[NORMAL] Leader Maxim vs Challenger Geodude

WELCOME ONE WELCOME ALL TO OUR GLORIOUS PERFORMANCE!
My name is Forte, and I assure you that by the time we are done today, you will find yourself no longer in Kansas, or any other known place. On the stage, all sorts of magic and adventures await, so long as these, the Natural Laws of the Land, are followed! Without further ado, the rules!
  • All Items must be kept as Normal in the Normal gym. This means that items cannot be swapped, stolen, knocked off, restrained, destroyed, or rendered unable to be used in any way. Consumable Items will still be consumed after the normal number of uses. Fling still works as normal.
  • All Abilities must be kept as Normal in the Normal gym. This means that abilities cannot be swapped, copied, disabled, or rendered unable to be used at any time. The sole exception to this is Trace, which works as normal because it is a natural part of the ability itself.
  • If a Pokemon is forced out by a Switch-Forcing Move or a Red Card, that Pokemon's trainer can choose which Pokemon goes in next.
  • Camouflage turns the Pokemon into a Normal Type.
  • Secret Power has a 30% chance to Flinch.
  • Nature Power summons Tri Attack.
Those are the physics of our new realm, where some characters shine and others falter. However, they seem most intent on letting everyone shine without sabotage. Bad luck about that, Dorothy's invisible brick!
Introducing our characters:
Leader Maxim of The West!
Lopunny:

Lopunny [Niki] (Female)
Nature: Adamant (+1 Attack, -1 Special Attack)


Ability:
Scrappy


Typing:
Normal/Fighting
Stats:


HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22


Type:
Normal
Abilities:
Cute Charm/Klutz/Limber (H)


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3

EC: 6/6
MC: 0
AC: 5/5

Attacks (43/94):
Level Up*:
After You
Agility
Baby Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
High Jump Kick
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash

Egg:
Copycat
Encore
Fake Out
Fire Punch
Focus Punch
Ice Punch
Low Kick
Sweet Kiss
Switcheroo
Teeter Dance
Thunderpunch

Tutor:
Heal Bell

TM:
Attract
Dig
Double Team
Grass Knot
Iron Tail
Protect
Return
Sleep Talk
Substitute

Porygon-Z:

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)

Type:
Normal
Abilities:
Adaptability/Download/Analytic (H)


Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Attacks (59/81):
Level Up*:
Agility
Conversion
Conversion 2
Defense Curl
Discharge
Embargo
Hyper Beam
Lock-On
Magic Coat
Magnet Rise
Nasty Plot
Psybeam
Recover
Recycle
Sharpen
Signal Beam
Tackle
Tri Attack
Trick Room
Zap Cannon

Tutor:
Electroweb
Endure
Foul Play
Gravity
Icy Wind
Mimic
Pain Split
Sleep Talk
Wonder Room

TM:
Aerial Ace
Bide
Blizzard
Dark Pulse
Double Team
Facade
Flash
Giga Impact
Hidden Power Fighting
Ice Beam
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Shadow Ball
Shock Wave
Sleep Talk
Solarbeam
Substitute
Sunny Day
Swagger
Swift
Teleport
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic

Event*:
Barrier

Cinccino:

Cinccino [Aht] (F)
Nature: Jolly (+15% Speed, +20% Accuracy, -1 SpA)

Type:
Normal
Abilities:
Cute Charm/Technician/Skill Link (H)


Stats:

HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 133 (115*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 17

EC: 6/6
MC: 0
AC: 5/5

Attacks (67/67):
Level Up*:
After You
Baby Doll Eyes
Bullet Seed
Captivate
Charm
Doubleslap
Echoed Voice
Encore
Growl
Helping Hand
Hyper Voice
Last Resort
Pound
Rock Blast
Sing
Slam
Swift
Tail Slap
Tickle
Wake-Up Slap

Egg*:
Aqua Tail
Endure
Fake Tears
Flail
Iron Tail
Knock Off
Mud Slap
Sleep Talk
Tail Whip

Tutor*:
Covet
Gunk Shot
Seed Bomb
Shock Wave
Snore
Uproar

TM*:
Attract
Calm Mind
Confide
Dazzling Gleam
Dig
Double Team
Facade
Fling
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Fire
Hyper Beam
Light Screen
Protect
Rain Dance
Rest
Retaliate
Return
Round
Safeguard
Substitute
Sunny Day
Swagger
Thief
Thunder
Thunder Wave
Thunderbolt
Toxic
U-Turn
Work Up

MAXXED: 4 CC per Match
Braviary:

Braviary [Captain Falcon] (M)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Type:
Normal/Flying
Abilities:
Keen Eye/Sheer Force/Defiant (H)


Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (80*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5

Attacks (47/52):
Level Up*:
Aerial Ace
Air Slash
Brave Bird
Crush Claw
Defog
Fury Attack
Hone Claws
Leer
Peck
Scary Face
Sky Drop
Slash
Tailwind
Thrash
Whirlwind
Wing Attack

Tutor*:
Heat Wave
Roost
Sky Attack
Sleep Talk
Snore
Superpower
Zen Headbutt

TM:
Attract
Bulk Up
Confide
Cut
Double Team
Facade
Fly
Frustration
Giga Impact
Pluck
Protect
Rain Dance
Return
Rest
Rock Slide
Rock Tomb
Secret Power
Shadow Claw
Steel Wing
Substitute
Sunny Day
Swagger
Toxic
U-Turn
Work Up

Exploud:

Exploud [Shriek] (M)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Type:
Normal
Abilities:
Soundproof/Scrappy (H)

Stats:

HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 59 (68/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks (44/99):
Level Up*:
Astonish
Bite
Boomburst
Crunch
Fire Fang
Howl
Hyper Beam
Hyper Voice
Ice Fang
Pound
Rest
Roar
Screech
Sleep Talk
Stomp
Supersonic
Synchronoise
Thunder Fang
Uproar

Egg:
Circle Throw
Disarming Voice
Endeavor
Extrasensory
Hammer Arm
Smoke Screen

Tutor:
Counter
Low Kick
Shock Wave
Water Pulse
Zen Headbutt

TM:
Brick Break
Double Team
Earthquake
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Shadow Ball
Substitute
Surf
Taunt
Torment
Toxic

Castform:

Castform [Cumulus] (M)
Nature: Modest (Special Attack increased by 1 Rank, Attack decreased by 1 Rank.)

Type:
Normal
Abilities:
Forecast

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18

MC: 0

Attacks (49/69):
Level Up*:
Blizzard
Ember
Fire Blast
Hail
Headbutt
Hurricane
Hydro Pump
Powder Snow
Rain Dance
Sunny Day
Tackle
Water Gun
Weather Ball

Egg:
Amnesia
Clear Smog
Disable
Future Sight
Hex
Ominous Wind
Psych Up
Reflect Type

Tutor:
Endure
Icy Wind
Shock Wave
Tailwind
Water Pulse

TM:
Attract
Confide
Double Team
Energy Ball
Facade
Flamethrower
Flash
Frustration
Ice Beam
Protect
Retaliate
Return
Sandstorm
Scald
Shadow Ball
Solarbeam
Substitute
Thief
Thunder
Thunderbolt
Thunder Wave
Toxic
Work Up

Special Moves:
Dispel
Comet

Ditto:

Ditto [Masquerade]
Nature: Bashful (No effect on stats)

Type:
Normal

Abilities:
Limber/Imposter (H)

Stats:

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 48
Size Class: 1
Weight Class: 1
Base Rank Total: 12

AC: 5/5

Attacks (1/1):
Transform

MAXXED: 0 CC per Match


Geodude6 the Traveler!

Soldier [Gallade] (M)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA)
Type:

: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

"<And then, he used his fight money to buy TWO of every animal on earth, herded them onto a boat, and then BEAT THE CRAP OUT OF EVERY SINGLE ONE.>"

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Soldier [Mega Gallade] (M)
Nature: Jolly (+15% Spe, +19% Acc, -1 SpA)
Type:


Mega Ability:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves:
Close Combat
Leaf Blade
Night Slash
Fury Cutter
Leer
Slash
Swords Dance
Quick Guard
Wide Guard
Growl
Confusion
Double Team
Disarming Voice
Teleport
Lucky Chant
Calm Mind
Magical Leaf
Heal Pulse
Draining Kiss
Psycho Cut
Psychic
Helping Hand
Imprison
Feint
Future Sight
Charm
False Swipe
Hypnosis
Protect
Dream Eater
Stored Power

Confuse Ray
Destiny Bond
Disable
Encore
Mean Look
Misty Terrain
Shadow Sneak

Psyshock
Taunt
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Torment
Façade
Focus Blast
Will-O-Wisp
Endure
Giga Impact
Stone Edge
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Substitute
Dazzling Gleam

Drain Punch
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Low Kick
Magic Coat
Mimic
Pain Split
Skill Swap
Snatch
Thunder Punch
Vacuum Wave

Sing
Wish

===

2 (68 MC): Aerial Ace, Attract, Brick Break, Bulk Up, Bulldoze, Charge Beam, Confide, Cut, Echoed Voice, Flash, Fling, Frustration, Hidden Power, Low Sweep, Power-Up Punch, Psych Up, Rain Dance, Reflect, Rest, Retaliate, Return, Rock Smash, Rock Tomb, Round, Safeguard, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger, Thief, Toxic, Trick Room, X-Scissor
3 (45 MC): Ally Switch, Body Slam, Captivate, Defense Curl, Double-Edge, Grudge, Headbutt, Memento, Mud-Slap, Natural Gift, Nightmare, Swift, Synchronoise, Telekinesis, Work Up

Total: 113 MC

Tia [Dragonite] (F)
Nature: Rash (+1 SpA, -1 SpD)
Type:

: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Multiscale: (Passive) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon by attacks with BAP during the round will be halved.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Fire Punch
Hurricane
Roost
Thunder Punch
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Dragon Tail
Aqua Tail
Dragon Rush
Safeguard
Dragon Dance
Outrage
Hyper Beam

Aqua Jet
Extreme Speed
Haze
Iron Tail
Supersonic

Horn Drill
Ice Beam
Blizzard
Light Screen
Protect
Thunderbolt
Thunder
Earthquake
Brick Break
Reflect
Bide
Flamethrower
Fire Blast
Skull Bash
Rest
Focus Blast
Endure
Giga Impact
Stone Edge
Sleep Talk
Substitute
Fly
Surf
Defog
Waterfall

Draco Meteor
Focus Punch
Ice Punch
Iron Head
Superpower

Birchman [Pyroak] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Acc)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Abilities:
Rock Head: (Passive) This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Passive) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll: (HA unlocked, Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 120
Atk: Rank 4+
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 51-
Size Class: 4
Weight Class: 5
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

MAX MOVEPOOL - FLOOR(89/15) = 5 CC

Attacks:
Flare Blitz
Wood Hammer
Bullet Seed
Sweet Scent
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Fire Spin
Flame Burst
Leaf Tornado
Synthesis
Amnesia
Iron Defense
Double-Edge
Petal Dance
Lava Plume
Zap Cannon
Heat Crash

Aromatherapy
Blaze Kick
Counter
Dragon Breath
Grass Whistle
Grassy Terrain
Inferno
Natural Gift
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Water Sport

Roar
Toxic
Hidden Power [Ice]
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
Solarbeam
Earthquake
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Façade
Flame Charge
Rest
Attract
Low Sweep
Round
Overheat
Energy Ball
Endure
Incinerate
Giga Impact
Will-O-Wisp
Flash
Swords Dance
Bulldoze
Rock Slide
Grass Knot
Dragon Tail
Swagger
Nature Power
Substitute
Flash Cannon
Secret Power
Confide
Strength
Rock Smash
Rock Climb

Ancient Power
Block
Earth Power
Headbutt
Heat Wave
Iron Tail
Low Kick
Sleep Talk
Snore
Stealth Rock
Worry Seed

Emma [Sableye] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43-
Size Class: 2
Weight Class: 2
Base Rank Total: 17


Gemstone [Mega Sableye] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:


Mega Ability:
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17-
Size Class: 1
Weight Class: 5
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

Moves: (??/111)
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Punishment
Power Gem
Confuse Ray
Quash
Knock Off
Shadow Claw
Foul Play
Shadow Ball

Captivate
Feint
Imprison
Metal Burst
Moonlight
Recover
Sucker Punch
Trick

Focus Punch
Calm Mind
Toxic
Hidden Power [Ground]
Sunny Day
Taunt
Protect
Telekinesis
Dig
Brick Break
Double Team
Rock Tomb
Aerial Ace
Torment
Rest
Attract
Low Sweep
Payback
Will-O-Wisp
Endure
Psych Up
Retaliate
Poison Jab
Swagger
Sleep Talk
Substitute
Dark Pulse
Power-Up Punch
Dazzling Gleam

Body Slam
Counter
Dynamic Punch
Fire Punch
Gravity
Ice Punch
Low Kick
Magic Coat
Mega Kick
Metronome
Mimic
Pain Split
Role Play
Snatch
Spite
Thunder Punch
Wonder Room

Helping Hand
Lick
Octazooka

Now, as to who takes our first step down the Yellow Brick Road, we will ask our robotic Wizard, the powerful and mighty ASBot_>
10:35:01 PM <FortColors> pick max, rock
10:35:03 PM <ASBot_> max
And we have our lucky character!

Next on our Program:
Maxim sends and equips
Geodude6 sends, equips and orders
Maxim orders
Gale Wing Srock is notified that this gym is for my 202
@me refs[/HIDE]
 
Last edited:
"Okay, to start this off why don't we...oh I didn't bring Mega Kangaskhan. Uhh...you'll do fine Lopunny!"

w/Lopunnite
 

Geodude6

Look at my shiny CT!
Dragonite @ Expert Belt

Hurricane~Hurricane~Hurricane
(2 subs) IF Entrainment OR Mirror Coat THEN Focus Punch.
IF Encore AND your last action was Focus Punch THEN use Skull Bash.

These orders are made assuming that when Encore is used while a Pokemon is charging a move, the target gets Encored into the move it was charging. If this is not the case I would like a reorder.
 
Maxim, Leader of the West:
Lopunny: 100 hp / 100 en / Lopunnite

Lopunny [Niki] (Female)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Normal
Abilities: Cute Charm/Klutz/Limber (H)
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3

Geodude the Traveler:
Dragonite: 100 hp / 100 en / Exp Share / Multiscale

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 80
Size Class: 4
Weight Class: 6​

In this scene of the play, we have two magnificent combatants running dangerous setups. In the case of our Leader's hat-summoned servant, she wants to stall some time out. Will the travelers' strong winds crush Niki like a house? Or will Niki's stalling tactics buy her Leader enough time to launch a full assault?

Calculations:
A1:
Lopunny uses Agility (Evasive)!
-7 en

Dragonite uses Hurricane!
Evaded
-7 en

A2:
Lopunny uses Teeter Dance!
Dragonite is confused!
Confusion: 3/3, 4 Counters
-4 en

Dragonite uses Hurricane!
Self-hit: 1/2, no, 3 counters
Hit Roll: 4/10, yes
Crit Roll: 8/16, no
Effect Roll: 1/10, yes
(11+3+1.5)= 15.5 dmg
Lopunny is confused!
Confusion: 1/3, 2 Counters
-11 en

A3:
Lopunny used Quick Attack!
Self-Hit: 2/2, yes, 0 counters
(4+1.5)= 5.5 dmg
-3 en

Dragonite used Hurricane!
Self-Hit: 22, yes, 1 counter
(4+3)= 7 dmg
-3 en
Maxim, Leader of the West:
Lopunny: 79 hp / 86 en / 0 Confusion Counters

Lopunny [Niki] (Female)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Normal
Abilities: Cute Charm/Klutz/Limber (H)
Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3

Geodude the Traveler:
Dragonite: 93 hp / 79 en / 1 Confusion Counter

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 80
Size Class: 4
Weight Class: 6​
Maxim up to order
Geodude6 ^ that
@me yeah ref blerg​
 
Last edited:

[Mega Evolve] Ice Punch~Ice Punch~Ice Punch
If Hurricane, then use Mirror Coat that action.
If Bide A1 then change actions to Chill~Teeter Dance~Ice Punch.
If Roost then use Focus Punch.

EDIT: I can't seem to get onto IRC to verify my third sub. I'm assuming that this means that I start Focus Punch on any action he has issued Roost, and that the sub is legal. If this is not the case I'd like a reorder. Thanks.
 

Geodude6

Look at my shiny CT!
Agility~Fly~Fly
IF you hit yourself in confusion A1 THEN change remaining actions to Focus Blast~Focus Blast.
 
Maxim, Leader of the West:
Mega Lopunny: 79 hp / 86 en


Ability: Cute Charm / Klutz / Limber / Scrappy
Typing: Normal/Fighting
Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3

Geodude the Traveler:
Dragonite: 65 hp / 79 en / Expert Belt / +2 speed

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 200
Size Class: 4
Weight Class: 6​

Once again, the travelers outwit their cunning foes, this time by flying high over the freezing cold strikes and smashing down in a pair of devastating blows. By swiftly moving along, the travelers are sure to find a way back to where they came from!

Calculations:
A1:
Lopunny used Ice Punch!
It snapped out of confusion!
Crit Roll: 1/16 yes
Effect Roll: 8/10 no
(8+4.5)*2.25 = 28.125
-6 en

Dragonite used Agility!
Confusion: 1/2, no, 0 counters
+2 speed
-7 en

A2:
Dragonite used Fly!
-6 en

Lopunny missed Ice Punch!
-10 en

Fly lands!
Hit Roll: 1/20 yes
Crit Roll: 5/16 no
(9+3+2+3)*1.5 = 25.5 dmg
-5 en

A3:
Dragonite used Fly!
-8 en

Lopunny missed Ice Punch!
-14 en

Fly lands!
Hit Roll: 9/20 yes
Crit Roll: 14/16 no
(9+3+2+3)*1.5 = 25.5 dmg
-7 en
Maxim, Leader of the West:
Mega Lopunny: 28 hp / 56 en


Ability: Cute Charm / Klutz / Limber / Scrappy
Typing: Normal/Fighting
Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3

Geodude the Traveler:
Dragonite: 65 hp / 46 en / Expert Belt / +2 speed

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 200
Size Class: 4
Weight Class: 6​


Geodude6 to order
Maxim up to order
@me yeah ref :c​
 
Last edited:

Geodude6

Look at my shiny CT!
Dragonite should have 65 HP.

Hurricane~Hurricane~Hurricane
IF Mirror Coat THEN Focus Punch.
IF damaging Ice-type combination THEN use Agility (Evasive).
IF Lopunny is under Endure AND Lopunny is not under Wrap AND Lopunny is not behind a substitute THEN Wrap. Only do this once.
 
Last edited:
Maxim, Leader of the West:
Mega Lopunny: 28 hp / 56 en


Ability: Cute Charm / Klutz / Limber / Scrappy
Typing: Normal/Fighting
Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3

Geodude the Traveler:
Dragonite: 65 hp / 46 en / Expert Belt / +2 speed

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 200
Size Class: 4
Weight Class: 6​

What is our Glorious Leader doing? He seems to have ordered his trusty Lopunny to brace for impact and try to commit a freezing kamikaze! But the travelers have prepared for such a contingency, and are giving Lopunny a hug! Let's see if Lopunny can withstand this test of loyalty?

Calculations:

A1:
Lopunny's Endure
-15 en

Dragonite's Wrap
Wrapped!
Crit Roll: 1/16 yes
(3+3+3) = 9 dmg
-4 en

Wrap Damage -2

A2:
Dragonite's Hurricane
Hit Roll: 4/10 yes
Crit Roll: 9/16 no
Effect Roll:
(11+3+2+1.5)*1.5= ENDURED
-7 en

Lopunny's Ice Punch
Crit Roll: 5/1 no
Effect Roll: 1/10 yes
(8+4.5)*2.25 = 28.125 dmg
Freeze Roll: 3, 2 counters
-6 en

LOPUNNY WRAP DEATH
Dragonite speed decay

Maxim, Leader of the West:
Mega Lopunny: KO


Ability: Cute Charm / Klutz / Limber / Scrappy
Typing: Normal/Fighting
Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3

Geodude the Traveler:
Dragonite: 37 hp / 35 en / Expert Belt / +1 speed

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 130
Size Class: 4
Weight Class: 6​

Maxim sends out a new mon + orders
Geodude6 orders
@me refs​
 
Last edited:
w/Silk Scarf

Ice Beam~Ice Beam~Ice Beam
If Fly, then use Thunder and push back.
If successful P/E move, then use Nasty Plot and push back.
[Do Once] If Roost then use Hyper Beam and use Icy Wind the following action.
 
Maxim, Leader of the West:
Mega Lopunny: KO
Porygon-Z: 100 hp / 100 en / Silk Scarf

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)
Type: Normal
Abilities: Adaptability/Download/Analytic (UNLOCKED)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Geodude the Traveler:
Dragonite: 37 hp / 35 en / Expert Belt / +1 speed

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 130
Size Class: 4
Weight Class: 6​
As the glorious leader Maxim tries to finish off his foes, he fails to recognize that they can still be standing.
I can't figure out how to embed starting from 15:13 so I'll just link it. The video is pertinent to about 15:57 so just watch that bit.
VIDEO LINK
Anyways yeah video is like endure in a nutshell.

Calculations:

Porygon gains +1 natural SpA stage

A1:
Dragonite's Endure
-15 en

Porygon's Ice Beam
Crit Roll: 4/10 no
Effect Roll: 1/10 yes
Freeze: 1/3, 0 counters lol
(9+2+4.5)*2.25 = 36.875 ENDURED
-7 en

A2:
Dragonite's Superpower
Crit Roll: 6/16 no
(12+2+3)*1.5 = 25.5 dmg
-1atk -1def
-8 en

Porygon's Ice Beam
Effect Roll: 6/10 no
ENDURED
-11 en

A3:
Dragonite's Superpower
Crit Roll: 14/16 no
(12+2+3)*1.5-2 = 23.5 dmg
-1atk -1def
-12 en ENDURED

Porygon's Ice Beam
Effect Roll: 8/10 no
ENDURED
-15 en
Maxim, Leader of the West:
Mega Lopunny: KO
Porygon-Z: 51 hp / 67 en / Silk Scarf / +1 SpA

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)
Type: Normal
Abilities: Adaptability/Download/Analytic (UNLOCKED)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Geodude the Traveler:
Dragonite: 1 hp / 1 en / Expert Belt / -2 atk / -2 def

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 130
Size Class: 4
Weight Class: 6
Geodude6 order
Maxim order
@me ref​
 
Last edited:
Maxim, Leader of the West:
Mega Lopunny: KO
Porygon-Z: 51 hp / 67 en / Silk Scarf / +1 SpA

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)
Type: Normal
Abilities: Adaptability/Download/Analytic (UNLOCKED)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Geodude the Traveler:
Dragonite: 1 hp / 1 en / Expert Belt / -2 atk / -2 def

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 130
Size Class: 4
Weight Class: 6
Extremespeed:

A1:
Dragonite -6 ENKO
Crit Roll: 7/16 no
(8+3)-4 = 7 dmg
Maxim, Leader of the West:
Mega Lopunny: KO
Porygon-Z: 44 hp / 67 en / Silk Scarf / +1 SpA

PorygonZ (Matrix)
Nature: Modest (Sp. Atk increased by *, Attack decreased by *)
Type: Normal
Abilities: Adaptability/Download/Analytic (UNLOCKED)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 90
Size Class: 2
Weight Class: 3
Base Rank Total: 20

Geodude the Traveler:
Dragonite: KO

Tia [Dragonite] (F)

Nature: Rash (+1 SpA, -1 SpD)
Type
: Dragon / Flying
Abilities: Inner Focus, Multiscale
Stats
:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3-
Spe: 130
Size Class: 4
Weight Class: 6
Geodude sends + equip new mon
Maxim orders
Geodude6 orders
@me refs
finally did this easy reffing lol​
 
Discharge~Signal Beam~Discharge
If Metal Burst OR Sucker Punch OR successful P/E move, then Nasty Plot and push actions back.
 

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