Nidoqueen (UU) QC [2/2] GP [2/2]

Diophantine

Banned deucer.
[OVERVIEW]


Nidoqueen is the most dominant and centralizing Pokemon in GSC UU. It has an excellent typing and bulk; the former reduces the viability of the Electric types in the tier - such as Ampharos - while also granting immunity to both Toxic and Thunder Wave, and the latter allows it to pose a threat throughout the game with natural longevity. Nidoqueen’s movepool allows it to pack its own countermeasures for its supposed checks, and the ease of keeping Spikes on the field means that it is able to apply pressure to opposing teams fairly easily. Nidoqueen is most certainly the most commonly seen Pokemon, fitting on playstyle with little or no drawback to using it.


[SET]

name: The Queen of UU (3 attacks)
move 1: Earthquake
move 2: Thunder
move 3: Ice Beam / Fire Blast
move 4: Lovely Kiss / Moonlight
item: Leftovers


[SET COMMENTS]

Set Description

=========

Earthquake is Nidoqueen’s necessary STAB attack, which allows it to be the threat that it is. Thunder is also necessary to nail the bulky Water-type pair of Slowbro and Slowking and is also very handy with its 30% chance to paralyze a Pokemon that is not a Ground-type provided it hits. Nidoqueen’s next coverage move allows it to punch through more checks and has a useful chance to either freeze or burn. Ice Beam hits Jumpluff and Gligar like a truck, whereas Fire Blast is useful for dealing even more damage to Bellossom and is a better option for winning against Scyther one-on-one - another dominant Pokemon in this tier. Lovely Kiss and Moonlight are not legally compatible with each other on Nidoqueen, so one must choose which utility option to run. Lovely Kiss is more commonly seen on hyper offense teams, as Nidoqueen can then spread status for itself or its teammates to plow through teams, whereas Moonlight is usually on other playstyles, as it improves Nidoqueen's longevity to allows the user to make some risky plays with the safety net of being able to recover.


Team Options

========


As said earlier, Nidoqueen is the most splashable Pokemon in the tier, so it is a useful teammate with any other Pokemon. There are certainly other Pokemon that, when paired with it, increase Nidoqueen’s ability to dominate including Baton Passers such as Girafarig and Scyther that can pass on +2 Special Defense, Speed, and Attack boosts to prepare for a Nidoqueen sweep. Spikes support from Qwilfish is incredibly useful, as it allows Nidoqueen to punish the opponent for switching in, for example, their Slowbro to attempt to eat up the expected Earthquake. Of course, countermeasures for Psychic- and Water-types should be included when teambuilding, so Thief users and Electric-types are great at pressuring these such Pokemon. Psychic-types themselves are also good teammates for Nidoqueen, so Slowbro and the like are commonly seen paired with it because they cover Nidoqueen's weaknesses such as opposing Psychic-types and can shrug off the Water-types too.


[STRATEGY COMMENTS]

Other Options

=============

Thief is an option to use on Nidoqueen, but it generally gets more utility out of Lovely Kiss or Moonlight and the type-coverage moves and Thief is also usable on other Pokemon such as Haunter and Electabuzz. An all-out attacking set is also a possibility with Ice Beam, Earthquake, Fire Blast, and Thunder, but again, the opportunity cost of missing out on Lovely Kiss or Moonlight is quite high. Roar is also an option, as Nidoqueen forces a lot of switches and can really rack up chip damage with Spikes support. Counter is incompatible with Moonlight but can be another option for luring in and punishing physical attacks such as Hidden Power Ground from Scyther and Return from Granbull.


Checks and Counters

===================

There is not one counter to Nidoqueen, and it requires good teambuilding skills and outplaying to get around; however, there are some decent measures to Nidoqueen. Bulky Sleep Talk users such as Slowbro, Slowking, Granbull and Blastoise all switch in and can threaten Nidoqueen while being able to restore any damage with Rest. Inflicting Nidoqueen with status such as sleep or paralysis are viable threats to it from Pokemon such as Jumpluff and Haunter. Gligar can take on Nidoqueen lacking Ice Beam, and Bellossom and Pinsir have a good matchup against non-Fire Blast variant but must watch out for Lovely Kiss. Qwilfish outspeeds and can 2HKO with Hydro Pump, but it cannot switch in and must risk sacrificing a lot of its HP one-on-one. Psychic-types such as Mr. Mime and Hypno also threaten Nidoqueen with both status and hard-hitting Psychic attacks. Lastly, bulky Ground-types such as Piloswine, given it is not the Fire Blast set, and Quagsire can switch in and threaten Nidoqueen themselves.



[CREDITS]
- Written by: [[Diophantine, 370164]]
- Quality checked by: [[Earthworm,15210], [Lavos,129513]]
- Grammar checked by: [[Estronic, 240732], [Eien,100418 ]]
 
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Jorgen

World's Strongest Fairy
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C&C should perhaps be a little more comprehensive. For example:

Granbull checks Nidoqueen to a certain extent. It's not something to rely on, but the whole point is that countering Nidoqueen is not easy.

Blastoise does an excellent job of checking it. I have a little egg on my face because I overhyped it prior to a UU tourney, but I think it's still something worth mentioning in C&C.

Pinsir is also something that isn't extremely widely used anymore but definitely makes Nidoqueen sweat if it isn't running Fire Blast.

Jumpluff and Haunter seem like awful ideas for checking Nidoqueen.

If we're going to mention Qwilfish (the matchup is not uncommon, though it may not fit in "checks and counters"), then Gyarados also outspeeds and 2HKOs. It also can switch in on EQs and pray for Thunder misses, so it probably has more a claim to C&C than Qwilfish does.

Sandslash and Quagsire are fine enough to mention. Piloswine may as well be added, too, for variants that don't run Fire Blast. You may have to elaborate on what a "midground" play is, though. I have no idea what that means.
 

Diophantine

Banned deucer.
C&C should perhaps be a little more comprehensive. For example:

Granbull checks Nidoqueen to a certain extent. It's not something to rely on, but the whole point is that countering Nidoqueen is not easy.

Blastoise does an excellent job of checking it. I have a little egg on my face because I overhyped it prior to a UU tourney, but I think it's still something worth mentioning in C&C.

Pinsir is also something that isn't extremely widely used anymore but definitely makes Nidoqueen sweat if it isn't running Fire Blast.

Jumpluff and Haunter seem like awful ideas for checking Nidoqueen.

If we're going to mention Qwilfish (the matchup is not uncommon, though it may not fit in "checks and counters"), then Gyarados also outspeeds and 2HKOs. It also can switch in on EQs and pray for Thunder misses, so it probably has more a claim to C&C than Qwilfish does.

Sandslash and Quagsire are fine enough to mention. Piloswine may as well be added, too, for variants that don't run Fire Blast. You may have to elaborate on what a "midground" play is, though. I have no idea what that means.
Jorgen Edited with the parts that I agree with. Also changed some parts after speaking to Century Express, and Earthworm. FriendOfMrGolem120 also gave his comments.
"Jumpluff and Haunter seem like awful ideas for checking Nidoqueen."
Of course you are not going to switch these in to Nidoqueen unless you are making some sort of prediction, but they both outspeed and posses status moves (Sleep Powder and Stun Spore from Jumpluff and Hypnosis from Haunter) and Haunter can Explode or Psychic on a weakened Nidoqueen (or to just weaken it for something else). Jumpluff is not OHKO'd by Ice Beam and Fire Blast is 2HKOing 1.3% of the time, so at the very least it forces the Nidoqueen user to carefully consider how much they need their Queen, as a paralysed or sleeping Nidoqueen poses a considerably weaker threat.
 
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As we discussed, mention Nidoqueen's immunity to Toxic and TWave somewhere, add Counter as an OO (illegal with Moonlight), and I would make it clear that Sandslash is not an ideal switch-in since it is slower, tends to need to be at high health to be useful, and Ice Beam 2HKOs it after a small amount of prior damage.

Once those are done this is QC approved.
 

Diophantine

Banned deucer.
As we discussed, mention Nidoqueen's immunity to Toxic and TWave somewhere, add Counter as an OO (illegal with Moonlight), and I would make it clear that Sandslash is not an ideal switch-in since it is slower, tends to need to be at high health to be useful, and Ice Beam 2HKOs it after a small amount of prior damage.

Once those are done this is QC approved.
Done. Thank you! :blobthumbsup:
 
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Astra

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[OVERVIEW]

Nidoqueen is the most dominant and centralising centralizing Pokemon in the GSC UU tier. She It has an excellent typing and bulk; the former of which reduces the viability of the otherwise would-be dominant Electric-types (AH) in the tier such as Ampharos while also granting immunities immunity to both Toxic and Thunder Wave, and the latter means she can allows it to stick around for a long time and continue to cause pose a threat. Nidoqueen’s moovepool allows her it to pack her its own countermeasures for her its supposed checks, and the relative low difficulty to keep Spikes on the field in this tier means that she it is able to apply pressure to opposing teams fairly easily. She Nidoqueen is not exactly analogous to Snorlax in OU, but she it is most certainly the most commonly seen Pokemon, fitting on absolutely every playstyle with little or no drawback to using her it.

[SET]
name: The Queen of UU (you can keep this title but put a serious title in parentheses so the reader clearly knows the role)
move 1: Earthquake
move 2: Thunder
move 3: Ice Beam / Fire Blast
move 4: Lovely Kiss / Moonlight
Item item: Leftovers

[SET COMMENTS]
Set Description
=========

Earthquake is Nidoqueen’s necessary STAB attack, (AC) which allows her it to be the threat that she it is. Thunder is also necessary to nail the bulky Water-type (AH) pair of Slowbro and Slowking, and it is also very handy with its 21% chance to paralyse everytime you click Thunder paralyze on something a Pokemon that is not a Ground-type (AH). Nidoqueen’s next coverage move allows it to punch through more checks. Ice Beam hits Jumpluff and Gligar like a truck, whereas Fire Blast is useful for dealing even more damage to Bellossom, (RC) and is arguably a better option for winning the 1v1 against Scyther one-on-one, another dominate Pokemon in this tier. The chance to burn or freeze is pretty useful too. Lovely Kiss and Moonlight are not legally compatible with each other on Nidoqueen, and so one must choose which utility option to run. Lovely Kiss is more commonly seen on Hyper Offense hyper offensive teams, (AC) as it can spread status for itself or its teammates to plough plow through teams, whereas Moonlight is usually on the other playstyles, (AC) as it allows the user to make some risky plays with the safety net of being able to recover and also lets the user play the long game with their Queen Nidoqueen. (would probably detail that last bit some more, not sure what it means)

Team Options
========

As said earlier, Nidoqueen is the most splashable Pokemon in the tier, and so she it is a useful teammate with any other Pokemon. There are certainly other Pokemon that which, when paired with her it, increase Nidoqueen’s ability to dominate. Examples of these include Baton Passers such as Girafarig and Scyther, which can pass on +2 Special Defence Defense, Speed, (AC) and Attack boosts to prepare for a Nidoqueen to sweep. Spikes support from Qwilfish is incredibly useful for Nidoqueen, as it allows her Nidoqueen to punish the opponent for switching in, say for example, their Slowbro to attempt to eat up the expected Earthquake. Of course, countermeasures for the Psychic- (AH) and Water-types (AH) should be included when teambuilding, and so Thief users and the Electric-types (AH) are great at pressuring these such Pokemon. The Psychic-types (AH) themselves are also good teammates for Nidoqueen, and so Slowbro and the like are commonly seen paired with her it. This is because they cover her its weaknesses such as opposing Psychic-types and can shrug off the Water-types (AH) too.

[STRATEGY COMMENTS]
Other Options
=============

Thief is an option to use on Nidoqueen, but the user generally gets more utility out of Lovely Kiss or Moonlight and the other coverage moves. Thief is also usable on other Pokemon such as Haunter and Electabuzz. An all-out attacking set is also a possibility with Ice Beam, Earthquake, Fire Blast, (AC) and Thunder, but again, the opportunity cost of missing out on Lovely Kiss or Moonlight is quite high. Roar is also an option, as Nidoqueen forces a lot of switches, (RC) and can really rack up chip damage with Spikes support. Counter is also incompatible with Moonlight but can be another option for luring in physical attacks such as HP Hidden Power Ground from Scyther and Return from Granbull.

Checks and Counters
===================

There is not one counter to Nidoqueen, and she it requires good teambuilding skills and outplaying to get around. There are some decent measures to Nidoqueen, however. The bulky Bulky Sleep Talk users such as Slowbro, Slowking, Granbull, (AC) and Blastoise all switch in and can threaten Nidoqueen while being able to Rest off any restore damage with Rest. Hitting Inflicting Nidoqueen with status such as Sleep sleep or Paralysis paralysis is a viable threat to it from Pokemon such as Jumpluff and Haunter. Gligar can take on the Nidoqueen that do not run lacking Ice Beam, and Bellossom and Pinsir have a good matchup against the non-Fire Blast variants, (RC) but must watch out for Lovely Kiss. Qwilfish outspeeds and can 2HKO Nidoqueen with Hydro Pump, but it cannot switch in, (RC) and must risk sacrificing a lot of its HP one-on-one in the 1v1 scenario. Psychic-types (AH) such as Mr. Mime and Hypno also threaten the Queen Nidoqueen with both status and hard-hitting Psychic-type attacks. Lastly, bulky Ground-types (AH) such as Piloswine, (AC) given Nidoqueen doesn't have Fire Blast, (AC) (given it is not the Fire Blast set) and Quagsire can switch in and threaten Nidoqueen themselves.

[CREDITS]
- Written by: Diophantine [[Diophantine, 370164]]
- Quality checked by: [[@Earthworm], [@Lavos]] [[Earthworm,15210], [Lavos,129513]]
- Grammar checked by: [[, ], [, ]]
1/2 :blobthumbsup:
 
Several notes:
You have a bunch of linebreaks that need to be removed. Please be more careful with where you use linebreaks.
Please remember to use a hyphen for X-types.
Please use this particular apostrophe: ' instead of the one you're using here (probably wrote this in MS Word?)
Please use an em dash instead of a hyphen if you want to use something that looks like a dash as a punctuation mark.

add
remove
comments
ac = add comma
rc = remove comma
ah = add hyphen
rh = remove hyphen

[OVERVIEW]
Nidoqueen is the most dominant and centralizing Pokemon in GSC UU. (Filler, possibly a good way to tie in the next sentence, which should be reworked as well. Either remove or rewrite. Also, please don't use like a summary line above the rest of the overview. So remove the linebreak here:)
It has an excellent typing and bulk; the former reduces the viability of the otherwise would-be dominant Electric types in the tier - such as Ampharos - while also granting immunity to both Toxic and Thunder Wave (Content: Analyses should discuss the metagame as it is now. So GSC UU with Nidoqueen, not hypothetical GSC UU without Nidoqueen)
, and the latter allows it to stick around for a long time and continue to pose a threat throughout the game with natural longevity. Nidoqueen's moovepool allows it to pack its own countermeasures for its supposed checks, and the relatively low difficulty to keep ease of keeping Spikes on the field in this tier means that it is able to apply pressure to opposing teams fairly easily. Nidoqueen is not exactly analogous to Snorlax in OU, but it is most certainly the most commonly seen Pokemon, fitting on every (yes?) playstyle with little or no drawback to using it.

[SET]
name: The Queen of UU (3 attacks Nidoqueen)
move 1: Earthquake
move 2: Thunder
move 3: Ice Beam / Fire Blast
move 4: Lovely Kiss / Moonlight
item: Leftovers

[SET COMMENTS]
Set Description
=========

Earthquake is Nidoqueen's necessary STAB attack, which allows it to be the threat that it is. Thunder is also necessary to nail the bulky Water-type (AH) pair of Slowbro and Slowking - Slowbro and Slowking - and is also very handy with its 21% 30% (It's 30%. Yes it's inaccurate, but it's still a 30% chance. Either explain why 21% is "right" or just say 30%.) chance to paralyze a Pokemon that is not a Ground-type (AH). Nidoqueen's next coverage move allows it to punch through more checks and has a useful chance to either freeze or burn. Ice Beam hits Jumpluff and Gligar like a truck, whereas Fire Blast is useful for dealing even more damage to Bellossom and is arguably a better option (is it or not?) for winning against Scyther one-on-one, which is - another dominate dominant Pokemon in this tier. The chance to burn or freeze is pretty useful too. Lovely Kiss and Moonlight are not legally compatible with each other on Nidoqueen, and so one must choose which utility option to run. Lovely Kiss is more commonly seen on hyper offense teams, as it Nidoqueen can spread then status for itself or its teammates to plow through teams, whereas Moonlight is usually on other playstyles, (AC) as it improves Nidoqueen's longevity to allows the user to make some risky plays with the safety net of being able to recover and also lets the user play a longer game with their Nidoqueen.

Team Options
========

As said earlier, Nidoqueen is the most splashable Pokemon in the tier, so it is a useful teammate with any other Pokemon. There are certainly other Pokemon that, when paired with it, increase Nidoqueen's ability to dominate, including . Examples of these include Baton Passers such as Girafarig and Scyther, which that can pass on +2 Special Defense, Speed, and Attack boosts to prepare for a Nidoqueen sweep. Spikes support from Qwilfish is incredibly useful, as it allows Nidoqueen to punish the opponent for switching in, for example, their Slowbro to attempt to eat up the expected Earthquake. Of course, countermeasures for the Psychic- (AH) and Water-types (AH) should be included when teambuilding, so Thief users and Electric-types (AH) are great at pressuring these such Pokemon. The Psychic-types themselves are also good teammates for Nidoqueen, so Slowbro and the like are commonly seen paired with it. This is because they cover Nidoqueen's weaknesses such as opposing Psychic-types and can shrug off the Water-types too.

[STRATEGY COMMENTS]
Other Options
=============

Thief is an option to use on Nidoqueen, but the user it generally gets more utility out of Lovely Kiss or Moonlight and the type-coverage moves, and . Thief is also usable on other Pokemon such as Haunter and Electabuzz. An all-out attacking set is also a possibility with Ice Beam, Earthquake, Fire Blast, and Thunder, but again, the opportunity cost of missing out on Lovely Kiss or Moonlight is quite high. Roar is also (Not mandatory, but a lot of "also"s in a row here) an option, as Nidoqueen forces a lot of switches and can really rack up chip damage with Spikes support. Counter is incompatible with Moonlight but can be another option for luring in and punishing physical attacks such as Hidden Power Ground from Scyther and Return from Granbull.

Checks and Counters
===================

There is not one counter to Nidoqueen, and it requires good teambuilding skills and outplaying to get around; however, . There are some decent measures to Nidoqueen, however. Bulky Sleep Talk users such as Slowbro, Slowking, Granbull and Blastoise all switch in and can threaten Nidoqueen while being able to restore any damage with Rest. Inflicting Nidoqueen with status such as sleep or paralysis are viable threats to it from Pokemon such as Jumpluff and Haunter. Gligar can take on Nidoqueen lacking Ice Beam, and Bellossom and Pinsir have a good matchup against non-Fire Blast variants but must watch out for Lovely Kiss. Qwilfish outspeeds and can 2HKO with Hydro Pump, but it cannot switch in and must risk sacrificing a lot of its HP one-on-one. Psychic-types such as Mr. Mime and Hypno also threaten Nidoqueen with both status and hard-hitting Psychic attacks. Lastly, bulky Ground-types such as Piloswine, given it is not the Fire Blast set, and Quagsire can switch in and threaten Nidoqueen themselves.

[CREDITS]
- Written by: [[Diophantine, 370164]]
- Quality checked by: [[Earthworm,15210], [Lavos,129513]]
- Grammar checked by: [[Estronic, ], [, ]]


GP 2/2
 
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