Greninja-Ash (M) @ Choice Specs
Ability: Battle Bond
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Ice Beam
- Water Shuriken
- Hydro Pump
- Dark Pulse
This set is pretty cool, even though taking rid of spikes/u-turn is kinda unpog it makes its worth being able to lure some of AGrens checks like,
But thats beside the point, the bigger lure here for ice beam gren is
Being a very common mon for rocks and a good backbone for gren, chary, heatran and more.
252 SpA Choice Specs Greninja Ice Beam vs. 252 HP / 204+ SpD Kommo-o: 180-214 (50.8 - 60.4%) -- 91% chance to 2HKO after Leftovers recovery
With a little bit of chip over time, this sucker is gone.
Welp that's the end of my ted talk.
Peace
Heatran @ Steelium Z
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Steel Beam
- Magma Storm
- Earth Power
- Toxic/Taunt/Stealth Rock
Kommo-o is often put onto bulky offenses to check heatran, but as it has no reliable recovery, it isn't hard to get the minimal chip required to surprise it with a z-move.
252+ SpA Heatran Corkscrew Crash (200 BP) vs. 252 HP / 192+ SpD Kommo-o: 262-309 (74 - 87.2%) -- guaranteed 2HKO after Leftovers recovery
Rillaboom
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Grassy Glide
- Superpower
- Acrobatics
Notice how there's no item? yup, that's how we roll.
Grassy seed is nice, but a one time boost to defense doesn't feel all that much necessary if it gets scared out before it gets the chance to use the seed properly. Since there's no gems, itemless is the next best thing to consistently get the 110 bp of acro.
+2 252 Atk Rillaboom Acrobatics (110 BP) vs. 252 HP / 48 Def Kommo-o: 370-436 (104.5 - 123.1%) -- guaranteed OHKO
grassy seed is nice too, i guess (:
:ss/Mega-Charizard-Y:
Charizard-Mega-Y @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Flamethrower
- Solar Beam
- Air Slash
- Roost
Mega Charizard Y is normally walled but Air Slash lets it 2HKO. You lose out on Focus Blast/Scorching Sands but if you want to hit Kommo-o and whatever resists Flamethrower it's worth it.
252 SpA Charizard-Mega-Y Air Slash vs. 248 HP / 196+ SpD Kommo-o: 210-248 (59.4 - 70.2%) -- guaranteed 2HKO after Leftovers recovery