Well hello everyone .Everyone knows me as a offensive player and i wanted to try something new .I wanted to do Stal in gen 5 and this was the result .Credits to ooka and PBC for the eRMT ! Nice job ^_^ RMT'ing is no more the headache like it was
Proof of success :
@ Leftovers
Trait: Iron Barbs
EVs: 192 HP / 136 Def / 180 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect
Ferrothorn is My lead and its the best Lead as well. Usually Main job is to get down SR and move away or leech seed stall if possible .Against Geno leads use protect.If they flamethower switch to tentacruel and set up toxic spikes.If they U-Turn Use Stealth Rocks.Against Taunt Leads JUn gyro ball them and Politoad leads are easy as even if they use hypnosis Blissey can heal bell
EV's: 192 HP reaches the highest Leftovers number And Rest to Make both Defensive stats evenPokemon's description here...
@ Leftovers
Trait: Rain Dish
EVs: 144 HP / 152 Def / 196 SDef / 16 Spd
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Rest
- Toxic Spikes
- Venoshock
Tenta is my main rapid spinner and my toxic spiker .Rapid spinning is important for you to stall successfully and hence i gave it rest Which can be cured by Blissey's Heal bell .Usually set up toxic spikes and its death fodder or if against rain teams , With rain dish it hsa the power to 6-0 rain as well with venoshock doubling in power due to toxic spikes.
EV's: 144 HP reaches the highest Leftovers numbers while also granting it average defenses
okemon's description here...
@ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Spikes
- Roost
Here comes Skarmbliss .No I'm not adicted to skarmbliss .This is the First time im using it in gen 5 and it works Wonders .If you see the usage statistics Most of the top 20 threats are physical like Garchomp ,Breloom,Excadrill etc. It's my main counter to sand and dont let it die vs sand or Your screwedn's description here...
@ Leftovers
Trait: Natural Cure
EVs: 24 HP / 252 Def / 232 SDef
Calm Nature (+SDef, -Atk)
- Seismic Toss
- Heal Bell
- Softboiled
- Toxic
First of Why BlissFag over chansFag? Cuz i have a Tyranitar which Brings out sand .So losing out on lefties sucks .This blissey holds the team together Heal bell to keep the team Healthy And Toxic Screws those Birds who Think their Safe from Toxic spikes
EV's: 25 HP for lefties number ,and Rest in defenses
@ Leftovers
Trait: Cursed Body
EVs: 112 HP / 144 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Recover
- Shadow Ball
- Ice Beam
MY spin blocker .The jelly :D Screws the common spinners such as starmie , donphan , Fortress And tenta can be slowly Wore down by shadow ball .If he Toxic'ed you dont worry you can Heal with blissey. My main counter Vs Infernape\Blaziken\Keldeo - The demises of stall
EV's: 112HP for lefties numbers ( I feel the One HP gained recovery per turn helps in some cases) and rest in defenses
@ Choice Band
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Stone Edge
- Earthquake
Why Tyranitar on stall team ? Well this is the Thing that beats those anti stallers.Have trouble beating espeon use CB pursuit which one shots it even after reflect ; +6 magic Gurad reuniclus? Use CB crunch which one shots it And Many more cases Tyranitar Helps beat some dangerous pokes
Ev's: Max attack adamant to OHKO Renuiclus and Rest in Sp.def to take some hits
Threats:
Excadrill- Go to Skarmory set up 1 spikes and phaze it away
Conkeldurr- Go to Skarm and phaze it away immediately
Hydreigon- Blissey can take hits and seismic toss the switch in
Volcarona- switch to tyranitar and Stone edge .It can take a hit .If it faints and no toxic spikes is up depend on blissey and jellicent to take it down
Terrakion-skamory and phaze it away
Landorus- Skarmory and ferrothorn and set up entry hazards
Chandelure- BAN!
Haxorus- Skarm can set up 3 layers of spikes roost and phaze it away
Virizion- Special by blissey and physical by Skarmory Toxic spikes helps too
Thundurus- Blissey can keep Chipping its health or ferro .If taunt use blissey
Scrafty- Skarmory can eat them all day
Reuniclus- CB tar go ohko with crunch
Victini- Rare but jelicent can wall it
Mienshao- Skarmory can take hits all day also switch to jellicent on the prdicted High jump kick
Darmanitan- Risky powerful mon .Usually tenta can handle it
Keldeo- Jelly too pro
Genesect- Scarfed U-turners are annoying As it has no counter except than switching
Tornadus- Blissey
Latias- Tyranitar and pursuit .OR blissey as back up
Garchomp-Skarm can take it all day
Salamence- Risky but DD handled by skarm if no fireblast other wise try to phaze it and wear it down with SR
Cloyster- Skarmory can take a +2 Icicle splear and phaze it away for hazards to kil it
Politoed- Ferrothorn and jelly
Venusaur- Special and physical by skarm and bliss and also ferro
Ninetails- Tyranitar ohkoes with pursuit
Toxicroak-skarm anbd phaze it
Breloom- Skarm and phaze it
Ditto- Fuck you .Your useless vs stall
Scizor- Skarmory and jelly and tenta
Ludicolo- jelly , tenta and ferro
Metagross- skarmory
Infernape- jelly and tenta
Heatran- blissey
Dragonite- skarmory and jelly
Whimsicott- ferro (Im getting bored of this)
Jirachi- Skarmory
Rotom-W- blissey
Gyarados- skarmory
Suicune- Jelly
Kabutops- Skarmory
Tyranitar- Skarmory if firblast go to blissey
Gliscor-Go to skarm and phaze it
The only thing this team cannot wall is Electivire .Help with that is appreciated
Proof of success :
Trait: Iron Barbs
EVs: 192 HP / 136 Def / 180 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Leech Seed
- Gyro Ball
- Protect
Ferrothorn is My lead and its the best Lead as well. Usually Main job is to get down SR and move away or leech seed stall if possible .Against Geno leads use protect.If they flamethower switch to tentacruel and set up toxic spikes.If they U-Turn Use Stealth Rocks.Against Taunt Leads JUn gyro ball them and Politoad leads are easy as even if they use hypnosis Blissey can heal bell
EV's: 192 HP reaches the highest Leftovers number And Rest to Make both Defensive stats evenPokemon's description here...
Trait: Rain Dish
EVs: 144 HP / 152 Def / 196 SDef / 16 Spd
Calm Nature (+SDef, -Atk)
- Rapid Spin
- Rest
- Toxic Spikes
- Venoshock
Tenta is my main rapid spinner and my toxic spiker .Rapid spinning is important for you to stall successfully and hence i gave it rest Which can be cured by Blissey's Heal bell .Usually set up toxic spikes and its death fodder or if against rain teams , With rain dish it hsa the power to 6-0 rain as well with venoshock doubling in power due to toxic spikes.
EV's: 144 HP reaches the highest Leftovers numbers while also granting it average defenses
okemon's description here...
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Spikes
- Roost
Here comes Skarmbliss .No I'm not adicted to skarmbliss .This is the First time im using it in gen 5 and it works Wonders .If you see the usage statistics Most of the top 20 threats are physical like Garchomp ,Breloom,Excadrill etc. It's my main counter to sand and dont let it die vs sand or Your screwedn's description here...
Trait: Natural Cure
EVs: 24 HP / 252 Def / 232 SDef
Calm Nature (+SDef, -Atk)
- Seismic Toss
- Heal Bell
- Softboiled
- Toxic
First of Why BlissFag over chansFag? Cuz i have a Tyranitar which Brings out sand .So losing out on lefties sucks .This blissey holds the team together Heal bell to keep the team Healthy And Toxic Screws those Birds who Think their Safe from Toxic spikes
EV's: 25 HP for lefties number ,and Rest in defenses
Trait: Cursed Body
EVs: 112 HP / 144 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Recover
- Shadow Ball
- Ice Beam
MY spin blocker .The jelly :D Screws the common spinners such as starmie , donphan , Fortress And tenta can be slowly Wore down by shadow ball .If he Toxic'ed you dont worry you can Heal with blissey. My main counter Vs Infernape\Blaziken\Keldeo - The demises of stall
EV's: 112HP for lefties numbers ( I feel the One HP gained recovery per turn helps in some cases) and rest in defenses
Trait: Sand Stream
EVs: 4 HP / 252 Atk / 252 SDef
Adamant Nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Stone Edge
- Earthquake
Why Tyranitar on stall team ? Well this is the Thing that beats those anti stallers.Have trouble beating espeon use CB pursuit which one shots it even after reflect ; +6 magic Gurad reuniclus? Use CB crunch which one shots it And Many more cases Tyranitar Helps beat some dangerous pokes
Ev's: Max attack adamant to OHKO Renuiclus and Rest in Sp.def to take some hits
Threats:
The only thing this team cannot wall is Electivire .Help with that is appreciated