Completed New comer vs Boss

Team Hyjack
:sv/teddiursa:
Corduroy (Teddiursa)
Level 0 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Pickup, Quick Feet Hidden Ability: Honey Gather (Locked)

HP: 85
Attack: 6
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 40
Size: 1
Weight: 1

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Bulk Up
Crunch
Earthquake
Facade
Fake Tears
Feint Attack
Fire Punch
Hone Claws
Hyper Voice
Ice Punch
Leer
Night Slash
Play Rough
Protect
Refresh
Rest
Roar
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Uproar
Work Up
:sv/shinx:
Savannah (Shinx)
Level 0 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Electric
Abilities: Rivalry, Intimidate Hidden Ability: Guts (Locked)

HP: 80
Attack: 5
Defen.: 3
Sp.Atk: 3
Sp.Def: 3
Speed: 45
Size: 1
Weight: 1

Movepool
Level 0:
Crunch
Facade
Fake Tears
Fire Fang
Leer
Light Screen
Night Slash
Play Rough
Protect
Psychic Fangs
Quick Attack
Rest
Roar
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Wave
Thunderbolt
Toxic
Wild Charge
:sv/koffing:
Repentance (Koffing)
Level 0 EXP: 00 / 10

Serious nature ( +None, -None )
Typing: Poison
Abilities: Levitate, Neutralizing Gas Hidden Ability: Stench (Locked)

HP: 75
Attack: 5
Defen.: 7
Sp.Atk: 5
Sp.Def: 4
Speed: 35
Size: 1
Weight: 1

Movepool
Level 0:
Dark Pulse
Facade
Flamethrower
Poison Gas
Protect
Rest
Round
Screech
Shadow Ball
Sleep Talk
Sludge
Snore
Substitute
Tackle
Thunderbolt
Toxic
Uproar
Will-O-Wisp
:sv/miasmite:
Avarice (Miasmite)
Level 0 EXP: 00 / 10
Joined 12/28/2023
Docile nature ( +None, -None )
Typing: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter Hidden Ability: Compound Eyes (Locked)

HP: 75
Attack: 6
Defen.: 5
Sp.Atk: 4
Sp.Def: 4
Speed: 44
Size: 1
Weight: 2

Movepool
Level 0:
Aromatherapy
Bug Bite
Bug Buzz
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Facade
Fire Fang
Flash Cannon
Iron Head
Poison Fang
Poison Gas
Protect
Rest
Round
Screech
Sleep Talk
Snore
Substitute
Swords Dance
Thunder Fang
Uproar
Work Up
X-Scissor

Backpack:
:custap berry:Custap Berry
:chople berry:Chople Berry
:shuca berry:Shuca Berry
:toxic orb: Toxic Orb
:cleanse tag: Cleanse Tag
:expert belt: Expert Belt
:shell bell: Shell Bell
:eviolite:Eviolite
:silk scarf:Silk Scarf


Team LouisCyphre
:sv/mawile:
Brigid (Mawile)
⭒ ⭒ ⭒ ⭒ Level 0 — EXP: 00 / 10
Name Etymology:
A member of the Tuatha de Dunann and daughter of the Dagda in Irish myth. Brigid was associated with wisdom and presided over the crafts of the hand, including poetry, smithing, and the keeping of livestock.

Attitude and Motive:
Wily and willful. Once she's set her mind on a goal, she'll have it by any means available to her. Brigid lives by the motto "ask forgiveness, not permission."

Background:
Brigid lived for a long time on the streets of Lou's hometown, taking what she willed and answering to no one but herself. Preferring to take rather than share, she made her share of enemies, but managed to fast-talk her way out of facing any dire consequences for her actions every time. Eventually, her lifestyle would lead her to get caught trying to steal food from Dagda's stash. Rather than getting the beating she expected, she found herself essentially adopted and brought under his care. When Dagda chose to join Lou's team, he invited Brigid to join as well.
Hardy nature ( +None, -None )
Typing: Steel/Fairy
Abilities: Hyper Cutter, Intimidate Hidden Ability: Sheer Force (Locked)

HP: 80
Attack: 6
Defen.: 6
Sp.Atk: 4
Sp.Def: 4
Speed: 50
Size: 1
Weight: 2

Movepool
Level 0:
Astonish
Brick Break
Crunch
Dark Pulse
Facade
Fake Tears
Feint Attack
Fire Fang
Flamethrower
Flash Cannon
Focus Blast
Ice Beam
Ice Punch
Iron Head
Play Rough
Poison Fang
Protect
Psychic Fangs
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Fang
Thunder Punch
Toxic
:sv/sableye:
Washington (Sableye)
⭒ ⭒ ⭒ ⭒ Level 0 — EXP: 00 / 10
Name Etymology:
important lore

Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.

Background:
Adamant nature ( +Attack, -Special Attack )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster (Locked)

HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2

Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt
:sv/swoobat:
Cassandra (Swoobat)
⭒ ⭒ ⭒ ⭒ Level 0 — EXP: 00 / 10
Name Etymology:
A daughter of King Priam and Queen Hecuba of Troy in Greek myth. Blessed by Apollo with the gift of prophecy, but cursed by him to be believed by no one.

Attitude and Motive:
Cassandra is jovial and pleasant, an experienced and avid listener, and just an all-round laid back friend to those in need of one.

Background:
One of Lou's earliest Pokemon. Her return was foretold in the smoke and ash of the dying age, and thunder shall peal and crack the earth at her coming. The fields shall wither upon her arrival, the seas shall be as tar, and thereafter the last song of man shall chronicle their lament. Turn your eyes from the glory of her countenance, and allow the dread of her presence to fill you and purge all else.
Docile nature ( +None, -None )
Typing: Psychic/Flying
Abilities: Unaware, Klutz Hidden Ability: Simple (Locked)

HP: 85
Attack: 4
Defen.: 4
Sp.Atk: 6
Sp.Def: 4
Speed: 114
Size: 2
Weight: 2

Movepool
Level 0:
Aerial Ace
Air Slash
Calm Mind
Defog
Energy Ball
Facade
Fake Tears
Light Screen
Nasty Plot
Protect
Psychic
Psychic Fangs
Psycho Cut
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Wave
Toxic
Uproar
Zen Headbutt
:sv/mudkip:
Khufu (Mudkip)
⭒ ⭒ ⭒ ⭒ Level 0 — EXP: 00 / 10
Name Etymology:
A Pharaoh from the Fourth Dynasty of ancient Egypt. Identified with the god Khnum, he would go on to oversee the construction of the Great Pyramid to gloriously overshadow the other Pyramids of Giza.

Attitude and Motive:


Background:
Bashful nature ( +None, -None )
Typing: Water
Abilities: Torrent Hidden Ability: Damp (Locked)

HP: 80
Attack: 5
Defen.: 4
Sp.Atk: 4
Sp.Def: 4
Speed: 40
Size: 1
Weight: 1

Movepool
Level 0:
Avalanche
Earth Power
Facade
Ice Beam
Liquidation
Protect
Refresh
Rest
Roar
Rock Slide
Round
Screech
Sleep Talk
Sludge
Snore
Strength
Substitute
Surf
Tackle
Toxic
Uproar
Waterfall
Work Up
Backpack
2x :life orb:Life Orb
2x :red card:Red Card
1x :berserk gene:Berserk Gene
1x :rawst berry:Rawst Berry
1x :pecha berry:Pecha Berry
1x :leftovers:Leftovers
1x :razor fang:Razor Fang​

1704020212092.png

LouisCyphre to send out
Hyjack to send out and order
LouisCyphre to order
 
Last edited:
Sending :sv/miasmite: @ :shell bell:
Avarice @ Shell Bell
"Naahmm... nnahmm... nnahhmmm...
= = =
Crunch ~ Crunch ~ Crunch
- - - -
(Once)
If decoy condition exists
order Bug Buzz
- - - -
Start of Step, If Able
If Opponent is to use a flying type attack
order Protect
 
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: 75/75 EN: 100/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre
:swoobat: Cassandra(Swoobat) @ :berserk gene: Berserk Gene
HP: 85/85 EN: 100/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
Type: Psychic/Flying
Abilities: Unaware, Klutz


dice are d600, roll low to hit/crit/effect
:swoobat: :miasmite:
"I also do not know where the tunes are"
1704024329502.png

:swoobat: consumes berserk gene +1 atk +1 spA (5t) confused (3t)

Step 1:
:swoobat: reflect
-10 en
:swoobat: creates a screen
:miasmite: Crunch
-6 en
409 crit no
8 effect yes
(8 + 6 -13) = 3 damage
:swoobat: def -1 (4t)
Step 2:
:miasmite:
protect
-12 en
:miasmite: is protected
:swoobat: air slash
-6 en
it is protected
Step 3:

:swoobat: air slash
-6 en
316 hit yes
101 crit no
90 effect yes
(8 +6 -4) * 1.5 + 4 = 19 damage
:swoobat: takes 10 from confusion

:miasmite: flinch
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: 56/75 EN: 82/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre reflect (1t)
:swoobat: Cassandra(Swoobat)
HP: 72/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

LouisCyphre to order
Hyjack to order
 
Last edited:
:ss/swoobat:
"Now we lay on the hurt!"

Cassandra - Air Slash | Air Slash | Air Slash
On your turn, IF Avarice the Miasmite is subject to Protection THEN use Nasty Plot.​
On your turn, IF Avarice has a decoy THEN use Uproar.​
 
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: 56/75 EN: 82/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre reflect (1t)
:swoobat: Cassandra(Swoobat)
HP: 72/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
+1atk +1spA (2t)
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

dice are d600, roll low to hit/crit/effect
:swoobat: :miasmite:
1704026123371.png

Step 1:
:swoobat: air slash
-6 en
470 hit yes
245 crit no
478 effect no
(8 +6 -4) * 1.5 + 4 = 19 damage

:miasmite: screech
-8 en
177 hit yes
-2 def (5t)
+2 music tokens
:swoobat: def -1 (4t)
Step 2:
:swoobat: air slash
-6 en
18 hit yes
421 crit no
262 effect no
(8 +6 -4) * 1.5 + 4 = 19 damage
:miasmite: crunch
-6 en
8 crit yes
332 effect no
(8 + 6 + 4 + 3 - 4) * 1.5 + 12 = 38 damage
heal for 4
Step 3:
:swoobat: air slash
-6 en
310hit yes
317 crit no
575 effect no
(8 +6 -4) * 1.5 = 15 damage
:miasmite: crunch
-6 en
45 crit yes
230 effect no
(8 + 6 + 4 + 3 - 4) * 1.5 = 38 damage
heal for 4
:swoobat: faints!
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: 11/75 EN: 62/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre
:swoobat: Cassandra(Swoobat)
HP: ko/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

LouisCyphre to send out
Hyjack to order
LouisCyphre to order
 
Last edited:
Staying in
:sv/miasmite: @ :shell bell:
Avarice @ Shell Bell
"*huff*...*huff*"
= = =
Bug Buzz ~ Bug Buzz ~ Buz Buzz
- - - -
Start of turns 2 and 3
If decoy condition does not exist
Order X-Scissor
- - - -
If opponent is to use a burn inflicting move
Push orders back and use Poison Gas
 
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: 11/75 EN: 62/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 80/80 EN: 100/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: Cassandra(Swoobat)
HP: ko/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

dice are d600, roll low to hit/crit/effect
:sableye: :miasmite:
1704030701326.png

Step 1:
:sableye: aerial ace
-4 en
450 crit no
(6 + 7 +4 - 5) * 1.5 = 18 damage
:miasmite: faints
:sableye: takes 2 damage
Team Hyjack
:miasmite: Avarice(Miasmite) :Shell Bell: Shell Bell
HP: ko/75 EN: 62/100 Attack: 6 Defen.: 5 Sp.Atk: 4 Sp.Def: 4 Speed: 44
Type: Bug/Dragon
Abilities: Neutralizing Gas, Hyper Cutter
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 78/80 EN: 96/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: Cassandra(Swoobat)
HP: ko/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

Hyjack to send out
LouisCyphre to order
Hyjack to order
 
:ss/sableye:
"Yeah, sure thing."

Washington - Psychic | Psychic | Psychic
On your turn, IF Koffing is Distant THEN use Light Screen on first instance, Reflect on second instance, and Feint Attack on the third instance.​
On your turn, IF Koffing is subject to Protection THEN use Nasty Plot.​
 
:sv/koffing: @ :eviolite:
Repentance @ Eviolite

Toxic ~ Thunderbolt ~ Thunderbolt
= = =
If Sableye is afflicted with Major Status Paralysis
Replace all Thunderbolt with Flamethrower
 
Last edited:
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: 75/75 EN: 100/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 78/80 EN: 96/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: Cassandra(Swoobat)
HP: ko/85 EN: 78/100 Attack: 4 Defen.: 4 Sp.Atk: 6 Sp.Def: 4 Speed: 114
-1 def (2t)
Type: Psychic/Flying
Abilities: Unaware, Klutz

dice are d600, roll low to hit/crit/effect
:sableye: :koffing:
1704123909692.png

Step 1:
:sableye: Psychic (note koffing has 2 abilities so the distant sub never triggers)
-7 en
99 crit no
444 effect no
(9 + 4 + 4 - 6) * 1.5 = 15 damage
:sableye: takes 2 damage
:koffing: toxic
-7 en
:sableye: is badly poisoned (2)
:sableye: takes 2 damage
Step 2:
:sableye: Psychic
-7 en
201 crit no
451 effect no
(9 + 4 + 4 - 6) * 1.5 = 15 damage
:sableye: takes 2 damage
:koffing: thunderbolt
-7 en
447 crit no
139 effect no
(9 + 5 - 5) = 9 damage
:sableye: takes 2 damage
Step 3:
:sableye: Psychic
-7 en
503 crit no
108 effect no
(9 + 4 + 4 - 6) * 1.5 = 15 damage
:sableye: takes 2 damage
:koffing: thunderbolt
-7 en
81 crit no
21 effect yes
(9 + 5 - 5) = 9 damage
:sableye: is paralised (1)
:sableye: takes 2 damage
poison and para intensify
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: 30/75 EN: 79/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 48/80 EN: 75/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
bad poison (4)
paralysis (2)
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko


Hyjack to order
LouisCyphre to order
 
:sv/koffing: @ :eviolite:
Repentance @ Eviolite

Dark Pulse ~ Dark Pulse ~ Dark Pulse
= = =
Start of Turn
If Sableye is to use a Psychic Type Attack AND Decoy condition does not exist AND Self HP is above 15
Push orders back and Substitute
- - -
Start of Turn
If Sableye is to use a Paralysis Inflicting move AND Decoy condition does not exist AND Self HP is above 15
Push orders back and Substitute
 
:ss/sableye:
"Sheesh. Can't a funny guy catch a break around here?"

Washington - Rest | Sleep Talk | Night Shade
When you flinch, IF able, THEN begin the sequence Night Shade, Night Shade, Night Shade.​
 
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: 30/75 EN: 79/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 48/80 EN: 75/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
bad poison (4)
paralysis (2)
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko

dice are d600, roll low to hit/crit/effect
:sableye: :koffing:
1704307360087.png

Step 1:
:koffing: dark pulse
-6 en
22 crit yes
400 flinch no
(8 + 3 + 5 - 5) = 11 damage
:sableye:rest
-15 en
:sableye: heals for 20 and clears their statuses
:sableye: +5hp +3en
Step 2:
:sableye: sleep talk
-3 en
:sableye: +5hp +3en
:koffing: dark pulse
-6 en
457 crit no
(8 + 5 - 5) = 8 damage
Step 3:

:koffing: dark pulse
-6 en
551 crit no
(8 + 3 + 5 - 5) = 8 damage

:sableye: struggle
-5 en
551 crit no
(5 + 7 + 4 - 11) = 5 damage
:sableye: takes 8 recoil
2 damage from life orb
+5hp +3en :sableye: wakes up!
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: 25/75 EN: 61/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 46/80 EN: 58/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
sleep talk active
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko



LouisCyphre to order
Hyjack to order
 
Last edited:
...Koffing should have more HP. Night Shade is Level 1, I've found, so Sableye should have Struggled.

:ss/sableye:
"Send in the next victim, would ya?"

Washington - Psychic | Psychic | Psychic
Start of step, IF Koffing is to use a Paralysis-inducing move AND you have no Decoy THEN use Substitute​
Start of step, IF Koffing is to use a Poison-inducing move AND you have no Decoy THEN use Substitute​
 
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: 25/75 EN: 61/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 46/80 EN: 58/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
sleep talk active
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko

dice are d600, roll low to hit/crit/effect
:sableye: :koffing:
1704403543826.png

Step 1:
:sableye: substitute
-12 en
:sableye: makes a decoy (10)
- 16 life
:koffing: thunder wave
-7 en
blocked by the decoy
Step 2:
:sableye: psychic
-7 en
173 crit no
224 effect no
(9 + 4 + 4 - 6) * 1.5 = 17 damage
:sableye: takes 2 damage
:koffing: screech
-12 hit
-2 def :sableye:
Step 3:
:sableye: psychic
-7 en
563 crit no
3 effect no
(9 + 4 + 4 - 6) * 1.5 = 17 damage
:koffing: faints!
Team Hyjack
:koffing: Repentance(Koffing) :eviolite:Eviolite
HP: ko/75 EN: 61/100 Attack: 5 Defen.: 11* Sp.Atk: 5 Sp.Def: 6* Speed: 35
Type: poison
Abilities: Levitate, Neutralizing Gas
:miasmite: ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 26/80 EN: 32/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
decoy(10)
sleep talk active
-2 def (4t)
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko


Hyjack to send out and order
LouisCyphre to order
 
Last edited:
Sending out Corduroy @ Expert Belt
:sv/teddiursa: @ :expert belt:

Earthquake ~ Play Rough ~ Play Rough
= = =
If Opponent is to use Substitute AND Decoy condition does not exist on opponent field AND Self is slower than opponent
Push orders back and Earthquake
- - -
If opponent is under the effects of protection
Push orders back and Bulk Up
 
Last edited:
right we never finished this (i am updating my match history)

:ss/sableye:
"Guy's gotta do what he's gotta do, right?"

Sableye - Reflect | Rest | Brick Break
 
Team Hyjack
:Teddiursa:Teddiursa :Expert Belt:Expert Belt
HP: 85/85 EN: 100/100
6/4/4/4/40
Type: Normal
Abilities: Pickup, Quick Feet, Honey Gather
:miasmite: ko
:koffing:ko
Team LouisCyphre
:sableye: Washington(Sableye):life orb:Life Orb
HP: 26/80 EN: 32/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
decoy(10)
sleep talk active
-2 def (4t)
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko

dice are d600, roll low to hit/crit/effect
:sableye: :koffing: :Teddiursa:
1706206466973.png

Step 1:
:sableye: reflect
-10 en
:sableye: creates a barrier for 6 turns
:Teddiursa: earthquake
-7 en
decoy is destroyed
Step 2:
:sableye: rest
-15 en
:sableye: is asleep
+20 hp -1 recover
+5hp +3 en
:Teddiursa: play rough
-7 en
33 crit no
27 effect yes
(9 + 6 - 13) * 1.5 + 8 + 4 = 15 damage
:sableye: -1 atk (3t)
Step 3:
:sableye: brick break
-6 en
114 crit no
(8 + 7 + 4 - 4) * 1.5 - 3 = 20 damage
:sableye: takes 2 damage
+5hp +3 en
:Teddiursa: play rough
-7 en
270 crit no
60 effect yes
(9 + 6 - 13) * 1.5 + 8 + 4 = 15 damage
:sableye: -1 atk (3t)
Team Hyjack
:Teddiursa:Teddiursa :Expert Belt:Expert Belt
HP: 65/85 EN: 79/100
6/4/4/4/40
Type: Normal
Abilities: Pickup, Quick Feet, Honey Gather
:miasmite: ko
:koffing:ko
Team LouisCyphre reflect (3t)
:sableye: Washington(Sableye):life orb:Life Orb
HP: 24/80 EN: 7/100 Attack: 7 Defen.: 6 Sp.Atk: 4 Sp.Def: 5 Speed: 50
asleep (1t)
sleep talk active
recovers used 2
-2 def (1t)
-2 atk (3t)
Type: Dark/Ghost
Abilities: Keen Eye/Stall
:swoobat: ko



LouisCyphre to order
Hyjack to order
 
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