Duplicate No Effect, Not Very effective, Effective and Super Effective as a visual confirmation.

From gen 7 onwards, movements began to indicate this:

No Effect, Not Very effective, Effective and Super Effective

A nice addition that can mainly help new people who are learning. And it's a visual confirmation anyway for everyone who's playing, which facilitates and optimizes gameplay, as well as being a mechanic that actually exists in games.

There are two options here:

(01 Implement this only from gen 7 and onwards, which is when this mechanic started to appear;

or

(02) Implement this in all generations, since we have the command /weak anyway.
 

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