My first RMT in a VERY long time - Platinum Wifi/Shoddy team

Ok I'm closing this thread because I don't think there's any reason to keep it up anymore.

Special thanks to DimSum, Twist of Fate, Skiddle, Lachrymal Lamentations, and Blazekinmaster-Zeo for their help.

**DimSum didn't triple post, I just deleted my posts.**
 
If you'd like to gain some Wish support, Bulky Wishmence may be an option for you, so you don't have to alter the team too well. You'll need to alter a spread and fit Wish, but other than that, the rest of the slots are up to you, seeing as Mence is very versatile even if it has to fit a specific role.


I'd recommend Quick Attack on the Scizor set. 80 Priority move is great, and you can pick off bulky waters with it after a Dance or 2. I'd shove it in over Brick Break since Z Scissor hammers Celery/Cress, and fellow steals opposing you can deal with Mence/Zappy. It'll suck to ruin the setup, but you have to do what you have to do.


I'm actually facing the same Zapdos issue, haha. The dilemma is driving me to near-insanity. xD I'm using Tran too, and I considered RS Tran, but obviously it's weaknesses hinder that set horribly. So my bad if I can't shed light on that decision. If you're really worried about a status taker, I'd just go with the regular old set, forgoing Heat Wave.
 
No need to replace him altogether. You don't have to have a completely Platinum themed team. Obviously Outrage on Bulky WishMence fails, as you need to be able to stay and set up your Wish, while still having a viable attacking movet that won't hinder you, Lol. A favorite set of mine is with DDClaw. Works well. Then the last slots are filled with whatever. Wish, for one. Then Toxic/EQ so Tran doesn't wall me.

And my bad on the Technician calcs. Been a while since I dabbled with Scizor. Brick Break proves its usefullness in more situations than Quick Attack might, suchas the the scenario you provided, and it can hit the other OU Steels for neutral, and with an SD that's nothing to complain about.

Pert's good.
 
Lol. Although not around here, I'm actually quite knowledegable to the point where if I weren't multi-tasking, I could help out a lot more.

Pert fits nicely because you have so many answers to most Pert counters that you can easily fit him in on here, regardless of what variant.

As for lack of Special Defense, you could mix it up with Zapdos, changing him into a support/utility set utilizing LS, but then this team is all the more slower. Or if you're not liking Pert, you can replace him with Standard Bliss with rocks. You have something that layers, and the epitome of special defense for any team. You'll lack scouting and phazing, however, and I don't know how much of an issue that is for you. Util/Support Zappy will reliviate this, though, at the cost of losing any speed your team has outside of Scizor's priority BP.
 
The two stealth rock weaknesses hurt, but aren't too detrimental in my opinion. Zapdos is particularly hurt, but I'm sure you can utilize it effectively before it faints.

I would consider Roost over Earthquake on Salamence. I know it leaves you walled by Heatran, but you have Swampert/Heatran to soak up attacks. Roost allows for some survivability being weak to stealth rock, and also lets you utilize Life Orb more effectively in sweeping. Besides, Fire Blast still KO's Lucario, and you have Heatran for backup.

Scizor needs Quick Attack, or else you have trouble dealing with Infernape to some degree. X-Scissor should be enough in eliminating common counters minus steel types.

Also, something I forgot to mention, HP Grass is useless on Zapdos if you have Celebi already. Run HP Ice so that you have a chance against DDers like Salamence and Dragonite.
 
Very nice team. It's original, and it appears it should work fairly well. However, I too, think you need some way of healing your sweepers. Zapdos takes 25% every switch-in, as does Salamence. Both Salamence and Scizor have Life Orbs.

This is a risky idea, as Mixmence will wear itself down long before you're finished with him, and Scizor is bulky enough to take some hits, so Wish passing should help him out too.

On Salamence, get rid of EQ for Roost, and Outrage for Brick Break. Outrage is very powerful, but redundant coverage. Brick Break will still maim Blissey and Heatran.

On Scizor, I would put Quick Attack. No X-Scissor. Brick Break is fine. Also, consider replacing Swampert for Vaporeon so you can wishpass to Scizor. This will leave you with only Celebi resisting Electric moves, but with Wish Passing you can handle them.
 
You have great type synergy here. I just had to giggle a bit when I read that everything on the team except Swampert resists Grass. If switching is your thing, you can switch almost whenever you want with this team with very limited consequence.

Regarding Quick Attack on Scizor to deal with Infernape, I really don't think that should be an issue. It's pretty easy to predict a fire attack in that match up, and if they know you have Heatran you can switch to Salamence for Intimidate and resistance on both STAB.

I'm a bit skeptical of that MixMence set, but if it works I can't really argue with that.

The biggest thing I'm noticing is your lack of variety in attack types. You mentioned that Rotom is a bit of a problem, and that's probably because you don't have a single Dark or Ghost type attack on this team. You've got Earth Power, Earthquakes, Fire Blasts, Heat Wave, Grass Knot, HP Grass, Ice Beam, HP Ice, U-Turn, X-Scissor plus Dragon for very little coverage. The only other attacks are Thunderbolt, Brick Break, and Bullet Punch.

This seems like a team that will simply just go full throttle and try to pull off a victory however it can, which makes me uncomfortable. However, I think that says more about my play style than it does the viability of your team. You have 6 individually powerful pokemon that cover each other's weaknesses well, but don't necessarily address all threats. The sheer power of these attacks does make up for this, though.
 
Gengar? maybe? It's a big threat offencively and get you a Ghost move in there but thats about it also I don't know if that helps your synegy. (sorry). Also, I think you should get Lightscreen on Zapdos unless you don't want to have to use U-turn that much because with out heatwave you will have to switch more. Also, Gengar kinda fits the big bad Super attacking pokemon you got going on there
 
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