My OU "Theme" team

Well, it’s not so much that the team is themed so much as the nicknames are. I named the team members after characters from a semi-obscure trilogy of PS2 platformers. Overall, the team’s performed pretty well for me, but I could probably use some moveset/ev/item advice to possibly improve my record.


Team Lead:

Sly
Weavile @ Life Orb
Jolly Nature
(252 Att/252 Spe/6 HP)
-Night Slash
-Ice Shard
-Pursuit
-Brick Break

Sly’s a pretty basic Weavile, really. If I can’t hit the opponent’s lead with a SE hit, I’ll switch to someone else, hopefully successfully predicting what kind of attack’s coming. He’s also my revenge killer for Ghosts and Psychics. Ice Shard was chozen over Ice Punch after a few losses which would have become wins if I hadn't been hit by an errant Mach or Bullet Punch before I could attack.

Neyla
Gengar @ Life Orb
Hasty Nature
(252 Sp.A/252 Spe/6 Att)
-Shadow Ball
-Thunderbolt
-Focus Blast
-Explosion

Neyla switches in when I expect a Normal, Fighting, or Ground attack. Basically, she’s the most common switch-in if Sly is chased out. She’s got a lot of coverage with her moves, and can explode should the situation call for it. Focus Blast’s accuracy still makes me cry, though.


Carmelita
Ninetales @ Wide Lens
Timid Nature
(252 Sp.A/252 Spe/6 Sp.D)
-Hypnosis
-Nasty Plot
-Flamethrower
-Energy Ball

Carmelita usually comes in when I’ve got an imminent fire attack on the horizon. I hypnotize while praying to the heavens, then NP up. Wide Lens is to give Hypnosis a slightly better chance, as the RNG on Shoddy seems to hate me.


Dimitri
Swampert (shiny)@ Leftovers
Relaxed Nature
(252 HP/196 Def/60 Sp.A)
-Earthquake
-Surf
-Ice Beam
-Stealth Rock

My go-to switch in for electric attacks. I was pretty leery about making a Mixpert, but good old Dimitri’s gotten a number of surprise KOs against enemy fliers (especially Dragon/Flying types) by shooting off Ice Beams when they’re expecting EQ, and Surf’s no joke either.


Clockwerk
Skarmory @ Leftovers
Impish Nature
(252 HP/96 Att/140 Def/20 Spe)
-Brave Bird
-Roost
-Spikes
-Whirlwind

Basic phazer bird. Spikes over SR because Dimitri already has it. Not much else to say about him.


Panda King
Hariyama (shiny)@ Leftovers
Impish Nature
(80 HP/172 Att/252 Def/6 Spe)
-Force Palm
-Stone Edge
-Rest
-Sleep Talk

Panda King’s basically a meat mountain. Fight until he ‘s hurt enough, then Rest/Sleep talk and pray for good luck. I’ve gone with Thick Fat as an ability to increase his tankiness, Force Palm over Cross Chop for increased accuracy and Paralyze chance. A lucky paralysis has gained me more than one win with this team.




I don’t really want to switch out anyone if I can help it, because, you know, theme. But, just in case, I do have some potential replacements who could still fit the theme. However, this is sort of a last-resort thing. Improvement of the above six is preferable:

Slowbro or Hippowdon
Torterra or Torkoal
Blaziken
Mamoswine or Tauros
Exploud
Granbull
Politoed or Toxicroak
 
It seems like you're combining OU pokes with UU pokes. Not sure if it's because you like these pokemon or if there's any real reason to it.

If you like the way your NPTales is working, i suggest you change it to NP Mixape, as it covers a lot more than ninetales would. Basic set from smog
64 Atk / 252 SpA / 192 Spe
~ Nasty Plot
~ Fire Blast / Flamethrower
~ Close Combat / Vacuum Wave
~ Grass Knot / Hidden Power Ice
Hpynosis' accuracy is too shaky to be reliable. you get the same benefits from this Mixape but more! You get access to fighting moves in order to take out a skarm/bliss combo by yourself. You get grass knot for swampert or HP ice for dragons if you want.

Same with Hariyama, if you want a strong fighter, why not get Machamp? he's got basically the same set as hariyama
252 HP / 252 Atk / 4 Spe
~ DynamicPunch
~ Payback / Stone Edge / Ice Punch
~ Rest
~ Sleep Talk
Take stone edge, and he's doing a lot more than your hariyama is. DynamicPunch is crazy with his no guard, and you'll never worry about missing with stone edge as well.

I just feel like the combination of OU and UU pokes doesnt let you take full advantage of what you are doing. The above two are just suggestions of better pokes (imo) for doing the same job you're having your current ones do
 
Anyone else?

Smoke's suggestions might improve my record, but I'm trying to do better while still staying within my naming theme. Infernape and Machamp won't work for that.
 
Well, if you really want to keep a naming theme together even at the expense of your competitiveness, that's your choice. That doesn't mean to say I don't understand where you're coming from, just realize that you're effectively handicapping yourself.

Your Ninetales is curently running Wide Lens for the sole use of Hypnosis, and even then, it's still at a very shaky 66% accuracy. If you really like it, at least switch out Flamethrower for Fire Blast to benefit from the now 93% accuracy. However, I'd recommend simply changing items to Life Orb and running with Hidden Power Ice for much better coverage... but then, of course, you're simply an inferior Infernape again.
 
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