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Project National Dex - Lure That Threat! - Cycle 29: Slowbro

What should the time limit for one whole cycle be?

  • 4 Days - Submission + 3 Days - Voting

    Votes: 4 30.8%
  • 5 Days - Submission + 2 Days - Voting

    Votes: 9 69.2%

  • Total voters
    13
With 5 votes, sh0shin wins this slate!

Now, coming to the next mon,

CYCLE-11:
:sv/melmetal:

Melmetal @ Assault Vest
Ability: Iron Fist
Tera Type: Steel
EVs: 252 Atk / 232 SpD / 24 Spe
Adamant Nature
- Superpower / Thunder Punch
- Ice Punch
- Double Iron Bash
- Earthquake

With strong STAB Double Iron Bash's and a wide pool of coverage to pick from, Melmetal cements itself as one of the tiers strongest breakers. With Assault Vest, Melm finds itself able to comfortably shrug off special attacks, while also boasting a whopping 143 defense, making this monster very hard to take down.

How will you lure this threat?

Submissions end on the 13th of December!
 
Last edited:
Tapu Lele @ Fightinium Z
Ability: Psychic Surge
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Moonblast
- Psychic
- Calm Mind

funni nuke go brrrrrrrr
considering most (assuming its alo melm) teams that have this mon usually doesn’t have a different steel, this is a effective bait thats capable of sweeping/weakening the rest of the team for a sweep

+1 252 SpA Tapu Lele All-Out Pummeling (190 BP) vs. 0 HP / 232 SpD Assault Vest Melmetal: 436-514 (106 - 125%) -- guaranteed OHKO
 
Rillaboom @ Fightinium Z
Level: 100
Adamant Nature
Ability: Grassy Surge
EVs: 252 Atk / 4 Def / 252 Spe
- Superpower
- Wood Hammer
- Swords Dance
- Grassy Glide
Yea that's a GG EZ you SD on the switch then you ball it down with A HUNDRED FISTS eh
+2 252+ Atk Rillaboom All-Out Pummeling (190 BP) vs. 0 HP / 0 Def Melmetal: 646-762 (157.1 - 185.4%) -- guaranteed OHKO
 
With 5 votes, nongyboii5000 wins this round!

Now, coming to the next round:

Cycle 12: Moltres
:sv/moltres:
Moltres @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Water
EVs: 248 HP / 148 Def / 112 SpD
Calm Nature
IVs: 0 Atk
- Flamethrower
- U-Turn
- Roost
- Will-O-Wisp

Boasting an excellent defensive typing into a very steel heavy meta, moltres finds itself as a very valuable defensive piece on a lot of structures, annoying common mons such as Melmetal greatly. Will-O-Wisp let's it cripple other dangerous physical attack rs such as Dragonite, further boosting it's defensive capabilities.

How will you lure this threat?

Submissions end on the 21st of December!
 
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a million ways to say i hate this mon but i can only choose one

Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Liquidation
- Knock Off
- Close Combat

funny set ive used before, in no world is a molt expecting this
force a switch and sd, then have your opp wondering how you made it out the 1200s
+2 252 Atk Quark Drive Iron Valiant Liquidation vs. 248 HP / 148 Def Moltres: 450-530 (117.4 - 138.3%) -- guaranteed OHKO
 
Melmetal @ Assault Vest
Ability: Iron Fist
EVs: 4 HP / 252 Atk / 252 SpD
Adamant Nature
- Double Iron Bash
- Earthquake
- Superpower
- Rock Slide

252+ Atk Melmetal Rock Slide vs. 248 HP / 148 Def Moltres: 360-428 (93.9 - 111.7%) -- 68.8% chance to OHKO

0 SpA Moltres Flamethrower vs. 4 HP / 252 SpD Assault Vest Melmetal: 164-194 (39.8 - 47%) -- guaranteed 3HKO

Helps vs. Zapdos as well, nice tech on teams that struggle to deal with Moltres cores.
 
Great Tusk @ Leftovers
Ability: Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Headlong Rush
- Stone Edge
- Rapid Spin
- Ice Spinner

252 Atk Great Tusk Stone Edge vs. 248 HP / 148 Def Moltres: 408-484 (106.5 - 126.3%) -- guaranteed OHKO

Idk if this is real but I keep seeing sedge/head smash tusk so we're just gonna pretend that it is. Seems reasonable enough with all the mons like molt/yard/zap floating around that like to be annoying to tusk.
 
EEP EEP
Moquitoes at 5pm (Buzzwole) @ Leftovers
Ability: Beast Boost
Tera Type: Bug
EVs: 252 HP / 4 Atk / 128 Def / 32 SpD / 92 Spe
Adamant Nature
- Substitute
- Bulk Up
- Drain Punch
- Stone Edge
EEP EEP
92 to outspeed, 4+ n 128 atk n def so you're as bulky as possiible while getting the attack beast boost, and leaving EVs for Spdef n speed. Excellent BU buzzwole set in general, too.
 
Kingambit @ Rockium Z
Ability: Supreme Overlord
Tera Type: Dark
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Stone Edge
- Knock Off
- Sucker Punch
- Low Kick/ Iron Head

252+ Atk Kingambit Stone Edge vs. 248 HP / 148 Def Moltres: 460-544 (120.1 - 142%) -- guaranteed OHKO
252+ Atk burned Kingambit Continental Crush (180 BP) vs. 248 HP / 148 Def Moltres: 414-488 (108 - 127.4%) -- guaranteed OHKO

cool set, Z kills through burn so that's nice + can be used for Zapdos aswell
 
Pinsir-Mega @ Pinsirite
Ability: Aerilate
Tera Type: Bug
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Quick Attack
- Stone Edge
- Earthquake
- Swords Dance

252 Atk Pinsir-Mega Stone Edge vs. 248 HP / 148 Def Moltres: 464-548 (121.1 - 143%) -- guaranteed OHKO

it also does considerable dmg to zapdos and also ohko's heatran.
works great on webs ho teams.
 
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