Hey guys, this is my first attempt at building a team (with some (actually quite some) help from fellow Smogonite Groshi), so be nice to me, ok? I'd like to see some advice, as I'm pretty new to the real battling.
The team doesn't really have a certain thought behind it, it is just made to support itself as much as possible, and stick around while dealing some damage too.
Team building
I've been reading some warstories lately, and saw quite a lot of Heatran usage. I liked it, so I decided to start off with Heatran.
While Heatran has a lot of resistances, it also has some nasty weaknesses, which are mostly buffered by Celebi (also forming the infamous CeleTran combo).
Now I was looking for a Water-Pokémon to form a F/W/G-core, and at first I wanted a bulky CM Suicune, but Groshi suggested be I'd be better off using a Swampert. Also, Heatran, Celebi and Swampert together resist all types at least once.
I was still looking for a lead, and I needed one that could set up Stealth Rocks, while also dealing some damage, and also being bulky. Naturally, Metagross came to mind.
Though Celebi and Swampert can somewhat buffer it, Earthquakes thrown at Heatran and Metagross are better resisted by a levitator. I needed one that could provide strong attacks too, while being somewhat bulky as well - in comes Zapdos.
While Zapdos can Roost it off, it still brought something of a Stealth Rock weakness to the team, so I though I needed a spinner. There are not that many great OU spinners, but since it also could lure Fire-attacks to Heatran, I decided to go for Forretress.
However, after some battling, I noticed I never spun away those hazards, so I decided to replace Forretress. I realised I didn't really have a revenger (everything yet carried either a Life Orb or Leftovers), so I decided to go for a Scarfed Infernape to revenge.
After some more battles, Swampert didn't really do what I wanted it to do. It could take some damage and strike back, but was rather easily walled. I also didn't have anything on the team that could heal teammembers, so I decided to swap Swampert for Vaporeon.
After a few days on RMT, I've swapped some sets and Pokémon, I've come to the current team:
This is my team as it is now. So next up is...
The teammembers, in-depth
Metagross @ Lum Berry
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Spd
Nature: Adamant (+Atk, -SpAtk)
- Stealth Rock
- Bullet Punch
- Meteor Mash
- Explosion
Quite a generic Metagross lead, really, but it functions pretty well. with 252 HP it can take almost any hit, so it almost always gets up Stealth Rock. I'm looking to exchange Meteor Mash for something else, as I barely use it, but stilldon't know what. Explosion is pretty much staple.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpAtk / 252 Spd / 4 SpDef
Nature: Timid (+Spd, -Atk)
- Substitute
- Fire Blast
- Earth Power
- Dark Pulse
This thing works wonders. Heatran brings a lot of nice 4x resistances to the team (4x Bug, 4x Grass, 4x Ice), which otherwise would be a problem. Lure Fire-attacks with Celebi, and switch to this. Set up a Sub when they switch, and then fire away. Dark Pulse is the only non-standard here, but it works great. When behind a Sub, it wins from Starmie, and can easily finish Ghosts looking to block Explosion.
Testing with HeaTrap now (Magma Storm/Explosion/HP Grass/Earth Power, will edit when 'officially' in use.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 80 SpAtk / 176 Spe
Nature: Timid (+Spd, -Atk)
- Calm Mind
- Recover
- Psychic
- Earth Power
Celebi doesn't often get a chance to get a lot of CMs in, but when it does, it often nets multiple kills. Works great together with Heatran, and provides decent coverage. Celebi is also quite bulky, only being 2HKO'd by Scarf Flygon's U-Turn.
Suicune @ Leftovers
Ability: Pressure
EVs: 4 HP / 252 SpAtk / 252 Spd
Nature: Timid (+ Spd, -Atk)
- Calm Mind
- Surf
- Roar
- Ice Beam
Suicune has definetely replaced Vaporeon, working much better, and actually securing a sweep. I changed the set a bit (using Roar over HP Electric), because I just got swept by a Stockpile Hippowdon and a RestTalk Cradily, which I'm not gonna let happen again (though Cradily has Suction Cups. Oh well).
Zapdos @ Life Orb
Ability: Pressure
EVs: 252 SpAtk / 252 Spd / 4 Def
Nature: Timid (+Spd, -Atk)
- Thunderbolt
- Overheat
- Hidden Power Ice
- Roost
Because Gyarados didn't quite satisfy, I'm back onto my old Zapdos, which worked way better so far.
(Original description:)
Many people expect a defensive Zapdos, only to find out that almost all of their Pokémon are 2HKO'd, or even 1HKO'd. This thing is fantastic, and even Pokémon neutral to its attacks take heavy damage. Life Orb and Stealth Rock damage is easily Roosted off, for which Zapdos gets enough chances.
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 252 Spe / 4 SpDef
Nature: Adamant (+Atk, -SpAtk)
- Outrage
- Earthquake
- Stone Edge
- U-Turn
I've used this before (it was my first replacement for Infernape), but I tested a Rotom-h (suggested by Heist), and it just didn't work out well enough. I've used this Flygon before, it can is a great revenger, and can sometimes even get a late-game sweep. Especially with Zapdos back on the team, I needed the extra phsyical firepower. Adamant over Jolly, because Jolly doesn't really add much except for tieing with Scarf Jirachi.
Pokémon used before:
Standard Tank-set Swampert
Standard Wish-Vaporeon
Scarfed MixNape
Trick Scarf Rotom
Bulky DD Guarados
Things I'm willing to change:
Pretty much anything, if it makes my team better, though I'm pretty satisfied with Heatran and Zapdos as they are now, and Metagross and Celebi as Pokémon (though changes in sets would be very well possible). Vaporeon and Infernape are ok, but I'm still looking for better alternatives.
Thanks for reading guys! Threat list will be in next post.
The team doesn't really have a certain thought behind it, it is just made to support itself as much as possible, and stick around while dealing some damage too.
Team building
I've been reading some warstories lately, and saw quite a lot of Heatran usage. I liked it, so I decided to start off with Heatran.
While Heatran has a lot of resistances, it also has some nasty weaknesses, which are mostly buffered by Celebi (also forming the infamous CeleTran combo).
Now I was looking for a Water-Pokémon to form a F/W/G-core, and at first I wanted a bulky CM Suicune, but Groshi suggested be I'd be better off using a Swampert. Also, Heatran, Celebi and Swampert together resist all types at least once.
I was still looking for a lead, and I needed one that could set up Stealth Rocks, while also dealing some damage, and also being bulky. Naturally, Metagross came to mind.
Though Celebi and Swampert can somewhat buffer it, Earthquakes thrown at Heatran and Metagross are better resisted by a levitator. I needed one that could provide strong attacks too, while being somewhat bulky as well - in comes Zapdos.
While Zapdos can Roost it off, it still brought something of a Stealth Rock weakness to the team, so I though I needed a spinner. There are not that many great OU spinners, but since it also could lure Fire-attacks to Heatran, I decided to go for Forretress.
However, after some battling, I noticed I never spun away those hazards, so I decided to replace Forretress. I realised I didn't really have a revenger (everything yet carried either a Life Orb or Leftovers), so I decided to go for a Scarfed Infernape to revenge.
After some more battles, Swampert didn't really do what I wanted it to do. It could take some damage and strike back, but was rather easily walled. I also didn't have anything on the team that could heal teammembers, so I decided to swap Swampert for Vaporeon.
After a few days on RMT, I've swapped some sets and Pokémon, I've come to the current team:
This is my team as it is now. So next up is...
The teammembers, in-depth
Metagross @ Lum Berry
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 Spd
Nature: Adamant (+Atk, -SpAtk)
- Stealth Rock
- Bullet Punch
- Meteor Mash
- Explosion
Quite a generic Metagross lead, really, but it functions pretty well. with 252 HP it can take almost any hit, so it almost always gets up Stealth Rock. I'm looking to exchange Meteor Mash for something else, as I barely use it, but stilldon't know what. Explosion is pretty much staple.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpAtk / 252 Spd / 4 SpDef
Nature: Timid (+Spd, -Atk)
- Substitute
- Fire Blast
- Earth Power
- Dark Pulse
This thing works wonders. Heatran brings a lot of nice 4x resistances to the team (4x Bug, 4x Grass, 4x Ice), which otherwise would be a problem. Lure Fire-attacks with Celebi, and switch to this. Set up a Sub when they switch, and then fire away. Dark Pulse is the only non-standard here, but it works great. When behind a Sub, it wins from Starmie, and can easily finish Ghosts looking to block Explosion.
Testing with HeaTrap now (Magma Storm/Explosion/HP Grass/Earth Power, will edit when 'officially' in use.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 80 SpAtk / 176 Spe
Nature: Timid (+Spd, -Atk)
- Calm Mind
- Recover
- Psychic
- Earth Power
Celebi doesn't often get a chance to get a lot of CMs in, but when it does, it often nets multiple kills. Works great together with Heatran, and provides decent coverage. Celebi is also quite bulky, only being 2HKO'd by Scarf Flygon's U-Turn.
Suicune @ Leftovers
Ability: Pressure
EVs: 4 HP / 252 SpAtk / 252 Spd
Nature: Timid (+ Spd, -Atk)
- Calm Mind
- Surf
- Roar
- Ice Beam
Suicune has definetely replaced Vaporeon, working much better, and actually securing a sweep. I changed the set a bit (using Roar over HP Electric), because I just got swept by a Stockpile Hippowdon and a RestTalk Cradily, which I'm not gonna let happen again (though Cradily has Suction Cups. Oh well).
Zapdos @ Life Orb
Ability: Pressure
EVs: 252 SpAtk / 252 Spd / 4 Def
Nature: Timid (+Spd, -Atk)
- Thunderbolt
- Overheat
- Hidden Power Ice
- Roost
Because Gyarados didn't quite satisfy, I'm back onto my old Zapdos, which worked way better so far.
(Original description:)
Many people expect a defensive Zapdos, only to find out that almost all of their Pokémon are 2HKO'd, or even 1HKO'd. This thing is fantastic, and even Pokémon neutral to its attacks take heavy damage. Life Orb and Stealth Rock damage is easily Roosted off, for which Zapdos gets enough chances.
Flygon @ Choice Scarf
Ability: Levitate
EVs: 252 Atk / 252 Spe / 4 SpDef
Nature: Adamant (+Atk, -SpAtk)
- Outrage
- Earthquake
- Stone Edge
- U-Turn
I've used this before (it was my first replacement for Infernape), but I tested a Rotom-h (suggested by Heist), and it just didn't work out well enough. I've used this Flygon before, it can is a great revenger, and can sometimes even get a late-game sweep. Especially with Zapdos back on the team, I needed the extra phsyical firepower. Adamant over Jolly, because Jolly doesn't really add much except for tieing with Scarf Jirachi.
Pokémon used before:
Things I'm willing to change:
Pretty much anything, if it makes my team better, though I'm pretty satisfied with Heatran and Zapdos as they are now, and Metagross and Celebi as Pokémon (though changes in sets would be very well possible). Vaporeon and Infernape are ok, but I'm still looking for better alternatives.
Thanks for reading guys! Threat list will be in next post.