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Need serious help - My final attempt - New at this

Hello Everyone
Pretty new to posting on this forum so please pardon any small mistakes. I have recently got into competitive Pokemon and have been playing plenty of games on the Simulator but unfortunately without any positive results to show for it. I do however feel like i can take some good positives from my more recent games

Anyway originally i started off by copying lists that people considered good from here and with that came a mixed bag of results and after all the gaming i came to the conclusion that they didnt fit my playstyle so i started trying to put together my own team and originally they sucked and then they improved slightly and now im to the point that i think i can share with you my team without being to embarassed

So my battle plan is pretty simple hard and fast. Its a fast paced team that tries to defeat the opponent before it has a chance to set up stat changes and mass entry hazards. Jolteon leads the way and hopefully if its able to do a work up or a charge beam and then baton pass to Sweeper, they will then be able to really sweep thanks to the boost in Speed. Tyranitar and Skarmory are for Switch ins such as when the Sweeper encounters something that you're sure it cannot KO. The Tanker or Wall would then absorb the damage, sending out Jolteon again or another Sweeper when I predict another switch.

Anyway without further ado, the team:

The Lead/Baton Passer:
Jolteon
Baton Pass
Substitute
Work Up
Charge beam

Item: Leftovers
Ability: Volt Charge
Nature: Timid
EV: 252 HP/ 4 SpA/ 252 Spe

If American Football was the analogy, this here would be the QB. Jolteon is the fastest Baton Passer in the game, allowing it to set up and Baton Pass before the opponent can attack. Work Up and Charge Beam are good stat boosting moves, though Charge Beam can be unreliable at times. Jolteon can also set up a Substitute against Choiced Rotom or Zapdos with his ability, Volt Absorb.

Physical Sweeper:
Mamoswine
Icicle Crash
Earthquake
Ice Shard
Superpower

Item: Life Orb
Ability: Thick Fat
Nature: Adamant
EV: 252 Atk/ 4 HP/ 252 Spe
The American Football Analogy again; Mamoswine would be the Ray Lewis of the Team able to put a decent hit on pretty much the biggest threats. Its biggest weakness is Speed and thats where hopefully Jolteon supports him.

Physical Sweeper 2:
Lucario
Swords Dance
Close Combat
ExtremeSpeed
Bullet punch

Item: Life Orb
Ability: Inner focus
Nature: Adamant
EV: 252 Atk/ 4 HP/ 252 Spe
The teams hard hitting Safety. Comparitively to the other big hitters in the team Lucario is Quick and can be made quicker. ExtremeSpeed helps me avoid Revenge killings.

Special Sweeper:
Starmie
Rapid Spin
Ice beam
Psyshock
Surf

Item: Life Orb
Ability: Natural cure
Nature: Timid
EV: 252 SpA/ 4 SpD/ 252 Spe
The Tight End. Starmie performs to roles in this team it can be both a Special Sweeper and a Spinner because 1) The team needs a Special Sweeper 2)Entry Hazards hurt this team hard and Starmie is able to do both thanks to its combination of speed, power and coverage.

Tank:
Tyranitar
Crunch
Pursuit
Superpower
Stone edge

Item: Lum Berry
Nature: Careful
EV: 252 HP/ 76 Atk/ 180 SpD
The Running back. Able to turn the tide back against weather teams (Pardon the pun) Its vertaility is its greatest strength and being able to weather even the hardest hits. This allows him to always be able to keep a check on most mahor threats in the tier

The Wall:
Skarmory
Taunt
Roost
Whirlwind
Brave bird

Item: Lum Berry
Ability: Sturdy
Nature: Careful
EV: 224 HP/ 252 Def/ 32 SpD
The Lineman, working both sides of the ball. Generally its considered Spikes is better in this setup over either Taunt or Brave bird but with a spinner in the team it seems counter intuitive. Brave bird allows him to put the damage on. Roost allows him to stick around and Whirlwind is there to stop mass stat increasing teams.

There we have it. What do you think?
 
Replace Jolteon with Ninjask if you're looking for a BP lead. Plus, he alleviates any speed problem your team has (especially 'Swine and TTar) with Speed Boost.

Hope this helped, the team is pretty solid!
-saxton
 
A sun team could be pretty problematic unless you found a way to keep tyranitar alive. It would speed up chlorophyll sweepers to the point that they outspeed and KO starmie and Ttar(Even if you eliminated sun when you entered- it gives them a free turn). Any pokemon with a choice scarf that spams fire type moves would use the sun boost to take out Mamoswine, skarmory, and lucario.

You need a revenge killer of sorts. Try replacing lucario's swords dance with another physical move and try putting a choice band on it?
Maybe replace SD with fire punch. You don't have a fire type attack on your team.
 
Replace Jolteon with Ninjask if you're looking for a BP lead. Plus, he alleviates any speed problem your team has (especially 'Swine and TTar) with Speed Boost.

Hope this helped, the team is pretty solid!
-saxton

Ninjask has definately come in and out of the team, but i kept feeling that i needed the electric move.

I have also consider running a SmashPass Smeargle what are peoples opinion on that?

A sun team could be pretty problematic unless you found a way to keep tyranitar alive. It would speed up chlorophyll sweepers to the point that they outspeed and KO starmie and Ttar(Even if you eliminated sun when you entered- it gives them a free turn). Any pokemon with a choice scarf that spams fire type moves would use the sun boost to take out Mamoswine, skarmory, and lucario.

You need a revenge killer of sorts. Try replacing lucario's swords dance with another physical move and try putting a choice band on it?
Maybe replace SD with fire punch. You don't have a fire type attack on your team.

From what i can gather you see Lucario as the week link. Is there any other alternatives? As i feel i need the Fighting type, would Conkeldurr be a better option?
 
Ninjask has definately come in and out of the team, but i kept feeling that i needed the electric move.

I have also consider running a SmashPass Smeargle what are peoples opinion on that?



From what i can gather you see Lucario as the week link. Is there any other alternatives? As i feel i need the Fighting type, would Conkeldurr be a better option?
It's not that lucario is a weak link, but that you have several different pokemon who currently cover aspects that you have made lucario explicitly to avoid.

If you want to change to conkeldurr, that would be pretty good too. It would allow you to keep Trick Room teams for thoughtlessly flattening you. If you want it bulky: Try the Bulk up set
Conkeldurr with Brave nature
Item: YOU NEED TO CHOOSE WHETHER YOU WANT GUTS ACTIVATED
If you do, use flame orb
If you DON'T, use leftovers
IVs: 0 Speed
EV: 252 Attack/ 136 SpDef/ 120 Hp
Bulk up
Drain punch(To heal from the flame orb burn)
Mach punch
Facade/elemental punches/payback

Pretty easy idea. Go in and bulk up. If you are invested in Special defense, you will be hard to take down. Flame orb actives to make you have a 936 attack ((416 *(3/2))*1.5). Drain punch gets STAB and heals away flame orb. Mach punch your opponent to finish them.
Your 4th move is up to you. Payback is for psychics/ghosts. Choose an elemental punch to fill a hole in your team. Facade for the epic effect with flame orb.
 
Thank you, for all your help

It's not that lucario is a weak link, but that you have several different pokemon who currently cover aspects that you have made lucario explicitly to avoid.

If you want to change to conkeldurr, that would be pretty good too. It would allow you to keep Trick Room teams for thoughtlessly flattening you. If you want it bulky: Try the Bulk up set
Conkeldurr with Brave nature
Item: YOU NEED TO CHOOSE WHETHER YOU WANT GUTS ACTIVATED
If you do, use flame orb
If you DON'T, use leftovers
IVs: 0 Speed
EV: 252 Attack/ 136 SpDef/ 120 Hp
Bulk up
Drain punch(To heal from the flame orb burn)
Mach punch
Facade/elemental punches/payback

Pretty easy idea. Go in and bulk up. If you are invested in Special defense, you will be hard to take down. Flame orb actives to make you have a 936 attack ((416 *(3/2))*1.5). Drain punch gets STAB and heals away flame orb. Mach punch your opponent to finish them.
Your 4th move is up to you. Payback is for psychics/ghosts. Choose an elemental punch to fill a hole in your team. Facade for the epic effect with flame orb.

Well the core of my team has always been: Skarmory, Tyranitar, Mamoswine and Starmie + Fighting type + Baton Passer. So i have no problem moving around Lucario or Jolteon. I do like that Conkeldurr set up and think i will take him over Lucario because it also removes the fact i have two Steel types in my team which is a good thing i guess. For the Baton Passer out of these three what do you think would suit best:

Jolteon as before
Smeargle with Shell smash and Baton Pass
Ninjask (Speed boost) with Sword dance and Baton Pass

Anymore opinions?

I could really do with as much help as possible because i dont really know what im talking about
 
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