What's up guys? Let's skip my bio (I will say that I have very little competitive battle experience) and jump straight into the team. This team is a mess (which is why I'm here). I wanted a team focused on an offensive game.
I love Weavile. He's cool and can really pack a punch. I wanted him to become my late game sweeper (and maybe revenge killer). From here, I didn't know WHAT to do next.
Well, I needed a lead. I brought Tornadus into the team simply because he's strong and he has Prankster. Coupled with Tailwind, Taunt, and 2 attack moves, I couldn't resist. Then comes Terrakion, who can take any rock type moves aimed towards Tornadus. Tornadus helps out by providing fighting, ground, and grass checks for Terrakion. Tornadus is the anti-lead while Terrakion provides Stealth Rock support (both still doing considerable amount of damage.
Finally, I needed a core. Why not start off with a simple Fire, Grass, Water core? I'm a little unsure for the sets for these guys. But hey, they fill up the remaining slots.
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The Sets
Jolly @ Flying-Gem
Trait: Prankster
EVs: 252 Atk/4 Def/252 Spe
-Acrobatics
-Superpower
-Taunt
-Tailwind
The leading... lady... genie... whatever. With Prankster, it takes on an anti-lead role while providing Tailwind support before it parts. Since not many resist flying moves, Acrobatics (coupled with flying-gem) provides some nice boosted STAB damage. And of course, Superpower is there to rid of those who resist it's flying prowess.
Jolly @ Focus Sash
Trait: Justified
EVs: 252 Atk/4 Def/252 Spe
-Stealth Rock
-Stone Edge
-Swords Dance
-Close Combat
Tornadus's lackey. He provides Stealth Rock while still being able to dent some holes. He and Tornadus have some decent synergy with each other. I wanted to keep up the offensive momentum when I switch in. Of course, Swords Dance is there when facing a wall for more wall-denting.
Modest @ Life Orb
Trait: Water Absorb
EVs: 252 HP/252 Sp.Atk/4 Sp.Def
-Scald
-Roar
-Ice Beam
-Shadow Ball
Yeah.. I flopped on this one. Absolutely clueless. I wanted to still keep up some offensive momentum with a naturally bulky pokemon. Vaporeon has the health and natural Sp.Def to do so. When it comes to a moveset, however, I seem to find myself bashing my head against a wall. I guess Scald could be replaced with Hydro Pump or Surf... ehh.
Mild @ Shuca Berry
Trait: Flash Fire
EVs: 252 Sp.Atk/36 HP/220 Sp.Def
-Explosion
-Earth Power
-Fire Blast
-HP Electric
Shuca Berry Heatran. Uhh.. a friend reccommended this set to me but I heard Explosion was nerfed so I was kind of iffy on this one. Everything else seems to be in order when it comes to keeping up with offensive momentum (Man, I've been saying that a lot).
Adamant @ Choice Band
Trait: Technician
EVs: 252 Atk/252 Spe/4 HP
-Stone Edge
-Mach Punch
-Low Sweep
-Bullet Seed
A standard Technician Breloom. Nothing out of the ordinary here, really. Pretty nice type-coverage with Stone Edge, Mach Punch, and Bullet Seed. Plus he hurts. What's not to love?
Jolly @ Life Orb
Trait: Pressure
EVs: 252 Atk/224 Spe/32 HP
-Swords Dance
-Ice Punch
-Night Slash
-Low Kick
Late-Game sweeper. After all of Weavile's threats are out of the way, nothing can't stop him (although a few focus sashes almost caught me off guard). Jeez, he's blinding fast.
And that's my team in a nutshell. I will consider all team swaps, etc.