
this is still extremely good. think the common dd/vd cedge pivot sets are best but then people just forget that this thing can run dtail to cheat past core enforcer and kinda just win. being able to pair with a regen midground for mgar is also very nice


on paper primsea eshot is kinda terrifying i hope ppl experiment more with this cause every time i try to build it i end up forgetting to support it

11 months of svbh and you see sets that slap on mspin randomly and give you a toxic orb imposter LMAO not to mention how they all lose to actual pheal sets.

this thing is a beast when you dont see a dialga or opposing kyogre. chessking has enlightened me, double dance ph is the truth. i still think vdance sets could work tho

Mewtwo-Mega-Y @ Life Orb
Ability: Magic Guard
Tera Type: Psychic
EVs: 252 HP / 252 Atk / 252 Def / 252 SpA / 252 SpD / 252 Spe
Hasty Nature
- Knock Off
- Lumina Crash
- High Jump Kick / Volt Tackle / Precipice Blades
- Light of Ruin / Astral Barrage / Mind Blown / whatever u want
imo knock mglo mmy is an amazing facilitator for special attackers. the pressure that lumina applies is more than enough to deter ph from blocking your knock while your status as a dangerous special attacker invites in their special walls. given time and perhaps a burn you can actually muscle past their scales walls thanks to lumina. traditional 4a sets that drop knock and perhaps lumina for coverage are fine too but i just love how much pressure this puts on their special walls when you have like tail glow kyogre in the back.
think ph lumina would also be a chore to deal with but not sure how to go about it. 3a wisp? 3a taunt? do we bring back apollo 13?

this thing is actually obnoxious, between opulse and protean its actually a huge pain in the ass to account for in the builder. opulse is ohkoing neutral arcs while also packing geyser getting past shieldless fc while protean fish move hits nearly as hard as gren while also getting stabs to lance and bolt strike.
oh yea not a single slower mon wants to deal with that mglo mmy above but on mmx since you get 190 stab hjk. bar like scales arcfairy but imo scales arcfairy is balls unless u pair it with ting. but someone lmk how you would improof that.


also really annoying to account for, you have to have a way to stop gar from just clicking the ghost button and mirai the elec ones. mchain makes gar even more annoying since unless youre terapagos/darkceus/ting you have to run ashield on scales to not die to moongeist which leaves you open to chain procs. meanwhile mirai can just cheat past scales walls not named groundceus/ting with volt switch. terapagos does stop gar pretty hard tho.

tg moldy is still terrifying. people think they can just have terapagos and be ok against every ghost. thats not how it works. you are not safe.

i wanto to make a ph qd set work but have no idea what to put on it. do u run lava plume ssap? epower taunt?. cool mon in theory tho. also scales sets having boomburst to not be a sitting duck is pretty nice. surprisingly annoying to improof tho cause trapping doesnt do too much for it (anchor spectral bb?), boomburst hits annoying hard on potential improofs and ive found i really want tp on this guy to not sap momentum.


these two guys with ph spam cedge and knock all game and generally be a huge pain in the ass. gyara has the threat of a v powerful fishrend plus glare for cocky zacians while yveltal has beak blast kinda as a fuck you card for regenvests and also some zacians
vr noms

pagos to a? idk

mgar is 100% not a+ anymore now that pagos exists and ppl have just been preparing for it more. prolly a-

slowbro to b+ its the best fc at stopping dumb opulse mons like mmx cause it doesnt get blown up by geyser or lance unlike bozo/zygarde. u get uturned on but u can afford the helmet which makes life so much easier since they rly dont wanna click vc into helmet slowbro (also vc lance geyser uturn gets stuffed by primsea zacc)

mlix to b- it stuffs mirai can midground a lot of things and is less of an ass to improof thanks to the higher power level present so imp mlix can now take real damage (eg pheal kyo does it easily)

tinglu to b/b+ u need a scales wall to not die to fairies/mglo mmy/etc but having a ghost/elec/psychic midground and volt immunity is super nice and takes a ton of pressure off ur scales wall. also much easier to improof compared to regdex thanks to ph existing and pixilate being very good. ive always found that mirai and gar are by far the two most annoying guys to cover for ur scales and ting helps a ton on that front

groundceus to a- its a scales wall that doesnt outright die to anything but mixed fish move can easily selfproof (therefore easy to fit on teams) and cant get volted on

darmz to c+ it covers most support zacc sets some offensive zaccs and also has a good mu into opulse mmx and pairs well with a bunch of things like zygod

dialo to b-/b its just not bulky enough often and gets overwhelmed and bullied by powerful spa without too much difficulty and pagos now exists as a generic minimal weakness special wall

xurk to c bc come on. put it around garchomp and blaziken and those other guys

to a, both ph and pixi are incredible sets and compensate lower bulk/spe compared to fairyceus by being a tad stronger and also not being arceus. honestly if u can freely use fairyceus these sets would make it a+ so its only fair imo for xern to be a

ferro to c it has an actual job with ice scales checking mirai fairies and primsea eshot dragons. it can run anchor to selfproof, can potentially run clearshot to not kill your momentum or you just run tp and improof with pdon
this meta is very interesting and decentralized bc theres zac as the best mon (imp is arguable if you can fit it but i often find that i cannot) then u need to not get blown up by like 10 different huge damage threats half of which are a- to b individually (mirai diancie etc) while also not losing to ph so it can get really bloody annoying at times especially when zac has like 10 different sets and generally does whatever the hell it wants. so zacc is definitely best and imp pdon zygod mmy 100% make up the rest of the high ranks and then...what? you have like 6 mons in a 3 of which are arc 1 is deoa which will only be on 10% of teams if that. so ur filling up round half your team with a bunch of "lower ranked" threats as defensive pieces or pheal progress makers or whatever. its really cool imo but also a headache sometimes since its so easy to forget about something and get randomly nuked by dland mcy or whatever since your fire resists are slowbro and pdon.
teamdump (note: half the teams are quite bad but there are ideas)
anyway pheal is way too good spam pheal best ability ever bye