Me:
Pajantom [Male] [Zzzquil]
Types: Ghost / Dragon
Abilities:Comatose
Natures: Jolly (+15% Speed & +16% Accuracy, -1 Special Attack)
Stats:
HP: 90
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 4
Speed: 116 (+)
BRT: 21
Size Class: 2
Weight Class: 1
MC: 14
Moves:
Level-Up
Astonish
Brave Bird
Fairy Lock
Growl
Snore
Spirit Shackle
Wrap
Laser Focus
Dragon Rage
Poison Gas
Dragon Breath
Dragon Claw
Psychic Fangs
Phantom Force
Outrage
Egg
Ice Fang
Iron Tail
Poison Fang
Sand Tomb
Whirlpool
TM
Earthquake
Fly
Protect
Rock Slide
Shadow Claw
Leech Life
Tutor
Ice Punch

Pajantom [Male] [Zzzquil]
Types: Ghost / Dragon
Abilities:Comatose
Natures: Jolly (+15% Speed & +16% Accuracy, -1 Special Attack)
Stats:
HP: 90
Attack: 5
Defense: 3
Special Attack: 1 (-)
Special Defense: 4
Speed: 116 (+)
BRT: 21
Size Class: 2
Weight Class: 1
MC: 14
Moves:
Level-Up
Astonish
Brave Bird
Fairy Lock
Growl
Snore
Spirit Shackle
Wrap
Laser Focus
Dragon Rage
Poison Gas
Dragon Breath
Dragon Claw
Psychic Fangs
Phantom Force
Outrage
Egg
Ice Fang
Iron Tail
Poison Fang
Sand Tomb
Whirlpool
TM
Earthquake
Fly
Protect
Rock Slide
Shadow Claw
Leech Life
Tutor
Ice Punch
YellowAdminSilver
Zara - Greninja (F).
Type: Water/Dark
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities: Torrent / Protean (U)
Nature: Naive (+15% Spe / +23% Acc / -1 SpD)
Stats:
HP - 90
Atk - 3
Def - 3
SpA - 4
SpD - 2 (-)
Spe - 141 (+)
Size class - 3
Weight class - 3
Total: 21
MC: 0
Attacks (71):
Level up:
Night Slash
Role Play
Mat Block
Shadow Sneak
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Bounce
Water Shuriken
Spikes
Extrasensory
Hydro Pump
Haze
Feint Attack
Double Team
Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
TM:
Toxic
Taunt
Protect
Dig
Substitute
Blizzard
U-Turn
Grass Knot
Hidden Power [Fairy]
Thief
Dive
Acrobatics
Hyper Beam
Giga Impact
Rock Slide
Dark Pulse
Rock Tomb
Scald
Ice Beam
Façade
Surf
Sleep Talk
Waterfall
Rest
Return
Rain Dance
Aerial Ace
Swagger
Frustration
Strength
Rock Smash
Secret Power
Echoed Voice
Power-Up Punch
Tutor:
Gunk Shot
Low Kick
Icy Wind
Snatch
Spite
Hydro Cannon
Snore
Ice Punch
Water Pledge
Event:
Happy Hour
Nothing
Zara's past remains shrouded in mystery. She reveals little about her origins herself, and doesn't make any efforts whatsoever to confirm or deny the rumors that float around about her. If the stories are to be believed, Zara comes from a secluded fortress built into a solitary mountain, deep in the desert. Here, a secretive Order has lived and trained for generations, at the service of a mysterious figure who might be more myth than man. This "Old Man of the Mountain" is rumored to have a legion of assassins at his beck and call, trained in the arts of combat and deception. Be it as it may, Zara joined Silver after hearing of the young trainer's intentions of contending for the position of Dark Gym Leader, and she has always worked to that end with ruthless precision, efficiency and loyalty. Nothing about Zara has ever made Silver feel like the rumors about her being a highly-trained assassin are false.
Zara's loyalty and composure have quickly endeared her to Soul, who sees in her a kindred spirit. She seems to be motivated by a deep sense of spirituality, although few manage to comprehend this part of her personality.
Zara's loyalty and composure have quickly endeared her to Soul, who sees in her a kindred spirit. She seems to be motivated by a deep sense of spirituality, although few manage to comprehend this part of her personality.

Zara - Greninja (F).
Type: Water/Dark
Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).
Abilities: Torrent / Protean (U)
Nature: Naive (+15% Spe / +23% Acc / -1 SpD)
Stats:
HP - 90
Atk - 3
Def - 3
SpA - 4
SpD - 2 (-)
Spe - 141 (+)
Size class - 3
Weight class - 3
Total: 21
MC: 0
Attacks (71):
Level up:
Night Slash
Role Play
Mat Block
Shadow Sneak
Pound
Growl
Bubble
Quick Attack
Lick
Water Pulse
Smokescreen
Round
Fling
Smack Down
Bounce
Water Shuriken
Spikes
Extrasensory
Hydro Pump
Haze
Feint Attack
Double Team
Egg:
Camouflage
Mind Reader
Mud Sport
Toxic Spikes
Water Sport
TM:
Toxic
Taunt
Protect
Dig
Substitute
Blizzard
U-Turn
Grass Knot
Hidden Power [Fairy]
Thief
Dive
Acrobatics
Hyper Beam
Giga Impact
Rock Slide
Dark Pulse
Rock Tomb
Scald
Ice Beam
Façade
Surf
Sleep Talk
Waterfall
Rest
Return
Rain Dance
Aerial Ace
Swagger
Frustration
Strength
Rock Smash
Secret Power
Echoed Voice
Power-Up Punch
Tutor:
Gunk Shot
Low Kick
Icy Wind
Snatch
Spite
Hydro Cannon
Snore
Ice Punch
Water Pledge
Event:
Happy Hour
Nothing