My Attempt at an offensive team

This team is a bit different than my previous teams in the sense that most of the less bulky members have been replaced by those with longer longevity. The centerpiece of this team is really Heatran or even Flygon, because I plan to use them as my main sweepers. I feel like this team has some potential, but I'm not that good a battler yet to take this team to its full potential.

Team Advantages:
- Each member, save Flygon, is bulky in its own way; Be it decent HP or good defenses.
- Combined, the team as a whole resists or is immune to every type.
- Immunites (# of Pokemon): Electric (3), Poison (2), Ground (3)
- Hard, pretty fast hitters.
- Only one Pokemon is weak to SR, and he has a way to heal the damage.
- Decent Type Coverage in offense.
- An all-in-one Supporter + ParaFlinch attacker.
- Two Pokemon can scout for counters by using U-Turn.

Team Disadvantages:
-Two choice users, so prediction is a big part, and I still need to work on that.
- No Spinner. Fits with the reason above, since choice users have to switch out
-Lots of switching required to fix moves (Or stats in Latias's case with Draco Meteor)
-Heatran is the only one who can resist Ghost and Dark.
-No immunity to normal, so I can't really block rapid spin.

Tucker%27s_Swampert.jpg

Swampert @ Leftovers
Ability: Torrent
Nature: Relaxed (-Spe, +Def)
240 HP / 216 Def / 52 SpA
~Earthquake
~Surf
~Hidden Power Electric
~Stealth Rock

Swampert was my last Pokemon I had to choose, and he happily found his way onto my team. In my opinion, one of the better leads to set up SR, because of the growing numbers of LeadGross and LeadTran, and Swampert can counter those variants not using Grass moves. In addition, Swampert provides me with a bulky pokemon that can counter the likes of Infernape, T-Tar, Aerodactyl, Gliscor, and a few other threats. HP Electric for the sake of countering Gyarados.

380Latias.png

Latias @ Life Orb
Ability: Levitate
Nature: Timid (-Atk, +Spe)
EVs:
4 Def / 252 SpA / 252 Spe
~Draco Meteor
~Surf
~Thunderbolt
~Recover

One of the harder hitters on my team, and basically my speedy response to the the likes of Bulky Waters and Fire types like Infernape and Heatran. Even on a neutral type matchup with Attack and defending Pokemon, Latias' high Special Attack when factored in with Stealth Rock and the Ability to outspeed quite a few threats with Timid nature allows her to be a destructive force on my team.

Lance%27s_Red_Gyarados.jpg

Gyarados @ Leftovers
Ability: Intimidate
Nature: Impish (-SpA, +Def)
EVs: 252 HP / 252 Def / 4 SpD
~Waterfall
~Avalanche
~Rest
~Sleep Talk

A different Gyarados, mainly used for a needed status absorber. His attack may be lower than what I had hoped for, but at least he can still get the job done. Intimidate + 282 Defense allows him to be a good tank for physical attacks, and that's only helped further with his great HP and decent Special Defense. While I usually see Stone Edge as the way to go, I chose Avalanche for some dragon counter, but mostly for the likes of Breloom and Celebi, and I can shrug off any status effects with Rest + Sleep Talk.

385Jirachi.png

Jirachi @ Leftovers
Ability: Serene Grace
Nature: Impish (-SpA, +Def)
EVs:
240 HP / 156 Def / 76 SpD / 32 Spe
~Wish
~Body Slam
~Iron Head
~U-Turn

A variation of the Wish Support set, recommended by Flashstorm1. The main difference is the lack of a screen, because most members, barring Flygon , have some decent bulk on their hands. Sure, it still provides the Wish + U-Turn combo to switch out, but a 60% Paralysis chance from Body Slam allows pretty much all Non-Ghosts to be crippled, but allows Jirachi to do some Para-Flinch action with Iron Head. The 60% Paralysis can also help other Team members, since they are now pretty much guaranteed to outspeed most threats.
330Flygon.png

Flygon @ Choice Scarf
Ability: Levitate
Nature: Naughty (-SpD, +Atk)
EVs: 252 Atk / 80 SpA / 176 Spe
~Earthquake
~Outrage
~Draco Meteor
~U-Turn

One of my two Revenge killers, alongside Heatran. I like the fact that he's immune to the common Electric and Ground type moves, so with enough prediction I can switch in. I'm pretty sure everyone knows the whole Earthquake + Outrage combo is of course used for STAB. I chose Draco Meteor, since I can defeat opposing Dragon Types without locking myself into Outrage, which I can't afford to do until way later in the battle. U-Turn goes great with this team, as each attack most likely to be done against Flygon (Ice/Dragon) is resisted by two other members.

Heatran.png

Heatran @ Choice Scarf
Ability: Flash Fire
Nature: Naive (-SpD, +Spe)
EVs:
4 HP / 252 SpA / 252 Spe
~Fire Blast
~Earth Power
~Explosion
~Dragon Pulse

Not much to say about the standard ScarfTran, except he's pretty much going to be the one doing a lot of the later or weakened kills, before going out with Explosion if he has too, that is. Fire Blast over Flamethrower for raw power. Dragon Pulse allows me to still hit all the Dragons hard, except sacrificing some 4x weakness for the ability to hit Kingdra.


OU THREAT LIST (I'm not counting MOST revenge kills, just actual counters. If I posted Revenge Kills, it would look much better):

AZELF - Heatran
BRELOOM - Gyarados
CELEBI - Heatran, Flygon
DUGTRIO -
ELECTIVIRE - Swampert (Non HP Grass Variants)
EMPOLEON -
FLYGON - Gyarados, sorta.
GENGAR - Heatran, Jirachi
GLISCOR - Ice Attacks, Gyarados, Swampert
GYARADOS -
HEATRAN - Swampert, Latias, Gyarados
HERACROSS - Jirachi, Gyarados...sorta
INFERNAPE - Gyarados...sorta, Swampert(If I'm lucky), Latias
JIRACHI - Heatran
KINGDRA - Switch in Heatran on an outrage or Non-Water move, then Dragon Pulse.
LATIAS - Heatran...watch out for surf.
LUCARIO - Gyarados, Heatran...if Flygon U-Turns
MACHAMP - Gyarados...if champ doesn't have Thunderpunch/Stone Edge
MAGNEZONE - Swampert, Heatran, Latias
MAMOSWINE - Gyarados (Hope no Stone Edge)
METAGROSS - Swampert
NINJASK -
PORYGON-Z - Heatran can Revenge Kill it
RHYPERIOR - Swampert, Flygon
SALAMENCE - Gyarados
SCIZOR - Gyarados, Heatran
SNORLAX - I don't know, can Jirachi safely switch in to anything not Earthquake then just Drain Punch?
STARMIE - Latias
SUICUNE -
TYRANITAR - Switch in on anything NOT an Earthquake with Jirachi and Drain Punch its ass, or use Swampert
WEAVILE - Gyarados, Heatran
YANMEGA - Heatran
ZAPDOS - Flygon/Swampert, depends on which Hidden Power. Also Latias.


I will add more to this team as time goes on.


 
Hey there.
Lets see.
Ok firstly , I am don't know tons about offensive teams, the way they are played etc. But I will give it a try.
Gyarados: Since this is an offensive team shouldn't you be running a more offensive spread. I think the raw power of LOrb 3 attack Gyara is far more threatening than bulky 2 attack Gyarados expecially on an offensive team.

Jirachi: I would go with Iron Head for the Stab move, more accuracy and 20% more flinch rate. I think that you dont really need bolt/beam coverage when you are using 4 moves. I would go with Iron Head, Fire Punch (For steels,Scizor,Foretress,Skarm etc. since tons are running around to resist Dragon moves these days), Ice Punch for bulky grounds, Celery , and your choice of maybe Zen headbutt or another move in the last slot. You have STAB Iron Head whch deals the exact same damage as drain punch , but with 60% flinch chance, but the loss to hit bliss super effetive.

I dont think you need a scarf tran either. Two scarfers can sometimes be useful, but you are really covering the pokemon he hits with the others. You probably don't want to run another dragon/dd user so Salamence doesn't need to be used. But maybe you could use a SD Scizor/ NP Mixape or even Specs Tran. I say this because after a set up Scizor/Ape can be a menace to stop, and goes along with the offensive team deal. Specs tran has massive power especially with overheat and a flash fire boost. You may want to use him for max power at turn one and you don't have another specs user.

Ok. So as I said, I don't know much about offensive, but I hope that I helped you.
 
The team seems pretty solid. Just a few suggestions:

1) make your gyarados a sleep-talker, it will help you countering scizor more effectively allowing you to switch into his choiced attacks repeatedly. It also gives your team a needed status absorber and a fine breloom switch in.

Gyarados@leftovers
nature:impish
EV: 252hp\252def\4spd
-waterfall
-avalanche\stone edge
-rest
-sleep talk

2) On your jirachi, replace zen headbutt with iron head and consider replacing one of the punches with u-turn as it's helpful to scout for your opponent's counters.

3) Since you may have some problems with opposing gyarados, you could replace ice beam with hp electric on your swampert. Your team seems already quite covered against opposing dragons.

Hope this helped.
 
The team seems pretty solid. Just a few suggestions:

1) make your gyarados a sleep-talker, it will help you countering scizor more effectively allowing you to switch into his choiced attacks repeatedly. It also gives your team a needed status absorber and a fine breloom switch in.

Gyarados@leftovers
nature:impish
EV: 252hp\252def\4spd
-waterfall
-avalanche\stone edge
-rest
-sleep talk

Ok, it makes sense to do so, but is it ok to have DD on this one like I see for a few people?

2) On your jirachi, replace zen headbutt with iron head and consider replacing one of the punches with u-turn as it's helpful to scout for your opponent's counters.

I'll replace Drain Punch with U-Turn, because after doing some damage calculations, it's not gonna one-hit KO a Neutral Defense Tyranitar with over 358 HP. Since you and ninja both agree on Iron Head over Zen Headbutt, I'll revise it.

3) Since you may have some problems with opposing gyarados, you could replace ice beam with hp electric on your swampert. Your team seems already quite covered against opposing dragons.

Added.

Hope this helped.
 
You have a very nice team here, and I can't find many objections to note because you have a good defensive synergy as far as I am concerned.

Now, my only problem with this team is its lack of raw power, giving it some problems with heavy duty walls who won't suffer as much as switching into Stealth Rock as offensive teams normally do.

For the reason stated above, I'd like to suggest the following Jirachi set that is being worked on by Chris is me and Seven Deadly Sins here (and as I've noted, is pretty effective):

name: Wish Support
move 1: Wish
move 2: U-turn
move 3: Body Slam / Thunder Wave / Thunder
move 4: Iron Head / Ice Punch
item: Leftovers
nature: Impish
evs: 240 HP / 156 Def / 76 SpD / 32 Spe

This set will allow your team to benefit from Wish support, which is helpful in keeping your Pokémon healthy. Now, you may think the loss in power may be a problem, but this set works similar in the long run. Running the given set allows you to abuse Para-flinch through Body Slam + Iron Head, giving your opponents major grief.

On some minor notes, I think Fire Blast will truly help out more over Flamethrower, even with the loss of accuracy. Now, I'm imagining Heatran is your late game sweeper since it is the last Pokémon on your team, so dealing more damage will be more helpful. You'll also want to run Dragon Pulse over Hidden Power Ice since it hits Kingdra as well, just in case Flygon goes down.

And for now, I think my suggestions should cover everything I found that could have needed help. If I find anything else, I'll edit this post; if you'd like help from me, don't be afraid to contact me either!
 
You have a very nice team here, and I can't find many objections to note because you have a good defensive synergy as far as I am concerned.

Now, my only problem with this team is its lack of raw power, giving it some problems with heavy duty walls who won't suffer as much as switching into Stealth Rock as offensive teams normally do.

For the reason stated above, I'd like to suggest the following Jirachi set that is being worked on by Chris is me and Seven Deadly Sins here (and as I've noted, is pretty effective):

name: Wish Support
move 1: Wish
move 2: U-turn
move 3: Body Slam / Thunder Wave / Thunder
move 4: Iron Head / Ice Punch
item: Leftovers
nature: Impish
evs: 240 HP / 156 Def / 76 SpD / 32 Spe

This set will allow your team to benefit from Wish support, which is helpful in keeping your Pokémon healthy. Now, you may think the loss in power may be a problem, but this set works similar in the long run. Running the given set allows you to abuse Para-flinch through Body Slam + Iron Head, giving your opponents major grief.

On some minor notes, I think Fire Blast will truly help out more over Flamethrower, even with the loss of accuracy. Now, I'm imagining Heatran is your late game sweeper since it is the last Pokémon on your team, so dealing more damage will be more helpful. You'll also want to run Dragon Pulse over Hidden Power Ice since it hits Kingdra as well, just in case Flygon goes down.

And for now, I think my suggestions should cover everything I found that could have needed help. If I find anything else, I'll edit this post; if you'd like help from me, don't be afraid to contact me either!

Help from an expert like you? I feel honored =]. Anyways, I like the idea of Jirachi most of all, it seems like a good idea to support, Cripple, and go on the offensive at the same time. I'm revising my team, now.
 
Ok, it makes sense to do so, but is it ok to have DD on this one like I see for a few people?

Of course, dragon dance is an option on sleep-talk gyara, if you opt for that, use an EV sperad of 252HP\224Def\32Spe to outspeed positive base 90 (lucario and co.) after a single DD.

I think Fire Blast will truly help out more over Flamethrower, even with the loss of accuracy.

Maybe it's just me, but I would keep flamethrower for the more PP and mainly because I hate missing.
 
Back
Top