Newish Player's Team

Hello everyone, I'm neut986 and, after a little while of lurking the forum and occasionally battling with my subpar teams, I made this and it's working out alright so far, but I feel like it needs a few more opinions before it reaches its full potential.
Here's how I built this team:
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I started with my favorite Pokemon from the new generation: Scrafty! Scrafty is really cool in general. I'm using a set that's mostly my own invention, that I'll go into detail about later on. It's a Bulk Up set using Dragon Tail.
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Ferrothorn is a very good partner to Scrafty. Setting up hazards helps Scrafty do residual damage with Dragon Tail, and Thunder Wave support is also greatly appreciated.
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Choice Band Dragonite adds a welcome late game sweeper as a plan B, as well as strong priority.
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Choice Scarf Chandelure serves mostly the same function as Dragonite, as well as having excellent defensive synergy with Ferrothorn, spinblocking, and just wrecking everything with its outrageous Sp. Atk.
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I've always loved the idea of Magic Bounce Pokemon, and Xatu's Dual Screen and Wish support is really good for my Choice users.
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A specially defensive Jellicent ties the team together defensively, as well as taking water attacks and spinblocking.
Anyway, here comes the team in greater detail:

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Scrafty @ Leftovers
Ability: Shed Skin
EVs: 252 HP / 8 Atk / 248 Sp Def
Careful Nature (+Sp Def, -Sp Atk)
- Bulk Up
- Drain Punch
- Dragon Tail
- Rest
Scrafty is a total badass. His offensive stats may be nothing to write home about, but his killer defenses and unique skillset allow him to get multiple Bulk Up boosts under his belt, after which he is an unstoppable monster. This set is not threatened by status, physical non-fighting type attackers, really the only thing it folds to are strong special attacks. Drain Punch and Rest give this set serious staying power, and allow me to get up 3-5, sometimes even 6 Bulk Up boosts. Drain Punch gives perfect neutral coverage with Dragon Tail, barring some future Ghost/Steel type, and Dragon tail also allows Scrafty to avoid some serious threats to it, like Sableye on the switch, really anything with Taunt.

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Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 Sp Def
Impish Nature (+Def, -Sp Atk)
- Spikes
- Thunder Wave
- Leech Seed
- Protect
Ferrothorn is a defensive beast, as proved time and again. Entry hazard and paralysis support are incredibly useful for Scrafty, and Leech Seed gives Ferrothorn more recovery, especially when used with Protect. The EVs are from the Smogon analysis, and I've thought about using a spread more geared toward special defense, but I need Ferrothorn to take hits from the many prevalent physical Dragon types in OU.

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Dragonite @ Choice Band
Ability: Multiscale
EVs: 60 HP / 252 Atk / 196 Spe
Adamant Nature (+Atk, -Sp Atk)
- Outrage
- ExtremeSpeed
- Fire Punch
- Earthquake
Fairly standard Dragonite set. If Xatu can keep rocks off my side of the field, Multiscale lets Dragonite take a huge amount of punishment, and he can retaliate hard with STAB Outrage off a banded 403 Attack stat. Failing that, ExtremeSpeed is powerful priority, especially with Dragonite's enormous Attack. It even beats Ice Shard to the punch! Speaking of punch, Fire Punch and Earthquake provide great coverage together against many prominent Steel types, although these are rarely used except in the endgame.

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Chandelure @ Choice Scarf
Ability: Flash Fire
Modest Nature (+Sp Atk, -Atk)
EVs: 252 Sp Atk / 4 Sp Def / 252 Spe
- Fire Blast
- Hidden Power Fighting 70
- Shadow Ball
- Energy Ball
Another fairly standard choice sweeper, this time on the Special side of the spectrum. Fire Blast does insane amounts of damage, although the accuracy bothers me quite a bit, considering my luck. HP Fighting and Shadow Ball give perfect neutral coverage, although the raw power of Fire Blast is generally preferable. Chandelure checks Scizor effectively, as well as murdering Ferrothorn, Forretress, and Skarmory whenever necessary. The extra point into Sp Def stops the odd Porygon-Z from getting a Download boost, and keeps HP odd for Stealth Rock, I believe.

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Xatu @ Light Clay
Ability: Magic Bounce
Impish Nature (+Def, -Sp Atk)
EVs: 252 HP / 252 Def / 4 Sp Def
- U-Turn
- Reflect
- Light Screen
- Wish
The first question I usually get about my Xatu is the obvious one. Why not use Espeon? My usual answer is about its immunity, which provides safe switches on the ubiquitous Earthquake. A weakness to Stealth Rock is obviously harmful, but I don't mind, as the reason for Xatu is to bounce Rocks over to the enemy. Dual Screens allow Scrafty to set up more easily, and Wish is helpful for the members of my team with no recovery, Ferrothorn and my Choice users in particular. U-Turn provides scouting and safe switches, as well as a bit of offensive momentum when super effective. I'm thought about replacing Xatu with a dual screen Espeon, but I'm not sure which would be more effective. Like I said, the ground immunity is good against many users of Stealth Rock. I've also considered a specially defensive Xatu, because Ferrothorn and Scrafty can handle most physical sweepers.

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Jellicent @ Leftovers
Ability: Water Absorb
Calm Nature (+Sp Def, -Atk)
EVs: 252 HP / 212 Sp Def / 44 Spe
- Scald
- Toxic
- Taunt
- Recover
Specially defensive Jellicent provides good defensive synergy with Ferrothorn, as well as taking water attacks aimed at Chandelure. I prefer Toxic over Will-O-Wisp to go toe-to-toe with other bulky water types, and because it works better with my Scrafty. The rest of the set is fairly standard. Taunt shuts down set-up sweepers and stall Pokemon like Blissey and Ferrothorn. I use a specially defensive set instead of a physical set because Scrafty, Ferrothorn and Xatu deal alright with physical threats. I've tested other bulky waters in this slot, Tentacruel and Slowbro in particular, but Jellicent's immunities and spinblocking make it preferable in most instances.

In conclusion, this is the team I've done the best with out of the few I've made. I hover in the high 1000s of ranking, but I feel like I could do much better with this team after a few tweaks and a lot of practice. Anyway, I'd love to hear what you all think. Pretty much the only thing I won't replace or adjust on this team is my Scrafty, because it really does perform very well with the proper team support.
 
Hi,
Looking over your team, I think Gengar will give you problems. It can outspeed your team. Half of your team is weak to ghost and the other half of your team can be hit with focus blast except D-nite. But if it carries hidden power ice, then your whole team can be potentially gone. I will do detailed rate later. Just a nitpick for now.
 
Hello Nice team, Good Synergy
Do opposing Scrafty give you troubles? The standard Dragon Dancing set Carries a Super Effective move for all of your team ( Hi-Jump Kick/ Crunch/ Ice Punch) after 2 DD's he will slaughter you ( Although burning it with scald with Jellicent sounds like a good idea, The odds are it wont happen and most carry Lum Berry anyway). In the same vein but to a lesser extent to Scrafty is Tyranitar. (Your team is weak to dark)
To patch this weakness up I suggest replacing your Chandelure with a
Chesto Rest Volcarona
Volcarona @ Chesto Berry
Nature: Bold (+Def -Atk)
Trait: Flame Body
EV's 252 HP/ 160 Def/ 96 Spd
-Quiver Dance
-Rest
-Bug Buzz
-Fiery Dance/Fire Blast
Yeah this guy obviously needs support before he sweeps but a Volcarona sweep is always something to behold. The idea is to Quiver Dance as many times as possible while your opponent slowly wears you down and when they think that your sweeper is low enough on health to be picked off by priority you use rest and sweep Unopposed. DONT start sweep with opposing pokemon in play: Terrakion, Gyrados, Heatran, Dragonite. Luckily for you your other team members take care of them preety easily EV'ensure bulk while the Speed lets you outpace Terrakion after 2 Quiver Dances
 
Hi,
Looking over your team, I think Gengar will give you problems. It can outspeed your team. Half of your team is weak to ghost and the other half of your team can be hit with focus blast except D-nite. But if it carries hidden power ice, then your whole team can be potentially gone. I will do detailed rate later. Just a nitpick for now.
Hm, now that you mention it, a Gengar with those three moves would likely walk right over me. I'll keep that in mind as I make changes.

Hello Nice team, Good Synergy
Do opposing Scrafty give you troubles? The standard Dragon Dancing set Carries a Super Effective move for all of your team ( Hi-Jump Kick/ Crunch/ Ice Punch) after 2 DD's he will slaughter you ( Although burning it with scald with Jellicent sounds like a good idea, The odds are it wont happen and most carry Lum Berry anyway). In the same vein but to a lesser extent to Scrafty is Tyranitar. (Your team is weak to dark)
To patch this weakness up I suggest replacing your Chandelure with a
Chesto Rest Volcarona
Volcarona @ Chesto Berry
Nature: Bold (+Def -Atk)
Trait: Flame Body
EV's 252 HP/ 160 Def/ 96 Spd
-Quiver Dance
-Rest
-Bug Buzz
-Fiery Dance/Fire Blast
Yeah this guy obviously needs support before he sweeps but a Volcarona sweep is always something to behold. The idea is to Quiver Dance as many times as possible while your opponent slowly wears you down and when they think that your sweeper is low enough on health to be picked off by priority you use rest and sweep Unopposed. DONT start sweep with opposing pokemon in play: Terrakion, Gyrados, Heatran, Dragonite. Luckily for you your other team members take care of them preety easily EV'ensure bulk while the Speed lets you outpace Terrakion after 2 Quiver Dances
This seems like a very good idea. Chandelure doesn't really pull its weight anyway IMO, and Volcarona has pretty good support from the rest of my team. The only thing I worry about is being able to keep rocks off my side of the field, but I guess I'll probably just have to be smarter with Xatu. I'll definitely test this. And, I could be wrong, but it seems like this set would be able to 1v1 most Gengar, especially if it got up a Quiver Dance first.
 
Cool team for a first try. The first thing I see is that Terrakion is a huge problem especially Sub SD versions. I think your team would benefit from a Scizor over your Xatu as you already have a good defensive core in FerroCent. the Standard SD set should suffice and it also gives you priority
 
Cool team for a first try. The first thing I see is that Terrakion is a huge problem especially Sub SD versions. I think your team would benefit from a Scizor over your Xatu as you already have a good defensive core in FerroCent. the Standard SD set should suffice and it also gives you priority

The only problem I see with Scizor over Xatu is the lack of rapid spin that my team has. Xatu is used instead of a spinner to counteract the ubiquitous rocks. Stealth Rock is good against a lot of my Pokemon, especially if I replace Chandelure with Volcarona.
 
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