Hey guys, after a few days I'm finally finished with this team I didn't tell you about, so I decided to make it into a RMT. This team wasn't made to "have synergy" or to "stall pokemon", it was made for one thing: Attacking. Oh yeah, this team was NOT named after the Coldplay album, it was named after the comic (i did throw some song lyrics in here tho). Hope u like it.
PS: I think this is my best team so far.
PPS: You're all awesome.
Above crap aside, presenting my newest team at the moment...
And I just wanna be there when the lightning strikes.......
Sparker (Ampharos) (M) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Agility
- Thunderbolt
- Dragon Pulse
-Focus Blast
Mega Ampharos is many things. Pain in the ass, defensive tank, and the set that I use here: Agility Ampharos. We have Agility to.....um, to boost speed (obvs). Thunderbolt 2HKOs almost everything that isn't specially defensive in the tier, and Dragon Pulse hits what resists Thunderbolt (looking at you, Hippowdon and Hydreigon). Finally, Focus Blast guns down whatever it hits super-effectively. Modest nature so that Ampharos hits harder (because it doesn't need any more speed).
Could've had a castle, and worn a ring.........
GTGF (Mienshao) (M) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Poison Jab
- Knock Off
Mienshao is one of my 2 wallbreakers, along with Nidoking he basically takes down almost every single wall in UU (fuck vaporeon). Jolly Nature is used because I have a Choice Band, which adds some extra power to Mienshao's attacks. U-Turn is used whenever I predict a switch, so that I can get Mienshao to safety and switch to a different Pokemon. Poison Jab and Knock Off take care of....my supernatural opponents (fairy, ghost, psychic, watch out). High Jump Kick works in tandem with the Reckless ability, to produce a effect similar to....well, let's say if a Cloyster's +2 Icicle Spear is a machine gun, Mienshao's HJK is a rocket launcher.
But my heart is beating, and my pulses start, cathedrals in my heart......
Mylo (Lucario) (M) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
Stealing the spot of physical sweeper from Cloyster, here comes Lucario (yikes that sounded cheezy)! Really basic set here, Justified is used so that I can switch Lucario into Dark-type moves, Close Combat because HJK is too risky, Extremespeed takes the faster pokemon's lives, and Crunch skull-fks my psychic and ghost (especially ghost) opponents.
A simple plot, but I know one day, good things are coming our way....
SMALLNDEDLY (Shaymin) @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Earth Power
- Healing Wish
- Psychic
Shaymin is easily the most replacable member of my team, yet he still packs a punch. Revenge-killing is Shaymin's job, and he does it very damn good. Seed Flare is Shaymin's main move, which fucks anything that isn't resisting it. Earth Power hurts Steel, and Fire types pretty bad, while Psychic is coverage. That's all there is to Shaymin. Oh wait, Healing Wish gets my sweepers (hi honchkrow and ampharos) back to the land of good health.
I saw the lights go down at the end of the scene, I saw the lights go down and they're standing in front of me.........
GANG$TA (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sucker Punch
- Drill Peck
- Night Slash
- Superpower
Honchkrow is my second revenge killer, but it also has another purpose: To annihilate opposing Pokemon. You see, once I see a weakened Pokemon and I have an opportunity to switch, I send in this guy. Attack, get Moxie boost, sweep. Sucker Punch and Night Slash are the core moves of this set, being backed by Drill Peck which picks off slower opponents and anything that resists Dark. Superpower is sort of my "desperate attack" move, which I only use on Steel-types and the like.
Through chaos as it swirls, it's us against the world........
DA KING (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Stealth Rock
- Earth Power
- Thunderbolt
Nidoking is a wallbreaker, if you didn't know that from what I mentioned earlier. Sludge Wave and Earth Power are the main STAB moves of this set for obvious reasons, Thunderbolt zaps anything that's weak to it, Stealth Rock helps me slaughter sashed pokemon and others. Timid nature is used because Nidoking needs the extra power, and finally....wait I got nothing, time to close the RMT.
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import
Sparker (Ampharos) (M) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Agility
- Thunderbolt
- Dragon Pulse
- Focus Blast
GTGF (Mienshao) (M) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Poison Jab
- Knock Off
Mylo (Lucario) (M) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
SMALLNDEDLY (Shaymin) @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Earth Power
- Healing Wish
- Psychic
GANG$TA (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sucker Punch
- Drill Peck
- Night Slash
- Superpower
DA KING (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Stealth Rock
- Earth Power
- Thunderbolt
Shout outs:Rowdog, Bippy, Dudeman130498
PS: I think this is my best team so far.
PPS: You're all awesome.
Above crap aside, presenting my newest team at the moment...


And I just wanna be there when the lightning strikes.......
Sparker (Ampharos) (M) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Agility
- Thunderbolt
- Dragon Pulse
-Focus Blast
Mega Ampharos is many things. Pain in the ass, defensive tank, and the set that I use here: Agility Ampharos. We have Agility to.....um, to boost speed (obvs). Thunderbolt 2HKOs almost everything that isn't specially defensive in the tier, and Dragon Pulse hits what resists Thunderbolt (looking at you, Hippowdon and Hydreigon). Finally, Focus Blast guns down whatever it hits super-effectively. Modest nature so that Ampharos hits harder (because it doesn't need any more speed).

Could've had a castle, and worn a ring.........
GTGF (Mienshao) (M) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Poison Jab
- Knock Off
Mienshao is one of my 2 wallbreakers, along with Nidoking he basically takes down almost every single wall in UU (fuck vaporeon). Jolly Nature is used because I have a Choice Band, which adds some extra power to Mienshao's attacks. U-Turn is used whenever I predict a switch, so that I can get Mienshao to safety and switch to a different Pokemon. Poison Jab and Knock Off take care of....my supernatural opponents (fairy, ghost, psychic, watch out). High Jump Kick works in tandem with the Reckless ability, to produce a effect similar to....well, let's say if a Cloyster's +2 Icicle Spear is a machine gun, Mienshao's HJK is a rocket launcher.

But my heart is beating, and my pulses start, cathedrals in my heart......
Mylo (Lucario) (M) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
Stealing the spot of physical sweeper from Cloyster, here comes Lucario (yikes that sounded cheezy)! Really basic set here, Justified is used so that I can switch Lucario into Dark-type moves, Close Combat because HJK is too risky, Extremespeed takes the faster pokemon's lives, and Crunch skull-fks my psychic and ghost (especially ghost) opponents.

A simple plot, but I know one day, good things are coming our way....
SMALLNDEDLY (Shaymin) @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Earth Power
- Healing Wish
- Psychic
Shaymin is easily the most replacable member of my team, yet he still packs a punch. Revenge-killing is Shaymin's job, and he does it very damn good. Seed Flare is Shaymin's main move, which fucks anything that isn't resisting it. Earth Power hurts Steel, and Fire types pretty bad, while Psychic is coverage. That's all there is to Shaymin. Oh wait, Healing Wish gets my sweepers (hi honchkrow and ampharos) back to the land of good health.

I saw the lights go down at the end of the scene, I saw the lights go down and they're standing in front of me.........
GANG$TA (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sucker Punch
- Drill Peck
- Night Slash
- Superpower
Honchkrow is my second revenge killer, but it also has another purpose: To annihilate opposing Pokemon. You see, once I see a weakened Pokemon and I have an opportunity to switch, I send in this guy. Attack, get Moxie boost, sweep. Sucker Punch and Night Slash are the core moves of this set, being backed by Drill Peck which picks off slower opponents and anything that resists Dark. Superpower is sort of my "desperate attack" move, which I only use on Steel-types and the like.

Through chaos as it swirls, it's us against the world........
DA KING (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Stealth Rock
- Earth Power
- Thunderbolt
Nidoking is a wallbreaker, if you didn't know that from what I mentioned earlier. Sludge Wave and Earth Power are the main STAB moves of this set for obvious reasons, Thunderbolt zaps anything that's weak to it, Stealth Rock helps me slaughter sashed pokemon and others. Timid nature is used because Nidoking needs the extra power, and finally....wait I got nothing, time to close the RMT.
-----------------------------------------------------------------------------------------------------------------------------
import
Sparker (Ampharos) (M) @ Ampharosite
Ability: Static
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Agility
- Thunderbolt
- Dragon Pulse
- Focus Blast
GTGF (Mienshao) (M) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- U-turn
- Poison Jab
- Knock Off
Mylo (Lucario) (M) @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Extreme Speed
- Crunch
SMALLNDEDLY (Shaymin) @ Choice Scarf
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Earth Power
- Healing Wish
- Psychic
GANG$TA (Honchkrow) (F) @ Life Orb
Ability: Moxie
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Sucker Punch
- Drill Peck
- Night Slash
- Superpower
DA KING (Nidoking) (M) @ Life Orb
Ability: Sheer Force
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Stealth Rock
- Earth Power
- Thunderbolt
Shout outs:Rowdog, Bippy, Dudeman130498
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