Oh look, a new survey just popped up! Here are my answers.
Enjoyment: 9
I personally like the state the format is in right now. I'd say it's close to being perfect. Nothing feels too overwhelming at all. There's some annoying stuff out there like Gliscor and Kyurem but they are beatable with a good strategy. I don't think I've ever had this much fun playing National Dex before, banning Tera was the best thing to ever happen to this format.
Competitiveness: 8
I put competitiveness at an 8 because it's Pokemon. It won't be a perfectly competitive game and there will always be techniques to try and cheese a win. Sleep moves are the first thing that comes to mind when I think of cheesy mechanics. I don't know if a suspect test on Sleep as a whole is possible, but I think it would be nice. Sleep Clause is okay, but sometimes you can get robbed by some gimmicky Z-Hypnosis set or whatever. Maybe this is just my ladder player bias coming out, but I hate running into stuff using Z-Hypnosis, it's just gimmicky cheese that forces you to keep something in the back as Sleep fodder, and it's even worse when the Hypnosis misses on your Sleep sack and they capitalize on that and set up on you anyways. Luckily cheesy Sleep gimmicks are extremely uncommon, and stuff like Spore and Yawn have limited distribution and aren't too hard to play around, though Sleep in general is quite uncompetitive and I wouldn't mind seeing it go. Everything other than that is perfect to me, which is why I put competitiveness at 8.
Kyurem: 1
Kyurem is annoying but not unreasonable to play around. I quite like its presence (mostly because it absolutely trolls Alomomola) and how it can punish overly passive plays. Kyurem can force the opponent to act more aggressively, which I think is nice as it allows progress to be made more easily. It has very exploitable flaws such as its Stealth Rocks weakness as well as struggling to slot all the moves it wants. Sub + Roost is annoying but it can be worn down and punished due to its lackluster Speed and constant need to find openings to heal. Dragon Dance sets are also very cool and something I really want to use more.
Gholdengo: 1
Gholdengo is incredibly strong and incredibly annoying, but it's weighed down by the incredibly exploitable Speed stat that it has. It's slower than many offensive Pokemon in the format, and even some defensive Pokemon. Nasty Plot sets struggle to deal with more aggressive teams, but tend to excel against slower teams. Even then, many defensive teams can probably afford to slot Alomomola, Kyurem, or Tusk to handle it. Gholdengo is great, but definitely not overwhelming.
Alomomola: 1
I hate this fish with every fiber of my being, that being said I gave it a 1. I seriously despise this thing and how easily it can shrug off pretty much any attack in existence, but I have to appreciate its defensive qualities. AV Alomomola helps quell a lot of the strong Special Attackers we have in the format like Charizard Y, Gholdengo, and Volcarona, all while pivoting out to something that can deal with them. But it can be worn down by hazards and constant chip. Wish Pass sets are equally irritating, but are much weaker on the Sp. Def side. Alomomola is also incredibly prone to Knock Off, and that move is incredibly prevalent in National Dex. The presence of Ogerpon Wellspring also means that clicking Flip Turn isn't so free as one might think. As much as I hate going up against this Pokemon, I think it's a healthy presence overall and shouldn't ever be considered for tiering action.
Volcarona: 2
I could never really get behind the Volcarona hate, if you scroll up you can see my opinions on Volcarona. Nevertheless, I gave it a 2 because I can understand why people hate this thing and I understand its strengths. I personally think it's totally fine though, and that the arguments against Volcarona are a bit exaggerated. To use the funny Z set you need like two slots dedicated to removal, and if that fails then Volcarona takes an agonizing 50% from Stealth Rocks. HDB sets are nothing new either, they're strong but beatable unless the Volcarona has the
perfect answer to your team's core. We've dealt with Volcarona for generations now, I don't really think it's any crazier than it was before.
PS: Retest

<-- this guy. It was one vote away from being unbanned and in my opinion, wasn't really broken at all. I think it's a low priority task, but it's worth another chance after everything else has been dealt with.