National Dex Analysis Reservation Index

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Welcome to National Dex C&C! In this section you will be able to write about Pokemon which are viable in a variety of National Dex metagames. Currently the metagames available to write about are National Dex, National Dex UU, and National Dex Monotype.

The Moderators of this section are:
Solaros & Lunaris - Leader
adem

The members of each QC team are:
Found in this thread!

Guidelines for Reserving an Analysis:
  • Anyone can reserve two Pokemon at a time, in total from any metagame. If you are currently a badgeholder or a member of a QC team, you are able to reserve four analyses (only four in the metagame you QC, if you are a QC member). Analyses currently in GP do not count for the limit total.
  • Do not reserve the Pokemon without extensive metagame knowledge, knowledge of how the Pokemon works, and a lot of experience with the Pokemon. If it is clear you do not know what you are writing about, then your analysis will be reassigned.
  • If you wish to reserve an "unconventional Pokemon," you can certainly attempt to do so. However, you must provide reasonable evidence, a set, and at least some substance to your post.
  • If you do not follow through on your reservation within 48 hours, the Pokemon you have reserved can be reserved by someone else. However, if no one has done so after the 48 hours, you can still post the WIP. Do NOT reserve Pokemon if you don't have the time to finish the analysis!
  • Pokemon must be on the respective metagames Viability Rankings page to be reserved.


Analysis Thread Tags:
  • [WIP] --- The Work-in-Progress tag indicates that you are still completing your Pokemon's skeleton. This tag indicates that you are not ready for QC checks, and are still working. Do not be lazy in this stage, if you do not get it to the QC stage within 72 hours of having this tag, then your analysis will be archived and reassigned. If you have a reason that is taking longer than 72 hours you must let a moderator or member of the QC team know.
  • [QC] --- This is the most important stage of the analysis. Please put the tag [QC: 0/2] in your thread title. When a QC check is implemented, change your title to [QC 1/2]. Your analysis will also be taken over by volunteers if a QC check fails to be implemented within a week. Additionally, members of the QC team may decide that your analysis does not meet the standards they are looking for, at which point they may archive it and reassign it to someone else.
  • [GP] --- This stage is where Grammar Prose will come and make sure that your analysis is of written quality. They will correct grammatical errors. Like QC, you must put [GP: 0/1] in your thread title. You must post in the Grammar Prose Queue that your analysis is ready for GP checks after you have moved to this stage. Your analysis will also be taken over by volunteers if a GP check fails to be implemented within a week.
  • [Done] --- This tag indicates that your analysis is done, and it is ready to be uploaded by site. This will be handled by our C&C Moderators, so feel free to tag us once your thread hits this stage
To reserve an analysis, please post which Pokemon you would like to write about, as well as which metagame, in this thread and wait for your post to be approved by a moderator or member of a QC team(indicated by a like on your post) before posting your WIP thread in this subforum. A member of the QC team you wish to write for may request that you provide the set(s) you wish to write about so it is generally good practice to have this in your reservation post as well to save time.

Please use the following analysis templates when writing for metagames in this section:
National Dex OU and UU
[SET]
name:
move 1:
move 2:
move 3:
move 4:
item:
ability:
nature:
evs:

[SET COMMENTS]
Paragraph 1:
- role that the Pokemon plays
- coverage moves that affect its role
- EV spread in one sentence or less

Paragraph 2:
- brief example of teammates that benefit from the Pokemon's presence
- brief example of foes that the Pokemon is vulnerable to + teammates to help cover them

[STRATEGY COMMENTS]
Other Options
=============

List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.

Checks and Counters
===================

**Insert Threat Here**: Describe why the Pokemon is a threat.

**Insert Threat Here**: Describe why the Pokemon is a threat.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

[OVERVIEW]
Generalize what the Pokemon does in the metagame and as a whole and why you should or shouldn't consider using it on your teams in a few sentences.

[SET]
name:
move 1:
move 2:
move 3:
move 4:
item:
ability:
nature:
evs:

[SET COMMENTS]
Set description goes here.

[CREDITS]
- Written by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: U-turn / Substitute
move 3: Grassy Glide
move 4: Drain Punch / Knock Off
item: Eviolite
ability: Grassy Surge
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Access to priority in Grassy Glide and a great ability in Grassy Surge allows Thwackey to perform as both a Swords Dance wallbreaker and priority sweeper. Grassy Glide lets Thwackey threaten faster threats like Kadabra and Galarian Mr. Mime, and it can also find opportunities to use Swords Dance on passive Pokemon like Clefairy, Mareanie, and Ferroseed. If not U-turn for pivoting purposes, then Substitute is used viably on passive Pokemon if they lack strong coverage against Thwackey, and it is also worthwhile for blocking status attempts from walls like Galarian Corsola and Charjabug. Drain Punch provides further recovery while also targeting Steel-type Pokemon like Ferroseed and Klang as well as Vullaby. Knock Off instead offers coverage for Lampent and an option to debilitate Thwackey's checks like Tangela and Koffing.

The effects of Grassy Surge linger even after Thwackey has left the field, so plan teammates accordingly to benefit from its effects. Stealth Rock users like Clefairy and Piloswine help wear down Grass-resistant targets like Golbat, Charjabug, and Magmar; with Piloswine, make sure to opt for High Horsepower instead of Earthquake due to Grassy Terrain. Grass- and Poison-types like Tanglea, Ivysaur, and Koffing stand in Thwackey's way and need to be eliminated for it to have a chance of cleaning. Try pairing Thwackey with special wallbreakers like Kadabra and Galarian Mr. Mime to help target these walls, and in return, Thwackey punishes special walls like Ferroseed and Klang. Status conditions plague Thwackey, and while Substitute helps in some cases, having a defense against Toxic Spikes like Mareanie, Koffing, and Hattrem solidifies its health; Hattrem's Healing Wish is also notable for combating status conditions and HP lost when Thwackey sets up. Special sweepers in Wartortle and Clefairy set up on on physical walls like Galarian Corsola and Vullaby, which applies immense pressure on Thwackey's checks when played offensively.

[STRATEGY COMMENTS]
Other Options
=============

A set utilizing Grassy Seed and Acrobatics provides strong coverage against checks like Golbat and Roselia, but is less consistent for setting up due to the lack of an Eviolite. Taunt instead of Swords Dance could be considered to prevent walls from recovering, although the lack of boosting can be underwelming.

Checks and Counters
===================

**Poison-types**: Golbat, Koffing, and Ivysaur easily switch into Thwackey, and can still function as checks despite potentially taking a Knock Off from it.

**Fire-types**: Faster Fire-types like Magmar, Raboot, Combusken, and Choice Scarf Lampent resist Grassy Glide and easily revenge kill Thwackey. However, they struggle switching in, and can be jeopardized by chip damage like entry hazards.

**Physcial Walls**: Walls that resist Grass like Tangela, Charjabug, and Togetic do well to deter Thwackey's sweeping attempts. Vullaby and Galarian Corsola also work, but have to watch out for Drain Punch and Substitute sets, respectively.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Jett, 226429], [Marjane, 355753]]
- Grammar checked by: [[estronic, 240732]]

National Dex Monotype
[SET]
name:
move 1:
move 2:
move 3:
move 4:
item:
ability:
nature:
evs:

[SET COMMENTS]
Paragraph 1:
- role that the Pokemon plays
- coverage moves that affect its role
- EV spread in one sentence or less

Paragraph 2:
- brief example of teammates that benefit from the Pokemon's presence
- brief example of foes that the Pokemon is vulnerable to + teammates to help cover them

[STRATEGY COMMENTS]
Other Options
=============

Type
--------
* List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.
*
*
*

[CREDITS]
- Written by: [[username1, userid1]]
- Type analysis by: [[username1, userid1]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

[SET]
name: Defensive Rapid Spin (Ice)
move 1: Rapid Spin
move 2: Roar
move 3: Body Press / Avalanche
move 4: Recover
item: Heavy-Duty Boots
ability: Sturdy
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]
Avalugg's incredible physical bulk, access to reliable recovery, and Rapid Spin make it a defensive staple that can deal with threats to Ice teams such as Excadrill, Bisharp, Tyranitar, and Mega Aerodactyl. Rapid Spin allows Avalugg to remove opposing entry hazards for its teammates. Roar phazes setup sweepers like Mimikyu and Mega Altaria that Avalugg cannot touch with Body Press, or Mega Tyranitar if it runs Avalanche. Body Press works well in conjunction with Avalugg's high Defense stat, letting it hit Steel-, Dark-, and Rock-types such as Ferrothorn, Excadrill, Bisharp, and Tyranitar. However, Avalanche allows Avalugg to deal good damage to Zapdos, Landorus, and Tapu Bulu that it otherwise relies on Roar to handle. Heavy-Duty Boots is invaluable, as it provides an immunity to entry hazards, especially Stealth Rock, to prevent Avalugg from being chipped and breaking its Sturdy. Avalugg should generally avoid status aliments such as Toxic and getting hit by Knock Off, since it will be too weakened to check the aforementioned Pokemon. Sturdy allows Avalugg to survive moves from powerful attackers like Hydreigon, Keldeo, and Victini, successfully using Rapid Spin against them.

All of Avalugg's teammates appreciate its defensive utility, especially since Ice teams are vulnerable to entry hazards. Alolan Ninetales can deal with Fighting-types such as Urshifu-S, Keldeo, and Mega Gallade. Additionally, it provides defensive support through Aurora Veil, giving Avalugg an opportunity to wall threats such as Mega Lopunny, Terrakion, Excadrill, and Bisharp. Choice Scarf Weavile is particularly useful for revenge killing Ghost-types such as Aegislash, Blacephalon, Gengar, and Spectrier that spinblock Avalugg, trapping them with Pursuit. Piloswine forms a nice defensive core with Avalugg; Thick Fat and Eviolite let Piloswine take on Fire-types such as Volcarona, Blacephalon, and Mega Charizard Y, it can set Stealth Rock to let Avalugg chip down foes with Roar, and it can absorb attacks from most special attackers like Tapu Koko, Alolan Raichu, Hydreigon, and Nihilego. Galarian Darmanitan is capable of revenge killing Steel-types like Aegislash, Celesteela, and Heatran with the combination of Flare Blitz and Earthquake, especially if it's running a Choice Scarf. Cloyster especially appreciates Rapid Spin support from Avalugg, as it can preserve its occasional Focus Sash and get an easier sweep with Shell Smash.

[STRATEGY COMMENTS]
Other Options
=============

Ice
--------
Mirror Coat works well in tandem with Sturdy, allowing Avalugg to unexpectedly OHKO foes when it's at full health such as Magnezone, Keldeo, and Heatran, which all threaten Ice teams. Iron Defense allows Avalugg to consistently wall threats such as Mega Lopunny, Mega Scizor, and Alolan Golem while simultaneously boosting the power of Body Press. Toxic can slowly put offensive foes on a timer, but is hard to fit.

[CREDITS]
- Written by: [[Rotten, 491896]]
- Ice analysis by: [[Rotten, 491896]]
- Quality checked by: [[Mateeus, 321991], [maroon, 305839]]
- Grammar checked by: [[Finland, 517429]]


The Reservation Sheet can be found here!
Bolded Pokemon are high-priority!


Outdated, will be updated soon.
 
Last edited by a moderator:

Rei

formerly Scholar
is a Tiering Contributoris a Social Media Contributor Alumnusis a Contributor Alumnus
Mega Medicham Psychic and Mega Altaria Dragon
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Ice Punch
- High Jump Kick
- Thunder Punch


Altaria @ Altarianite
Ability: Natural Cure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- Dragon Dance
- Roost
- Earthquake / Heal Bell

Altaria @ Altarianite
Ability: Natural Cure
EVs: 252 HP / 16 Def / 240 Spe
Impish Nature
- Return
- Dragon Dance
- Roost
- Refresh / Heal Beall
 
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Grimmsnarl (Dark)

Grimmsnarl @ Light Clay
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Reflect
- Light Screen
- Play Rough
- Taunt/Thunder Wave
 

Thunder

Kingku ke charan pranam
Zapdos (flying)
Zapdos @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 176 Def / 80 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Roost
- Defog
- Heat Wave


Zapdos @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Discharge
- Toxic
- Substitute
- Roost
Edit-Talked with Mateeus on discord about changing Def into spdef on defog set.
 
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Cinderace & Blacephalon (Fire)

[SET]
name: Boots Cinder
move 1: Pyro Ball
move 2: Bulk Up / U-Turn
move 3: High Jump Kick / Gunk Shot
move 4: Sucker Punch
item: Heavy Duty Boots
ability: Libero
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe
 
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right now we are only allowing people to reserve S & A rank pokemon on the vr. please choose a different pokemon!
Oops.

Blacephalon (Ghost)

Blacephalon @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Fire Blast
- Hidden Power Ice
- Trick

Galarian-Corsola (Ghost)

Corsola-Galar @ Eviolite
Ability: Cursed Body
Bold Nature
EVs: 252 HP / 252 Def / 4 SpD
- Night Shade
- Will-O-Wisp
- Strength Sap
- Haze/Stealth Rock
 
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maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
Blacephalon (Ghost)
Blacephalon @ Choice Scarf
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Fire Blast
- Hidden Power Ice
- Trick

Blacephalon @ Choice Specs
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Fire Blast
- Hidden Power Ice
- Trick

Galarian Corsola (Ghost)
Corsola-Galar @ Eviolite
Ability: Cursed Body
Bold Nature
EVs: 252 HP / 252 Def / 4 SpD
- Night Shade
- Will-O-Wisp
- Strength Sap
- Stealth Rock
use these sets and you're approved!
 
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