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		 Monotype Rising Sets
	 Monotype Rising Sets 
		 
	    
		 
	  
		 
	
Welcome to the seventh edition of the Monotype Rising Sets that aims to unveil the future of Monotype. You have been using an unknown set for a long time or have just thought about a new way of using a Pokémon? Come sharing your findings with the community!
This event will be run in the form of a contest. You will have 3 weeks to submit ONE set of your choosing for whichever Pokémon, before a poll is launched in the Monotype room to determine the winning set.
Rules:
	
	
		
			
	
	
	
		
			
	
 
	
	
		
			
	
Rewards:
If you feel the heart of a builder, come sharing your best craft with the community!
				
			 
	 
	 
	 
	 
	 
	Welcome to the seventh edition of the Monotype Rising Sets that aims to unveil the future of Monotype. You have been using an unknown set for a long time or have just thought about a new way of using a Pokémon? Come sharing your findings with the community!
This event will be run in the form of a contest. You will have 3 weeks to submit ONE set of your choosing for whichever Pokémon, before a poll is launched in the Monotype room to determine the winning set.
Rules:
- Only one post per person is allowed.
- Both the Pokémon and the set you want to feature are up to you.
- A set is valid if and only if it does not exist in the Monotype SV SmogDex.
- Item/Move-swap sets are not allowed, unless they change fundamentally the way the Pokémon is used.
- You may import your set from your PS! teambuilder or write it down.
- Your set proposition must include the following elements: set, description, potential teammates, and either replays or damage calculations.
- Replays and damage calculations must showcase the set's uniqueness, so choose them wisely.
- Please convey the uniqueness of your set while avoiding emphatic language ("It's the greatest set ever!")
- Do not react to other submitted sets in your post, focus on yours.
Name of the set + Pokémon name + (Type) (ex: "Choice Specs Dragapult (Dragon)")
(you may import the set directly from your PS! teambuilder)
Pokemon @ Item
Ability:
EVs:
x Nature
- move 1
- move 2
- move 3
- move 4
Set Description
Describe what your set is achieving, which niche does it fill? Why is it interesting in the current metagame?
Teammates
Describe who would be the ideal teammates to surround it with which set.
Replays OR Damage calculations (doing both is accepted)
1. xxx
2. xxx
3. xxx
They should be commented and help you to make your point.
		(you may import the set directly from your PS! teambuilder)
Pokemon @ Item
Ability:
EVs:
x Nature
- move 1
- move 2
- move 3
- move 4
Set Description
Describe what your set is achieving, which niche does it fill? Why is it interesting in the current metagame?
Teammates
Describe who would be the ideal teammates to surround it with which set.
Replays OR Damage calculations (doing both is accepted)
1. xxx
2. xxx
3. xxx
They should be commented and help you to make your point.
Barraskewda @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Poison Jab
Changing one coverage move by another does not change the way the set is used, it is still Choice Band Barraskewda inside.
		Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Poison Jab
Changing one coverage move by another does not change the way the set is used, it is still Choice Band Barraskewda inside.
Barraskewda @ Heavy-Duty Boots / Muscle Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Psychic Fangs
By swapping Choice Band with HdB or Muscle Band, the way the pokémon is used drastically changes. Now Barraskewda acts as an Offensive Pivot, which comes with its own perks. Changing the moveset is not mandatory, but it does not mean the moveset should be lazily copy/pasted from an existing set. Your moveset should always be backed up with arguments.
		Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Psychic Fangs
By swapping Choice Band with HdB or Muscle Band, the way the pokémon is used drastically changes. Now Barraskewda acts as an Offensive Pivot, which comes with its own perks. Changing the moveset is not mandatory, but it does not mean the moveset should be lazily copy/pasted from an existing set. Your moveset should always be backed up with arguments.
Rewards:
- ^ rank on Monotype room for a month
- The winning set will be featured in the Monotype room
- Addition of the set in the SmogDex
If you feel the heart of a builder, come sharing your best craft with the community!
Deadline for set submission is October 28th @ 11:59pm GMT-4
 
 
		


 
 
		


 
 
		

 One of the Weakness Policy setup sweepers that enjoys Dual Screens to clean games by proc’ing the item as well as living hits.
 One of the Weakness Policy setup sweepers that enjoys Dual Screens to clean games by proc’ing the item as well as living hits. Hoopa has naturally high SpD, by having Reflect to boost its physical bulk, it allows Hoopa to threaten types like Steel more by not being forced out by mons like Iron Threads and threaten an OHKO in return.
 Hoopa has naturally high SpD, by having Reflect to boost its physical bulk, it allows Hoopa to threaten types like Steel more by not being forced out by mons like Iron Threads and threaten an OHKO in return. Similar to Hoopa above, having Reflect on an AV set allows Gallade to threaten types like Steel and Dragon much easier.
 Similar to Hoopa above, having Reflect on an AV set allows Gallade to threaten types like Steel and Dragon much easier. CM Hatt enjoys the extra bulk to setup and drain tank as well as providing hazard prevention in Magic Bounce.
 CM Hatt enjoys the extra bulk to setup and drain tank as well as providing hazard prevention in Magic Bounce. 
 
		 
 
		






 
 
		 
 
		
 
 

 
 
		
 THE CANNON
 THE CANNON  - Works well to take special hits for it, also just a really solid mon on Normal.
 - Works well to take special hits for it, also just a really solid mon on Normal. - Borderline requirement for Normal teams, also takes advantage of its burns to revenge kill physical attackers
 - Borderline requirement for Normal teams, also takes advantage of its burns to revenge kill physical attackers - Mindgame specialist and also a really solid breaker that likes Toucannon's disruption tactics
 - Mindgame specialist and also a really solid breaker that likes Toucannon's disruption tactics - Rapid Spin support so Toucannon doesn't lose to rocks
 - Rapid Spin support so Toucannon doesn't lose to rocks - Burnt targets make for great setup opportunities
 - Burnt targets make for great setup opportunities 
 
		 
 
		


 
 
		 
 
		
 
 
		 
 
		
 is always the best set to use on Mono Rock or Psychic. It allows to outspeed dark types like
 is always the best set to use on Mono Rock or Psychic. It allows to outspeed dark types like  and
 and  . But for Mono Psychic, I tried to use
 . But for Mono Psychic, I tried to use  as well . I also prefer Muscle Band over Life Orb for a bit of boost instead of getting small chips every turn. But having Earthquake or Close Combat is completely your choice.
 as well . I also prefer Muscle Band over Life Orb for a bit of boost instead of getting small chips every turn. But having Earthquake or Close Combat is completely your choice. . They definitely switch to
 . They definitely switch to  which forces us to switch often. This time, you set up when
 which forces us to switch often. This time, you set up when  is on the field and try for sweeping. Even with Flying, Pokemon like
 is on the field and try for sweeping. Even with Flying, Pokemon like  tanks our Psychic attacks. Hitting it with Mighty Cleave can do decent damage.
 tanks our Psychic attacks. Hitting it with Mighty Cleave can do decent damage. 
 
 
		




