Facility Neosonic97 - Safari Zone

Only Neosonic97 and the current referee should post in this thread.

Mark: :granbull: Granbull

Backpack:
1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion
1x :wise glasses: Wise Glasses

Pokemon 1
:sv/goodra-hisui:
Sheldon (Goodra-Hisui)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor Hidden Ability: Gooey (Locked)

HP: 90
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size: 3
Weight: 7

Movepool
Level 0:
Dragon Claw
Dragon Pulse
Dragon Tail
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Ice Beam
Iron Head
Protect
Rest
Rock Slide
Round
Sleep Talk
Snore
Substitute
Surf
Tackle
Thunder Punch
Thunderbolt
Toxic

Level 1:
Absorb
Acid Armor
Bubble
Charm
Confide
Counter
Curse
Double Team
Dragon Breath
Ice Spinner
Infestation
Life Dew
Poison Tail
Rain Dance
Sandstorm
Scary Face
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Tearful Look
Water Gun
Water Pulse
Weather Ball

Pokemon 2
:sv/lapras:
Nessie (Lapras)
Level 1 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor Hidden Ability: Hydration (Locked)

HP: 105
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size: 5
Weight: 6

Movepool
Level 0:
Avalanche
Dragon Pulse
Earthquake
Facade
Heal Bell
Hyper Voice
Ice Beam
Ice Shard
Iron Head
Liquidation
Protect
Psychic
Reflect
Refresh
Rest
Roar
Round
Signal Beam
Sing
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Thunderbolt
Toxic
Waterfall
Zen Headbutt

Level 1:
Ancient Power
Aurora Beam
Bite
Bubble Beam
Captivate
Charm
Confide
Confuse Ray
Curse
Disarming Voice
Double Team
Dragon Breath
Dragon Dance
Dragon Rage
Drill Run
Echoed Voice
Growl
Hail
Haze
Helping Hand
Life Dew
Mist
Psywave
Rage
Rain Dance
Rock Smash
Safeguard
Shock Wave
Snowscape
Sparkling Aria
Swagger
Tickle
Water Gun
Water Pulse
Weather Ball
Whirlpool

Howling Pack Valley
In recent years, remote Wolfbark Town has faced an endemic of tourists who flock to stay the night and hear the "Music of the Mountain": The howls, barks, and cries rolling into the mountain-locked town from the surrounding valley, for which the sleepy hamlet is named.

Rumors tell of a conductor of the chorus; a pack leader whose command dictates the note or pitch of every dog in the valley. Intrigued, you set out at night near the end of your visit, turning your steps in the direction of the canine cacophony.


Habitat Info:
This habitat is linear. Treks 1 through 3 are explored in sequence.
2v1 Singles
Level 1
10-item Backpack
Arenas are specified by each trek.
All other match rules are default.​

Trek 1 - The Dashing Fields
At the mouth of the valley, where it opens into the rolling lowland below, is an immense field of greenery. Through this grass, the hounds of the valley run wildly and freely, with their pace matched only by the wind at their backs.

Arena Effects:
The Speed stats of Wild Pokemon are doubled (x2).

When a Pokemon completes Howl: Each wild Pokemon in play heals 3 EP.
Camouflage: Grass | Nature Power: Razor Leaf | Secret Power: The user calls and attempts Howl.

Conservation Reward: 1x:charcoal:Charcoal or 1x:hard stone:Hard Stone or 2:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :jaboca berry:Jaboca Berry
  • :rowap berry:Rowap Berry
Encounter: 1d2 (1)

:sv/boltund:
A wild Boltund @ Jaboca Berry :jaboca berry: appeared!

:sv/boltund:
Boltund
Level 1

Typing:
Electric
Abilities: Strong Jaw Hidden Ability: Competitive (Locked)
Requires no Tech for their first Technique each battle.

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50 Energy, gain Energy equal to the difference.
Battle Assist: Moral Support
The Pokemon cheers on other Pokemon, providing them confidence and resolve.
The explorer's Pokemon have Attack Aid.

Capture Tracker: [ O O ]

EP: 70
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 121
Size: 2
Weight: 3

Movepool
Level 0:
Bulk Up
Crunch
Facade
Fire Fang
Hyper Voice
Play Rough
Protect
Psychic Fangs
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Thunder Fang
Thunder Wave
Thunderbolt
Uproar
Wild Charge

Level 1:
Agility
Bite
Charge
Charm
Discharge
Eerie Impulse
Electric Terrain
Helping Hand
Howl
Nuzzle
Sand Attack
Spark
Swift

Neosonic97 send, equip, and order
 
"Alright, no pressure. You're up, :goodra-hisui: Sheldon! (:lapras: Nessie would be no good here whatsoever because Boltund's an Electric-type.) And take these :wise glasses: Wise Glasses! We need to weaken this thing efficiently, so let's waste no time in getting it worn down!"

:sv/goodra-hisui:

Sheldon (Goodra-Hisui) @ Wise Glasses is sent out!

Toxic>Infestation
IF
Boltund is to use Protect, THEN use Acid Armor and push actions down.
 
Last edited:
:sv/goodra-hisui:@ Wise Glasses :wise glasses:
Sheldon (Goodra-Hisui)
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor
HP: 90/90
EN: 30/30
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size/Weight: 3/7

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:lapras: - OK!

:sv/boltund: @ Jaboca Berry :jaboca berry:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 70/70 (100%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 121
Size/Weight: 2/3​
Step 1
Boltund used Substitute! (-14 EP)
Created a Decoy! (9/9 HP)

Sheldon used Toxic! (-3 EN)
Blocked by the Decoy

Step 2
Sheldon used Infestation! (-3 EN)
Hit the Decoy! (Decoy HP: 5/9)

Boltund used Roar!
Sheldon is Phazing!
Boltund drops its Jaboca Berry.
Sheldon returns to the Bench (Phazing).
:sv/lapras:[Since Sheldon is already carrying the Wise Glasses, I'm assuming send out with no equip.]
Nessie (Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 105/105
EN: 30/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size/Weight: 5/6

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 24/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 56/70 (80%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 121
Size/Weight: 2/3
Decoy (5 HP)​


Neosonic97 ordering first again due to Phazing
 
:sv/lapras:

"Argh, I really should've expected that Substitute! And it even forced :lapras: Nessie out! Okay, change of plans; we fight around that sub!"

Reflect>Sparkling Aria
At the start of the step, IF Boltund is subject to Charged and is to use an Electric-type attack, THEN use Protect.
Non-consecutively, at the start of the step, IF Boltund is to use an Attack-Raising Action, THEN use Haze and push actions back.
 
Last edited:
:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 105/105
EN: 30/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 60
Size/Weight: 5/6

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 24/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 56/70 (80%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242 (arena effect I forgot)
Size/Weight: 2/3
Decoy (5 HP)​
Step 1
Boltund used Howl!
+1 Atk, 5 turns
+3 EP

Nessie used Haze! (-3 EN)
Stat stages reset!

Step 2
Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (13)
Crit? (1d24,24) - No (13)
Effect 1 (1d10,10) - Yes (10)
Effect 2 (1d10,10) - No (4)
Damage: (7+3+4+7-6)*1.5=23
Nessie was Paralyzed! (1 strain)

Nessie used Reflect! (-4 EN)
Nessie's team gained Reflect! (6 steps)
Nessie's Strain increased! (2 Strain)​
Field condition: Reflect (6 steps)

:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 82/105
EN: 23/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (2 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 24/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 59/70 (84%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Decoy (5 HP)


Boltund to order
 
Field condition: Reflect (6 steps)

:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 82/105
EN: 23/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (2 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 24/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 59/70 (84%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Decoy (5 HP)
Step 1
Boltund used Psychic Fangs!
Reflect was destroyed!
Crit? (1d24,24) - No (19)
Damage: 9+4+7-6=14

Nessie used Sparkling Aria! (-3 EN)
Crit? (1d24,24) - No (22)
Damage: 9+3+6-5=13

Step 2

Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (4)
Crit? (1d24,24) - No (14)
Effect 1 (1d10,10) - No (1)
Effect 2 (1d10,10) - No (1)
Damage: (7+3+4+7-6)*1.5=23

Nessie used Sparkling Aria! (-3 EN)
Crit? (1d24,24) - Yes (24)
Damage: 9+3+3+6-5=16
Nessie's Strain from Paralysis worsened! (Strain 3)​

:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 45/105
EN: 17/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (3 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 24/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Decoy (5 HP)​



Neosonic97 to order [if you want, you have an opportunity to switch out Lapras now]
 
"Yeah, I'm not leaving you in there, Nessie. I need you back in, Sheldon!"

:sv/goodra-hisui:

Switch! Nessie (Lapras) switched out for Sheldon (Goodra-Hisui)!

We need to break that substitute to wear this thing down... do not let it keep a substitute up!

Earthquake>Earthquake
At the start of the step, IF Boltund is between 40% HP and 30% HP, Throw an Ultra Ball.
 
Last edited:
Nessie's Stain worsened! (4 Strain)

:sv/goodra-hisui:@ Wise Glasses :wise glasses:
Sheldon (Goodra-Hisui)
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor
HP: 90/90
EN: 24/30
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size/Weight: 3/7

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:lapras: 45/105 HP, 17/30 EN, Paralysis 4

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Decoy (5 HP)​
Step 1
Sheldon used Earthquake! (-3 EN)
The Decoy was broken!

Boltund used Roar!
Sheldon is Phazing.

Step 2
Boltund used Protect!

Sheldon used Earthquake! (-3 EN)
But Boltund is Protected!
Nessie was dragged out!
Nessie's Strain worsened! (Strain 5)​
:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 45/105
EN: 17/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (5 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 18/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3​
Neosonic97 order
 
:sv/boltund:
Thunder Fang -> Thunder Fang


:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 45/105
EN: 17/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (5 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x :super potion: Super Potion

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 18/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3​
Step 1
Neo used a Super Potion!
+40 HP Nessie

Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (5)
Crit? (1d24,24) - No (12)
Effect 1 (1d10,10) - No (3)
Effect 2 (1d10,10) - No (7)
Damage: (7+3+4+7-6)*1.5=23

Step 2

Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (7)
Crit? (1d24,24) - No (17)
Effect 1 (1d10,10) - Yes (10)
Effect 2 (1d10,10) - No (8)
Damage: (7+3+4+7-6)*1.5=23
Nessie is already Paralyzed.

Nessie is Paralyzed! Nessie couldn't move!
Strain was reset.
:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 39/105
EN: 17/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (0 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 18/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3


Thunder Fang -> Thunder Fang
At the start of your turn, if Lapras has Protection: use Charge.
At the start of your turn, if you are Asleep, use Uproar.
At the start of your turn, if Lapras's team has Reflect, use Psychic Fangs.

Neosonic97
 
:sv/lapras:
Nessie
(Lapras)
Typing: Water/Ice
Abilities: Water Absorb, Shell Armor
HP: 39/105
EN: 17/30
Attack: 6
Defen.: 6
Sp.Atk: 6
Sp.Def: 7
Speed: 30 (Paralyzed)
Size/Weight: 5/6
Paralysis (0 strain)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether

:goodra-hisui: @ Wise Glasses :wise glasses: - 90/90 HP, 18/30 EN

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 30/70 (43%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3​
Step 1
Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (20)
Crit? (1d24,24) - No (1)
Effect 1 (1d10,10) - Yes (10)
Effect 2 (1d10,10) - No (2)
Damage: (7+3+4+7-6)*1.5=23
Nessie is already Paralyzed.

Nessie used Confuse Ray! (-4 EN)
Boltund is Confused! (3 turns)

Step 2
Boltund used Thunder Fang!
Hit? (1d20,2+) - Yes (12)
Crit? (1d24,24) - No (1)
Effect 1 (1d10,10) - No (8)
Effect 2 (1d10,10) - No (9)
Damage: (7+3+4+7-6)*1.5=23
Confusion -12 EP
Nessie fainted!
:sv/goodra-hisui:@ Wise Glasses :wise glasses:
Sheldon (Goodra-Hisui)
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor
HP: 90/90
EN: 18/30
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size/Weight: 3/7

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether

:lapras: - KO'd

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 18/70 (26%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Confused (2 turns)
Neosonic97 order
 
:sv/goodra-hisui:@ Wise Glasses :wise glasses:
Sheldon (Goodra-Hisui)
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor
HP: 90/90
EN: 18/30
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 60
Size/Weight: 3/7

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether

:lapras: - KO'd

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ O O ]
EP: 18/70 (26%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3
Confused (2 turns)​
Step 1
Neo threw a Safari Ball! :safari ball:
Success!

Boltund rejected it!
[removed from tracker]

Step 2
Neo threw a Park Ball! :park ball:
Success!

Boltund used Nuzzle!
Crit? (1d24,24) - No (10)
Damage: (4+3+2+7-7)*0.75=7
-4 HP Confusion
Sheldon is Paralyzed! (Strain 2)
Sheldon's Strain increased! (Strain 3)​
:sv/goodra-hisui:@ Wise Glasses :wise glasses:
Sheldon (Goodra-Hisui)
Typing: Steel/Dragon
Abilities: Sap Sipper, Shell Armor
HP: 83/90
EN: 18/30
Attack: 7
Defen.: 7
Sp.Atk: 8
Sp.Def: 11
Speed: 30 (Paralyzed)
Size/Weight: 3/7
Paralyzed (Strain 3)

1x :full restore: Full Restore
1x :max revive: Max Revive
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether

:lapras: - KO'd

:sv/boltund:
Boltund
Typing:
Electric
Abilities: Strong Jaw
Capture Tracker: [ :park ball: O ]
EP: 14/70 (20%)
Attack: 7
Defen.: 5
Sp.Atk: 7
Sp.Def: 5
Speed: 242
Size/Weight: 2/3

:sv/boltund:
Crunch -> Crunch

Neosonic97
 
Neo threw a Safari Ball! :safari ball:
Success!

Boltund was captured!

Field Assist: Forge Onward
The Pokemon has an unstoppable endurance that other Pokemon wish to emulate.
Between Treks: The explorer's Pokemon, with less than 50% Energy, gain Energy equal to the difference.
Battle Assist: Moral Support
The Pokemon cheers on other Pokemon, providing them confidence and resolve.
The explorer's Pokemon have Attack Aid.

Neosonic97 to keep or release Boltund, stay or proceed to the next Trek, and choose to use medicine if proceeding
 
:goodra-hisui: 83/90 HP, 18/30 EN, Paralyzed 3
:lapras: 63/105 HP, 18/30 EN

1x :full restore: Full Restore
1x :quick ball: Quick Ball
1x :nest ball: Nest Ball
2x :poke toy: Poke Toy
2x :ether: Ether
1x: :wise glasses: Wise Glasses

Trek 2 - The Canine Canyon
As the valley narrows and the nearest slopes rise into rocky cliffs, the wind picks up in earnest. Even the dense tree cover is insufficient to dampent the howling wind, as sharp and as echoing as the cry of any beast. As you press onward through the undergrowth and airborne debris, you become keenly aware of just how very watched you are right now...

Arena Effects:
The initial weather is Sandstorm, with indefinite duration.

Wild Pokemon have Sand Force, in addition to their other abilities.

When a Pokemon completes Howl or Odor Sleuth: Each wild Pokemon in play heals 5 EP.
Camouflage: Rock | Nature Power: Rock Climb | Secret Power: The user calls and attempts Howl.

Conservation Reward: 1x:super potion:Super Potion or 2:amulet coin:RC (Release a Wayfinder caught in this Trek to obtain this.)

Wild Items (unlimited supply):
  • :hard stone:Hard Stone
  • :metal coat:Metal Coat
  • :soft sand:Soft Sand

:sv/granbull:
Granbull
Level 1

Typing:
Fairy
Abilities: Intimidate, Quick Feet Hidden Ability: Rattled (Locked)

Field Assist: Toy Treasurer
The Pokemon has a fondness for playthings, and offers one to explorers that they assist.
Between Treks: Add a :poke doll:Poke Doll to the explorer's backpack.

When the explorer uses their last Poke Doll: Release this Wayfinder.
Battle Assist: Fairy Boost
The Pokemon can teach other Pokemon the wiles of Fairy-types.
The explorer's active Pokemon have Friend Guard, in addition to their other abilities.

Capture Tracker: [ O O ]

EP: 70
Attack: 9
Defen.: 6
Sp.Atk: 5
Sp.Def: 5
Speed: 45
Size: 3
Weight: 3

Movepool
Level 0:
Brick Break
Bulk Up
Crunch
Dazzling Gleam
Earthquake
Facade
Fake Tears
Feint Attack
Fire Fang
Fire Punch
Flamethrower
Focus Blast
Heal Bell
Hyper Voice
Ice Punch
Leer
Lovely Kiss
Play Rough
Protect
Psychic Fangs
Reflect
Rest
Roar
Rock Slide
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Tackle
Tail Whip
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Wild Charge
Work Up

Level 1:
Bite
Captivate
Charm
Confide
Counter
Curse
Defense Curl
Detect
Double Team
Encore
Growl
Helping Hand
Ice Fang
Incinerate
Lick
Mega Punch
Mud-Slap
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Scary Face
Seismic Toss
Shock Wave
Sludge Bomb
Sunny Day
Swagger
Taunt
Water Pulse

:sv/granbull:
Granbull @ Soft Sand :soft sand: appeared!

Neosonic97 to send, equip, and order
 
:sv/goodra-hisui:
"Here we go again... :goodra-hisui: Sheldon, thing you can go another round?

...Good! Then we hit 'em hard and fast!"

Sheldon (Goodra-Hisui) @ :wise glasses: Wise Glasses is sent out!

Flash Cannon>Flash Cannon
At the start of your turn, IF Granbull has Protection, THEN use Rain Dance.
 
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