At a Glance...







ComeAtMeBro (Bisharp) (M) @ Focus Sash Trait: Inner Focus
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Sucker Punch
- Low Sweep
- Iron Head
Although there are no real leads due to Team Preview, Bisharp is as close
as it gets. With Max Speed investment, it can devastate Fake Out leads
such as Ambipom and Mienshao after a Low Sweep. If it's not being used
as a lead it can easily get up a Swords Dance or two and start wrecking
teams. So far it's done pretty good, racking up quite a few 6-0's.

DESTROYUSALL (Conkeldurr) (M) @ Leftovers
Trait: Guts
EVs: 120 HP / 252 Atk / 136 SDef
Adamant Nature (+Atk, -SAtk)
- Bulk Up
- Drain Punch
- Mach Punch
- Payback
Conkeldurr is my more reliable physical attacker and is usually used to clean up late-game. Get a few Bulk
Ups in and then kill off frail and weakened Pokes. Not much else to say, pretty much the generic Conkeldurr.

Masochist (Gliscor) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Earthquake
- Toxic
- Taunt
- Ice Fang
Gliscor is my primary Physical Wall and keeps threats like Conkeldurr
at bay. However I'm thinking of switching Toxic for Protect as it isn't seeing much use in practice.

Trollkoal (Torkoal) (M) @ Leftovers
Trait: White Smoke
EVs: 252 HP / 196 Def / 60 SDef
Relaxed Nature (+Def, -Spd)
- Overheat
- Earthquake
- Stealth Rock
- Will-O-Wisp
Torkoal is here for Rocks and Wisp and is used for crippling more than walling. It can usually
get a Wisp in on Pokemon like Tyranitar and then get Rocks up. I'm considering ditching Overheat
for Heat Wave or Flamethrower and possibly fitting Rapid Spin in this set to help out Bisharp later in the game.

Sergio (Ludicolo) (M) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Giga Drain
- Surf
- Rain Dance
- Ice Beam
Ludicolo is my Special Sweeper, using Rain Dance to set up it's sweep unless facing
a Drizzle team and stealing their rain; making the sweep that much easier. Like
Conkeldurr, I like to save this for late game to clean up the scraps.

Diarrhea (Gastrodon-East) (M) @ Leftovers
Trait: Storm Drain
EVs: 152 HP / 104 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Toxic
- Earth Power
- Recover
Gastro is here for Special Walling and Toxic Stall. There's not much else I can say about it.
I know that this RMT isn't exactly ideal, so please point out any mistakes I made. Thank you for your time.