Rules...
1v1 Singles
All Abilities
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
All Items
ASB Arena
Team Mowtom...
Sos [Timburr] (M)
Sos has always loved the Battle Circle trilogy. He think the idea of fighting with honor in a circle to the surrender is the epitome of life. When Mowtom found him, he sent George in to fight. The result? Sos is unquestionably loyal to the other Fighting-type. He would even disobey Mowtom if George told him to.
Type: Fighting
Guts / Sheer Force / Iron Fist (H)
Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (18):
Physical
Bide
Chip Away
Counter
Dig
Force Palm
Low Kick
Mach Punch
Poison Jab
Pound
Rock Throw
Smack Down
Wake-Up Slap
Special
Status
Endure
Focus Energy
Leer
Protect
Substitute
Wide Guard
Mzee [Turtwig] (F)
Mzee can trace her lineage back to the Ancient One herself, Mzee Hippofriend. When she was just hatched, Mzee the younger set out on a journey to make as many kinds of friends as possible to continue her ancestor's legacy. It might help if she weren't always so serious, though...
Type: Grass
Overgrow / Shell Armor (H)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks (17):
Physical
Bite
Body Slam
Razor Leaf
Sand Tomb
Tackle
Special
Absorb
Mega Drain
Energy Ball
Grass Knot
Status
Curse
Double Team
Grassy Terrain
Protect
Substitute
Wide Guard
Withdraw
Worry Seed
Jumbo [Protowatt] (M)
Despite his name, Jumbo was always small for his species. He does not appreciate the irony, or the sneaking suspicion that he was named after a food. This has caused him to be grumpy almost always, except to Mowtom, who stopped a group of other water-types from bullying him based on his name.
Types: Water / Electric
Trace / Magic Guard / Shed Skin (H)
Stats:
HP: 80
Atk: 2
Def: 1
SpA: 2
SpD: 0 (-)
Spe: 110 (+) (+28% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks (16):
Physical
Tackle
Wild Charge
Special
Bubble
Dazzling Gleam
Fairy Wind
Scald
Sheer Cold
Thunderbolt
Thunder Shock
Whirlpool
Status
Charge
Detect
Follow Me
Me First
Mind Reader
Substitute
Team YellowAdminSilver...
Nohr - Pancham (F).
Type: Fighting
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Iron Fist / Mold Breaker /Scrappy (U)
Nature:Adamant (+1 Atk / -1 SpA)
Stats:
HP - 100
Atk - 4 (+)
Def - 3
SpA - 1 (-)
SpD - 2
Spe - 43
Size class - 1
Weight class - 1
Total: 15
EC:4/6
MC:0
AC:5/5
Attacks (26)
Level up:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Vital Throw
Parting Shot
Sky Uppercut
Egg:
Foul Play
Me First
Quash
Quick Guard
Storm Throw
TM:
Toxic
Protect
Payback
Stone Edge
Substitute
Dig
Bulldoze
Tutor:
Gunk Shot
Drain Punch
Zen Headbutt
Credit for the animated battle sprite goes to N-Kin
Belladonna - Nohface (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Abilities: Levitate /Levitate (H)
Nature: Jolly (+15% Spe / +5% Acc / -1 SpA)
Stats:
HP - 100
Atk - 2
Def - 3
SpA – 0 (-)
SpD - 3
Spe - 12 (+)
Size class - 1
Weight class - 3
Total: 13
EC:2/6
MC:0
AC: 1/5
KOC:1
Attacks (19)
Level up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn
TM:
Protect
Torment
Endure
Will-O-Wisp
Substitute
Trick Room
Mowtom sends out Pokemon and equips...
YellowAdminSilver sends out Pokemon and equips...
YellowAdminSilver orders...
Mowtom orders...
VirajVora refs...
1v1 Singles
All Abilities
24 Hours DQ
5 Chills / 2 Recoveries
2 Subs
All Items
ASB Arena
Team Mowtom...
Sos [Timburr] (M)
Sos has always loved the Battle Circle trilogy. He think the idea of fighting with honor in a circle to the surrender is the epitome of life. When Mowtom found him, he sent George in to fight. The result? Sos is unquestionably loyal to the other Fighting-type. He would even disobey Mowtom if George told him to.
Type: Fighting
- Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Guts / Sheer Force / Iron Fist (H)
- This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
- At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 100
Atk: 4 (+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (18):
Physical
Bide
Chip Away
Counter
Dig
Force Palm
Low Kick
Mach Punch
Poison Jab
Pound
Rock Throw
Smack Down
Wake-Up Slap
Special
Status
Endure
Focus Energy
Leer
Protect
Substitute
Wide Guard
Mzee [Turtwig] (F)
Mzee can trace her lineage back to the Ancient One herself, Mzee Hippofriend. When she was just hatched, Mzee the younger set out on a journey to make as many kinds of friends as possible to continue her ancestor's legacy. It might help if she weren't always so serious, though...
Type: Grass
- Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
- Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
- Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Overgrow / Shell Armor (H)
- When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 26 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5
Attacks (17):
Physical
Bite
Body Slam
Razor Leaf
Sand Tomb
Tackle
Special
Absorb
Mega Drain
Energy Ball
Grass Knot
Status
Curse
Double Team
Grassy Terrain
Protect
Substitute
Wide Guard
Withdraw
Worry Seed
Jumbo [Protowatt] (M)
Despite his name, Jumbo was always small for his species. He does not appreciate the irony, or the sneaking suspicion that he was named after a food. This has caused him to be grumpy almost always, except to Mowtom, who stopped a group of other water-types from bullying him based on his name.
Types: Water / Electric
- Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
- Electric STAB; immune to paralysis status.
Trace / Magic Guard / Shed Skin (H)
- When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
- Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
- This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
Stats:
HP: 80
Atk: 2
Def: 1
SpA: 2
SpD: 0 (-)
Spe: 110 (+) (+28% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks (16):
Physical
Tackle
Wild Charge
Special
Bubble
Dazzling Gleam
Fairy Wind
Scald
Sheer Cold
Thunderbolt
Thunder Shock
Whirlpool
Status
Charge
Detect
Follow Me
Me First
Mind Reader
Substitute
Team YellowAdminSilver...
Nohr was the first Pokémon to join Silver's team after leaving his hometown. Nohr comes from a very traditional family and has a strict sense of honour, which is why she aims to travel the world in search of combat that will bring glory for herself and for her House. Nohr is typically stern and calm; however, combat is her greatest release. In the midst of battle, she usually drops her serious demeanor and becomes much more relaxed, mainly because she can rarely keep herself from laughing in the heat of battle. All the guts, all the glory is her favorite phrase, and it kinda makes her wish she had Guts. Peanut butter on toast is her favorite food.
Nohr - Pancham (F).
Type: Fighting
Fighting STAB; ignores weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities: Iron Fist / Mold Breaker /Scrappy (U)
Nature:Adamant (+1 Atk / -1 SpA)
Stats:
HP - 100
Atk - 4 (+)
Def - 3
SpA - 1 (-)
SpD - 2
Spe - 43
Size class - 1
Weight class - 1
Total: 15
EC:4/6
MC:0
AC:5/5
Attacks (26)
Level up:
Tackle
Leer
Arm Thrust
Work Up
Karate Chop
Comet Punch
Slash
Circle Throw
Vital Throw
Parting Shot
Sky Uppercut
Egg:
Foul Play
Me First
Quash
Quick Guard
Storm Throw
TM:
Toxic
Protect
Payback
Stone Edge
Substitute
Dig
Bulldoze
Tutor:
Gunk Shot
Drain Punch
Zen Headbutt
Credit for the animated battle sprite goes to N-Kin
Belladonna is the first--and so far only--Pokémon Silver caught. Silver only caught Belladonna because she was scaring Zelda, and he thought that if she caught the Ghost Pokémon she would stop staring. Belladonna's red-eyed stared remains, however, as does Zelda's apprehension for her newest teammate. The fact that Belladonna has yet to speak a word only makes Zelda even more nervous, although her lack of words could be explained by the fact that the small Nohface doesn't have a face.
Silver hopes that Belladonna will grow a face after evolution, and maybe even be able to speak.
Zelda just wishes B would stop looking at her.
Silver hopes that Belladonna will grow a face after evolution, and maybe even be able to speak.
Zelda just wishes B would stop looking at her.
Belladonna - Nohface (F).
Type: Ghost / Steel
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Can switch out while affected by a partial trapping move.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Abilities: Levitate /Levitate (H)
Nature: Jolly (+15% Spe / +5% Acc / -1 SpA)
Stats:
HP - 100
Atk - 2
Def - 3
SpA – 0 (-)
SpD - 3
Spe - 12 (+)
Size class - 1
Weight class - 3
Total: 13
EC:2/6
MC:0
AC: 1/5
KOC:1
Attacks (19)
Level up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Egg:
Flail
Foul Play
Meteor Mash
Phantom Force
Yawn
TM:
Protect
Torment
Endure
Will-O-Wisp
Substitute
Trick Room
Mowtom sends out Pokemon and equips...
YellowAdminSilver sends out Pokemon and equips...
YellowAdminSilver orders...
Mowtom orders...
VirajVora refs...