Well Hello Guys!
As you have seen from the title this is my first offensive team, thats why it might have some flaws; anyway first of all I'm going to give the sets, weakness of each pokemon and the *safe changes*, later
I´m gonna give the use of each and everyone; also I would try to say which pokemon could give me a little problem and how I´ll try to take them down; with all of this let´s get started.
N1.- Latios
Latios @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature (+Speed -Defense)
- Earthquake
- Draco Meteor
- Ice Beam
- Psychic
This is a lure latios as you may see it has 4 points invested in attack, earthquake and a nature that
dosen´t lower the attack stat this is because I want to hit latios's *safe switchs/checks* such as Tyranitar, Bisharp, Heatran, Metagross and Jirachi.
This will deal a lot or decent damage to unexpected trainers also it has Draco Meteor for a powerfull stab (The side effect of it dosen't affect Latios EQ) It has Ice Beam for type coverage and Psychic also as Stab (Might change it to Psyschok depending of what seems more usefull)
N2.- Gyarados
Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Wave
- Ice Fang
- Dragon Dance
- Aqua Tail
This Gyarados would be one of the tankiest* pokemon in my team, as you may see it has Thunder Wave to try and slow down some pokemon that would cause some problems to my team, also it has the ability intimidate so it won´t take many physical damage as normal and for the offensive part it has Dragon Dance, Aqua Tail and Ice Fang this is because If i can get all of his checks Gyarados can sweep many teams with this.
N3.- Manectric (Mega)
Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Thunderbolt
- Volt Switch
- Flamethrower
- Hidden Power [Grass]
This Mega Manectric is the normal one besides having HP Grass, this is because I already have a lot of Ice Coverage.
This Manectic might benefit from any trainers who forget that manectric can have the Lighting Rod abillity and make an elecric type attack.
N4.- Scizor
Scizor @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Aerial Ace
- Knock Off
- U-turn
This Scizor is a Hard Hitter and maybe consider as a wall breaker, however it can be easily KO thats why I have the U-turn this for an easy way out and as well as a powerfull stab, it has Aerial Ace for coverage and because it gets a boost due the Technician ability, bullet punch for priority and Knock Off to punish the changes.
N5.- Victini
Victini @ Choice Specs
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Blue Flare
- Dazzling Gleam
- Focus Blast
- Shadow Ball
This Victini will help for the accuracy boost in many moves also it is an special sweeper this means it will hit unsuspected pokemon, it won't get damage from a Ferrothorn; it also has many type coverage moves such as Dazzling Gleam, Focus Blast and Shadow Ball.
N6.- Terrakion
Terrakion @ Assault Vest
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- Iron Head
Although Terrakion isn't known for his bulkiness I have decided to put an Assault Vest in him because without any doubt Terrakion might be my most important Pokemon and I need to keep him alive, I have decided that his versatility and movility is more important in this team than his attack or speed, thats why I didn't used a choice item.
Well now that the team is already shown, I would say its type coverage.
Latios's Weakness.-
Bug - Covered byGyarados, Scizor and Terrakion - 1/2 half of the team
Dark - Covered by Terrakion only (Backed up by his ability) - 1/6 [Must be carefull]
Dragon - Covered by Scizor only - 1/6
Fairy - Covered byVicitni and Scizor - 2/6 [Must be carefull]
Ghost - Nothing covers it
Ice - Covered byScizor and Vicitni - 2/6
Latios's Resistances.- Electric, Fighting, Fire, Grass, Psychic, Water
Latos's Immunities.- Ground (If there isn't any mold breaker, smack down/gravity users)
Gyarado's Weakness.-
Electric - Safe Switch by Manectric (If it hasn´t mega evolved yet) Covered byMega Manectric and Latios 2/6
Rock - Covered by Terrakion only - 1/6
Gyarado's Resistances.- Bug, Fighting, Fire, Steel, Water
Gyarado's Immunities.- Ground
Manectric's Weakness.-
Ground - Covered byLatios and Gyarados - 2/6
Manectric's Resistances.- Flying, Steel, Electric (If already mega evolved)
Manectric's Immunities.- Electric (If it hasn´t mega evolved yet)
Scizor's Weakness.-
Fire - Covered byLatios, Gyarados, Victini and Terrakion - 4/6
Scizor's Resitances.- Bug, Dragon, Fairy, Grass, Ice, Normal, Psychic, Steel
Scizor's Immunities.- Poison
Victini's Weakness.-
Dark - Covered by Terrakion only (Backed up by his ability) - 1/6 [Must be carefull]
Ghost - Nothing covers it
Ground - Covered byLatios and Gyarados - 2/6
Rock - Covered by Terrakion only - 1/6
Water - Covered byLatios and Gyarados - 2/6
Victini's Resistances.- Fairy, Fighting, Fire, Grass, Ice, Psychic, Steel
Terrakion's Weakness.-
Fairy - Covered byVicitni and Scizor - 2/6 [Must be carefull]
Fighting - Covered byLatios, Gyarados and Victini - 3/6
Grass - Covered byLatios, Scizor and Victini - 3/6
Ground - Covered byLatios and Gyarados - 2/6
Psychic - Covered byLatios, Victini and Scizor - 3/6
Steel - Covered byGyarados, Manectric, Scizor and Victini - 4/6
Water - Covered byLatios and Gyarados - 2/6
Terrakion's Resistances.- Bug, Dark, Fire, Normal, Poison, Rock
With all this information it is easy to assume that I clearly have a problem with Ghost, Fairy, Rock and Dark types, fortunatelly I have moves that hit supper effective to those types.
And as you have seen I dont have an entry hazards remover neither an entry hazard user, this is because I actually don't see the point with this team but if I need a remover I might as well put defog in Latios or Scizor.
Anyhow I think I have a little disadvantage with Sylveon, Bisharp, Clefable, Charizard x, Dragonite and Thundurus maybe...
Well tell me what you think about it and please give feedback or some tips :D
As you have seen from the title this is my first offensive team, thats why it might have some flaws; anyway first of all I'm going to give the sets, weakness of each pokemon and the *safe changes*, later
I´m gonna give the use of each and everyone; also I would try to say which pokemon could give me a little problem and how I´ll try to take them down; with all of this let´s get started.
N1.- Latios

Latios @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature (+Speed -Defense)
- Earthquake
- Draco Meteor
- Ice Beam
- Psychic
This is a lure latios as you may see it has 4 points invested in attack, earthquake and a nature that
dosen´t lower the attack stat this is because I want to hit latios's *safe switchs/checks* such as Tyranitar, Bisharp, Heatran, Metagross and Jirachi.
This will deal a lot or decent damage to unexpected trainers also it has Draco Meteor for a powerfull stab (The side effect of it dosen't affect Latios EQ) It has Ice Beam for type coverage and Psychic also as Stab (Might change it to Psyschok depending of what seems more usefull)
N2.- Gyarados

Gyarados @ Leftovers
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Thunder Wave
- Ice Fang
- Dragon Dance
- Aqua Tail
This Gyarados would be one of the tankiest* pokemon in my team, as you may see it has Thunder Wave to try and slow down some pokemon that would cause some problems to my team, also it has the ability intimidate so it won´t take many physical damage as normal and for the offensive part it has Dragon Dance, Aqua Tail and Ice Fang this is because If i can get all of his checks Gyarados can sweep many teams with this.
N3.- Manectric (Mega)

Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Thunderbolt
- Volt Switch
- Flamethrower
- Hidden Power [Grass]
This Mega Manectric is the normal one besides having HP Grass, this is because I already have a lot of Ice Coverage.
This Manectic might benefit from any trainers who forget that manectric can have the Lighting Rod abillity and make an elecric type attack.
N4.- Scizor

Scizor @ Life Orb
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Aerial Ace
- Knock Off
- U-turn
This Scizor is a Hard Hitter and maybe consider as a wall breaker, however it can be easily KO thats why I have the U-turn this for an easy way out and as well as a powerfull stab, it has Aerial Ace for coverage and because it gets a boost due the Technician ability, bullet punch for priority and Knock Off to punish the changes.
N5.- Victini

Victini @ Choice Specs
Ability: Victory Star
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Blue Flare
- Dazzling Gleam
- Focus Blast
- Shadow Ball
This Victini will help for the accuracy boost in many moves also it is an special sweeper this means it will hit unsuspected pokemon, it won't get damage from a Ferrothorn; it also has many type coverage moves such as Dazzling Gleam, Focus Blast and Shadow Ball.
N6.- Terrakion

Terrakion @ Assault Vest
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- Iron Head
Although Terrakion isn't known for his bulkiness I have decided to put an Assault Vest in him because without any doubt Terrakion might be my most important Pokemon and I need to keep him alive, I have decided that his versatility and movility is more important in this team than his attack or speed, thats why I didn't used a choice item.
Well now that the team is already shown, I would say its type coverage.
Latios's Weakness.-
Bug - Covered by
Dark - Covered by Terrakion only (Backed up by his ability) - 1/6 [Must be carefull]
Dragon - Covered by Scizor only - 1/6
Fairy - Covered by
Ghost - Nothing covers it
Ice - Covered by
Latios's Resistances.- Electric, Fighting, Fire, Grass, Psychic, Water
Latos's Immunities.- Ground (If there isn't any mold breaker, smack down/gravity users)
Gyarado's Weakness.-
Electric - Safe Switch by Manectric (If it hasn´t mega evolved yet) Covered by
Rock - Covered by Terrakion only - 1/6
Gyarado's Resistances.- Bug, Fighting, Fire, Steel, Water
Gyarado's Immunities.- Ground
Manectric's Weakness.-
Ground - Covered by
Manectric's Resistances.- Flying, Steel, Electric (If already mega evolved)
Manectric's Immunities.- Electric (If it hasn´t mega evolved yet)
Scizor's Weakness.-
Fire - Covered by
Scizor's Resitances.- Bug, Dragon, Fairy, Grass, Ice, Normal, Psychic, Steel
Scizor's Immunities.- Poison
Victini's Weakness.-
Dark - Covered by Terrakion only (Backed up by his ability) - 1/6 [Must be carefull]
Ghost - Nothing covers it
Ground - Covered by
Rock - Covered by Terrakion only - 1/6
Water - Covered by
Victini's Resistances.- Fairy, Fighting, Fire, Grass, Ice, Psychic, Steel
Terrakion's Weakness.-
Fairy - Covered by
Fighting - Covered by
Grass - Covered by
Ground - Covered by
Psychic - Covered by
Steel - Covered by
Water - Covered by
Terrakion's Resistances.- Bug, Dark, Fire, Normal, Poison, Rock
With all this information it is easy to assume that I clearly have a problem with Ghost, Fairy, Rock and Dark types, fortunatelly I have moves that hit supper effective to those types.
And as you have seen I dont have an entry hazards remover neither an entry hazard user, this is because I actually don't see the point with this team but if I need a remover I might as well put defog in Latios or Scizor.
Anyhow I think I have a little disadvantage with Sylveon, Bisharp, Clefable, Charizard x, Dragonite and Thundurus maybe...
Well tell me what you think about it and please give feedback or some tips :D
Due to the amazing feedback you guys send me I have decided to updated my team based on your suggestions and in what I have seen my team struggle with; well here it is but first let me make an honorable mention to ong1324 and BreloomMyHomie
Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Flamethrower
- Hidden Power [Ice]
Victini @ Expert Belt
Ability: Victory Star
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- V-create
- Dazzling Gleam
- Focus Blast
- Grass Knot
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Pursuit
- U-turn
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Latios @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Earthquake
- Draco Meteor
- Psyschok
- Defog
Manectric @ Manectite
Ability: Lightning Rod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Volt Switch
- Flamethrower
- Hidden Power [Ice]
Victini @ Expert Belt
Ability: Victory Star
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- V-create
- Dazzling Gleam
- Focus Blast
- Grass Knot
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- Superpower
- Pursuit
- U-turn
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Secret Sword
- Hydro Pump
- Icy Wind
Latios @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Earthquake
- Draco Meteor
- Psyschok
- Defog
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