Surgo
goes to eleven
First person to input their command switches first. It's been this way since RBY, though it didn't actually mattered until Advance.SWChill said:What determines the priority of switches?
First person to input their command switches first. It's been this way since RBY, though it didn't actually mattered until Advance.SWChill said:What determines the priority of switches?
Just curious...why would the first roar fail? In GSC roar would only work if a pokemon went last?Unlike in GSC, it is the faster phazer that phazes. In GSC, a Pokemon had to go last for phazing to work, so if a Tyranitar with 1 Curse and a Tyranitar with no Curses both used Roar, the non-Cursed Tyranitar would go first, and Roar would fail, and then the Cursed Tyranitar would go, and phaze out the other Tyranitar. In Advance and DP, however, the faster phazer uses Roar / Whirlwind, sending the enemy away, thus giving them no chance to try and Roar / Whirlwind you.
It matters in GSC if a Pokemon will die from Spikes or status as they switch in, and in RBY if a Pokemon dies from status (Poison and Burn are so rare, there, that this is uncommon).First person to input their command switches first. It's been this way since RBY, though it didn't actually mattered until Advance.
Oh, my bad. I never heard anything about it maybe being differentThat came from ADV information, and thus still needs verification.
Just curious...why would the first roar fail? In GSC roar would only work if a pokemon went last?
Yes. Roar and Whirlwind only worked if the enemy went first. If you go first, Roar / Whirlwind fails, then they Roar / Whirlwind (there were also fewer priority levels; Vital Throw and Roar / Whirlwind had the same priority, so one strategy was a Curse Machamp with Vital Throw: Curse up so you're slower, then Vital Throw so they can't phaze you. I, myself, have used a few Curse + Roar Pokemon).
Also, has anyone gotten better information on whether quick claw is in fact 1/3 activation, or what the percentage is?
My bet is that it has remained at 18.75% chance to activate, but I haven't heard of any new testing.
Finally, this is a retarded question, but just to make sure, NO moves (quick attack, etc.) hit before switching besides pursuit, correct?
Correct.
*edit* Finally, for completeness, does the focus punch charge message happen before pursuit if a switch has occurred?
i.e. tightening focus, pursuit, helping hand, switch, in order.
Focus Punch charge would still go first.
Oh, and another possibly stupid question about priority -- if you pursuit someone using baton pass, teleport, or U-turn, you also go first, right?
I don't know about Teleport (but since it is only usable in wild battles and ends the battle, my guess is that if they're faster, that's it, the battle's over, but that's irrelevant to competitive battling, which is all I'm concerned with). With Baton Pass, however, if you're faster, you do normal damage to that Pokemon. If you're slower, they Baton Pass out, select a new Pokemon, and you do normal damage to that Pokemon. With U-Turn, if you're faster, you do normal damage to that Pokemon. If you're slower, they use U-Turn, you do double damage to that Pokemon, and then they bring in a new Pokemon.
If you're faster in trick room, you go last, thus getting the boost...but that would only apply if they're both "0 priority" moves, which they are...right?so essentially, if you use Pursuit and they use U-Turn and you would normally go after them, Pursuit has 0.5 priority (so in Trick Room, you would have to be faster than them to get the boost, unless their Quick Claw activates or you are holding Lagging Tail / Full Incense or have the trait Stall)
Yes. Baton Pass doesn't count as a switch- Whether the Weavile is faster than you or slower than you, Pursuit on a Baton Passer will hit regular damage. For U-Turn, Pursuit hits regular damage if the Pursuiter moves first, and does double damage if the U-turner moves first (so either way the U-Turner gets hit).so if my ninjask after 5 speed boosts uses batonpass and my opponents weavile uses pursuit, the pokemon I'm passing the speed to take normal damage?
I tried to avoid using the terms "faster" and "slower", because under Trick Room, you want to be faster (and thus move after) to get the boost. Pokemon with Stall or those that are holding Lagging Tail / Full Incense will always get the Pursuit damage boost vs. U-Turners, unless the U-Turner also has Stall, Lagging Tail, or Full Incense (although if they both have Stall or both have Lagging Tail / Full Incense, you want to be faster to get the boost always).Gah, this is hopefully my FINAL question on this:
If you're faster in trick room, you go last, thus getting the boost...but that would only apply if they're both "0 priority" moves, which they are...right?
I guess I didn't get what you meant by "0.5 priority" there.
Copy and pasted directly from Aggron's analysis. Metal Burst has a normal priority, so you must go second for it to work.Metal Burst is a neat move that acts like Counter and Mirror Coat in one, but it needs to go last in order to be effective.
Along with bastiodons, anyways.. to answer obi's question I beleive that if you hold a quick claw under trick room you go first, this will need testing my theory on this is description is "there is a chance you may go FIRST when holding the quick claw".okay, cool thanks. given aggrons speed, that shouldnt be too hard.