TEAM CARIBBEAN
created by HEINZ25
A big Hello to all the members of Smogon. This is the first team I will be posting on here. From the team preview you would see that it is pretty offensive sun based weather team. I decided for Black and White I would try my hand at making a sunny day team because in the other pokemon games, I had already made some rain and sandstorm teams. I got the name Team Caribbean simply because I live on a small island in the Caribbean by the name of Barbados. Some of you may of heard of it through the singer Rihanna who is from here. I will take any form of criticism, suggestions etc in order to make this team much better. Changes will be in red.
Previous Members.
Cloyster (F) @ Leftovers
Trait: Skill Link
EVs: 248 HP / 84 Atk / 176 Def
Relaxed Nature (+Def, -Speed)
hp fire
rapid spin
icicle spear
ice shard
(replaced by Starmie)
--------------------------------------------------------------------
Like most sun based teams, to have ninetails on it is pretty much standard. The main function of ninetails on my team is to boost to fire attacks of my fire moves, allowing them to hit much harder, at the same time weakening water attacks and also getting rid of other weather effects which would otherwise help other enemy teams giving them an advantage. The move set doesn't need that much explanation. Fireblast is there for a reliable Sun-boosted STAB attack that can do a fair amount of damage to anything that doesn't resist it. I decided to go with will o wisp to cripple those physical attackers, especially Dragon Dance users who like to switch into ninetails to try and get a free setup. Toxic is normally for walls that are hard to break down through sheer force and other weather inducers, as poisoning them severely limits their durability. Protect is there to scout for moves of my opponents pokemon, it also gives a free chance to get back some health with leftovers and also allowing some more damage to rack up on the pokemon who took a will o wisp or toxic.
I chose Lilligant over Venusaur and Victreebel for a couple of reasons. Those reasons being, it is faster than both,has higher special attack and has access to one of the best boosting moves, quiver dance. I love lilligant so much because unlike other Chlorophyll users, it isn't really dependent on sun. Sun for it is just an added bonus for that extra speed pretty much. With quiver dance on the set, it can sweep under any of the weather conditions with no fear of losing the sunlight. I put hidden power ice on the set instead of hp fire so that I could hit those damn dragons which would otherwise wall my dear Lilligant. Sleep powder gives me a chance to set up or switch out safely to a counter pokemon. Gigadrain is for a STAB move and allows me to get back some health.
My physical sweeper of the team. When this pokemon gets going, it is really hard to take it down. I like to send this powerhouse out when I get a sleep powder on a pokemon with Lilligant. I sometimes use it early in the game to punch some holes in the opposing team with Outrage, or to finish off weakened teams in later stages of the battle. Earthquake is used to take down heatran if Terrakion dies a little to early. Fire Blast and Earthquake give Salamence perfect coverage together, allowing me to predict opponents' moves and react accordingly. Fire Blast helps me to take down things like skarmory and scizor who have pretty terrible sdef. With sun backing Fire Blast, it puts a serious hurting on both of these pokemon.
Heatran (F) @ Leftovers/Air Baloon
Trait: Flash Fire
EVs: 252 SpA / 4 Sdef / 252 Speed
Timid Nature (+Spe, -Atk)
- Magma Storm
- Earth Power
- stealth rock
- toxic (previously hp ice)
Heatran, I wanted a pokemon which would be able to take fire attacks for Lilligant boosting her own fire attacks.I also wanted it on my team so I could take dragon attacks. Easily I chose Heatran. The Ev spread is pretty standard. I choose Mamga Storm because I just love that move,it allows me to trap the pokemon of my opponents who like to double switch. Earthpower helps me to take out other pesky heatrans and fire types. Toxic helps me to shut down specials wall who would wall this set.
The goal of Terrakion in this team is simple, go in, hit hard and fast, he gives me the offensive power that I need in order to get a lot of necessary sweeps. Sometimes I think about changing his nature to Adamant to get that little extra power.
Before I write about Starmie. I will give the credit to Harsha since I got the move set and ev spread from looking at his Sunny day team which included it.Cloyster was previously here. I had replaced it with Donphan cause I really liked ice shard and I wanted another spinner which could learn it, it has saved my ass so many times.Cloyster had to go since he takes extra damage from stealth rock due to his water ice typing. I tried Donphan and Donphan worked pretty well but I decided to then replace him with Starmie cause I wanted another pokemon with water resistance and I didn't want to lose my spinning.. Yes I loose the priority with ice shard but I gain speed and better coverage with Starmie. By adding Starmie to the team, it gives me some extra help in combating rain teams. Ice beam is there to put hurting on the dragon types while thunderbolt helps me take on the flying types and water types like DD Gyarados. Hp fire helps me to put some damage on Ferrothorn.
Importable

created by HEINZ25






Introduction
A big Hello to all the members of Smogon. This is the first team I will be posting on here. From the team preview you would see that it is pretty offensive sun based weather team. I decided for Black and White I would try my hand at making a sunny day team because in the other pokemon games, I had already made some rain and sandstorm teams. I got the name Team Caribbean simply because I live on a small island in the Caribbean by the name of Barbados. Some of you may of heard of it through the singer Rihanna who is from here. I will take any form of criticism, suggestions etc in order to make this team much better. Changes will be in red.
Previous Members.

Cloyster (F) @ Leftovers
EVs: 248 HP / 84 Atk / 176 Def
Relaxed Nature (+Def, -Speed)
hp fire
rapid spin
icicle spear
ice shard
(replaced by Starmie)
--------------------------------------------------------------------
Closer look at the team.

Ninetales (F) @ Leftovers
Trait: Drought
EVs: 120 HP / 252 SAtk / 136 Speed
Modest Nature (+SAtk, -Atk)
- Toxic
- will o wisp
- Fire Blast
- Protect
Trait: Drought
EVs: 120 HP / 252 SAtk / 136 Speed
Modest Nature (+SAtk, -Atk)
- Toxic
- will o wisp
- Fire Blast
- Protect
Like most sun based teams, to have ninetails on it is pretty much standard. The main function of ninetails on my team is to boost to fire attacks of my fire moves, allowing them to hit much harder, at the same time weakening water attacks and also getting rid of other weather effects which would otherwise help other enemy teams giving them an advantage. The move set doesn't need that much explanation. Fireblast is there for a reliable Sun-boosted STAB attack that can do a fair amount of damage to anything that doesn't resist it. I decided to go with will o wisp to cripple those physical attackers, especially Dragon Dance users who like to switch into ninetails to try and get a free setup. Toxic is normally for walls that are hard to break down through sheer force and other weather inducers, as poisoning them severely limits their durability. Protect is there to scout for moves of my opponents pokemon, it also gives a free chance to get back some health with leftovers and also allowing some more damage to rack up on the pokemon who took a will o wisp or toxic.

Lilligant (F) @ Leftovers
Trait: Chlorophyll
EVs: 252 SpA / 4 SDef / 252 Speed
Timid Nature (+SAtk, -Atk)
- Giga Drain
- Quiver Dance
- Sleep Powder
- Hidden Power [Ice]
Trait: Chlorophyll
EVs: 252 SpA / 4 SDef / 252 Speed
Timid Nature (+SAtk, -Atk)
- Giga Drain
- Quiver Dance
- Sleep Powder
- Hidden Power [Ice]
I chose Lilligant over Venusaur and Victreebel for a couple of reasons. Those reasons being, it is faster than both,has higher special attack and has access to one of the best boosting moves, quiver dance. I love lilligant so much because unlike other Chlorophyll users, it isn't really dependent on sun. Sun for it is just an added bonus for that extra speed pretty much. With quiver dance on the set, it can sweep under any of the weather conditions with no fear of losing the sunlight. I put hidden power ice on the set instead of hp fire so that I could hit those damn dragons which would otherwise wall my dear Lilligant. Sleep powder gives me a chance to set up or switch out safely to a counter pokemon. Gigadrain is for a STAB move and allows me to get back some health.

Salamence (M) @ lum berry
Trait: Intimidate
Naughty Nature (+Atk, -Sdef)
EVs: 6 HP / 252 Atk / 252 Speed
-Outrage
-Fire Blast
-Earthquake
-Dragon dance
Trait: Intimidate
Naughty Nature (+Atk, -Sdef)
EVs: 6 HP / 252 Atk / 252 Speed
-Outrage
-Fire Blast
-Earthquake
-Dragon dance
My physical sweeper of the team. When this pokemon gets going, it is really hard to take it down. I like to send this powerhouse out when I get a sleep powder on a pokemon with Lilligant. I sometimes use it early in the game to punch some holes in the opposing team with Outrage, or to finish off weakened teams in later stages of the battle. Earthquake is used to take down heatran if Terrakion dies a little to early. Fire Blast and Earthquake give Salamence perfect coverage together, allowing me to predict opponents' moves and react accordingly. Fire Blast helps me to take down things like skarmory and scizor who have pretty terrible sdef. With sun backing Fire Blast, it puts a serious hurting on both of these pokemon.

Heatran (F) @ Leftovers/Air Baloon
Trait: Flash Fire
EVs: 252 SpA / 4 Sdef / 252 Speed
Timid Nature (+Spe, -Atk)
- Magma Storm
- Earth Power
- stealth rock
- toxic (previously hp ice)
Heatran, I wanted a pokemon which would be able to take fire attacks for Lilligant boosting her own fire attacks.I also wanted it on my team so I could take dragon attacks. Easily I chose Heatran. The Ev spread is pretty standard. I choose Mamga Storm because I just love that move,it allows me to trap the pokemon of my opponents who like to double switch. Earthpower helps me to take out other pesky heatrans and fire types. Toxic helps me to shut down specials wall who would wall this set.

Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Speed
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Earthquake (previously Quick attack)
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Speed
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Earthquake (previously Quick attack)
The goal of Terrakion in this team is simple, go in, hit hard and fast, he gives me the offensive power that I need in order to get a lot of necessary sweeps. Sometimes I think about changing his nature to Adamant to get that little extra power.

Starmie @ Leftovers/Expert Belt
Trait: Natural Cure
EVs: 32 HP / 248 SAtk / 228 Spd
Timid Nature (+Spe, -Atk)
- Hidden Power Fire
- Thunderbolt
- Rapid Spin
- Ice Beam
Trait: Natural Cure
EVs: 32 HP / 248 SAtk / 228 Spd
Timid Nature (+Spe, -Atk)
- Hidden Power Fire
- Thunderbolt
- Rapid Spin
- Ice Beam
Before I write about Starmie. I will give the credit to Harsha since I got the move set and ev spread from looking at his Sunny day team which included it.Cloyster was previously here. I had replaced it with Donphan cause I really liked ice shard and I wanted another spinner which could learn it, it has saved my ass so many times.Cloyster had to go since he takes extra damage from stealth rock due to his water ice typing. I tried Donphan and Donphan worked pretty well but I decided to then replace him with Starmie cause I wanted another pokemon with water resistance and I didn't want to lose my spinning.. Yes I loose the priority with ice shard but I gain speed and better coverage with Starmie. By adding Starmie to the team, it gives me some extra help in combating rain teams. Ice beam is there to put hurting on the dragon types while thunderbolt helps me take on the flying types and water types like DD Gyarados. Hp fire helps me to put some damage on Ferrothorn.
Importable
Ninetales (F) @ Leftovers
Trait: Drought
EVs: 120 HP / 252 SAtk / 136 Speed
Modest Nature (+SAtk, -Atk)
- Toxic
- will o wisp
- Fire Blast
- Protect
Lilligant (F) @ Leftovers
Trait: Chlorophyll
EVs: 252 SpA / 4 SDef / 252 Speed
Timid Nature (+SAtk, -Atk)
- Giga Drain
- Quiver Dance
- Sleep Powder
- Hidden Power [Ice]
Salamence (M) @ lum berry
Trait:Intimidate
Naughty Nature (+Speed, -SAtk)
EVs: 6 HP / 252 Atk / 252 Speed
-Outrage
-Fire Blast
-Earthquake
-Dragon dance
Heatran (F) @ Air Baloon
Trait: Flash Fire
EVs: 252 SpA / 4 Sdef / 252 Speed
Timid Nature (+Spe, -Atk)
- Magma Storm
- Earth Power
- solarbeam
- toxic
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Speed
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Earthquake
Trait: Drought
EVs: 120 HP / 252 SAtk / 136 Speed
Modest Nature (+SAtk, -Atk)
- Toxic
- will o wisp
- Fire Blast
- Protect
Lilligant (F) @ Leftovers
Trait: Chlorophyll
EVs: 252 SpA / 4 SDef / 252 Speed
Timid Nature (+SAtk, -Atk)
- Giga Drain
- Quiver Dance
- Sleep Powder
- Hidden Power [Ice]
Salamence (M) @ lum berry
Trait:Intimidate
Naughty Nature (+Speed, -SAtk)
EVs: 6 HP / 252 Atk / 252 Speed
-Outrage
-Fire Blast
-Earthquake
-Dragon dance
Heatran (F) @ Air Baloon
Trait: Flash Fire
EVs: 252 SpA / 4 Sdef / 252 Speed
Timid Nature (+Spe, -Atk)
- Magma Storm
- Earth Power
- solarbeam
- toxic
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Speed
Jolly Nature (+Spd, -SAtk)
- Stone Edge
- Close Combat
- X-Scissor
- Earthquake
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 SpA / 4 def / 252 Speed |
Timid Nature (+Spe, -Atk)
- Hidden Power Fire
- Thunderbolt
- Rapid Spin
- Ice Beam
Trait: Natural Cure
EVs: 252 SpA / 4 def / 252 Speed |
Timid Nature (+Spe, -Atk)
- Hidden Power Fire
- Thunderbolt
- Rapid Spin
- Ice Beam