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Project Monotype Teambuilding Workshop

Could I have a team centred around fighting types. I'd like to test around champions as well so a team with Gallade, Sneasler, Scrafty, Lucario, Quaquaval, Chestnaught and/or Emboar would be appreciated.
Read the rules. We only talk about regular format monotype. Champions has other rules.
- Have a one paragraph description with the core / Pokemon you want us to build around and a slight idea of what kind of team you want the end result to be.
- Do not post asking us to make use of unviable Pokemon (a.k.a. not on the Monotype Viability Rankings). This is not a competition to see how good we are at teambuilding; this is us trying to educate people on what is good and how to build effective teams.
- Do not flame people for asking for a certain Pokemon or that they can't build one themselves.
- Each user is allowed one request per week and any user found requesting multiple will have their post deleted
- Please remember that these teams are first drafts and as such will not be perfect. Edit them as you please.
- On that note, you are free (and highly encouraged) to suggest and post changes / critiques you've made to already posted teams that you feel improve them.
- Please refrain from posting teams unless you are an "employee," but if you feel that you would be a valuable asset to the construction of a certain team, PM me.
- Do note that requests for teams built around mons that are below C rank (and unranked) are not allowed as they are generally less viable mons in the tier (C rank is still allowed)
- Please do not make specific requests such as doubles, ubers, no legendary, no paradox.

For Basculegion. Remember the mon is rank D. Tho you can play this https://pokepast.es/ba4e5528c2f1896c. Idea is more to play around Zoroark-H's ability and hit hard.
 
I would like to request a Mono Dark Team that has a good matchup into steel, as all my personal attempts have failed; I have played for a while on ladder with a few cool techs like bulky SucPunch Darkrai and Twave (and Specs, not good but kinda funny) TTar to make the general match-ups easier but I can't find much for making my steel match-ups easier due to their Pivot Heavy Ghol-Corv-Htran Cores that make them quite hard to break for dark; HO was my first thought but dark has a lot of bulky Pokémon like TTar, Muk-Alola, Ting Lu, and mandibuzz; which makes me think BO is the way to go.

Thank you
 
I would like to request a Mono Dark Team that has a good matchup into steel, as all my personal attempts have failed; I have played for a while on ladder with a few cool techs like bulky SucPunch Darkrai and Twave (and Specs, not good but kinda funny) TTar to make the general match-ups easier but I can't find much for making my steel match-ups easier due to their Pivot Heavy Ghol-Corv-Htran Cores that make them quite hard to break for dark; HO was my first thought but dark has a lot of bulky Pokémon like TTar, Muk-Alola, Ting Lu, and mandibuzz; which makes me think BO is the way to go.

Thank you
There are a lot of possibilities to be honest. The mon you should wonder how to break are Goodra-H, Scizor, Archaludon and the bird.
Mons like choice specs Hoopa-U, choice specs Greninja, Samurott-H, Nasty plot Darkrau are your best shots offensively with Mandibuzz to pivot and handle Scizor.

https://pokepast.es/e350c989336a9da3
A team like this is really tough for steel to handle but fairy and prob fighting are becoming tougher.

Another option with a better fairy and fighting MU could be
https://pokepast.es/fd76865bbbff46e6 . You lose some power but speed compensates a bit. Fat / stall archetypes can be tough.
 
i would like to request a mono fighting around chesnaught please and thank you :] (singles)
https://pokepast.es/441db99986938580
I only have this team. Idea was to stack hazards and create a combo with Cobalion so you could have a chance vs fairy (spoiler Hatterene laughs at the team hard). Tho Coba is 3hko by moonblast scarf Flutter Mane. Chestnaught handles physical attackers and especially water types one. Gallade helps Coba with special defense side and hits hard back. Keldeo breaks through walls and helps vs slow flying mons. Valiant is our speed control. Tusk can surprise some people but always changing from heavy duty boots to expert belt to choice band (to even choice scarf)

The team is generally quite mid due to a lot of unsets so once the surprise element goes off it becomes harder to navigate.
 
would like to request a mono electric team that has :oricorio-pom-pom: on it :)
Hey
https://pokepast.es/c6a470447b14ac2e :iron hands::oricorio-pom-pom::pincurchin::raging bolt::regieleki::rotom-wash:
this is what i've used for Electric, i've tested it on the ladder (around 1500 elo) and it works pretty well, Oricorio acts as a sweeper here, Iron Hands, Raging Bolt & Rotom-Wash are breakers that all cover their own MUs, Regieleki is here for speed & hazard control and pivot and finally Pincurchin is a support with hazards, memento, but primarely here to tank a hit, proc the terrain, and come back to a big breaker all in one turn thanks to Eject Button
 
I would like a fairy type team, with Ninetales Alola
ninetales-alola.png.m.1777688682
and no Klefki, just Aurora Veil instead.
 
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I would like a fairy type team, with Ninetales Alola
ninetales-alola.png.m.1777688682
and no Klefki, just Aurora Veil instead.
Hey, i've tried building this for like an hour now, i can't quite figure out a team i'm super satisfied with, but this is the better version i've come up with:
https://pokepast.es/5c05a63c6fd5025f :azumarill::flutter mane::iron valiant::ninetales-alola::primarina::tinkaton:
In most games Ninetales-A does feel like a really worse Klefki, but i think it works well against Ground and only spending one turn setting up screen is a big + sometimes, Tinkaton helps filling Klefki's initial role in Steel-type (checks a lot of stuff) + hazards, Azumarill is great with screen, Primarina & IValiant are here to break quickly, FMane to have speed control.
 
hello, can i have a mono steel based around jirachi, thanks.
And could you additionally explain the mechanics and how the team would function, please?
 
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Hey, i've tried building this for like an hour now, i can't quite figure out a team i'm super satisfied with, but this is the better version i've come up with:
https://pokepast.es/5c05a63c6fd5025f :azumarill::flutter mane::iron valiant::ninetales-alola::primarina::tinkaton:
In most games Ninetales-A does feel like a really worse Klefki, but i think it works well against Ground and only spending one turn setting up screen is a big + sometimes, Tinkaton helps filling Klefki's initial role in Steel-type (checks a lot of stuff) + hazards, Azumarill is great with screen, Primarina & IValiant are here to break quickly, FMane to have speed control.
Great team! I know Ninetales performs a bit worse than Klefki against Fairy types, but I've adapted really well to Ice types, so it's fun to use! It's also useful against Ground types and some Grass types, except for Ogerpon-Hearthflame. Being a Grass type, it seems like a difficult type for Fairy types because of its dual Water typing.

I tried the team; it's powerful. Some battles can be tricky since it relies on keeping one or two key Pokémon, but if you use it well, it's really good! Thank you so much! :toast:
 
hello, can i have a mono steel based around jirachi, thanks.
And could you additionally explain the mechanics and how the team would function, please?
hi, sorry for the delay

https://pokepast.es/723e5a50092d30eb :archaludon::gholdengo::heatran::iron treads::jirachi::skarmory:
Basically all you have to do is stack hazards early on, then find opportunities to bring Gholdengo on the field to break, Jirachi helps to bring it as a safe defensive pivot and Wish is great to give the team more longevity overall.

Will be working on the other requests asap
 
I would like to request a flying team that uses Zapdos. Thanks in advance!
Playing Zapdos doesnt really restrict teambuilding for flying. It’s a better defensive mon tho that can be used on both side.

In stall, you can play stuffs like this if you. You could also play less hazards with spdef Corviknight instead of Skarmory and prob make Zapdos physical then but Skarm's bulk + stacking hazards with Gliscor available to absorb status and knock off is absurd. Brave bird on Moltres is here for Volcarona. Vs Ceruledge you pray your oppo will try to set up vs Skarm or Gliscor...
https://pokepast.es/62673ca32ee6f883

In BO, you can play a Zapdos like this allowing to deal with Kleavor, Urshifu, Ogerpon, hoping for a para so your oppo's mon becomes quite useless / less threatening.
https://pokepast.es/c49f2229399c132b

Obviously you have a dozen of other viable builds possible in between those two. However offensive Zapdos might have surprise element but needs to land moves and struggle to find a real place in flying comps
 
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Could i have a kommo-o team? Preferably either specs or expert belt (Dragon)
https://pokepast.es/2f846dc93c1df1b3
You can twist this team with Foul Play or Thunder Wave Archaludon over Flash Cannon. Sucker Punch Dragapult over Psychic Fangs or even Choice Specs Dragapult (Draco Meteor, Shadow Ball, Flamethrower, U-Turn/Thunderbolt). It’s dragon, you can just outplay and win. Obv Kommo o is good into dark and steel but kinda meh to useless otherwise
 
Playing Zapdos doesnt really restrict teambuilding for flying. It’s a better defensive mon tho that can be used on both side.

In stall, you can play stuffs like this if you. You could also play less hazards with spdef Corviknight instead of Skarmory and prob make Zapdos physical then but Skarm's bulk + stacking hazards with Gliscor available to absorb status and knock off is absurd. Brave bird on Moltres is here for Volcarona. Vs Ceruledge you pray your oppo will try to set up vs Skarm or Gliscor...
https://pokepast.es/62673ca32ee6f883

In BO, you can play a Zapdos like this allowing to deal with Kleavor, Urshifu, Ogerpon, hoping for a para so your oppo's mon becomes quite useless / less threatening.
https://pokepast.es/ced52262df133446

Obviously you have a dozen of other viable builds possible in between those two. However offensive Zapdos might have surprise element but needs to land moves and struggle to find a real place in flying comps
Thank you very much!
 
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