I completely agree with your points. I can theoretically see an outcome where Webs doesn't end up destroying the meta, however I cannot see one where the solution doesn't consist of increasing both this tier's teambuilder strain and meta centralization to an even greater extent than it is currently at now.Hi, it's me, the guy on camera being a fucking fraud and having literally no idea what I'm doing! In my defense, I've never played a game of Natdex Ubers (of either this or gen 8) of my life until yesterday evening, and I haven't made a serious push on any ladder for probably half a year. The rust is, uh, showing.
I say this to agree with the above point that this ladder is free, because I, as of about 45 minutes ago, have reqs. I'm a better player than this one game shows, I promise, but obviously I did this climb pretty completely on autopilot. This level of gameplay absolutely has not flied for me when I've tried to get reqs for other suspect tests in the past (See: my complete and utter failure to qualify for the BW OU Reuniclus suspect vote last year, a tier I actually understand). I'd like to think of myself as a good player, but I genuinely think it's alarming that I now have a vote here- I am still nowhere near the caliber of player who should be able to walk into a tier I've never played before and faceroll my way into 2980 COIL.
In other words, the Natdex Ubers ladder feels like a deeply unserious way to learn or analyze the Natdex Ubers metagame. (See: I still don't know wtf the point of Rocky Helmet Deoxys-S is. Are you supposed to run Psycho Boost over Magic Coat and break Smeargle sash so they die when they attempt to click Nuzzle?) I would agree with the point that nitpicking random replays from the ladder is a fairly useless sign of what is good or bad. I would also say that this sort of automatically discounts my own opinion, since I feel as though I barely have any clue of what actual top players are doing.
Nevertheless, the rules of this suspect apparently dictate that my COIL licenses me to have an opinion about Sticky Web. I am leaning ban, because my experience playing this tier has been fairly terrible? Of course, part of this is just because half the ladder players are running shitmons, but even the decent games I've played have simply not been very fun. I don't think I've ever walked into a tier and had this bad of a reaction in a long time: maybe I'm doing it to myself since I'm playing HO, but still, I don't want to accept "Sticky Web is not an overpowered archetype" as an argument to keep it around when it seems like a very centralizing archetype, and the banning of Sticky Web seems like a start towards making this format less counter-team heavy and generally coinflippy. Further discussion... well, I should probably leave it to players who actually know how this metagame has operated for years.
EDIT: I should mention, Mewtwo, I loaded up the wrong fucking sample team when I matched into you. I had never played that thing before in my life and had literally no clue what my sets were. That... should explain something.
Despite what it may have originally been intended for, Ubers hasn't—on a functional level—been regarded solely as a banlist for broken OU Pokémon since Mega Rayquaza was initially exiled from the Standard format back in ORAS. We do not have to put up with unbalanced, uncompetitive, or unhealthy mechanics (within reason) if they are actively damaging the game, anymore. What good is it to preserve the old guard's "image" of Ubers as a competitive cesspool with limited to no bans if doing so causes its very own playerbase to actively suffer from it?
Perhaps if Webs was temporary—or benefitted all reasonably offensive Pokémon equally I would consider voting dnb, however in practice, the only thing that it tends to do is make Pokémon that were already high tiers and/or constricting, even worse.
Perhaps for many competitive players, meta diversity is not an object so long as they can continue to win, however as someone who views this franchise not from a top-down (i.e. joining the game for competitive reasons and subsequently liking Pokémon according to their expediency), but from a bottom-up perspective (i.e. trying to get good because I grew to care about the franchise over time): I cannot justify voting in a manner that will result in a meta that is fundamentally antithetical to my beliefs or the identity of this franchise as a whole.
I am all for sending little timmies and their unserious Charizard teams running home: we don't need that kind of unserious faux-diversity wasting the time of people trying to actually improve—however when genuinely usable Pokémon end up being discouraged—or when questionable Pomémon end up being forced upon teams because the alternative is getting 3-6'd by Webs: we really should take the opportunity to deal with the disease while we still can.
If you have not yet settled on a stance and are reading this: please consider that Webs does not leave any significant positive impact on the tier. Even many of the dnb arguments largely come down to it simply being manageable. If your house was infested with pests, would you really not call the exterminator simply because they weren't "bad enough"? At best, Webs can be played around at a price. At worse, it is actively degrading the player experience on the ladder and encouraging degeneracy.
