my 2nd attempt at a perfect team

well after a lot of though i decided on this team.Its use is like that of a chess set-

azelf.png

THE PAWN
Azelf
Naive
EV's-252 Spe/56 SpA/200 Atk
w/Focus Sash
Explosion
Flamethrower
Psychic
Stealth Rock

This guy is basically for setting up SR.Explosion is awesome fr desperate momenys,flamethower takes down bronzongs and scarmorys.Rain Dance is hardly used however,wen i can get 1 in,i get in Kingdra,DD and begin a sweep.

scizor.png

The Rook
Scizor w/Life Orb
Adamant
Ability:Technician
EV's-4 HP/252 At/252 Spe

Bullet Punch
Swords Dance
X-Scissor
Superpower

This pokemon Rocks!After 1 SD this guy is almost unstoppable!Bullet Punch gains STAB+the technician boost and along with the life orb boost makes it powerful.I am seriously thinking of changing x-scissor for Pursuit as it will give me better coverage.Superpower is required as Brick Break is just not powerful enough.


kingdra.png

The King
Kingdra @Leftovers
Adamant
Ability:Swift Swim
Ev's-252 At/252 Spe/4 HP

Substitute
Outrage
Waterfall
Dragon Dance

This is the sole reason azelf has rain dance.After a DD this guy is a monster.I prefer a Subdra to gyarados as it has more resistances and the one weakness.The rest you know.this guy comes in pretty early to rip holes into my opponents Team.

heatran.png

The Queen
Heatran @Choice Scarf
Ability:Flash Fire
Naive
EV's-252 Spe/252 SpA/4 Hp

Fire Blast
Hidden Power[Ice]
Explosion
Earth Power

I dont Need to tell you how this guy works.Sheer Offence.

shaymin_sky.png

The Bishop
Shaymin-S @Leftovers
Ability-Serene Grace
Timid
EV's-252 SpA/252 Spe/4 Hp

Air Slash
Seed Flare
Earth Power
Substitute
This guy rules.if it manages to get a Sub few can stop it.Serene grace makes air slash and Seed Flare extremely dangerous.Regardless to say,Awesome Pokemon.


The Knight
Rotom-w @Choice Scarf
Ability-Levitate
Timid
EV's-252 SpA/252 Spe/4 Hp

Thunderbolt
Shadow Ball
Trick
Hydro Pump

This guy is a vital aspect of this team.He Keeps rapid spinners away making sure azelfs sacrifice doesnt go in vain.Thunderbolt,Shadow Ball and Hydro Pump gain STAB and trick locks a certain pokemon into a specific move,very useful in the later stages of the battle.
 
Ok where to start...

First of all on azelf I think rain dance is a wast of a slot because it is only for kingdra, azelf dosen't have damp rock, and flamethrower gets weakened by it. I think you should run the standard set replacing Rain dance for Psychic or taunt. This gives you a more reliable lead as it can take more pokes on without having to explode to deal damage. It also gives you a better way to hit ghosts coming in to absorb the inevitable explosion. Finally I would change the evs to 200 atk 252 spd 56 sp. atk. These evs let your explosion put more of a dent into even those that resist it.

Scizor is fine, but you might want to consider going a more bulky 252 hp 252 atk 4 spd spread to get the most out of scizors defenses as his speed is sub-par. Or, you could go all out bulk and go 252 hp 76 atk 176 sp. def 4 spd and run Leftovers with Brick break,Roost,Swords Dance,Bullet punch. This spread and attacks allows scizor to sponge hits from bulky waters and be more bulky while setting up for sweeps.

Kingdra looks pretty standard as well, but make sure you dodge status with substitute. If substitute is not working for you, try yawn. It can force switches in which you take time to use Dragon dance or smack somthing with your attacks.

Heatran is standard, but if you need a change of pace, life orb or sub heatran are always possibilities as they can come in on other heatrans that are locked on fire moves and sub or hit somthing hard on the switch with flash fire boosted attacks.

Skymin is perfect. I use that set a lot as well. The leech seed set is also viable to take on blissey better than your current set.

Just a type note on rotom, Hydro pump does not get stab as rotom is ghost/electric. I would also consider making rotom modest to pack more of a punch, but if revenge killing is needed with timid, by all means keep it.

Overall, solid team. Good luck with it.

-chaos 9
 
Like chaos 9 said before, if Rain Dance is only for Kingdra, I'd dump it from Azelf. On top of that, I'd either change to the aforementioned Azelf spread, or switch to 36 Hp 252 SpAttack 220 Speed, so if you encounter a Weavile lead, you can survive Pursuit without switching.

Rain Dance does give Rotom pseudo-STAB, but without Damp Rock on Azelf, it won't last long. On top of that, it weakens Heatran and Azelf's fire moves. Kingdra could work as an independent late game sweeper with Outrage / Substitute, Waterfall, Dragon Dance, Rain Dance, but he'd had to either accept status or give up on coverage.

I honestly don't know why most people run Superpower on Scizor. I personally run Roost over it. Whereas Superpower does get the Super Effective hits on Steels, there are very few in OU that aren't dual-type. X-Scissor does more to Metagross, Jirachi, Bronzong, and the like, while Superpower only gets a notable hit on Rocks (who, outside of Tyranitar and Rhyperior, aren't terribly common), but Bullet Punch does that effectively too, without the nasty side-effect. I've found that the only things I can't take down with BP / X-scissor are things Scizor shouldn't ever fight anyway, like Heatran and Zapdos.

Your Skymin variant may have trouble against Scarfed Pokemon with strong Ice attacks, especially those that can take a hit. Zapdos, Heatran, Gengar (thank you, Grass resistance), Articuno and Dragonite (rare, though they may be) just to name a few. If they survive the first hit and break the sub, Shaymin will die to HP [Ice] or Ice Beam. There's countless other Scarfed Pokemon who can survive one Seed Flare due to high SpDef or a resistance and OHKO back. The Flinch hax could save you, but that's situational. Personally, I think you should try the SubSeed set, because without it, CM Blissey might be able to take you, barring unlucky SpDef drops.
 
Thanks for the Azelf advice; however, I need Superpower on Scizor. Brick Break is just not powerful enough, and it's mainly for Heatrans coming in..you know..

EDIT: Any more suggestions?
 
My First RMT post [yay]:

Azelf- You could consider Taunt over Explosion in order to prevent other leads (ie. Gyrados and Hippowdon) from layin down Stealth Rock or boosting up their stats.

Scizor- I would really recommend that you change SuperPower to Brick Break. You lose one half of your attack boost, and you lose a third of your defense: it is just not good. If you want Superpower, it would be fine on a Choice Band set.

Kingdra- It's cool.

Heatran- Because it is running a Choice set, you could consider Overheat. If you want consistent damage, feel free to leave Fire Blast alone.

Skymin- It's cool. You could consider a Petaya Berry to boost its sweeping capabilities.

Rotom-W - Will-o-wisp is not a bad idea for a defensive Pokemon like Rotom, but what you have there is fine. I don't use Rotom, so I would not know much about it.

Overall- It's nice. Very nice. What I would recommend however it that you get some walls instead of all sweepers. All-sweeper teams will get wrecked if a wicked fast pokemon comes in. Or it could just be stalled to death. Some Pokemon I would suggest for walls are:

Special Walls:
- Blissey (Softboiled, Aromatherapy, Seismic Toss, rediculous HP and SDef, 'nough said)
- Vaporeon (Wish, Good Special Attack)
- Cresselia (Calm Mind, Outstanding stats in general)

Physical Walls:
- Skarmory (Roost, pHazing, Entry Hazards, good Def stat)
- Weezing (Best Lucario / Electivire / Gyrados / Tyranitar / etc. stopper, Will-o-wisp)
- Rhyperior (Just and awesome ability, high HP, Def, Atk, massive movepool)

That is just my opinion: feel free to try what you want.
 
I disagree with ExplorerAce. Using immunities and resistances to switch safely is in my opinion way more important than having specialized walls. And your team does that pretty well! So I wouldn't replace anything, really.
The other thing he said, about you being stalled to death, I also disagree with.
All of your Pokémon can do heavy damage without setting up, you have two powerful Pokémon that can blow up on annoying opponents, and your Rotom can cripple any member of a stall-team with Trick, plus Shaymin can destroy common Special Walls if Seed Flare lowers their Sp.Def.

The teams that's up there right now looks pretty solid, and I wouldn't change much, if anything! ;)
 
You could get into a lot of speed RNG wars with other Azelf...

There is no guarantee that you'll get SR up either as Choice Scarf Jirachi will make you flinch with its Iron Head 60% of the time.

When using Substitute with Leftovers pump a bit more into HP so that the Subs will last longer and you can do many more things.

Once you use Superpower that pretty much gives Salamence free reign to come in, DD, and sweep your team.

The lack of a phazer and Taunt on Azelf is going to let BP teams do whatever they want pretty much.

You lack a physical and special wall and fulfilling the role of king and queen you could replace Kingdra and Heatran in favor of a Roar Suicune and Blissey. You could put Vappy over Kingdra, but it has to deal with Toxic Spikes, which greatly hinders its ability to be used well. Heatran is walled silly by almost any Bulky water, so I really wouldn't recommend using it.

You will have problems with BP teams, anything that likes to spam Thunder Wave, and long term recovery. Sure Skymin does kill Heatran behind a Sub with Earth Power, but it can help the team a bit by being a user of SubSeed.

Also, don't use 252/252 sets so much. It is better to know you will not get into a RNG war with something by not having max of something else. Plus you sacrifice durability.
 
You could get into a lot of speed RNG wars with other Azelf...
obviously?

There is no guarantee that you'll get SR up either as Choice Scarf Jirachi will make you flinch with its Iron Head 60% of the time.
Or one can get killed by Fake Out + Night Slash. Or by Crunch on Tyranitar. There is no such thing as a perfect lead, but Azelf does it's job very well.

When using Substitute with Leftovers pump a bit more into HP so that the Subs will last longer and you can do many more things.
Neither Kingdra nor Shaymin are Pokémon that wants to be makin 101 HP-subs. And anyway, the opponent will surely send in his most efficient counter when either one of them Subs, meaning you won't need the extra HP anyway. Boosting power is a better option, as Shaymin and Kingdra both wants to do as much damage as they possibly can.

Once you use Superpower that pretty much gives Salamence free reign to come in, DD, and sweep your team.
Swords Dance + Superpower might not be the greatest combo, but even still: two Superpowers is more powerful than two Brick Breaks, even after the Attack-drop.
Both Salamence and Gyarados can come in on and set up on a lot of other Pokémon as well, and using Superpower on the switch might just as well kill of that Heatran thinking it walls Scizor, so it's not a very good argument as of why not to use Superpower.

The lack of a phazer and Taunt on Azelf is going to let BP teams do whatever they want pretty much.
That is a very good point, but with two Explosions, Shaymin-S and Scizors Bullet Punch being used, BP Teams will still find a hard time doing their thing.

You lack a physical and special wall and fulfilling the role of king and queen you could replace Kingdra and Heatran in favor of a Roar Suicune and Blissey. You could put Vappy over Kingdra, but it has to deal with Toxic Spikes, which greatly hinders its ability to be used well. Heatran is walled silly by almost any Bulky water, so I really wouldn't recommend using it.
... and any bulky water is smacked by Rotom, Shaymin or Kingdra.
The argument that "Pokémon A is walled by Pokémon B, making it unusable" is not a very good one. Then we wouldn't be able to use any Pokémon at all.
Also, he doesn't really need a special wall and a physical wall, as the resistances and immunities will grant him the switches he needs.
 
Back
Top