hey ! here are some of the interesting teams i've built and played around with on ladder!!
This is a really wild team with a bunch of units, but I've played a ton with this squad and they've complimented each other nicely. Shedinja is definitely a wild one, but I really had this team back when Latias came back down for a bit, and had protect to scout for mystical fire to wall it, but I still think the pokemon can do some annoying things, especially with correct scouting. Obstagoon is still a nice breaker imo, and a good status absorber, with the rest talk set being a pretty reliable way to deal with stuff like amoonguss. Sub cm prim is just a nice wincon, and also can be a nice check to stuff like moltres etc. Skarm is just an amazing wall that beats too many things, and with toxic+body press it can deal with the troublesome ground types to let the absolute demon, regieleki, kill way too many things than it should. Toad to round off the team for rocks and its nice typing/ability.
A pretty standard looking balance team with a bit of unorthodox sets. Mandibuzz is just a nice glue mon that annoys things w/ knock off and provides slow u-turns for aegislash. I used specs aegi on this team, but I'm sure sub toxic works well too, but I just wanted an effective breaker to take advantage of the slow pivot in mandi. Defensive pert for rocks/another slow pivot move, and then a weird one in rest talk volc. This provides a very similar role to rest talk primarina, only it deals with different things better that this team can find annoying, like amoonguss and steels, mainly. Noivern is for some much needed speed control and hazard removal, and a bulky sd bulu set as a nice soft check to conk, and a way to sweep later on after aegi has blown holes in teams.
This is a neat team that I made recently, with the idea that weezing/golisopod/exca set up/control hazards while the other threats force switches, resulting in opposing mon getting status/ knock'd. I really wanted to use hextech chandy so I started with that. Mienshao was initially LO b/c I liked the wallbreaking it did, but the team desperately needed more speed so I switched it to scarf. Still, it's a really great and fast mon and the knock off utility is crucial with a team like this to chip opposing mons. Weezing is ofc a great conk counter, but tspikes and spreading burns is also greatly appreciated, although I might test other moves on it in the future, as it has a lot of neat ones like haze,taunt, toxic, etc. NP dual stab hydreigon has been incredible for me, and leftovers on it rather than something like LO lets it take advantage of it's surprisingly nice defensive utility. Proper play is of course required with a set like this though, as doubling on incoming fairies and hitting them with a status move is key to winning with this team. Spdef exca is super annoying for teams to deal with, as with its deceptive bulk, it can stick around forever as long as it doesn't get knock'd (weezing is a great knock sponge btw). The last member, golisopod, has been really interesting to play with. This is the first time I've used this mon, and I gotta say I love how it plays. First impression forces out a ton of switches, giving you free spikes/knocks letting you get closer to the eventually chandy wincon, and it's insane bulk lets it be a solid exca check, as well as other physical attackers.
With all this being said, there are a few flaws with some of these teams, (the last team kinda gets 6-0'd by keldeo lol), so I would love to hear input if u want to pm me :-) thanks for reading !
This is a really wild team with a bunch of units, but I've played a ton with this squad and they've complimented each other nicely. Shedinja is definitely a wild one, but I really had this team back when Latias came back down for a bit, and had protect to scout for mystical fire to wall it, but I still think the pokemon can do some annoying things, especially with correct scouting. Obstagoon is still a nice breaker imo, and a good status absorber, with the rest talk set being a pretty reliable way to deal with stuff like amoonguss. Sub cm prim is just a nice wincon, and also can be a nice check to stuff like moltres etc. Skarm is just an amazing wall that beats too many things, and with toxic+body press it can deal with the troublesome ground types to let the absolute demon, regieleki, kill way too many things than it should. Toad to round off the team for rocks and its nice typing/ability.
A pretty standard looking balance team with a bit of unorthodox sets. Mandibuzz is just a nice glue mon that annoys things w/ knock off and provides slow u-turns for aegislash. I used specs aegi on this team, but I'm sure sub toxic works well too, but I just wanted an effective breaker to take advantage of the slow pivot in mandi. Defensive pert for rocks/another slow pivot move, and then a weird one in rest talk volc. This provides a very similar role to rest talk primarina, only it deals with different things better that this team can find annoying, like amoonguss and steels, mainly. Noivern is for some much needed speed control and hazard removal, and a bulky sd bulu set as a nice soft check to conk, and a way to sweep later on after aegi has blown holes in teams.
This is a neat team that I made recently, with the idea that weezing/golisopod/exca set up/control hazards while the other threats force switches, resulting in opposing mon getting status/ knock'd. I really wanted to use hextech chandy so I started with that. Mienshao was initially LO b/c I liked the wallbreaking it did, but the team desperately needed more speed so I switched it to scarf. Still, it's a really great and fast mon and the knock off utility is crucial with a team like this to chip opposing mons. Weezing is ofc a great conk counter, but tspikes and spreading burns is also greatly appreciated, although I might test other moves on it in the future, as it has a lot of neat ones like haze,taunt, toxic, etc. NP dual stab hydreigon has been incredible for me, and leftovers on it rather than something like LO lets it take advantage of it's surprisingly nice defensive utility. Proper play is of course required with a set like this though, as doubling on incoming fairies and hitting them with a status move is key to winning with this team. Spdef exca is super annoying for teams to deal with, as with its deceptive bulk, it can stick around forever as long as it doesn't get knock'd (weezing is a great knock sponge btw). The last member, golisopod, has been really interesting to play with. This is the first time I've used this mon, and I gotta say I love how it plays. First impression forces out a ton of switches, giving you free spikes/knocks letting you get closer to the eventually chandy wincon, and it's insane bulk lets it be a solid exca check, as well as other physical attackers.
With all this being said, there are a few flaws with some of these teams, (the last team kinda gets 6-0'd by keldeo lol), so I would love to hear input if u want to pm me :-) thanks for reading !