My first team ever for VGC please rate

My last thread got closed while i was trying to edit it so im posting a new one thats edited.
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Tornadus (Lead One)
Hardy (Couldnt get any better)
Prankster
Scope Lens (think thats the name, thing that boosts accuracy)
252SpA 252Spd 4Hp
Hurricane
Focus Blast
Tailwind
Protect
Tailwind so my team can outspeed everything, Scope lens to make Focus Blast and Hurricane hit more, and protect to protect myself.
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Terrakion (Lead Two)
Adament
Justified
Life Orb
252Atk 252Spd 4Hp
Rock Slide
Close Combat
Quick Attack
Protect
Rock slide to hit both opponents and Close Combat for power and great coverage with Rock Slide. Quick Attack to get pokes with low hp left, and life orb to boost moves.*
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Charizard (Special Sweeper)
Modest
Blaze
Black Belt
252SpA 252Spd 4Hp
Fire Blast
Air Slash
Dragon Pulse
Focus Blast
Expert belt because all these moves together get great coverage. Fire Blast and Air Slash for STAB, Dragon Pulse for dragons, and Focus Blast for Heatran and Hydreigon.
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Garchomp (Physical Sweeper)
Adament
Sand Veil
Dragon Gem
252Atk 252Spd 4Hp
Dragon Claw
Rock Slide
Earthquake
Outrage
Dragon Gem Boosts D Claw and Outrage. Dragon Claw and Earthquake for stab, Rock Slide to hit both opponents and good coverage, and Outrage to clean up.
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Scizor (Physical Sweeper)
Adament
Technician
Occa Berry
252Atk 252Spd 4SpD
Bullet Punch
Bug Bite
Superpower
Protect
Bug Bite and Bullet Punch for STAB and Technician boost, protect and Superpower for coverage.
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Gengar (Special Sweeper)
Modest
Levitate
Ghost Gem
252SpA 252Spd 4Hp
Shadow Ball
Sludge Bomb
Focus Blast
Protect
Sludge Bomb and Shadow Ball for STAB and Ghost Gem boosted Shadow Ball, Focus Blast for darks and steels, and protect.
 
I think you should provide a bit more info about your team, other than movesets and coverage that your pokemon have. Maybe more on what the role of each mon is other than what moves they have, or how they work together. Speaking of synergy, it doesn't seem like your team has much, other than that they don't share many weaknesses.
It couldn't hurt to add pictures of the mons you are using, makes your rmt more colorful.

Ok, now for a rate. Charizard has a 4x weakness to rock, and Rock Slide is very common in VGC. I would recommend Infernape:
Infernape @ Focus Sash
Blaze
116 Atk / 140 SpA / 252 Spe
Naive (+Spe, -Sp Def)
- Fake Out
- Heat Wave
- Close Combat
- Taunt/Protect

Infernape has STAB on both fire and fight, and you don't need Charizard's Air Slash or Dragon Pulse seeing as you have flying and dragon covered with Tornadus and Garchomp. Inferanpe has Fake Out to help you set up Tailwind with Tornadus, and can use Taunt to shut down opposing Tailwind, Trick Room, etc. However, you could also run Taunt on Tornadus, too.

Speaking of your Tornadus, here is what I think is a better set:

Tornadus @ Flight Gem
Prankster
Hardy (Seeing as you could not get any better)
4 HP, 252 Attk, 252 Spe
- Tailwind
- Acrobatics
- Taunt/Protect/Substitute
- Taunt/Protect/Substitute

A physical Tornadus has an incredibly powerful Acrobatics, and doesn't have to rely on low-accuracy moves such as Hurricane and Focus Blast. Again, Taunt can be used, or Protect/Substitute to evade damage or status.
 
thanks for the help (: im definately gonna rethink my tornadus and if i ever make any other teams ill use Infernape over charizard but Chars my fav and i wanna use him for the upcoming tourny
 
This looks like an OK team, but if you can only use a Hardy Thundurus don't use one at all. Whimsicott also has Prankster Tailwind and access to Taunt. Nothing on this team is particularly bulky, I would suggest a Metagross or Hitmontop with few speed EVs because those can withstand hits and abuse Tailwind well. This thread is incredibly likely to be shut down sadly the descriptions are far too short....
 
With so much Fighting coverage, Focus Blast can go on some of your Pokemon such as Tornadus and Charizard. Charizard needs Protect.

Carrying a Black Belt on any Pokemon is a laughable strategy, replace it with a Focus Sash, seeing as Charizard dies to like everything.

The descriptions are extremely lacking, try broadening it more.
 
I would say that you should use either chandelure or infernape instead of charizard. Infernape gets fake out and a move pool to take out big threats such as ferrothorn, tyranitar, and metagross. chandelure has a godly 145 base sp. attack and can be used to counter trick room with imprision.

Chandelure (M) @ Fire Gem
Trait: Flash Fire
EVs: 252 HP / 40 Def / 72 SAtk / 144 SDef
Calm Nature (+SDef, -Atk)
- Heat Wave
- Protect
- Trick Room
- Imprison

Infernape @ Focus Sash
Blaze
116 Atk / 140 SpA / 252 Spe
Naive (+Spe, -Sp Def)
- Fake Out
- Heat Wave
- Close Combat
- Taunt/Protect

also, I would put a yache berry on garchomp to not take as much from the priority ice shard from weaviles.
 
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