My 1st RMT(OU)...Please Help...
Actually its my first time here...and this is my first post and first rmt..my team has a potential but i need a big help in solving some of my weakness. Help is very much appreciated.
Team RAven
Let's Start with
Bronzong @ Leftovers ---MidnightGenre---
Ability: Levitate/Heatproof
EVs: 252 HP / 86 Atk / 80 Def / 92 SpD
Sassy nature (+ SpD, -Spe)
- Stealth Rock
- Hypnosis
- Earthquake
- Gyro Ball
Putting down Stealth Rock for "bonus damage"
Gyro Ball to shut off those faster opponents.
Earthquake is basically for damage purposes.
Hypnosis for sleep inducing.
I'm Still Confused of Using Levitate and Heatproof for The Ability. I liked Levitate because of Ground immunity but I also liked Heatproof to fool things around.Still Deciding.
Vaporeon @ Leftovers ---DepthCharge---
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 SpA
Bold nature (+ Def, -Atk)
- Surf
- Ice beam/Toxic
- Hidden Power(Electric)
- Wish
Wish to heal myself and to heal my co teammates.
Surf for the Damage.
Hp Electric for Gyarados
Im still deciding for Ice beam and Toxic. I like the way Ice beam kills many pokes due to the large coverage. But I also like the way Toxic cripples the opponent. Still Deciding.
And also I need a Good Ev spread for this Vappy.
Jirachi @ Choice Scarf ---Twilight---
Ability: Serene Grace
EVs: 80 HP / 252 SpA / 176 Spe
Timid nature (+Spe, -Atk)
- Psychic
- Thunderbolt
- Hidden Power(Ice)
- U-Turn
A common set. It outspeeds all Salamence and Gyarados with one Dragon Dance, and can deal large amounts of damage to both through Thunderbolt. Psychic is chosen as the STAB attack and can OHKO Gengar, Roserade, and Heracross with the help of Stealth Rock.
Hp Ice for Salamence and the Grounds like Gliscor while U-Turn to get out of those Dugtrios and also Magnezone and could give some damage to Celebi and Azelfs.
Infernape @ Life Orb ---Bonecrusher---
Ability: Blaze
EVs: 64 Atk / 252 SpA / 192 Spe
Naive nature (+Spe, -SpD)
- Close Combat
- Grass Knot
- Fire Blast
- Hidden Power(ice)
Bonecrusher loves its Life Orb and he is my savior to many of my battles due to his following massive moves. Close Combat is for the stab and KOs Blissey,Heatran,Lucario and even Machamp. Grass Knot for Swampert and water types. Flamethrower for the incoming Magnezones, Jirachi, Metagross, Lucario, Weavile, Heracross, Scizors, Forretress and Bronzongs. Hp Ice for Coverage
Salamence @ Life Orb ---Snipershot---
Ability: Intimidate
EVs: 6 Hp / 252 Atk / 252 Spe
Adamant nature (+ Atk, - SpA)
-Dragon Dance
-Outrage
-Earthquake
-Fire Fang
Dragon Dance and Sweep. Lots of resistances. That's all i can say. For the moves: Outrage for no one resist it except steels. Earthquake for the Steels(for the exception of levitators), fire, rock and others. Fire Fang for Steels.
Gliscor @ Life Orb ---Sweep 'n Kill--
Ability: Sand Veil
EVs: 42 HP / 252 Atk / 216 Spe/
Jolly nature (+Spe, -SpA)
- Sword Dance
- Earthquake
- Stone Edge/Ice fang
- Roost/Baton Pass
I love this thing when it Sword dance. It easily sweeps steels, dragons, grass, fire pokes with the exception of levitators.
Earthquake is for Tentacruels, and steels that dont have Levitate or not Flying.
Ice Fang is for coverage.Stone Edge for Coverage also. Still Deciding.
Roost is for healing.Baton Pass for the Stats passing.Still Deciding,
---
Previous members:
Hippowdon @ Leftovers ---Devastator---
Ability: Sand Stream
EVs: 252 HP / 6 Atk / 252 Def /
Impish nature (+Def, -SpA)
- Stealth Rock
- Roar
- Earthquake
- Slack off
The knight and shining armor of my team. It has a very good defences that its difficult to KO but due to the large Mamo weakness i need to swap this for Bronzong.
Tentacruel @ Leftovers ---Cantkillme---
Ability: Liquid Ooze
EVs: 204 HP / 100 SpD / 156 SpA / 50 Spe
Timid nature (+Spe, -Atk)
- Surf
- Ice beam
-Hidden Power(Electric)
- Toxic Spikes
Water and Ice resist + Toxic spikes + 2HKO by Tbolt=Tentacruel.That's why I like this stuff. This is my toxic spike absorber but due to it failed to shut up those Gyarados and I need someone for healing so I swap this for Vappy
Electivire @ Expert belt ---Shockwave---
Ability: Motor Drive
EVs: 6 HP / 252 Atk / 252 Spe
Jolly nature (+Spe, -SpA)
- Cross Chop
- Thunder punch
- Ice Punch
- Earthquake
I love this dude but for some extent it makes my team more vulnerable. I decided to change this by a scarf jirachi cause of the fact that it has many resistances and it can take some of my threats better than electivire
With Tentacruel's partnership due to the free switch-in it can kill Blissey, Weavile, Tyranitar, Heatrans, Lucarios, Magnezone , Gyarados , Gliscor, Salamence, Dragonites, Flygons but sometimes because of this switch-ins Electivire is easily killed due to the Earthquake weakness of both Tenta and Vire.
Porygonz @ Leftovers ---Nightmare
Ability: Adaptability
EVs: 4 HP / 252 SpA / 252 Spe
Modest nature (+SpA, -Atk)
- Nasty plot
- Tri Attack
- Dark Pulse
- Ice Beam
Porygon-z is a great company for my team but due to 1 immunity and easily killed by azelfs and gengars due to its poor speed, I've decided to replace this by Salamence that offers better resistance and immunity.
--
Note: Red & Bold means "Recently added or Changed"
Actually its my first time here...and this is my first post and first rmt..my team has a potential but i need a big help in solving some of my weakness. Help is very much appreciated.
Team RAven






Let's Start with

Bronzong @ Leftovers ---MidnightGenre---
Ability: Levitate/Heatproof
EVs: 252 HP / 86 Atk / 80 Def / 92 SpD
Sassy nature (+ SpD, -Spe)
- Stealth Rock
- Hypnosis
- Earthquake
- Gyro Ball
Putting down Stealth Rock for "bonus damage"
Gyro Ball to shut off those faster opponents.
Earthquake is basically for damage purposes.
Hypnosis for sleep inducing.
I'm Still Confused of Using Levitate and Heatproof for The Ability. I liked Levitate because of Ground immunity but I also liked Heatproof to fool things around.Still Deciding.

Vaporeon @ Leftovers ---DepthCharge---
Ability: Water Absorb
EVs: 188 HP / 252 Def / 68 SpA
Bold nature (+ Def, -Atk)
- Surf
- Ice beam/Toxic
- Hidden Power(Electric)
- Wish
Wish to heal myself and to heal my co teammates.
Surf for the Damage.
Hp Electric for Gyarados
Im still deciding for Ice beam and Toxic. I like the way Ice beam kills many pokes due to the large coverage. But I also like the way Toxic cripples the opponent. Still Deciding.
And also I need a Good Ev spread for this Vappy.

Jirachi @ Choice Scarf ---Twilight---
Ability: Serene Grace
EVs: 80 HP / 252 SpA / 176 Spe
Timid nature (+Spe, -Atk)
- Psychic
- Thunderbolt
- Hidden Power(Ice)
- U-Turn
A common set. It outspeeds all Salamence and Gyarados with one Dragon Dance, and can deal large amounts of damage to both through Thunderbolt. Psychic is chosen as the STAB attack and can OHKO Gengar, Roserade, and Heracross with the help of Stealth Rock.
Hp Ice for Salamence and the Grounds like Gliscor while U-Turn to get out of those Dugtrios and also Magnezone and could give some damage to Celebi and Azelfs.

Infernape @ Life Orb ---Bonecrusher---
Ability: Blaze
EVs: 64 Atk / 252 SpA / 192 Spe
Naive nature (+Spe, -SpD)
- Close Combat
- Grass Knot
- Fire Blast
- Hidden Power(ice)
Bonecrusher loves its Life Orb and he is my savior to many of my battles due to his following massive moves. Close Combat is for the stab and KOs Blissey,Heatran,Lucario and even Machamp. Grass Knot for Swampert and water types. Flamethrower for the incoming Magnezones, Jirachi, Metagross, Lucario, Weavile, Heracross, Scizors, Forretress and Bronzongs. Hp Ice for Coverage

Salamence @ Life Orb ---Snipershot---
Ability: Intimidate
EVs: 6 Hp / 252 Atk / 252 Spe
Adamant nature (+ Atk, - SpA)
-Dragon Dance
-Outrage
-Earthquake
-Fire Fang
Dragon Dance and Sweep. Lots of resistances. That's all i can say. For the moves: Outrage for no one resist it except steels. Earthquake for the Steels(for the exception of levitators), fire, rock and others. Fire Fang for Steels.

Gliscor @ Life Orb ---Sweep 'n Kill--
Ability: Sand Veil
EVs: 42 HP / 252 Atk / 216 Spe/
Jolly nature (+Spe, -SpA)
- Sword Dance
- Earthquake
- Stone Edge/Ice fang
- Roost/Baton Pass
I love this thing when it Sword dance. It easily sweeps steels, dragons, grass, fire pokes with the exception of levitators.
Earthquake is for Tentacruels, and steels that dont have Levitate or not Flying.
Ice Fang is for coverage.Stone Edge for Coverage also. Still Deciding.
Roost is for healing.Baton Pass for the Stats passing.Still Deciding,
---
Previous members:

Hippowdon @ Leftovers ---Devastator---
Ability: Sand Stream
EVs: 252 HP / 6 Atk / 252 Def /
Impish nature (+Def, -SpA)
- Stealth Rock
- Roar
- Earthquake
- Slack off
The knight and shining armor of my team. It has a very good defences that its difficult to KO but due to the large Mamo weakness i need to swap this for Bronzong.

Tentacruel @ Leftovers ---Cantkillme---
Ability: Liquid Ooze
EVs: 204 HP / 100 SpD / 156 SpA / 50 Spe
Timid nature (+Spe, -Atk)
- Surf
- Ice beam
-Hidden Power(Electric)
- Toxic Spikes
Water and Ice resist + Toxic spikes + 2HKO by Tbolt=Tentacruel.That's why I like this stuff. This is my toxic spike absorber but due to it failed to shut up those Gyarados and I need someone for healing so I swap this for Vappy

Electivire @ Expert belt ---Shockwave---
Ability: Motor Drive
EVs: 6 HP / 252 Atk / 252 Spe
Jolly nature (+Spe, -SpA)
- Cross Chop
- Thunder punch
- Ice Punch
- Earthquake
I love this dude but for some extent it makes my team more vulnerable. I decided to change this by a scarf jirachi cause of the fact that it has many resistances and it can take some of my threats better than electivire
With Tentacruel's partnership due to the free switch-in it can kill Blissey, Weavile, Tyranitar, Heatrans, Lucarios, Magnezone , Gyarados , Gliscor, Salamence, Dragonites, Flygons but sometimes because of this switch-ins Electivire is easily killed due to the Earthquake weakness of both Tenta and Vire.

Porygonz @ Leftovers ---Nightmare
Ability: Adaptability
EVs: 4 HP / 252 SpA / 252 Spe
Modest nature (+SpA, -Atk)
- Nasty plot
- Tri Attack
- Dark Pulse
- Ice Beam
Porygon-z is a great company for my team but due to 1 immunity and easily killed by azelfs and gengars due to its poor speed, I've decided to replace this by Salamence that offers better resistance and immunity.
--
Note: Red & Bold means "Recently added or Changed"