My first NU team!!!

Hello everybody, I'm new here and not very skilled. I'm trying to make a NU team before start using OU or stronger Pokémon. This is my team and I've been testing it on Shoddy Battle, I lost and won many battles, but I think I got more victories than losses, so here it goes:

manectric.gif

Manectric@Life Orb
Ability: Static
Evs: 4 HP / 252 SpA / 252 Spe
Nature: Timid
  • Thunderbolt
  • Signal Beam
  • Flamethrower
  • HP Grass
I lead with manectric as it's quite fast and hits hard many different types, If I feel I'm gonna get EQ'd then, I switch to mantine, to poison whatever pokemon my opponent is gonna send out or just to wall his current Pokémon, or I send out Drifblim to set up Calm Mind and Substitute.

If I think my opponent can be a threat to my other Pokémon, I attack so that it is weakened and other pokemon can finish it off.

I have considered using HP ice instead of grass, but I prefered grass as it's the only one in my team who can deal with water/ground types, and also it lures them, as most Manectric sets has Thunderbolt and Flamethrower on them.

Hopefully, Static might paralyze my enemy :)

mantine.png

Mantine@Leftovers
Ability: Water absorb
Evs: 252 HP / 252 SpD / 4 Spe
Nature: Calm
  • Surf
  • Ice Beam
  • Toxic
  • Protect
Mantine is my Special Wall, it's meant to take special hits, OHKO dragons, and poison whatever I cant kill with Surf/ Ice Beam, and stall with protect. I also use Protect to, make my opponent reveal what move he is gonna use, normally if i see a Hidden Power I assume it's electric, and switch to Manectric who can take it very well, or Nidoqueen or Whiscash who are inmune, if I'm gonna get it by Rock-type moves I send out Mawile, Nidoqueen or Whiscash, depending on who my opponent is.


nidoqueen.png

Nidoqueen@Black Sludge
Ability: Poison Point
Evs: 252 HP / 160 Def / 96 Atk
Nature: Impish
  • Earthquake
  • Ice Punch
  • Stealth Rock
  • Roar
Nidoqueen's my Physical Tank, it can take some hits and also hit a little hard with EQ, Ice Punch is for dragons Altaria and any other dragons I might face.
I decided to use Stealth rock instead of Toxic Spikes because mantine can already poison them. Nidoqueen can get rid of my opponent's Toxic Spikes as well.
If Nidoqueen is about to get hit by Water moves I switch to Mantine to cure her with Water Absorb, if I predict a psychic or ice move I switch to Mawile, and finally If I about getting EQ'd I change to Mantine or Drifblim.


Mawile.gif


Mawile@Expert Belt
Ability: Intimidate
Evs: 252 HP / 252 Atk / 4 Spe
Nature: Adamant
  • Swords Dance
  • Iron Head
  • Sucker Punch
  • Brick Break
Mawile is my Physical Attacker, I use it to annoy sweepers lowering their attack and forcing them to switch, I use that free turn to use Swords Dance. I normally send out this when my opponent has all its Pokémon weakened with low hp, so I can finish most of them off with sucker punch after a Sword Dance.
Mawile can take one or two physical hits, but not if it is a strong ground , fire or fighting move, if that were to happen then I would send mantine to take the hit as it resist them all, or maybe Drifblim, who is inmune to both ground and fighting.

whiscash.png


Whiscash@Life Orb
Ability: Anticipation
Evs: 252 Atk / 252 Spe / 4 HP
Nature: Jolly?
  • Dragon Dance
  • Earthquake
  • Stone Edge
  • Waterfall
Whiscash is my second Physical Attacker, I send it out when I feel that my opponent has no grass moves, and to save Mantine from an electric move. I don't know if I should use jolly or adamant xD or If I should use Return instead of Stone Edge.



drifblim.png

Drifblim@Leftovers
Ability: Aftermath
Evs: 252 HP / 158 Def / 88 Spe / 12 SpA
Nature: Modest
  • Substitute
  • Calm Mind
  • Thunderbolt
  • Shadow Ball
Drifblim is my second special attacker, I try to predict a choiced ground, normal or fighting move and send out Drifblim, then I use calm mind or substitute, I'm not sure of what I should use first xP
Drifblim helps the team blocking rapid spin. If I'm getting horribly swept by a physical sweeping pokemon and it has low hp, but high speed, I let it kill Drifblim because Aftermath might kill it.

The Evs in defence are there to let Drifblim take some physical hits and making it last a little longer in battle. Calm mind already boosts its Special Defence. The Evs in speed are there to let Drifblim outspeed some Pokémon.

Hope you like it ;)
 
Unfortunately not many Smogoners play NU, and I am limited to how well I can rate, but here goes.

Run 252 Spe and Adamant Nature on Whiscash. You can then speed tie with the 10 base 100 speed in NU.

If you are using Manectric as a lead, perhaps Overheat over Flamethrower.

Maybe Hidden Power Fighting on Drifblim, to beat all the normal and rock types. With HP fight use 92 Spe EVs.

I'm not sure Expert Belt is effective on Mawile. Iron Head doesn't get many super effective hits, so maybe a switch to Life Orb would make it more reliable. Be careful of Magmortar, especially once Mantine has gone. If he is causing you real trouble, then use Wacan Berry on Mantine, who can take a thunderbolt then KO Magmortar

I haven't played NU in a long time, so I may not help much. But this team seems solid enough. GL
 
Did you draw those pictures? They're so cute!
Welcome to the NU tier. I hope you like it =) Oh, and the NU ladder is on the Doug's CAP server, not the smogon university one. Check out my sig for our NU Forum, which is pretty much the congregation spot for the...15-20 people that make up the devoted NU playerbase. Metagame trends, here we come!
Anyway, on the the team review...
First off: Altaria is not NU. The only dragons in NU are Shelgon and Dragonair, and those are rare enough that you need maybe one Ice move, but definitely not random Ice Punch on nido(i'll get to that later) Also, almost all Ice moves should be special, because the pokemon to hit is gligar(who can probably take 96 atk Ice Punch from Nido anyway) Now on to individual pokes...

Manetric: This guy probably does make a good lead, but I would suggest a different variant. I would suggest trickscarftric with ThunderBolt/Flamethrower/Hpgrass<=>Signal Beam/switcheroo. This thing will outspeed just about anything on the lead scene, including other scarfers, and hit hard with a STAB thunderb. You will outspeed all base 100 scarfers with a neutral nature if you run modest, and you need that power boost for some 2KOs. Also, you can trick the scarf to slower SR leads, forcing them out and threatening to flatten something on the switch. Its also good against the small influx of Qwilfish and Sharpedo leads that have been going around.

Mantine:Ice Beam should probably stay here, but only here. Some people will probably suggest a Specially Defensive Walrein in this spot, but I have very little experience there so I'll leave that to them and focus on Mantine. I think your set is solid, and I can't find any useful replacement for Ice Beam or Protect, probably the less useful half of the moveset. So, Bar Walrein, keep it. My god, Mantine needs roost.

Nidoqueen: I aplaud you for taking SR over Toxic Spikes, whether you put serious thought into it or not. with the fall of Nido and Qwil, along with the ubiquitous Skunktank, you'd be unbelievably lucky to keep those down. In any case, as a replacement for Ice Punch, I would suggest taunt. Every team can always make good use of a taunt user, and Nidoqueen's hard hitting EQ will help a lot against walls after you banned their recovery (recovering walls are everywhere in NU) One suggestion I have for more type coverage (it is a tank, after all) is to swap out roar for stone edge and and give Mantine Haze. Basically, Nidoqueen can roar DDZard at very high risk (neutral fire punch=44-51.5.Neutral Flare Blitz=70-82.+1FP=65-77.+1FB=104-122. remember your taking 2 neutrals or 1 +1) While Mantine can Haze the special side of the meta, like Nasty plot Ninetails and CM Espeon. If anyone can come up with more physical sweepers that Mantine can't haze, please post them, I have three more pokemon to rate.

Mawile: You get cool points for using Mawile. and cute points for that picture. Anyway, your mawile looks good, but why are you using Expert Belt? You really don't have that good type coverage, and there are other things that avoid LO recoil. I would suggest Black Glasses to boost suckerp's power, since it looks like your main attack, or metal coat, to boost Iron Head. It depends on which one you use more. Alternately, you could use Muscle Band for a smaller boost to all moves. Also, the physical wall of the day is gligar, so (god, I am such a hypocrite) you may want to use Ice Punch over Brick Break. You have a gauranteed 2KO unboosted, gauranteed OHKO at +2, and a small chance of a KO with an Ice Punch->suckerp combo. Furthermore, your 252 hp ensures that Gligar cannot KO with EQ, basically ensuring your victory. If it roosts, you have a 61.1% chance of KOing it with sucessive Ice Punches. (these all assume 252/252+Gligar.) If you understood all that, (I didn't) then the choice is yours. If not, then stick with what you've got, or use rock slide to get the jump on fires (though they outspeed and definitely KO...so much potential. This thing needs an evolution.)

Whishcash:Definitely go with Jolly. This thing needs all the speed it can get to outrun base 110's, which it dearly needs. Do you want to get revenged by Jumpluff/Manetric? No? good. Also, definitely stick with Stone Edge over Return. Return gives you better neutral coverage, but SE hits 3 key threats, Articuno, (who you pretty much can't touch otherwise) Mantine, (immune to your STAB combo) and most importantly, Walrein, fast becoming the bulky water of choice in NU. (+1 SE 2KO's all walrein, unboosted 2KO's the specially defensive variant popular for stopping fire types.) Other than solving the dilemnas you already knew about, I have nothing to say on Whishcash, except good job.

Drifblim: You get ubercool points for using goodyear. =D Quite honestly, I have very little experience using drifblim in NU. Having said that, I think your set looks good. You've got the necessary 88 spd, the stab combo, the gigantic subs, the boosting moves, and what seems to me to be a good EV spread. If anyone else has more feedback on Drifblim, put it to the table. I'll take it back to my lab and use it to create the ultimate Drifblim. Mwahaha.

Anyway, I think you made a good team. Your pokemon have good synergy, I mostly just wanted to tinker with the movesets. Take my suggestions or don't, its up to you.
Congratulations on reading this whole rate. It takes up aproximately 1.5 pages of single-spaced, size 11 font word. Oh, and I used 7 websites, my computer's calculator, and two notepads in the making of your review (as well as the word doc for measurment purposes.) I expect reimbursement by next Tuesday. Bye, and welcome to NU! Check out the site in my sig!
EDIT: wow. just wow. Two posts more than when I started writing this. I'm slow.
 
thanx a ton guys, lol i didn't know there was a NU server, that xplains why i kept facing so many azelfs and starmies, but I managed to win 50% of the battles I did there :).
PD: thanx a lot for writing that wall of text imma read it now!!
PD2: i didn't draw this, i found them on google
 
Not that anybody knows how to react to mawile. I'm on the verge of being serious when I say that you can beat people with mawile because they're laughing to hard. Its so unheard of, yet so viable, that nobody knows what to do. Best steel type sweeper in NU, probs.
 
First of all, those drawings of Manectric and Mawile are adorable and I love them.

Second of all, your team seems very weak to MixMagmortar and Specs Eggy. Mostly the former. To fix this I would suggest replacing Mantine with Grumpig running this set:

Grumpig @ Leftovers | Ability: Thick Fat | Nature: Timid
252 HP | 236 Spe | 20 SpD | Calm Mind | Psychic | Signal Beam | Toxic (or Thunder Wave)

In my opinion, the best Magmortar counter in NU. Thick Fat makes Fire Blast weak, resists Cross Chop and is neutral to Thunderbolt or Hidden Power [Grass]. Signal Beam hits Skuntank for decent amount of damage and OHKO's Espeon.

Thats the only real problem I can really see. Scarf Medicham can give you problems as well, but it should be easy enough to predict around. Nice team and its nice to see not the same old pokemon.
 
Sorry if it seems like I'm fighting his battles for him, but I need to point something out. One, I have never heard of a mixmortar that functioned better than simple LO magmortar. He's weak to that too, but still. Also, Grumpig flat out needs reflect or skunktank will kick it into next friday, and pursuit it while its moving. Almost every team on the ladder (believe me, I know almost everyone on the ladder and around 75% try to wrangle Skunktank into every possible team.) has a skunktank(murkrow if crazy awesome like c-o=) sorry tangent.) and as a dark weak pokemon, you need to prepare for the skunktank switchins. 0 ev signal beam does 20-25%, by the way. One other thing I love to run on grumpig is counter. with reflect skunktank pursuits and other SE physical moves do around 30-37%, which translates into a lot of HP. It can take an Armaldo x-scissor with some investment (two with a lot of investment, reflect, and leftovers.) and counter back for a KO. I could ramble on about my grumpig's 4MSS, but that would just waste your time and mine.
I'm sorry if this feels like I just rated your grumpig, I just started summer vacation and am totally hyper. I feel like like writing a few pages on various special walls of the new NU.
 
I made some changes in my team guys, I'll keep mantine as.. I like it!! more than the piggie xD , I know it doesn't sound "competively", but I trying to use good pokemon combinations as well as pokemon I like.

I changed Whishcash nature to jolly , I'm thinkin of giving it the necessary evs in speed to outspeed certain things after a single dragon dance, hopefully things that can use grass moves, like sceptile ( I know it's fast but maybe i can outspeed it after a dragon dance! not sure!!), I don't care if things like aerodactyl or jolteon outspeed me as they can be OHKO by waterfall and they won't kill me in one or two hits), What I'm sure of is... if I should stick to life orb, or give him leftovers in order to raise it's survability. Maybe I end up making a bulky attacker xD

As for Drifblim, I'm changing Thunderbolt to Hidden Power Fighting, so that I can hurt or maybe kill tyranitar/weavile , and most steel types in NU that can resist shadow, I changed it's speed evs to 92 as a guy earlier suggested. If this doesn't work hitmon64 can take it to his laboratory and create the perfect kickass Drifblim xD

The switcheroo manectric sounds cool and very unpredictable ( at least to me!) but.. I think I will keep my old attacking Manectric, it's not that I don't appreciate your rate hitmon64.. it's just that.. I'm used to be very offensive lol, I guess offense is my battling style, I'm not really used to play defensively, and I need something quick to attack, as mawile/wishcash/drifblim need to set up before attacking.I tested the overheating manectric instead of the flamethrowering one, but I'm still doubting whether I should go with Flamethrower or not, as I don't like getting my special attack reduced =( .

I'm thinking of applying for a tutor to play strategically/defensively ^^ thnx again I'll try to make this team on DS ( I love wifi! I have another team for DS, though it's not NU it's a mix of UU and OU)
 
I'm pretty sure you're making this NU team for NU, and not to beat the pants of idiot OU players, right? If so, go here:
Smogon NU tier list
This is, obviously, Smogon's NU tier list. As you can see, Altaria, tyranitar, weavile, and sceptile are in higher tiers, so there's no point preparing for them. These are the things to look out for:
Big offensive threats:Any Fire type not named Flareon (especially NP Ninetails), Espeon, Drifblim, Medicham, Primeape, Sharpedo, Floatzel/Gorebyss(in rain) qwilfish.
common walls:Flareon, Gligar, walrein, Quagsire, Drifblim, Shuckle, Mantine.
Go to the website you'll find in my sig. The link is in the discussion called Project NU. We have a WIP threat list, old NU rmts (nothing since the tier change yet, but I'm hoping you can fix that) and all sorts of other cool stuff. Also, you'll get to meet the people who play on the NU ladder. Learn their favorite pokemon, find the Theorymon of NU (He refuses to not use wobuffet on Uber teams. Can you find the NU version?) You look like your a good teambuilder. all you need is to get a feel for the distinctive flavor of the NU environment. Now go out there and hit the ladder!
Oh, and this is our thread on smogon. I'll expect you to post there at some point:
NU Discussion Thread (Mark II)
EDIT: *reads over* wow, I hate the guy who wrote this. He sounds way too bossy. Sorry for the tone, but I hope this helps!
 
You do have a 3 times weakness against ground, but you have 2 Pokemon who take 0% damage from a ground attack... so yea. But it's just how you want it to do...
 
Its not so much that I dislike them as much as that they're just too... perfect. Scizor is the hands down #1 pokemon in the matagame. Salamence is in the process of being banned, following latias about as fast as possible. Blissey is the made to order special wall that still has trouble being OHKOed by physical attacks. Garchomp was the absolute perfect sweeper. If CAP ever runs out of ideas and decides to make the pokemon that can lead and win 6-0, it will be Garchomp with +10 to all its stats. I like using pokemon that are less than perfect, that you really have to search for matchups and type synergy, and the pokemon that are great but have one gaping weakness (like Mantine)
Another way to put it is that I dislike Salamence and Scizor, but I love Electivire and Ninjask.=)
I like a challenge with my teambuilding, I guess.
 
Sorry if it seems like I'm fighting his battles for him, but I need to point something out. One, I have never heard of a mixmortar that functioned better than simple LO magmortar.

MixMortar is the Expert Belt set, with Cross Chop/TBolt/HP Grass/Fire Blast.
 
There is ABSOLUTELY no reason to run Mixed when you can just go with a mono-Special set and hit everything harder with Focus Blast. No Chansey/Blissey in NU, remember.

I don't know why you're using Sub Drifblim without Petaya and max SpA. Run SubPetaya, which aims to Sub down, hopefully CM along the way, and then get a boost from Petaya Berry at 25% health. If you grabbed the CM, you're sitting at +2 SpA/+2 Spe, and can easily sweep. If you don't want to go down that route and want a durable all-weather Drifblim, the ChestoRest set is a better idea. Either way, pouring EVs into Drifblim's HP is a waste because it's already so high - invest in its defense(s) instead, or in SpA depending on the set you end up using.
 
I don't know why you're using Sub Drifblim without Petaya and max SpA. Run SubPetaya, which aims to Sub down, hopefully CM along the way, and then get a boost from Petaya Berry at 25% health. If you grabbed the CM, you're sitting at +2 SpA/+2 Spe, and can easily sweep. If you don't want to go down that route and want a durable all-weather Drifblim, the ChestoRest set is a better idea. Either way, pouring EVs into Drifblim's HP is a waste because it's already so high - invest in its defense(s) instead, or in SpA depending on the set you end up using.

I'd just like to add that Unburden would be the ability of choice if you use the sub/berry idea. Doubling your speed when you consume the berry.
 
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