my most successful uu team..also my favorite

this is my favorite underused team to use in pokelab or shoddy.i dont have a huge analysis for each as im mainly one of those that just puts a team together on the spot so here it goes.
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Lead uxie @ leftovers
ability: levitate
nature: bold
252 hp 252 def 4 sp def
stealth rock
yawn
u turn
zen headbutt

a great lead. does everything i want. puts something to sleep. forces switches. u turn to scout those switches. ive been wanting to get rid of one of these moves for explosion for a swift ohko on something. probably ZHB

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Scarfer #1 hitmonlee
ability: limber
nature: adamant
252 atk 252 spd 4 spdef
close combat
stone edge
blaze kick (can be replaced found little use so far but mainly filler)
sucker punch

this guy can dent just about anything with the appropriate move. stone edge 2hko's rotom switches since this is mainly my first switch after uxie. close combat from 120 base attack hurts everything that doesnt resist it. 2hkoing walls such as blastoise. sucker punch is for slower priority users or revenge killing mismagius or rotom.

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scarfer #2 gabite<3
ability: sand veil
nature: adamant
252 atk 252 spd 4 hp
outrage
dragon claw
earthquake
stone edge

something else to just dent or ohko anything it comes across. if u noticed both my scarfers are immune to thunder wave which is pretty great. i usually end up using this guy late game when my opponent has 2 or 3 weakened mons left and outrage will usually guarantee at least 1 or 2 of them gone. both these scarfers are really to let my last guy sweep unhindered which you'll see in just a few moments

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ampharos @ choice specs
ability: static
nature: modest
252 spatk 220 spd 36 hp
thunderbolt
signal beam
hp grass
focus blast

220 evs makes for 201 speed which outspeeds standard milotic. 200 speed is so milotic outspeeds adamant aggron before setup. this guys pretty cool. can be replaced if u guys think or something better but i like him. specs thunderbolt does tons of damage to anything hitting rotom for about ~40 % damage. a 2hko after two switches into sr or any prior damage. signal beam hits the special wall hypno and grass types for super effectice damage. making hp grass better than ice for the easy ohko on such things as rhyperior quagsire any gastrodon. focus blast is filler and a pretty good move for steelix and registeel at full health where thunderbolt would be useless or wont ohko respectively. i could replace this guy with someone else but i definitely need it to be a special attacker.

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pinsir @ life orb
ability: mold breaker
nature: adamant
252 sp 252 atk 4 def
close combat
earthquake
stone edge
x scissor

another cool NU. CC and eq might seem like redundant coverage but they serve different purposes
in the case of rhyperior eq can be used and will go through solid rock for a giant chunk of damage without getting the defense drops of CC. x scissor for stab. stone edge gets fliers taking little to no damage from all other 3 moves. eq also ohkos rotom.

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aggron @ life orb
ability: rock head
nature: adamant
252 atk 252 spd 4 def
head smash
earthquake
ice punch
rock polish

and finally the clean up sweeper and finisher. the almighty head smash aggron. decimates anything with its signature move. even something that might resist it gets hit harder than a a neutral earthquake. earthquake will ohko things like toxicroak (without vacuum wave) and blaziken (without me risking head smash miss). ice punch is for torterra. and yeah ive swept in standard with this guy after a rock polish. he's one of my favorite pokes ever after first seeing it in ruby. now with its head smash is even cooler and more deadly thna anything.

so thats the team. i have a bad weakness to will o wisp as everything but ampharos is susceptible to it. maybe i should replace pinsir with a swords dance facading heracross? as i dont like band or scarf heracross in uu it just bothers me as itd make me hypocritical for using it. let me hear what u think. i got 2 NU's in here and 1 NFE and its still definitely my most winning UU team. let me hear any and all advice im willing to try things out!!
 
If you have a bad weakness to Will O Wisp, then use Milotic so it can get that extra oomf of Def for your team.
 
ON aggron, ice punch isn't needed. Use aqua tail for the ohko on rp rhyperior or use magnet rise. EQ is fine.
 
and who should i replace then?

If you say that Hitmonlee can dent just about anything, then I'd see no problem in replacing Gabite with Milotic.

Plus Aggron and Pinsir seem like they can dent too. If you don't get enough walls up, you'll just have a bunch of open spots so that your sweepers can't set up.
 
If you say that Hitmonlee can dent just about anything, then I'd see no problem in replacing Gabite with Milotic.

Plus Aggron and Pinsir seem like they can dent too. If you don't get enough walls up, you'll just have a bunch of open spots so that your sweepers can't set up.
I agree on this one. As Aggron can still switch in on a lot of things ( Mainly Poison types, who can't do shit against him). This will still give you free attacks, and plus your stealth rock support and a bit of prediction, aggron can seriously dent some pokémon.

As said, adding Milotic to this team is a good option, Just because you need a Wall, who can take hits and who makes sure that you can keep forcing switches.
I'd Run this Milotic set (Smogon strategy Pokédex Btw):

Milotic @ Leftovers
Bold Nature
Marvel Scale
EV's 248 HP / 252 Def / 8 Spe

Moves:
-Surf
-Recover
-HP Grass
-Toxic

Surf is your main attacking move here, as Milotic can still pose a threat to a lot of pokémon. Recover will be your recovery move, to keep forcing switches, and to be able to keep taking hits. HP Grass deals with other bulky waters (Because you may have some problems with the likes of quagsire and whiscash when your ampharos is gone) and Toxic to help weaken walls, and to make it easier for you Hitmonlee,pinsir, Ampharos or Aggron to bring them down.
 
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