electric
Abilities: Levitate
Nature: Quiet (+1 SpA, -15% Spe, -10% Evasion)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 5 (+1)
SpD: 3
Spe: 43 (50 / 1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 19
EC: 9/9 MC: 0
Attacks:
Level Up
Crunch
Thrash
Zap Cannon
Gastro Acid
Coil
Ion Deluge
Crush Claw
Headbutt
Acid
Discharge
Spark
Charge Beam
Bind
Tackle
Thunder Wave

TM/HM
Protect
Substitute
Toxic
Thunderbolt
Flamethrower
Thunder
Rain Dance
Grass Knot
Dragon Tail
Roar
Volt Switch
U-Turn
Thunder Wave
Flash Cannon
Charge Beam
Rock Tomb
Rock Slide
Rest
Sleep Talk
Double Team
Wild Charge
Rock Smash

Tutor
Aqua Tail
Drain Punch
Bounce
Giga Drain
Super Fang
Fire Punch
Knock Off
Iron Tail
Signal Beam
Thunder Punch
Dragon Pulse
Outrage
Superpower
rotom.gif

Pokemon [Genederless] [Plasma]
Types: Electric/Ghost
Abilities: Levitate
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 90
Atk: 1 (-1)
Def: 3
SpA: 4 (+1)
SpD: 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
rotom-heat.gif
rotom-wash.gif
rotom-mow.gif
rotom-fan.gif
rotom-frost.gif

Rotom-* [Genderless] [30 Minutes, Washington, Lawn Purge, #1 Fan, Frosty]
Types: Electric/Fire, Water, Grass, Flying, or Ice
Abilities: Levitate
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 90
Atk: 2 (-1)
Def: 4
SpA: 5 (+1)
SpD: 4
Spe: 86
Size Class: 1 (Fan), 2 (Mow, Heat), 3 (Wash), 4 (Frost)
Weight Class: 2 (Fan), 3 (Mow, Heat), 4 (Wash), 5 (Frost)
Base Rank Total: 20
MC: 0
Attacks:
Level Up
Leaf Storm (Mow)
Blizzard (Frost)
Overheat (Heat)
Air Slash (Fan)
Hydro Pump (Wash)
Thunder Shock
Discharge
Charge
Trick
Astonish
Thunder Wave
Confuse Ray
Uproar
Double Team
Shock Wave
Ominous Wind
Hex
Electro Ball


TM/HM
Protect
Toxic
Substitute
Thunderbolt
Volt Switch
Shadow Ball
Will-O-Wisp
Charge Beam
Thunder Wave
Rain Dance
Hidden Power (Ice)
Reflect
Light Screen
Rest
Sleep Talk
Dark Pulse
Flash
Endure
Round
Psych Up
Thunder
Telekinesis
Natural Gift
Secret Power
Facade
Return
Swagger

Tutor
Electroweb
Foul Play
Signal Beam
Pain Split
Spite
Sucker Punch
Mud-Slap
Snatch
Swift
Snore
electivire.gif

Electivire [Male] [Jay]
Types: Electric
Abilities: Motor Drive / Vital Spirit (Unlocked)
Nature: Hasty (+15% Speed, +14% Accuracy, -1 Def)
Stats:
HP: 100
Atk: 5
Def: 2 (-1)
SpA: 3
SpD: 3
Spe: 110 (95 * 1.15)
Size Class: 3
Weight Class: 5
Base Rank Total: 20
EC: 9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Electric Terrain
Ion Deluge
Fire Punch
Quick Attack
Leer
Thunder Shock
Low Kick
Swift
Shock Wave
Thunder Wave
Electro Ball
Thunder Punch
Discharge
Light Screen
Giga Impact

Egg
Ice Punch
Cross Chop
Feint
Meditate
Focus Punch
Barrier

TM/HM
Protect
Substitute
Toxic
Thunderbolt
Wild Charge
Bide
Teleport
Volt Switch
Psychic
Torment
Focus Blast
Taunt
Rock Tomb
Low Sweep
Bulldoze
Earthquake
Charge Beam
Flamethrower
Skull Bash
Endure
Rock Slide
Facade
Rock Smash

Tutor
Counter
Electroweb
Iron Tail
Signal Beam
Magnet Rise
Mud-Slap
CyclohmF.png

Cyclohm [Female] [Stratus]
Types: Electric/Dragon
Abilities: Shield Dust / Static / Overcoat (Unlocked)
Nature: Calm (+1 SpD, -1 Atk)
Stats:
HP: 110
Atk: 1 (-1)
Def: 5
SpA: 4
SpD: 4 (+1)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total:
EC:
9/9 MC: 0 AC: 5/5
Attacks:
Level Up
Whirlwind
Bide
Weather Ball
Tri Attack
Tackle
Growl
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Double Hit
Sonic Boom
Dragon Pulse
Slack Off
Leer
Hurricane

Egg
Electric Terrain
Hydro Pump
Power Gem
Dragon Breath
Heal Bell
Water Pulse

TM/HM
Protect
Substitute
Toxic
Thunderbolt
Flamethrower
Endure
Ice Beam
Fire Blast
Light Screen
Volt Switch
Torment
Thunder Wave
Surf
Rest
Sleep Talk
Roar
Dragon Tail
Blizzard
Double Team
Bulldoze

Tutor
Draco Meteor
Electroweb
Magnet Rise
Mud-Slap
Signal Beam
Shock Wave
Coin Flip
dm5QehM.png


Mowtom sends out
Yoshiblaze sends out and orders
Mowtom orders
I ref
 
qBY07IR.png
"I think I'll start with Top."
dragonite.gif
*appears in a flash of light*
 
why. do. i. keep. forgetting. about. tourneys.

GWknc75.png
"Oh, that's a nice EBelt you've got there, Dragonite. It would be shame if something... made it completely useless"
eelektross.gif
Bradley Beel the Eelektross @ Expert Belt
Dragon Pulse | Super Fang | Dragon Pulse
IF Dragonite is under the effect of P/E, THEN Coil and push back actions
IF Dragonite uses Fly, THEN Thunder and push back actions
IF Dragonite uses Dive and not suspended, THEN Dragon Tail and push back actions
 
qBY07IR.png
"I agree. Let's try a different matchup then."
dragonite.gif
*squeezes the foe*
Wrap~Outrage (2a)~Outrage
 
Mowtom: (AOO)
dragonite.png

Dragonite @ Expert Belt
HP | EN:
100 | 100
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Fine

Yoshiblaze: (AOO)
eelektross.png

Eelektross @ Expert Belt
HP | EN:
100 | 100
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Fine

Field: Clear
======
Round 1
Action 1
Dragonite used Wrap!
Crit (<=625): 5954 - NO
Damage: 3+3 = 6, Wrap (4a)
-4 EN

Eelektross used Dragon Pulse!
Crit (<=625): 2265 - NO
Damage: (9+2+1.5)*1.5*0.5 = 9.375
-6 EN

-2 HP Eelektross (Wrap)

Action 2
Dragonite used Outrage!
Crit (<=625): 8107 - NO
Damage: 12+3+3 = 18
-7 EN

Eelektross used Super Fang!
Damage: 90.625/5 = 18.125
-12.0625 EN

-2 HP Eelektross (Wrap)

Action 3
Dragonite used Outrage!
Crit (<=625): 1743 - NO
Damage: 12+3+3 = 18
Confusion Duration (1-3): 2/3 - 3c
Dragonite: Confusion (3c)
-7 EN

Eelektross used Dragon Pulse!
Crit (<=625): 3143 - NO
Damage: (9+2+1.5)*1.5*0.5 = 9.375
-6 EN

-2 HP Eelektross (Wrap)
======
Mowtom: (AOO)
dragonite.png

Dragonite @ Expert Belt
HP | EN:
63 | 82
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Confusion (3c)

Yoshiblaze: (AOO)
eelektross.png

Eelektross @ Expert Belt
HP | EN:
52 | 76
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Wrap (1a)

Field: Clear

Mowtom orders
Yoshiblaze orders
I ref
 
qBY07IR.png
"Down! Go!"
gliscor.gif
*vanishes underground*
Dig~Sand Tomb~Dig
IF
Eelektross is under P/E THEN Stealth Rock the first time, Swords Dance the second, restarting the queue each time
IF damaging Water-type combo AND NOT you have a Substitute up AND you have more than 15.5 HP THEN Substitute (15) and restart queue
IF Roar THEN Taunt and restart queue
 
Mowtom: (BAO)
gliscor.png

Gliscor @ Razor Fang
HP | EN:
100 | 100
Stats: 4/5/1/3/110 (-10% Evasion)
Abilities: Hyper Cutter | Sand Veil | Poison Heal
Status: Fine
dragonite.png

Dragonite @ Expert Belt
HP | EN:
63 | 82
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Confusion (3c)
Yoshiblaze: (AOO)
eelektross.png

Eelektross @ Expert Belt
HP | EN:
52 | 76
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Fine

Field: Clear
======
Round 1
Action 1
Gliscor used Dig!
-5 EN

Eelektross used Substitute!
-18 EN

Gliscor used Dig!
Crit: 3651 (1250)
Damage: (8+3+6-4.5)*1.5=18.75 Substitute
-4 EN

Action 2
Gliscor used Sand Tomb!
Crit: 1932 (1250)
Damage: (4+3+6-4.5)*1.5=12.75 Substitute
-4 EN

Substitute Broke.

Eelektross used Super Fang!
Hit: 4301 (9000)
Damage: 20
-13 EN

Action 3
Gliscor used Dig!
Crit: 7768 (1250)
Damage: (8+3+6-4.5)*1.5=18.75
-9 EN

Eelektross used Dragon Tail!
Hit: 7751 (9000)
Crit: 9845 (625)
Damage: (6+6-7.5)=4.5
-5en

!pick Dragonite, Cawmodore, Archeops
Dragonite

TL;DR
472.png
-25HP -22EN
604.png
-39HP -36EN
======
Mowtom: (ABO)
dragonite.png

Dragonite @ Expert Belt
HP | EN:
63 | 82
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Fine
gliscor.png

Gliscor @ Razor Fang
HP | EN:
75 | 78
Stats: 4/5/1/3/110 (-10% Evasion)
Abilities: Hyper Cutter | Sand Veil | Poison Heal
Status: Fine
Yoshiblaze: (AOO)
eelektross.png

Eelektross @ Expert Belt
HP | EN:
13 | 40
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Fine

Field: Clear

Yoshiblaze Orders
Mowtom Orders
I Ref!
 
qBY07IR.png
"I'm doing this. I'm making this happen. Back to Down I think."
gliscor.gif
*can actually use Earthquake*
Earthquake~Ice Fang~Earthquake
IF
Bide THEN initiate action chain Toxic~Roost~Stealth Rock
IF damaging Ice-type combo OR damaging Water-type combo AND you have more than 15.5 HP AND NOT you have a Substitute up THEN Substitute (15) and restart queue
 
Mowtom: (BAO)
gliscor.png

Gliscor @ Razor Fang
HP | EN:
75 | 78
Stats: 4/5/1/3/110 (+14% Accuracy)
Abilities: Hyper Cutter | Sand Veil | Poison Heal
Status: Fine
dragonite.png

Dragonite @ Expert Belt
HP | EN:
63 | 82
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Fine
Yoshiblaze: (BAO)
cyclohm.png

Cyclohm @ Leftovers
HP | EN:
110 | 100
Stats: 1/5/4/4/80
Abilities: Shield Dust | Static | Overcoat
Status: Fine
eelektross.png

Eelektross @ Expert Belt
HP | EN:
13 | 40
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Fine

Field: Clear
======
Round 3

The Yoshi kid doesn't feel that Eelektross is in condition to right against his opponent's Dragonite so he replace the Eel with Stratus the Cyclohm, eating what appears to be some leftovers from last night or something i dunno. Yoshi offered the counterswitch and Mow Mow accepted! sending Gliscor right back out to the battle field to take down more electric types until it can move no more!

The damage race begins! with Down going down to shake the earth! The arena begins to shake and the audience is struggling to keep control of their foods and drinks! Stratus, on the other hand, is able to keep its balance and aimed a blast of frost towards the bat. Yeouch! that's got to hurt.

Shaking off the icicles on its wings, the Gliscor closes the distance between his opponent and him and takes a bite out of the stormy cloud. Stratus roared in pain and summons a tidal wave, engulfing him and Down.

More ground shakes and beams of ice later, and the two Pokemon are sent back to their sides to see the results: Gliscor appears to be on his last legs, one more hit and it'll probably faint, but since Yoshi is ordering first he could recover before going down! What will Yoshi do?

Action 1
Gliscor used Earthquake
Crit: 3338 (1250)
Damage: (10+3+6-7.5)*1.5=17.25
-6en

Cyclohm used Ice Beam
Crit: 664 (625)
Effect: 8031 (1000)
Damage: (9+6-4.5)*2.25=23.625
-7en

Cyclohm leftovers +2HP

Action 2
Gliscor used Ice Fang!
Crit: 7654 (1250)
Damage: (7+6+3-7.5)*1.5=12.75
Static: 9562 (3000)
-5 EN

Cyclohm used Surf
Crit: 7265 (625)
Damage: (9+6-4.5)*1.5=15.75
-7en

Cyclohm leftovers +2HP

Action 3
Gliscor used Earthquake
Crit: 4852 (1250)
Damage: (10+3+6-7.5)*1.5=17.25
-6en

Cyclohm used Ice Beam
Crit: 621(625) CRITICAL HIT!!!
Effect: 5709 (1000)
Damage: (9+3+6-4.5)*2.25=30.375
-7en

Cyclohm leftovers +2HP

TL;DR
472.png
-70HP -17EN
KEzE9ol.png
-41HP -21EN
======
Mowtom: (BAO)
gliscor.png

Gliscor @ Razor Fang
HP | EN:
5 | 61
Stats: 4/5/1/3/110 (+14% Accuracy)
Abilities: Hyper Cutter | Sand Veil | Poison Heal
Status: Fine
dragonite.png

Dragonite @ Expert Belt
HP | EN:
63 | 82
Stats: 5/3/5/4/69 (-10% Evasion)
Abilities: Inner Focus | Multiscale
Status: Fine
Yoshiblaze: (BAO)
cyclohm.png

Cyclohm @ Leftovers
HP | EN:
69 | 79
Stats: 1/5/4/4/80
Abilities: Shield Dust | Static | Overcoat
Status: Fine
eelektross.png

Eelektross @ Expert Belt
HP | EN:
13 | 40
Stats: 4/3/5/3/43 (-10% Evasion)
Abilities: Levitate
Status: Fine

Field: Clear

Yoshiblaze Orders
Mowtom Orders
I Ref!
 
GWknc75.png

"Oh, that's cute. You that Gliscor is going to survive this round. (It better not, anyway)"
cyclohm.png

Ice Beam | Surf | Ice Beam
IF Gliscor uses Roost, THEN Surf + Surf and push back actions
IF Gliscor is under the effect of D/E, THEN Bulldoze and push back actions
IF Gliscor is under the effect of P/E, THEN Slack Off on the first instance, Magnet Rise on the second, and Slack Off on the third
 
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