My First Attempt at a Competitive Team

Okay, so, I am working on a competitive team built around my favorite battle type, stall. This is more or less a rough draft that I'm constantly improving on and at this point I'm starting to get comfortable with it. Please let me know what you think.

Shiny Carbink
Nature: Impish
Ability: Sturdy
Item: Light Clay
IVs: Straight 6
EVs: 252 HP, 252 Def, 4 Atk
Moves:
Light Screen
Reflect
Stealth Rock
Explosion

Carbink was something I aimed to use from the second I saw him. His capabilities as a dual screener with the addition of Stealth Rock are admirable and his defense stat is beyond ridiculous. Initially I ran toxic as the fourth move but he's such a pain to kill for most aggro teams that my dual screens would often go to waste at that point so I blow him up to make the most use of them.


Shiny Cloyster
Nature: Jolly
Ability: Skill Link
Item: King's Rock
IVs: Straight 6
EVs: 252 Atk, 252 Spd, 4 HP
Moves:
Icicle Spear
Rock Blast
Ice Shard
Shell Smash

Cloyster pretty much destroys anything he outspeeds as far as I've seen. Stuff like Cresselia walls him off pretty hard but people who use legends are generally awful to begin with. Icicle Spear after a Shell Smash seems generally unfair.


Shiny Trevenant
Nature: Impish
Ability: Harvest
Item: Sitrus Berry
IVs: Straight 6
EVs: 252 HP, 252 Def, 4 Atk
Moves:
Will-O-Wisp
Substitute
Horn Leech
Leech Seed

Trevenant has likely done more work than any pokemon on the team. It's shocking how many teams just don't have an answer for him. He's a wall who gains life faster than most can take it down without ever having to use a pure recover move. What's not to love?


Shiny Gliscor
Nature: Impish
Ability: Poison Heal
Item: Toxic Orb
IVs: Straight 6
EVs: 252 HP, 92 Def, 166 Spd
Moves:
Toxic
Protect
Substitute
Earthquake

If you don't know how obnoxious this guy can be once the often token water/ice pokemon is taken down you may be newer than me. Toxic Orb prevents several status effects on a highly defensive pokemon and gains much more life than leftovers. Toss in above average speed and you have a pokemon that essentially exists to annoy.


Shiny Sableye
Nature: Careful
Ability: Prankster
Item: Leftovers
IVs: -Sp
EVs: 252 HP, 252 SpD, 4 Atk
Moves:
Confuse Ray
Knock Off
Recover
Will-O-Wisp

I see several versions of this running foul play as opposed to knock off which is a good move but isn't the name of the game. If I take out one Leftovers or Quick Claw in a match then the trade off in power is more than enough. I was honestly impressed with this pokemon. Despite great type coverage I never realized he could be this big a powerhouse.


Shiny Aegislash
Nature: Adamant
Ability: Stance Change
Item: Weakness Policy
IVs: Straight 6
EVs: 252 HP, 252 Atk, 4 SpD
Moves:
Shadow Sneak
Swords Dance
King's Shield
Sacred Sword

My other Sweeper, he generally just cleans up the stragglers at the end. It's amazing how often someone runs an earthquake into him while I'm Swords Dancing and turns him into a pokemon to be reckoned with. Definitely one of the easiest and most satisfying pokemon to play this gen.





My other choices: These are several other 5-6 IV shinies that I could place in the team should the need arise. If anyone has suggestions, let me know.


Shiny Dragonite 5 IV Adamant Multiscale
Shiny Talonflame 5 IV Adamant Gale Wings
Shiny Goodra 6 IV Modest Gooey
Shiny Umbreon 6 IV Calm Synchronize
Shiny Smeargle 5 IV Timid Technician
Shiny Froakie 5 IV Timid Protean
Shiny Klefki 6 IV Bold Prankster
Shiny Rotom 5 IV Modest Levitate
 
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just a quick thing I would recommend changing Aegislash to a Special attack varient as your team as not special attacker and a good physical wall would give you a lot of trouble. So change you EV's 252 Satk and 4 atk to give shadow sneak at little damage and run shadow ball over scared sword.
 
What about running Rotom in his place as my Sp. Atk pokemon?

Rotom-W is more of a special offensive/defensive pivot than a hard hitting special attacker. And i think Sableye + GLiscor is a little bit overkill in terms of defensive capabilities.

I think you could replace sableye maybe for greninja,which could deal with mega-venu as otherwise it would run over your whole team (except aegislash).

Here is a standard set that you could use.

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Hydro Pump
- Ice Beam
- Extrasensory
- U-turn

Hydro Pump for hitting heatran /charizard hard on the switch in
ice beam for dragons/coverage
Extrasensory for fighting-types and Mega-Venusaur
U-Turn for some momentum and switch possibilities
 
Replace Confuse Ray on Sableye with Taunt. Confuse Ray relies on luck only, while Taunt can be used to stop Setup Sweeper, Clerics, and other Pranksters. It is a much better move and supports the team better. This is even more important considering that you have Knock Off instead of Foul Play. Pokemon like MegaZardX use him as setup bait to sweep.
 
Rotom-W is more of a special offensive/defensive pivot than a hard hitting special attacker. And i think Sableye + GLiscor is a little bit overkill in terms of defensive capabilities.

I think you could replace sableye maybe for greninja,which could deal with mega-venu as otherwise it would run over your whole team (except aegislash).

Here is a standard set that you could use.

Greninja @ Life Orb
Ability: Protean
EVs: 252 Spd / 252 SAtk / 4 Atk
Timid Nature
- Hydro Pump
- Ice Beam
- Extrasensory
- U-turn

Hydro Pump for hitting heatran /charizard hard on the switch in
ice beam for dragons/coverage
Extrasensory for fighting-types and Mega-Venusaur
U-Turn for some momentum and switch possibilities

I have a 31/30/31/30/31/30 Greninja with HP Fire, Hydro Pump, Extrasensory and Uturn

Also, Cloyster destroys Mega-V
 
Also, Cloyster destroys Mega-V
Oh sry, didnt see that

But you have to keep SR on the field or weaken Mega-Venu, before beginning to sweep with Cloyster,this is very important, as you dont 1HKO Mega-Venu instead and he can OHKO Cloyster.

+2 252 Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Thick Fat Mega Venusaur: 280-340 (76.9 - 93.4%) -- guaranteed 2HKO

+2 252 Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Thick Fat Mega Venusaur: 280-340 (76.9 - 93.4%) -- approx. 12.5% chance to OHKO after Stealth Rock


0 SpA Mega Venusaur Giga Drain vs. -1 4 HP / 0 SpD Cloyster: 540-636 (223.1 - 262.8%) -- guaranteed OHKO

Almost all of the time you are gonna get a shell smash on the switch in but even then you will fail to OHKO, if you run Jolly, which leaves you vulnerable to get OHKOEd by Mega-Venu with one Giga Drain.

Even if you hit him with Iciclee Spear on the switch in without boosts you are gonna fail to 2HKO, if you run Jolly and he can OHKO back again with Giga Drain:

252 Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Thick Fat Mega Venusaur: 150-180 (41.2 - 49.4%) -- guaranteed 3HKO

0 SpA Mega Venusaur Giga Drain vs. 4 HP / 0 SpD Cloyster: 360-426 (148.7 - 176%) -- guaranteed OHKO

I personally would run Adamant because of this:
+2 252+ Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Thick Fat Mega Venusaur: 310-370 (85.1 - 101.6%) -- approx. 6.3% chance to OHKO

+2 252+ Atk Cloyster Icicle Spear (5 hits) vs. 252 HP / 0 Def Thick Fat Mega Venusaur: 310-370 (85.1 - 101.6%) -- approx. 93.8% chance to OHKO after Stealth Rock

If you can let SR up you are gonna have better cards with Adamant , as Adamant can OHKO Mega-V much easier if it is weakened or SR is up.
 
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