STAB Mudsdale [DONE]

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Sulo

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:ss/mudsdale:

[SET]
name: Defensive
move 1: Shore Up
move 2: Stealth Rock / Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a solid Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora and Aerodactyl thanks to its Ground typing and useful ability. Stamina combined with its solid bulk also gives it an edge over other Ground-types like Hippowdon and Seismitoad, as it checks Fire Lash Cinderace. Shore Up lets it stay healthy throughout a game. Stealth Rock or Spikes provide entry hazard support, assisting wallbreakers like Aerodactyl, Clefable, and Reuniclus. Thousand Waves lets Mudsdale threaten the likes of Heatran, Toxapex, and Tyranitar and its trapping effect prevents the opponent from double switching. Body Press takes advantage of the Defense boosts from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that cripples switch-ins like Rotom-W, Thundurus-T, and Rillaboom. Ferrothorn is able to switch in on Seismitoad and Rotom-W and is able to run another move like Cotton Guard or Spikes because Mudsdale already sets Stealth Rock. Knock Off users like Tornadus-T and Clefable remove items like Heavy-Duty Boots and Leftovers from Pokemon like Tornadus-T and Corviknight, making it even harder to deal with Mudsdale's entry hazards. Clefable also provides solid entry hazard removal in Rapid Spin, keeping Spikes up for other teammates to take advantage of. Teammates that can cover Mudsdales common weaknesses, ranging from strong special attackers like Thundurus-T and Latios to Pokemon with strong super effective coverage like Keldeo and Cloyster, make for good teammates. The likes of Blissey, Heatran, Toxapex, and Ferrothorn all do this job well enough, as well.


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[pannuracotta, 517892], [LBDC, 464398]]
- Grammar checked by: [[UT, 523866]]
 
Last edited:
:ss/mudsdale:

[SET]
name: Defensive
move 1: Shore Up
move 2: Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a staple Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora, Aerodactyl, and Buzzwole, and Cinderace. Its ability, Stamina, makes it especially efficient at checking these foes, notably avoiding a 2HKO from Aerodactyl's Brave Bird and +1 Ice Punch from Buzzwole because of the Defense boost given. this and the upcoming sentence are wayyy to wordy, get your point across with less words imo Shore Up gives Mudsdale incredibly valuable longevity, letting it outlast the aforementioned offensive Pokemon and stay healthy throughout a game. Spikes are an incredibly useful tool, in that enables a ton of good wallbreakers like Aerodactyl and Cinderace and makes bulky setup sweepers like Clefable and Reuniclus even harder to check. i feel like separating breakers and set up sweepers is a tad bit odd Thousand Waves lets Mudsdale threaten the likes of Heatran, Melmetal, and Tyranitar. Body Press takes advantage of the Defense boosts given from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that allows Mudsdale to cripple switch-ins like Rotom-W, Thundurus-T, and Rillaboom. Tyranitar is an incredible partner that greatly appreciates Spikes and increases Shore Up's healing output with sand. Ferrothorn is able to switch in on Seismitoad and Rotom-W, and is able to run another move like Cotton Guard or Stealth Rock because Mudsdale already sets Spikes. Wallbreakers like Latios, Heatran, and Thundurus-T appreciate the Spikes support, as it wears down their answers in Slowking, Seismitoad, and Ferrothorn. this sentence feels redundant with the sentence earlier on, also seeing as its a primarily defensive pokemon i would wanna see defensive partners that can handle its weaknesses (special walls, water resists, etc) be mentioned. a sentence w/ knock users and spin support to make its spikes more annoying can also be added


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

hmu on discord when you've implemented my changes ill 1/2 it then
 
:ss/mudsdale:

[SET]
name: Defensive
move 1: Shore Up
move 2: Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a staple Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora, Aerodactyl, and Buzzwole, and Cinderace. Its ability, Stamina, makes it especially efficient at checking these foes, notably avoiding a 2HKO from Aerodactyl's Brave Bird and +1 Ice Punch from Buzzwole because of the Defense boost given. this and the upcoming sentence are wayyy to wordy, get your point across with less words imo Shore Up gives Mudsdale incredibly valuable longevity, letting it outlast the aforementioned offensive Pokemon and stay healthy throughout a game. Spikes are an incredibly useful tool, in that enables a ton of good wallbreakers like Aerodactyl and Cinderace and makes bulky setup sweepers like Clefable and Reuniclus even harder to check. i feel like separating breakers and set up sweepers is a tad bit odd Thousand Waves lets Mudsdale threaten the likes of Heatran, Melmetal, and Tyranitar. Body Press takes advantage of the Defense boosts given from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that allows Mudsdale to cripple switch-ins like Rotom-W, Thundurus-T, and Rillaboom. Tyranitar is an incredible partner that greatly appreciates Spikes and increases Shore Up's healing output with sand. Ferrothorn is able to switch in on Seismitoad and Rotom-W, and is able to run another move like Cotton Guard or Stealth Rock because Mudsdale already sets Spikes. Wallbreakers like Latios, Heatran, and Thundurus-T appreciate the Spikes support, as it wears down their answers in Slowking, Seismitoad, and Ferrothorn. this sentence feels redundant with the sentence earlier on, also seeing as its a primarily defensive pokemon i would wanna see defensive partners that can handle its weaknesses (special walls, water resists, etc) be mentioned. a sentence w/ knock users and spin support to make its spikes more annoying can also be added


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

hmu on discord when you've implemented my changes ill 1/2 it then
done
 
[SET]
name: Defensive
move 1: Shore Up
move 2: Stealth Rock / Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a staple Pokemon on defensive teams (I'd down town the tone, it is far from a staple), blanket checking a wide variety of physical threats including Zeraora and Aerodactyl. and Buzzwole (let not add too many examples). Also, there some lacking information here. You need to explain 1) that Stamina allows it to check Fire Lash Cinderace, thanks to the Defense boost 2) this and its decent bulk make so it is used over other ground-types like Hippodown / Seismitoad.

Shore Up gives Mudsdale incredibly valuable longevity, letting it outlast the aforementioned offensive Pokemon and (Too wordy: the info communicated to the reader is 1) too positive for a such basic heal move 2) just something that players will get quickly) let it stay healthy throughout a game. Stealth Rock or Spikes are an incredibly useful tool, in that enables a ton of good provide to Mudsdale team entry hazards support, helping, wallbreakers like Aerodactyl, Clefable, and Reuniclus even harder to check (again, too wordy and too positive for a such basic info). Thousand Waves lets Mudsdale threaten the likes of Heatran, Melmetal Toxapex, and Tyranitar; unlike Earthquake, it can traps general reckless Pokemon, preventing double switchs. Body Press takes advantage of the Defense boosts given from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that allows Mudsdale to cripple switch-ins like Rotom-W, Thundurus-T, and Rillaboom.

Ferrothorn is able to switch in on Seismitoad and Rotom-W, and is able to run another move like Cotton Guard or Stealth Rock Spikes because Mudsdale already sets Spikes Stealth Rock (trust me, you rather want Mudsdale SR and Ferro Spikes than the opposite). Knock Off users like Tornadus-T and Clefable remove items like Heavy-Duty Boots and Leftovers from Pokemon (add examples), making it even harder to deal with Mudsdale's Spikes entry hazards. Clefable also provides solid entry hazard removal in Rapid Spin, keeping Spikes up for other teammates to take advantage of. Teammates that can cover Mudsdales common weaknesses, ranging from strong special attackers like Clefable Thundurus-T and Latios (Clef is more a defensive Pokémon), to Pokemon with strong super effective coverage like Keldeo and Cloyster make for good teammates. The likes of Blissey, Heatran, Toxapex, and Ferrothorn all do this job well enough, as well.

I spaced the different part of this analyse to lighten it, so it is easier to check, but make sure it is uniform. QC 2/2 when implemented, DM on Discord if you have any question. Cheers \o/


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[pannuracotta, 517892], [LBDC, 464398]]
- Grammar checked by: [[username1, userid1]]
 
Hey, actually before gping this, I'd like to change the openings sentences:
Mudsdale is a solid Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora and Aerodactyl. Its solid bulk also gives it an edge over other Ground-types like Hippowdon and Seismitoad, and Stamina lets it check Fire Lash Cinderace.

To this:
Mudsdale is a solid Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora and Aerodactyl thanks to its Ground-type. Its ability Stamina combined with its solid bulk also gives it an edge over other Ground-types like Hippowdon and Seismitoad, as it allows it to check Fire Lash Cinderace.
The current wording gives the impression that Hippowdon/Seismitoad aren't bulky but that Mudsale is; this is somewhat inaccurate. I should have communicated more clearly on this. (For any potential GPer working on this, this can be integrated into your check, unless you see grammar issues, of course.) Glad to see you writing though :)
 
Hey, actually before gping this, I'd like to change the openings sentences:


To this:

The current wording gives the impression that Hippowdon/Seismitoad aren't bulky but that Mudsale is; this is somewhat inaccurate. I should have communicated more clearly on this. (For any potential GPer working on this, this can be integrated into your check, unless you see grammar issues, of course.) Glad to see you writing though :)
thanks, will change this

e: done
 
Last edited:
add remove conjecture
[SET]
name: Defensive
move 1: Shore Up
move 2: Stealth Rock / Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a solid Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora and Aerodactyl thanks to its Ground-type Ground typing and useful ability. Its ability Stamina combined with its solid bulk also gives it an edge over other Ground-types like Hippowdon and Seismitoad, as it allows it to check checks Fire Lash Cinderace. Shore Up lets it stay healthy throughout a game. Stealth Rock or Spikes can be used on Mudsdale to provide entry hazard support, assisting wallbreakers like Aerodactyl, Clefable, and Reuniclus. Thousand Waves lets Mudsdale threaten the likes of Heatran, Toxapex, and Tyranitar. It is used over Earthquake due to its trapping abilities, preventing double switches and its trapping effect prevents the opponent from double switching. Body Press takes advantage of the Defense boosts given from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that allows Mudsdale to cripple cripples switch-ins like Rotom-W, Thundurus-T, and Rillaboom. Ferrothorn is able to switch in on Seismitoad and Rotom-W, (comma) and is able to run another move like Cotton Guard or Spikes because Mudsdale already sets Stealth Rock. Knock Off users like Tornadus-T and Clefable remove items like Heavy-Duty Boots and Leftovers from Pokemon like Tornadus-T and Corviknight, making it even harder to deal with Mudsdale's entry hazards. Clefable also provides solid entry hazard removal in Rapid Spin, keeping Spikes up for other teammates to take advantage of. Teammates that can cover Mudsdales common weaknesses, ranging from strong special attackers like Thundurus-T and Latios, (comma) to Pokemon with strong super effective coverage like Keldeo and Cloyster, (comma) make for good teammates. The likes of Blissey, Heatran, Toxapex, and Ferrothorn all do this job well enough, as well.


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[pannuracotta, 517892], [LBDC, 464398]]
- Grammar checked by: [[UT, 523866]]
GP 1/1!

cRqvJU2.gif


GP Team done
 
add remove conjecture
[SET]
name: Defensive
move 1: Shore Up
move 2: Stealth Rock / Spikes
move 3: Thousand Waves
move 4: Body Press / Toxic
item: Rocky Helmet
ability: Stamina
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

Mudsdale is a solid Pokemon on defensive teams, blanket checking a wide variety of physical threats including Zeraora and Aerodactyl thanks to its Ground-type Ground typing and useful ability. Its ability Stamina combined with its solid bulk also gives it an edge over other Ground-types like Hippowdon and Seismitoad, as it allows it to check checks Fire Lash Cinderace. Shore Up lets it stay healthy throughout a game. Stealth Rock or Spikes can be used on Mudsdale to provide entry hazard support, assisting wallbreakers like Aerodactyl, Clefable, and Reuniclus. Thousand Waves lets Mudsdale threaten the likes of Heatran, Toxapex, and Tyranitar. It is used over Earthquake due to its trapping abilities, preventing double switches and its trapping effect prevents the opponent from double switching. Body Press takes advantage of the Defense boosts given from Stamina and lets Mudsdale force out Ferrothorn after enough boosts are accumulated. Toxic is an alternative that allows Mudsdale to cripple cripples switch-ins like Rotom-W, Thundurus-T, and Rillaboom. Ferrothorn is able to switch in on Seismitoad and Rotom-W, (comma) and is able to run another move like Cotton Guard or Spikes because Mudsdale already sets Stealth Rock. Knock Off users like Tornadus-T and Clefable remove items like Heavy-Duty Boots and Leftovers from Pokemon like Tornadus-T and Corviknight, making it even harder to deal with Mudsdale's entry hazards. Clefable also provides solid entry hazard removal in Rapid Spin, keeping Spikes up for other teammates to take advantage of. Teammates that can cover Mudsdales common weaknesses, ranging from strong special attackers like Thundurus-T and Latios, (comma) to Pokemon with strong super effective coverage like Keldeo and Cloyster, (comma) make for good teammates. The likes of Blissey, Heatran, Toxapex, and Ferrothorn all do this job well enough, as well.


[CREDITS]
- Written by: [[Sulo, 528036]]
- Quality checked by: [[pannuracotta, 517892], [LBDC, 464398]]
- Grammar checked by: [[UT, 523866]]
GP 1/1!

cRqvJU2.gif


GP Team done
done tbh. upload NOW.
 
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