NOOB STALL TEAM needs help!

INTRODUCTION.
Hey Guys, it's Daaniel23 and im postiong my 2nd RMT ever (:, anyway. I recenyly made a new stall team that does not seem like its working.. Most pokemon feell out of place and most of them probably are thus the reason why im making this post.

tyranitar__Rawr_by_mittenz_the_devil.jpg


Tyranitar @ Choice Scarf.
Ability: Sandstream.
EVS: 252 hp / 32 atk / 224 spD.
Nature: Adamant.
~Stealth Rocks.
~Crunch.
~Stone Edge
~Earthqauke.

Description.
Well obviously is my lead, which i use because of its sandstream (and yes i know that most of my pokemon get hurt by it aswell) Well i basiclly just want to set up sandstorm and stealth rocks and then switch and use later as a revenge killer.. dont really have anything else to say about this guy.



blissey.png


Blissey @ Leftovers.
Ability: Natural Cure.
EVS: 252hp / 252 def / 4 spe.
Nature: Bold.
~Seismic Toss.
~Ice Beam/Flamethrower.
~Thunderwave
~Softboiled.

Description.
Hmm well basicly i bring this in to cripple the opponent with toxic so that now i have sandstorm + stealth rocks + and now i have one pokemon crippled due to paralyze than i basicly stall and do as much damage as i can and usually switch into skarmory to set up spikes and then roar the fuck out of the opponent.



skarmory.png


Skarmory @ Leftovers? wanna change ?
Ability: sturdy? keen eye?
EVS: 252hp / 72 def / 184 spe.
Nature: Impish.
~Taunt?
~Toxic.
~Spikes.
~Roar.

Description.
Firstly, Im thinking of changing? dunno, any ideas.
Well i usually just bring in to set up spikes and toxix if not yet paralyzed then roar and sometimes taunt (Taunt NOT NEEDED!). Pretty much just annoy my opponent with roar as much as i can and do as much damage as i can.


Suicune_by_Xous54.png



Suicune @ Leftovers.
Ability: Pressure.
EVS: 32hp / 252 spA / 224 spe.
Nature: Timid.
~Substitute.
~Calm Mind.
~Surf.
~Hidden Power Electric.

Description.
This is my defensive/offensive sucuine depends what situation i am in, if i am losing a fight i usually bring him in and sub+CM, works really well if i bring him in on a good switch in. timid nature is for the speed boost so i dont need to worry about speed. HP electric for bulky waters.



breloom.png



Breloom @ Toxic Orb. thinking of changing?
Ability: Poison Heal.
EVS: 12hp / 252atk/ 244 speed.
Nature: Adamant.
~Spore.
~Focus Punch.
~Seed Bomb.
~Stone Edge.

Description.
Well Breloom, what can i say obviously i just spore as fast as possible than focus punch and sometimes stone edge if i feel like opponents going to switch. Seed bomb for rocks and waters. not much else i can say.



arcanine-1.png



Arcanine @ Choice Band.
Ability: Intimidate.
EVS: 252atk / 4 spD / 252 speed.
Nature: Jolly.
~Flare Blitz.
~Extreme Speed.
~ThunderFang.
~Iron Head.

Description.
suggestions on changing?.. Arcanine is really just here for my lacking of a fire type and could'nt really find anything else to use. Arcanine is mainly my revenge killer usually ko most pokemon excluding threats with rocks or spikes up when using extremspeed.
Thunderfang is for waters that switch in, and iron head will usually 3ko most pokemon with a 30% flinch rate which i rely on alot.

End notes.
I'm really sorry guys for the short descriptions but its all i could think of since im tired. Anyway feel free to critizize this team and im looking forward to seeing your thoughts..

Thankyou.
 
I'M guessing the reason why your stall feels out of place is because breloom and arcanine are pretty far from stall ill edit with suggestions later

EDIT:why not replace arcanine with heatran who is fareley bulky with high special attack and great typing and then add gliscor Over breloom to be immune to ground moves thrown at ttrar heatran and blissey and and be immune to electric moves aimed at aimed at suicine and skarmory
 
I would get another way to wear down the opponents, like toxic spikes. Try tentacruel over breloom.

You also need a ghost type to absorb fighting attacks and rapid spin.

I also would add a ground type because you have a couple electric weaknesses. Possibly hippodon
 
I agree with Slater to add Gliscor to your team. I would suggest putting Gliscor>Arcanine with this set http://www.smogon.com/dp/pokemon/Gliscor#Stallbreaker

And putting a Celebi> Breloom with this sethttp://www.smogon.com/dp/pokemon/celebi#Defensive

Now, on Bliss put wish>softboiled because none of your Pokemon have recovery atm. And depending on what you give to Celebi maybe aromatherapy>thunder wave, if you don't give celebi heal bell.

On Skarm Whirlwind>Roar because roar can be stopped by soundproof Pokemon, namely Mr.Mime and Exploud.

On Tyranitar Stealth Rock with Choice Band doesn't make much sense even if you are going to switch becuase later on it becomes a waste of a slot. But it might not be that bad because the only thing you would need on there is pursuit, but crunch has the STAB. So, not that big of a deal.
 
thanks guys i will be making the changes now.

@ dws93rd tyranitar is basicly a revenge killer all i need is stealth rocks and sandstorm and i switch.
 
you need a ghost to stop rapid spiners, swap arcanine for the rotom with heat wave.

That tyrantar looks impossible to use, your basically forcing yourself to switch. IMO i would scrap it and replace it with a toxic spiker, fortress and tentacruel are good. If you decide to use fortress, sand stream can work well together. The very least i would do is replace choice band with choice scarf and no lead with it.
 
If you want to keep Arcanine, you can do the Morning Glory thing from Smogon

Arcanine@ Leftovers
Intimidate
Adamant/Jolly
Flare Blitz
Extremespeed
Morning Sun
Will-o-Wisp/Toxic

Use 'wisp if your using a toxic spiker to burn anything that resists poison.
 
One more thing, if you wan't your lead to set up rocks and have sand stream, a choice band TT would not work at all. If you really want to use TT, use this set if it's a revenge killer, because a scarf would be better:

Tyranitar @ Choice Scarf
Jolly
EVs: 4 HP / 252 Atk / 252 Spe
~ Stone Edge
~ Crunch
~ Stealth Rock
~ Earthquake / Superpower

Or you could go a different route and use Hippowdon.

Hippowdon @ Leftovers
Impish
EVs: 252 HP / 168 Def / 88 SpD
~ Earthquake
~ Slack Off
~ Stealth Rock
~ Roar / Toxic / Stone Edge / Ice Fang
 
I agree with the using Rotom-h for a spinblocker, all stall teams need one. Heres the set
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Discharge/Thunderbolt
- Shadow Ball
- Overheat
- Reflect/Will-O-Wisp

I use Discharge over Tbolt to inflict more status, and Reflect is much more reliable than WoW at crippling physical attackers, due to it cant miss and it works for your whole team, allowing another pokemon to switch in and not get raped by physical attacks.
Good Luck
 
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