Hi there !
I always (well...) wanted to make a FirstGenTeam, so here it is.
I'm using Pokemons from the first generation only, but with CO/AA movepools. Here it is, and I need advices :)
Basically, I'm building a Full Sweep Team. Why ? Because I haven't the material to make a Stall team, and I'm not good at SemiStall, so...
Here we go.
Changes from my original idea are in red. Just like this.

Aeroburst (Aerodactyl) @ Focus Sash
Ability : Pressure
EVs : 4 HP/252 Spd/252 Atk
Jolly Nature (+Spd, -SpA)
-Taunt
-Stealth Rock
-Earthquake
-Rock Slide

Hollywood (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Thunderbolt
- Ice Beam
- Rapid Spin
Originally, Starmie was my lead, but now she sweeps. She is an incredible sweeper on the special spectrum, thanks to it godly speed and amazing SpA. Surf is the STAB to hurt much things hard (2HKO on Rotoms and Scizor, which LOOOVE to come on me...), Thunderbolt is here to stop a Gyarados in its frenzy and to battle other water things, or Skarmory. Ice beam allows me to kick Gliscor out of the shield, + things lik MixMence in a rampage. Rapid Spin is here as a filler because I need not to have SR against me, because of Gyarados and Dragonite weakness to rock. Also, I'm not supposed to use it often if Aerodactyl has done its job correctly, but it protects me from mid-battle Spikes-users such as Skarmory or Forretress.

Raghnarok (Gyarados) (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/172Spd/86HP
Adamant nature (+Atk, -SAtk)
- Taunt
- Dragon Dance
- Waterfall
- Earthquake
There is a poke I've always loved and adored and... Well, you understand I guess. Gyarados. This thing is an expected and powerful beast. A Warmachine, able to destroy entire teams. I'm playing an offensive Gyarados, because the RestTalk and bulky versions do not satisfied by in the past. Also, DD, Taunt and Waterfall seem to be necessary on every Gyarados. Waterfall is that good old STAB with flinch, and Taunt is here to avoid being Roared away, or T-waved...
The fourth slot is a bit harder to chose.
Here, I used to put Bounce, but the accuracy did not satisfy me, so I changed it. Stone Edge was not even thought, because I HATE its accuracy. Earthquake seemed to be the more reliable option with both base power and accuracy of 100.
Also, it makes me weak to other Gyarados, to Mence, to Celebi... :x
Adamant + this EV Spread allows me to hit 241 speed, which gets to 362 I guess, so it's enough to outspeed timid Starmie after a DD.
Maybe I can use Return over EQ ? I don't know.

Threesome (Dugtrio) (M) @ Choice Band
Ability: Arena Trap
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Earthquake
- Aerial Ace
- Rock Slide

Champion (Machamp) (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Payback
- Stone Edge
- Substitute
Machamp, a truck. Everything is said. This thing hurts like an enraged beast, and Dynamicpunch wreaks havoc in teams.
Payback is here for those annoying Gengar/Rotom, which are unable to OHKO thanks to my bulkiness, and Stone Edge is for Gyarados and Mence.
Bullet Punch is here as a filler, and to revenge kill "really weakened" things. I've thought of making Machamp a Bulkupper, but I don't really know what EV spread to adopt... Maybe I should remove Stone Edge for Ice punch, and change BP for Bulk Up ? Advices are welcome.
Honestly, I was dubitative when using Machamp, but after a few battles (2. :D) I saw that it is a monster. It can't really win a battle, but it can easily weaken my opponent's team.
Changed BP for Substitute, and it seems to work, as Machamp wreaks havoc on opponent's teams. Gratz !

Final Cut (Dragonite) (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk);
- Dragon Dance
- Extremespeed
- Outrage
- Earthquake
Finally. The last one, and I needed a Dragon to conclude ! Dragonite is the only dragon here, and one of the bests. It's slower than Gyarados or Salamence, but packs so much power !
I don't know if jolly allows him to outspeed important things, so I run adamant + LifeOrb to pack as much power as possible.
Outrage is the overall STAB, which can end a fight brutally.
Also, I know that Extremespeed + DD can see weird, but it's so good it's not even funny.
I don't want him to go Mixed, because I'd lost too much power I guess...
Not much to say, advices are welcome, as usual !
Earthquake has replaced Superpower, as suggested, to kill those Metagross, Jirachi... And it still kills Tyranitar and Heatran, it's so good ! :)
Okay, it's finished. Time to rate my old team ! :)
I always (well...) wanted to make a FirstGenTeam, so here it is.
I'm using Pokemons from the first generation only, but with CO/AA movepools. Here it is, and I need advices :)
Basically, I'm building a Full Sweep Team. Why ? Because I haven't the material to make a Stall team, and I'm not good at SemiStall, so...
Here we go.
Changes from my original idea are in red. Just like this.

Aeroburst (Aerodactyl) @ Focus Sash
Ability : Pressure
EVs : 4 HP/252 Spd/252 Atk
Jolly Nature (+Spd, -SpA)
-Taunt
-Stealth Rock
-Earthquake
-Rock Slide
Aerodactyl. A powerful suicide lead. It outspeeds everything that isn't scarfed (baring the unappearing Electrode...) and does its job effectively.
Taunt is for slower leads such as Swampert, and Stealth Rock HAS to be used. Focus Sash ensures that I can do my job.
Earthquake and Rock Slide are fillers "in case of", because after putting Stealth Rock, if I'm still alive, I'm going to sweep a bit :)
Aerodactyl's job isn't to live all the game, but to put on some Entry Hazards, as it was said. I'm using it on people's recommandations, because it seems that my team causes much switchs out.
Taunt is for slower leads such as Swampert, and Stealth Rock HAS to be used. Focus Sash ensures that I can do my job.
Earthquake and Rock Slide are fillers "in case of", because after putting Stealth Rock, if I'm still alive, I'm going to sweep a bit :)
Aerodactyl's job isn't to live all the game, but to put on some Entry Hazards, as it was said. I'm using it on people's recommandations, because it seems that my team causes much switchs out.

Hollywood (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Surf
- Thunderbolt
- Ice Beam
- Rapid Spin
Originally, Starmie was my lead, but now she sweeps. She is an incredible sweeper on the special spectrum, thanks to it godly speed and amazing SpA. Surf is the STAB to hurt much things hard (2HKO on Rotoms and Scizor, which LOOOVE to come on me...), Thunderbolt is here to stop a Gyarados in its frenzy and to battle other water things, or Skarmory. Ice beam allows me to kick Gliscor out of the shield, + things lik MixMence in a rampage. Rapid Spin is here as a filler because I need not to have SR against me, because of Gyarados and Dragonite weakness to rock. Also, I'm not supposed to use it often if Aerodactyl has done its job correctly, but it protects me from mid-battle Spikes-users such as Skarmory or Forretress.

Raghnarok (Gyarados) (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/172Spd/86HP
Adamant nature (+Atk, -SAtk)
- Taunt
- Dragon Dance
- Waterfall
- Earthquake
There is a poke I've always loved and adored and... Well, you understand I guess. Gyarados. This thing is an expected and powerful beast. A Warmachine, able to destroy entire teams. I'm playing an offensive Gyarados, because the RestTalk and bulky versions do not satisfied by in the past. Also, DD, Taunt and Waterfall seem to be necessary on every Gyarados. Waterfall is that good old STAB with flinch, and Taunt is here to avoid being Roared away, or T-waved...
The fourth slot is a bit harder to chose.
Here, I used to put Bounce, but the accuracy did not satisfy me, so I changed it. Stone Edge was not even thought, because I HATE its accuracy. Earthquake seemed to be the more reliable option with both base power and accuracy of 100.
Also, it makes me weak to other Gyarados, to Mence, to Celebi... :x
Adamant + this EV Spread allows me to hit 241 speed, which gets to 362 I guess, so it's enough to outspeed timid Starmie after a DD.
Maybe I can use Return over EQ ? I don't know.

Threesome (Dugtrio) (M) @ Choice Band
Ability: Arena Trap
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Sucker Punch
- Earthquake
- Aerial Ace
- Rock Slide
Dugtrio, my dear trapper. This thing always net one, two, or three KOs, as it kills things that Gengar cannot.
Also, it gives me an electric immunity, and it's useful, because Gyarados (and Staross) hate this.
Dugtrio's EQ is a 2HKO on Blissey, and 93.4% - 110.8% on Choiceband Tyranitar, two major Gengar's issues.
Sucker Punch nets KOs on ghosts and faster things in a "fast rampage" such as Outrageing-Salamence
Aerial Ace is here for Breloom and Celebi, but seems not to be so powerful, badly :(
It OHKOS Breloom, but does ridiculous damages to Celebi, which OHKOs in return.
My last slot is very problematic. I have no powerful move to hit Flying objects such as Salamence and Gyarados, and it's a filler. Any advice is needed.
Also, it gives me an electric immunity, and it's useful, because Gyarados (and Staross) hate this.
Dugtrio's EQ is a 2HKO on Blissey, and 93.4% - 110.8% on Choiceband Tyranitar, two major Gengar's issues.
Sucker Punch nets KOs on ghosts and faster things in a "fast rampage" such as Outrageing-Salamence
Aerial Ace is here for Breloom and Celebi, but seems not to be so powerful, badly :(
It OHKOS Breloom, but does ridiculous damages to Celebi, which OHKOs in return.
My last slot is very problematic. I have no powerful move to hit Flying objects such as Salamence and Gyarados, and it's a filler. Any advice is needed.

Champion (Machamp) (M) @ Leftovers
Ability: No Guard
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Dynamicpunch
- Payback
- Stone Edge
- Substitute
Machamp, a truck. Everything is said. This thing hurts like an enraged beast, and Dynamicpunch wreaks havoc in teams.
Payback is here for those annoying Gengar/Rotom, which are unable to OHKO thanks to my bulkiness, and Stone Edge is for Gyarados and Mence.
Bullet Punch is here as a filler, and to revenge kill "really weakened" things. I've thought of making Machamp a Bulkupper, but I don't really know what EV spread to adopt... Maybe I should remove Stone Edge for Ice punch, and change BP for Bulk Up ? Advices are welcome.
Honestly, I was dubitative when using Machamp, but after a few battles (2. :D) I saw that it is a monster. It can't really win a battle, but it can easily weaken my opponent's team.
Changed BP for Substitute, and it seems to work, as Machamp wreaks havoc on opponent's teams. Gratz !

Final Cut (Dragonite) (M) @ Life Orb
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk);
- Dragon Dance
- Extremespeed
- Outrage
- Earthquake
Finally. The last one, and I needed a Dragon to conclude ! Dragonite is the only dragon here, and one of the bests. It's slower than Gyarados or Salamence, but packs so much power !
I don't know if jolly allows him to outspeed important things, so I run adamant + LifeOrb to pack as much power as possible.
Outrage is the overall STAB, which can end a fight brutally.
Also, I know that Extremespeed + DD can see weird, but it's so good it's not even funny.
I don't want him to go Mixed, because I'd lost too much power I guess...
Not much to say, advices are welcome, as usual !
Earthquake has replaced Superpower, as suggested, to kill those Metagross, Jirachi... And it still kills Tyranitar and Heatran, it's so good ! :)
Okay, it's finished. Time to rate my old team ! :)