
This is a new team I'm trying to try out that's full of Pokemon I think looks kinda nice. I want to see if this team can anything good.

Linoone @ Salac Berry
Ability: Gluttony
EVs: HP 116 / Attack 252 / Speed 142
Nature: Gluttony
- Belly Drum
- Extremespeed
- Seed Bomb
- Shadow Claw
Linoone uses Belly Drum to max out his Attack and at the same time activates Salac Berry for him to take down everything he can. Seed Bomb is for the Rocks and Shadow Claw is for the Ghosts.

Dewgong @ Leftovers
Ability: Hydration
EVs: HP 252 / Attack 252 / Defense 6
Nature: Adamant
- Waterfall
- Avalanche
- Rain Dance
- Rest
I wanted to make Dewgong a physical attacker so he gets Waterfall and Avalanche. I chose Waterfall over Aqua Tail because Waterfall looks much better on PBR and it's not much weaker. Rain Dance is to make him Rest without falling asleep.

Leafeon @ Life Orb
Ability: Leaf Guard
EVs: Attack 252 / Defense 6 / Speed 252
Nature: Jolly
- Leaf Blade
- X-Scissor
- Frustration
- Swords Dance
I'm not a big Leafeon fan. Sceptile was supposed to be here but I felt that Leafeon fits this team more. Swords Dance boosts its attack while it uses the other attacks to sweep whatever it can. I chose Frustration over Return because it's tougher to get maxed Frustration and you never see people use it.

Girafarig @ Focus Sash
Ability: Inner Focus
EVs: HP 252 / Defense 6 / Speed 252
Nature: Timid
- Agility
- Calm Mind
- Baton Pass
- Psychic
Girafarig is here to boost up Ampharos. Agility will really help with Ampharos's terrible speed, Calm Mind to make it crazy strong, and Focus Sash is there so if it's used I'll know to Baton Pass immediately before it faints.

Ampharos @ Leftovers
Ability: Static
EVs: HP 208 / Spc Attack 252 / Speed 50
Nature: Modest
- Substitute
- Magnet Rise
- Discharge
- HP Grass
By now, Ampharos should have a crazy high Special Attack and Defense AND its speed should be good enough to get a substitute up. Magnet Rise to eliminate its Ground weakness. If I don't have time for Magnet Rise, HP Grass can take out the Grounds. Discharge is there over Thunderbolt for the 30% Paralysis rate.

Arcanine @ Choice Specs
Ability: Intimidate
EVs: HP 6 / Spc Attack 252 / Speed 252
Nature: Modest
- Dragon Pulse
- Flamethrower
- HP Grass
- Overheat
Normally, I'd use Arcanine as a physical sweeper but I feel like he'll do better as a special sweeper on this team. Dragon Pulse is to take out the dragons that happen to come, especially if I want to go against some OU teams. Flamethrower is for a long term use while Overheat is for a quick kill. HP Grass to fight Arcanine's weaknesses.