Ok lets get itAlright so I've mainly played a very weather abusing Ground/Water builds, and Normal so here are my thoughts.
B -> A
This is Normal's best rock setter and its definitive special wall. Genuinely a must bring in my opinion because it just invalidates so many special attackers. TWave is also nice for speed control.
S -> A
Its good, but a lot of the times I find I don't really need it to be a breaker to the point where I just stopped running it and honestly my team felt better for it in a lot of matchups.
S -> A
While Shedtail is super nice to have, its not a mandatory element to make normal work and if they manage to check your breakers/remove them then Cyclizar kind of just becomes a nothing burger.C -> A
My personal hot take is this is actually the better Landorus forme. Sandy Shocks pairs super well with Groudon sun making Landorus a bit less required as a special breaker and with intimidate and actually solid physical defense Lando-T can often get gravity up and pivot in its breakers while also checking a ton of physical attackers.
S -> A
Read above.
B -> A
Pairs really well with Groudon and is a solid breaker. Notably, thanks to Groudon its often going to be outspeeding a lot of threats and with Specs it just hits like a truck.
S -> A
I get it, but at the same time its low speed can be a huge determent and while its a beast of a breaker, I honestly think Arceus-G might be better as a CM setup threat thanks to its superior speed and bulk. Bloona is better short term though.
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B -> D
You're fighting with Groudon Sun to make these work. Effectively to run Hippo and Exca is to run Sand and I don't think running Sand is as valuable as running Sun as you can often handle most of the proto mons anyway along with it being nice and stuffing over Water-types.Other Misc stuff:UR -> C
As your only Swift Swim user worthwhile in ubers which might be important on the rain type. I think its got a use. Outspeeding the entire metagame in Rain is just super nice and while its damage isn't bonkers, its just enough to keep up.
UR -> D
I honestly like Palkia as a Choice Scarf threat and I think its got a niche over Palkia-O because of it. Palkia-O is generally going to be better but Palkia is fine.
B -> C
A lot of this tier is just very heavy button mashing to watch stuff break and Dondozo doesn't help much to check that. It is nice to have for EKiller formes but thats the main thing it serves.
C -> D (Poison)
It dies to a light breeze so at most your trading corrosion toxic on a mon for a dead lazzle, not a particularly great trade in my opinion.
A -> S (Fighting)
Still just the best special attacker this type has access to.
Also boomp, is Gliscor an A or B tier flying mon?
Again i was half asleep doing this, i dunno why i put pisharp there. I also just think base palkia is just shit on water but yall advocate for it so its on it nowwalking wake is in C and D for dragon
also bisharp rated for steel when kingambit is in the tier, whereas base palkia isn't rated for water, even though presumably it would be if palkia origin wasn't in the tier
yup yupArceus Water B > A It is one of the only things stopping a boosted kyurem black from 6-0ing you