Welcome to the first SM Monotype suspect! Medichamite was released last week and has already made its mark on the metagame. Mega Medicham is capable of 2HKOing at worst almost every wall in Monotype, meaning only a couple of Pokemon can switch into it. This puts extreme pressure on players when they build teams, as most types cannot defensively check Mega Medicham at all. Mega Medicham is powerful enough that it is almost impossible to justify the use of Pokemon such as the previously S-ranked viable Mega Alakazam that cannot be used alongside Mega Medicham. While the tiering philosophy does not require the viability of every type, Mega Medicham puts a significant limitation on building teams with any form of defensive backbone and building teams that it itself is legal on, which is a potentially oppressive result.
Considering the state of the metagame before its release, Mega Medicham is almost impossible to check for most of the most prominent teams. While the metagame can adapt to defeat Mega Medicham, this adaptation could not be very viably done by the previous teams and would mostly come from teams previously unviable that could not compete with the greater metagame. This results in a metagame that almost completely revolves around Mega Medicham even when it may not be on either team in a battle. Metagame shifts are welcome, but centralization of the metagame around the presence of one Pokemon is definitely cause for concern.
These factors have resulted in very quickly converging the Monotype metagame into three categories that beat one of the other two categories and lose to the second: teams with Mega Medicham, new teams that counter those in the first category, and standard teams. This rock-paper-scissors result is undesirable because it removes a great deal of skill from the game.
Because of its potentially broken status and concerning centralization of the metagame, the Monotype council has voted to suspect Mega Medicham in order to more closely review its influence on the metagame.
In order to cast a vote in this suspect test, you must participate on the Monotype ladder in which Mega Medicham is allowed. The requirements for qualification are 2800 COIL or more in 70 games or fewer. The B-value for this suspect test is 14.0. The suspect test will last two weeks and conclude at 11:59 PM EDT (GMT-4) May 2nd. You will then have three days, until 11:59 PM EDT (GMT-4) May 5th, to cast your vote. Mega Medicham will require a 60% majority of voters in favor of banning it in order for it to be banned from Monotype.
Upon meeting the requirements, you must post proof of the qualification in the Voter Identification thread, which is separate from this thread. Do not post your proof in this discussion thread.
You may use this thread to discuss this Mega Medicham suspect or ask for clarification for any questions you may have.
You may not use this thread to post one-liners or discuss either the suspect system, other suspects, or topics unrelated to this suspect.
Please stay respectful when you post and follow all Monotype forum rules.
To earn 2800 COIL, you must have at least a certain GXE corresponding to the number of games you have played:
GXE | Games 90 39 88 43 86 48 84 54 83 57 82 62 81 67 80.5 70
To calculate for yourself the required number of games for any given GXE, compute:
Tagging The Immortal to set up the suspect ladder. Thank you!