No Experience - A Newbie's RMT

Alright. I just got validated as of about ten minutes ago, and already I'm in the RMT; what the hell am I thinking? Either way, I'm a newbie Wi-Fier in the making. I've known about EV training for a while and how long it can take to build just one Pokemon from start to finish, and as a result I've only got total nine different guys to swap in and out. Well, let's see if I can do this right. Critique is always nice.

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Dusknoir (Yakunan) @ Leftovers
Ability: Pressure
EVs: 252 HP, 52 Def, 208 Sp. Def
Nature: Impish (+Def, -Sp. Attack)
- Will-o-Wisp
- Pain Split
- Fire Punch
- Shadow Sneak

Oh, god, I love this guy. He's been able to handle pretty much any lead I've ever had to face, but then again, I haven't really faced that many actual leads. Either way, he's a twist off the standard Dusknoir. The EVs are lopsided more into Sp. Defence, seeing as WoW can take care of most physical threats by itself. I used to run Ice Punch on him, but seeing as for some reason almost every team I've faced so far has had Heracross on it, I'm running Fire Punch instead to surprise it. Pain Split's self-explanatory, and Sneak's there to get me get the jump on stuff with Focus Sash and what not. Very fun lead to play with, and it tends to annoy the fuck out of most people the way it refuses to die. Speaking of annoying, there's also....

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Togekiss (Okama) @ Leftovers
Ability: Serene Grace
EVs: 252 HP, 252 Sp. Def, 4 Sp. Atk
Nature: Calm (+Sp. Def, -Atk)
- Thunder Wave
- Air Slash
- Roost
- Aura Sphere

Togekiss has been around for a while by now, and he's had his fun haxing people, but spreading Paralysis is hard with Dusky trying just as hard to burn peeps. Rag suggested a Nasty Plot variant, and I'm currently breeding to get one. I'll have to stick with this guy for now, though.

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Starmie (Kirameki) @ Choice Specs
Ability: Natural Cure
EVs: 252 Sp. Atk, 252 Spd, 4 HP
Nature: Modest (+Sp. Atk, -Atk)
- Surf
- Thunderbolt
- Ice Beam
- Psychic

SpecsMie's gotten me out of many a tight spot lately. Awesome speed and offense makes him perfect for hit-and-runs. Not to mention that most Starmies out there are the slower, more bulky Spinner variety, so this guy can cause a few surprises. I only started running Specs on him recently; I'd never really used Choice items before but the boost in power from the Wise Glasses was definitely welcomed. I'm also aware that the majority of SpecsMies run Grass Knot over Psychic; I don't because I prefer the wider range of neutral type coverage to the increased power on stuff like Snorlax, which I've ever seen before.

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Flygon (Sunatama) @ Life Orb
Ability: Levitate
EVs: 252 Atk, 252 Spd, 4 Sp. Atk
Nature: Naughty (+Atk, -Sp. Def)
- Earthquake
- Dragon Claw
- Fire Blast
- Roost

Salamence outclasses this guy most every time, but know what? Who cares, I like this guy. I personally dislike the more OU dragon (and Rawrchomp if he weren't uber), so I went with Flygon; his ability to fit a little bit of everything into his moveset has grown on me. The ever-popular EQ and Dragon Claw, supplemented by Fire Blast so he can hit Skarmory and Bronzong. Then there's Roost so he can heal off Life Orb and passive damage from Stealth Rock (being immune to both Spikes), while still being immune to the omnipresent EQ.

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Infernape (Hidama) @ Life Orb
Ability: Blaze
EVs: 128 Atk, 128 Sp. Atk, 252 Spd
Nature: Naive (+Spd, -Sp. Def)
- Flamethrower
- Close Combat
- Stone Edge
- Grass Knot

MixApes, MixApes, dollar a dozen! Everyone knows at least five friends with Pokemon that has one of these things, let me tell you. I'm aware my EV spread goes against what Smogon's got, but I prefer being able to hit pretty much everything. It works sort of similar to what a Choicer does, hitting whatever it can for damage, except this guy's built to stay in and do as much as he can with those four moves before he bites the dust, switching out only when absolutely nesseccary. I mean, not like he's gonna do much with those defences, really.

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Swampert (Kedamono) @ Leftovers
Ability: Torrent
EVs: 252 HP, 76 Def, 180 Sp. Def
Nature: Careful (+Sp. Def, -Sp. Atk)
- Curse
- Rest
- Sleep Talk
- Waterfall

As of late, Gallade just hasn't been doing his job well enough, plus Togekiss' flinchhaxxing duties are marred by Hypnosis taking a target away. Not only that, but he just never seemed to do enough damage even though he shares Heracross' base attack, so I swapped him for the Swampert Rag suggested. He's still very new to the team and hasn't been used all that much, but once I've gotten rid of all the Grass Knot/Energy Ball weilders and weakened the opponent's Water-types enough, I can get him in and he just will not die. I love using him, even if it's only been a few times that I've actually gotten him on the table safely. Also, I know I swapped around the EVs in his defenses, but I feel that he has more than enough Defence once I've gotten a few Curses up.


Currently working on: Nasty Plot Togekiss

Open to suggestions and critique.
 
You got three different types of status here, and Paraflinch Togekiss is quite bad used in conjucton with both burn and sleep. I wouldn't get rid of Togekiss though, it's a pretty tough Pokémon. How about trying the Nasty Plot set? Nasty Plot/Roost/Air Slash/Aura Sphere makes Togekiss quite a beast, and I eventually got forced to use use a Zapdos to handle it effectively. Speaking of Zapdos, he seems to be somewhat of an issue here. Ever tried the ResTalkCurseWaterfall Swampert? Most Zapdos' don't carry HP Grass anymore, and considering your team can handle both Celebi and Vaporeon quite well it can be a magnificent sweepers. Just a suggesting though. :)

I would probably stick with LO on Infernape. It will give you a full powered STAB Flamethrower and will allow you to 2HKO Zapdos' who don't invest in SpD, and it will also allow CC to 2HKO some Vaporeon. Life Orb will also eventually bring Infernape down to low enough HP for Blaze to activate.
 
Ahh, thanks for the words of advice. I'll take your words into consideration, and try training a Swampy like you suggest.

The main problems now, are who do I get rid of in place of said Swampert assuming I follow through and start using one, and that getting Nasty Plot onto Togekiss is a bitch from what I've heard.
 
I've got a question, do you IV breed? You mentoined that you EV train but IV breeding can make a HUGE difference. Chomp no longer will outclass Flygon as he's an Uber. Scarfed Starmie can and will run through this team if given the chance but Swampert might remedie that I don't know. Looks good. Don't worry by the way about going straigt here. I joined and immediatly went to RMT
 
To be perfectly honest, I think I do, but I can't be completely sure. I know that I made sure my Pokemon had the 'best' messages (Alert to sounds, Often dozes off, Somewhat vain, etc.), but I can't really be sure if their IVs besides the ones explained there are any good.

And seeing as Swampy seems to be a good idea, I think I may end up replacing my Gallade for it, as much as I love the Ralts line. He never seems to do enough...
 
It's been quite a while since I last posted in my own topic here, but my team's been updated. Gallade's been cycled out in the wake of my brand new ResTalkCurser Swampert, who's been a blast to use so far. I'm also breeding for a Nasty Plot Togekiss, just so I can see how that works out.

Still open to suggestions.
 
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