Welcome Welcome! This team is made for a No-Stab Tournament, so please don't suggest STAB moves :) All STAB attacks are forbidden, but semi-damaging move (Leech seed, toxic) aren't on that pokemon, stat up moves are also not forbidden on the pokemon,
At a Glance:
In-Depth:
@Lum Berry
Levitate
Relaxed Nature
252 hp/ 130 Defence/ 128 Spdef.
-Stealth Rock
-Memento
-Trick Room
-U-turn
Uxie, our loveable uxie. Relaxed nature over any other for the - Speed, Lum Berry is for sleep, burn, freeze status. The Evs are for Survivabilty. Stealth Rock is for chipping off 3, 6, 12,25, 50% of every pokemon. Memento is for giving a pokemon easier set-up, Trick Room is to move first and to help sweep with this team. U-turn is a filler which is used if I get taunted.
@Lefties
Levitate
Relaxed Nature
252 hp/120 def/138 Spdef
-Explosion
-Rapid Spin
-Trick Room
-Shadow Ball
Relaxed Nature is for -speed + Sp. Def. whilst Lefties and the Evs give more Survivablity. Explosion is to end with a big bang and Rapid Spin to spin away Spikes, T-spikes and Stealth rock (Because likely this Tournament will have lots of stall) Trick Room is to help the whole team, whilst Shadow Ball is just a filler (And because i can't take a STAB attack).
@Lefties
Trace
Quiet Nature
252 hp/120 Def/136 Sp. Att.
-Trick Room
-Recover
-Ice Beam
-T-bolt
Porygon2, the nightmare of Mence and Gyarados, and also a Trick room user. Recover is for well.....Recovering damage, Ice beam and T-bolt give teh Boltbeam coverage which is always nice. The given Evs are just standard, and Quiet nature is to get -speed + good boost part.
@Band
Clear Body
Adamant
252 Hp/ 252 Att/ 6 def
-EQ
-T-Punch
-Ice-Punch
-Explosion!!!!!!!
Meta, our "favorite" lead lately, I use it as a sweeper.......Band for the extra power, Adamant for + Att, whilst the Given Evs Give bulk + power (And because I can't use Speed...). EQ is for raw-power and to hit those steels, rocks, blah blah. And is the main choice to use. T-punch + Ice Punch give the awesome Bolt Beam coverage (Yes I like Boltbeam got a problem with that?) Explosion to end with a big bang.
@LO
Sniper/Suction Cups
Modest Nature
252 hp/252 Sp. att/6 Def.
-Energy Ball
-Flamethrower
-Icebeam
-HP-Electric
U-G-L-Y! Octillery is here for the special power, Modest is just a + sp. att. which is always nice whilst LO gives freedom of att. whilst giving also power at the cost of 10% 252 hp is for bulk whilst 252 sp. att. is for power. 6 def. is just a filler. Energy ball, Flamethrower, icebeam and HP-Electric gives good coverage, which is always good.
@LO
Inner Focus
Quiet Nature
122 Hp/136 att./252 sp. att.
-Super Power
-T-bolt
-Flamethrower
-Icebeam
Dragonite, Dragonite. Quiet nature is for -speed + sp. att. whilst LO gives more raw power. You may think that the given Evs are messy; They are actually, 122 hp is for surviveablity, 136 att for super power and 252 sp. att. is for the 3 "beams". Super Power gives high-damage to almost anything, T-bolt is for water and flyers, Flamethrower hits steels, grasses, bugs (And mostly scizors), Icebeam gives with T-bolt awesome coverage.
At a Glance:
In-Depth:
Levitate
Relaxed Nature
252 hp/ 130 Defence/ 128 Spdef.
-Stealth Rock
-Memento
-Trick Room
-U-turn
Uxie, our loveable uxie. Relaxed nature over any other for the - Speed, Lum Berry is for sleep, burn, freeze status. The Evs are for Survivabilty. Stealth Rock is for chipping off 3, 6, 12,25, 50% of every pokemon. Memento is for giving a pokemon easier set-up, Trick Room is to move first and to help sweep with this team. U-turn is a filler which is used if I get taunted.
Levitate
Relaxed Nature
252 hp/120 def/138 Spdef
-Explosion
-Rapid Spin
-Trick Room
-Shadow Ball
Relaxed Nature is for -speed + Sp. Def. whilst Lefties and the Evs give more Survivablity. Explosion is to end with a big bang and Rapid Spin to spin away Spikes, T-spikes and Stealth rock (Because likely this Tournament will have lots of stall) Trick Room is to help the whole team, whilst Shadow Ball is just a filler (And because i can't take a STAB attack).
Trace
Quiet Nature
252 hp/120 Def/136 Sp. Att.
-Trick Room
-Recover
-Ice Beam
-T-bolt
Porygon2, the nightmare of Mence and Gyarados, and also a Trick room user. Recover is for well.....Recovering damage, Ice beam and T-bolt give teh Boltbeam coverage which is always nice. The given Evs are just standard, and Quiet nature is to get -speed + good boost part.
Clear Body
Adamant
252 Hp/ 252 Att/ 6 def
-EQ
-T-Punch
-Ice-Punch
-Explosion!!!!!!!
Meta, our "favorite" lead lately, I use it as a sweeper.......Band for the extra power, Adamant for + Att, whilst the Given Evs Give bulk + power (And because I can't use Speed...). EQ is for raw-power and to hit those steels, rocks, blah blah. And is the main choice to use. T-punch + Ice Punch give the awesome Bolt Beam coverage (Yes I like Boltbeam got a problem with that?) Explosion to end with a big bang.
Sniper/Suction Cups
Modest Nature
252 hp/252 Sp. att/6 Def.
-Energy Ball
-Flamethrower
-Icebeam
-HP-Electric
U-G-L-Y! Octillery is here for the special power, Modest is just a + sp. att. which is always nice whilst LO gives freedom of att. whilst giving also power at the cost of 10% 252 hp is for bulk whilst 252 sp. att. is for power. 6 def. is just a filler. Energy ball, Flamethrower, icebeam and HP-Electric gives good coverage, which is always good.
Inner Focus
Quiet Nature
122 Hp/136 att./252 sp. att.
-Super Power
-T-bolt
-Flamethrower
-Icebeam
Dragonite, Dragonite. Quiet nature is for -speed + sp. att. whilst LO gives more raw power. You may think that the given Evs are messy; They are actually, 122 hp is for surviveablity, 136 att for super power and 252 sp. att. is for the 3 "beams". Super Power gives high-damage to almost anything, T-bolt is for water and flyers, Flamethrower hits steels, grasses, bugs (And mostly scizors), Icebeam gives with T-bolt awesome coverage.
Well that's that, o and also: Don't suggest STAB moves because this Tournament doesn't allow that, otherwise this :kongler: old man will chase you down!