Well i finally decided to make an RMT for my wi fi team, I hope you guys can help me fix some of the problems it has and take it easy on me since im not very good at explaining things.
last note, im more of a BL user and im open to suggestions for replacements.
The idea is to pass bulk ups to either Machamp or Metagross and clear away physical sweepers to open the way for a Mismagius sweep.
Sneak Peak:
~~~~~~~~~~~~~~
Floatzel @ Leftovers
Ability: Swift Swim
EVs: 192 HP / 64 Defense / 252 Speed
Jolly nature
- Bulk up
- Waterfall
- Taunt
- Baton Pass
Standard Baton passer who helps out my Machamp and Metagross, great lead that Taunts all those (P)hazers and sets ups up on the physical ones. im concidering replacing this it hasnt done much. :/
Venusaur @ Leftovers
Ability: Overgrow
EVs: 204 HP / 252 Sp. Defense / 52 Defense
Calm Nature
- Sludge Bomb
- Sleep Powder
- Leeh Seed
- Hidden Power Fire
My leech seeder/special wall that can take thunderbolts directed towards Floatzel.
Machamp @ Leftovers
Ability: No Guard
Evs: 108 HP / 144 Att. / 252 Def / 4 Speed
Adamant Nature
- Bullet Punch
- Dynamic Punch
- Thunder Punch
- Ice Punch
One of my Bulk up recipients and Gyarados counter, i decided to go with the physical boltbeam for coverage and given evs help it take physical hits better.
Mismagius @ Leftovers
Ability: Levitate
EVs: 116 HP / 140 Sp Attack / 252 Speed
Timid Nature
- Calm Mind
- Shadow Ball
- Hidden Power Fight
- Substitute
The Star of the team and my Blissey killer, who has swept a couple of teams once its threats were cleared away.
Metagross @ Life Orb
Ability: Clear Body
EVs: 252 HP / 236 Atk / 12 Def / 8 Spe
Adamant Nature
- Meteor Mash
- ThunderPunch
- Earthquake
- Explosion
My second Bulk up recipient and my main physical sweeper. has the standard Cb ev spread but with life orb for versatily and after a bulk up is passed the power loss is no longer noticed, considered replacing Meteor Mash with Bullet Punch.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Overheat
- Earth Power
- Fire Blast
- Hidden Power Ice
i personally love scarf Heatran because it manages to get a lot of surprise kills since no ones expect it to hold a scarf. the reason i have both Fire Blast and Overheat is because i like having the option between then if i know, i will be able to sweep their team with him and overheat comes in handy for that extra kick in power.
Threat List:
will add as threats are pointed out to me.
last note, im more of a BL user and im open to suggestions for replacements.
The idea is to pass bulk ups to either Machamp or Metagross and clear away physical sweepers to open the way for a Mismagius sweep.
Sneak Peak:
~~~~~~~~~~~~~~
Floatzel @ Leftovers
Ability: Swift Swim
EVs: 192 HP / 64 Defense / 252 Speed
Jolly nature
- Bulk up
- Waterfall
- Taunt
- Baton Pass
Standard Baton passer who helps out my Machamp and Metagross, great lead that Taunts all those (P)hazers and sets ups up on the physical ones. im concidering replacing this it hasnt done much. :/
Venusaur @ Leftovers
Ability: Overgrow
EVs: 204 HP / 252 Sp. Defense / 52 Defense
Calm Nature
- Sludge Bomb
- Sleep Powder
- Leeh Seed
- Hidden Power Fire
My leech seeder/special wall that can take thunderbolts directed towards Floatzel.
Machamp @ Leftovers
Ability: No Guard
Evs: 108 HP / 144 Att. / 252 Def / 4 Speed
Adamant Nature
- Bullet Punch
- Dynamic Punch
- Thunder Punch
- Ice Punch
One of my Bulk up recipients and Gyarados counter, i decided to go with the physical boltbeam for coverage and given evs help it take physical hits better.
Mismagius @ Leftovers
Ability: Levitate
EVs: 116 HP / 140 Sp Attack / 252 Speed
Timid Nature
- Calm Mind
- Shadow Ball
- Hidden Power Fight
- Substitute
The Star of the team and my Blissey killer, who has swept a couple of teams once its threats were cleared away.
Metagross @ Life Orb
Ability: Clear Body
EVs: 252 HP / 236 Atk / 12 Def / 8 Spe
Adamant Nature
- Meteor Mash
- ThunderPunch
- Earthquake
- Explosion
My second Bulk up recipient and my main physical sweeper. has the standard Cb ev spread but with life orb for versatily and after a bulk up is passed the power loss is no longer noticed, considered replacing Meteor Mash with Bullet Punch.
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Overheat
- Earth Power
- Fire Blast
- Hidden Power Ice
i personally love scarf Heatran because it manages to get a lot of surprise kills since no ones expect it to hold a scarf. the reason i have both Fire Blast and Overheat is because i like having the option between then if i know, i will be able to sweep their team with him and overheat comes in handy for that extra kick in power.
Threat List:
will add as threats are pointed out to me.