Thanks for taking the time to review my team. I've done reasonably well on the ladder with a team I've created based on personal preference yet works pretty well. Sadly, my losses so far include a UU team ;_;. Please give me a few pointers, as I am a fairly new battler. Also, please note there are no images here. Forgive me, as I haven't figured out how to add images yet.
Without further ado...
Team at a glance:
Mamoswine
Gengar
Scizor
Lucario
Heatran
Bronzong
Mamoswine @ Lum Berry
Ability: Snow Cloak
EVs: 252 Atk/4 Def/252 Spe
Nature: Adamant
-Stealth Rock
-Ice Shard
-Earthquake
-Stone Edge
My lead, able to set up Stealth Rock while being able to take out other leads with it's move set. Ice Shard is for priority damage, able to OHKO a few common leads and for dragon types. Earthquake is for one of the highest STAB-ground moves in the game, and Stone Edge rounds off the set, able to hit virtually any pokemon in the game. The Lum Berry is to shrug off any statuses, which I have found to be a problem every time I played. I usually play with Item Clause anyways.
In benefit to the team, Mamoswine sets up Steath Rock, a ready addition to any sweeping team. I can switch him into an electric pokemon and follow with the appropriate move. Also, he can be cannon fodder when I need a free switch.
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA/4 Def/252 Spe
Nature: Modest
-Shadow Ball
-Focus Blast
-Thunderbolt
-Hidden Power Fire
The special sweeper of the team. Shadow Ball and Focus Blast has total type coverage, with Thunderbolt to do massive damage on bulky water-types, excluding Swampert. Hidden Power Fire is for the high usage of Scizor and Fortress, and hits many others for super effective damage. Modest is the nature, since I don't plan on outspeeding other pokemon with Hidden Power Fire limiting my Speed IV to 30.
Gengar switches into ground and fighting moves aimed at Heatran, Lucario, and Bronzong, then hit back hard with the appropriate move. Also, he can switch out into Scizor or Lucario when a Dark type pops up.
Scizor @ Focus Sash
Ability: Technitian
EVs: 4 HP/252 Atk/252 Spe
Nature: Adamant
-Bullet Punch
-Swords Dance
-Brick Break
-U-Turn
Swords Dance Scizor doesn't nearly get enough love. I send him in on predicted Dark/Ground type moves and Swords Dance on the switch. With a Technitian boosted Bullet Punch, Scizor can do massive damage. Brick Break is for coverage, able to hit many things Bullet Punch can't, with breaking screens as an added bonus. U-Turn is a utility move. With a Swords Dance, U-Turn kills or damages many pokemon, and allows me to switch while doing damage into the appropriate pokemon. Also, Scizor doesn't plan on sticking around after he's attacked with a bug move. A kill with any other move, such as bug bite or X-scissor, will result in the switch in of a threat. Focus Sash is to be able to set up with Swords Dance unless he's taken residual damage.
Scizor's my Revenge Killer and main physical sweeper, helping to absorb attacks aimed at Gengar. It has synergy with Gengar and Heatran, able to switch into Earthquakes and Fire moves respectively.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA/4 SpD/252 Spe
Nature: Timid
-Earth Power
-Fire Blast
-Subsitute
-Explosion
Heatran is my secondary Special Sweeper, bringing the pain on the enemies of my team. Earth Power is for hitting the many pokemon supereffectively. Fire Blast is for a insanely strong STAB. By switching in on a fire move, Heatran can subsitute on the oncoming switch. Explosion rounds off the set, dealing massive damage when he's at low HP.
Heatran is my counterpart to Scizor, Lucario, and Bronzong, taking in fire moves with ease. When the predicted Earthquake appears, I'm safe behind my Subsitute, allowing a free hit. If I need to switch, I can either explode or switch to Gengar or Bronzong, who take no damage from ground moves.
Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk/252 SpD/252 Spe
Nature: Adamant
-Agility
-Close Combat
-Crunch
-Ice Punch
My secondary Physical sweeper. Agility is for outspeeding threats, Close Combat is for a strong STAB fighting move, Crunch for Ghost/Psychic types, and Ice punch for the remainder of the types. With Agility, Lucario doesn't need to worry about being outspeeded, save priority moves or other Agility users.
Lucario switches in on Dark Type moves aimed at Gengar and Flying/Dragon Types. With the natural resistences of a Steel Type, Lucario can take neutral damage from many types. When psychic moves come into play, Lucario can also switch into Bronzong.
Bronzong @ Light Clay
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 Spe
IVs: 0 Spe
Nature: Relaxed
-Reflect
-Light Screen
-Gyro Ball
-Explosion
The wall of an offensive based teams. Bronzong switches in on predicted ground and psychic moves, sets up the appropriate screen, gyro balls for a bit of damage, then explodes out. Light clay improves the effect for the screens, extending the turns they stay on the field. Gyro ball is to damage the other pokemon until Bronzong is close to death, in which he explodes out.
Bronzong is the cannon fodder of the team. He can take the moves aimed at every other pokemon on my team, set up useful defences, then go out with a bang. Though he's an odd ball on a team of offence, the team can't work without him, as he guarantees a free switch for his allies while setting.
So that's my team. Please improve/review my first set. Constructive Critisicm is great, but no trash/trolling please. Also, if I have failed to follow the forum rules, please let me know. Thanks!
Without further ado...
Team at a glance:
Mamoswine
Gengar
Scizor
Lucario
Heatran
Bronzong
Mamoswine @ Lum Berry
Ability: Snow Cloak
EVs: 252 Atk/4 Def/252 Spe
Nature: Adamant
-Stealth Rock
-Ice Shard
-Earthquake
-Stone Edge
My lead, able to set up Stealth Rock while being able to take out other leads with it's move set. Ice Shard is for priority damage, able to OHKO a few common leads and for dragon types. Earthquake is for one of the highest STAB-ground moves in the game, and Stone Edge rounds off the set, able to hit virtually any pokemon in the game. The Lum Berry is to shrug off any statuses, which I have found to be a problem every time I played. I usually play with Item Clause anyways.
In benefit to the team, Mamoswine sets up Steath Rock, a ready addition to any sweeping team. I can switch him into an electric pokemon and follow with the appropriate move. Also, he can be cannon fodder when I need a free switch.
Gengar @ Life Orb
Ability: Levitate
EVs: 252 SpA/4 Def/252 Spe
Nature: Modest
-Shadow Ball
-Focus Blast
-Thunderbolt
-Hidden Power Fire
The special sweeper of the team. Shadow Ball and Focus Blast has total type coverage, with Thunderbolt to do massive damage on bulky water-types, excluding Swampert. Hidden Power Fire is for the high usage of Scizor and Fortress, and hits many others for super effective damage. Modest is the nature, since I don't plan on outspeeding other pokemon with Hidden Power Fire limiting my Speed IV to 30.
Gengar switches into ground and fighting moves aimed at Heatran, Lucario, and Bronzong, then hit back hard with the appropriate move. Also, he can switch out into Scizor or Lucario when a Dark type pops up.
Scizor @ Focus Sash
Ability: Technitian
EVs: 4 HP/252 Atk/252 Spe
Nature: Adamant
-Bullet Punch
-Swords Dance
-Brick Break
-U-Turn
Swords Dance Scizor doesn't nearly get enough love. I send him in on predicted Dark/Ground type moves and Swords Dance on the switch. With a Technitian boosted Bullet Punch, Scizor can do massive damage. Brick Break is for coverage, able to hit many things Bullet Punch can't, with breaking screens as an added bonus. U-Turn is a utility move. With a Swords Dance, U-Turn kills or damages many pokemon, and allows me to switch while doing damage into the appropriate pokemon. Also, Scizor doesn't plan on sticking around after he's attacked with a bug move. A kill with any other move, such as bug bite or X-scissor, will result in the switch in of a threat. Focus Sash is to be able to set up with Swords Dance unless he's taken residual damage.
Scizor's my Revenge Killer and main physical sweeper, helping to absorb attacks aimed at Gengar. It has synergy with Gengar and Heatran, able to switch into Earthquakes and Fire moves respectively.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA/4 SpD/252 Spe
Nature: Timid
-Earth Power
-Fire Blast
-Subsitute
-Explosion
Heatran is my secondary Special Sweeper, bringing the pain on the enemies of my team. Earth Power is for hitting the many pokemon supereffectively. Fire Blast is for a insanely strong STAB. By switching in on a fire move, Heatran can subsitute on the oncoming switch. Explosion rounds off the set, dealing massive damage when he's at low HP.
Heatran is my counterpart to Scizor, Lucario, and Bronzong, taking in fire moves with ease. When the predicted Earthquake appears, I'm safe behind my Subsitute, allowing a free hit. If I need to switch, I can either explode or switch to Gengar or Bronzong, who take no damage from ground moves.
Lucario @ Muscle Band
Ability: Inner Focus
EVs: 252 Atk/252 SpD/252 Spe
Nature: Adamant
-Agility
-Close Combat
-Crunch
-Ice Punch
My secondary Physical sweeper. Agility is for outspeeding threats, Close Combat is for a strong STAB fighting move, Crunch for Ghost/Psychic types, and Ice punch for the remainder of the types. With Agility, Lucario doesn't need to worry about being outspeeded, save priority moves or other Agility users.
Lucario switches in on Dark Type moves aimed at Gengar and Flying/Dragon Types. With the natural resistences of a Steel Type, Lucario can take neutral damage from many types. When psychic moves come into play, Lucario can also switch into Bronzong.
Bronzong @ Light Clay
Ability: Levitate
EVs: 252 HP/152 Atk/8 Def/96 Spe
IVs: 0 Spe
Nature: Relaxed
-Reflect
-Light Screen
-Gyro Ball
-Explosion
The wall of an offensive based teams. Bronzong switches in on predicted ground and psychic moves, sets up the appropriate screen, gyro balls for a bit of damage, then explodes out. Light clay improves the effect for the screens, extending the turns they stay on the field. Gyro ball is to damage the other pokemon until Bronzong is close to death, in which he explodes out.
Bronzong is the cannon fodder of the team. He can take the moves aimed at every other pokemon on my team, set up useful defences, then go out with a bang. Though he's an odd ball on a team of offence, the team can't work without him, as he guarantees a free switch for his allies while setting.
So that's my team. Please improve/review my first set. Constructive Critisicm is great, but no trash/trolling please. Also, if I have failed to follow the forum rules, please let me know. Thanks!