Normal types- as strong as Whitney's miltank (and then some)

21:06 DTC I should make a discussion about Normal-types
21:06 DTC well actually I have no access to po
21:06 DTC so could someone else do it? :[
So the buzz in irc today was about the MANY, MANY normal types that inhabit the lowest usage-based tier (no surprises there I don't think) that are actually pretty good! NU has more good normal types than any other type and we all felt that they weren't getting a lot of attention (along with this subforum) so hence I was urged to post this thread! Feel free to post good sets, favorite mons, good combinations (they're probably a few since they all the same counters), etc.

Oh, and birds are excluded since there's already a thread for those here. Don't be shy!

Offensive Normals

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This guy is just 100% unadulterated badass. With a fantastic 100 ATK (that's on par with Samurott, mind you) and an astonishing 110 speed stat, there's just no reason NOT to use this guy! He comes fully equipped with two badass abilities- Intimidate, which turns his middling bulk into ridiculous bulk on the physical side, or Sheer Force, which boosts the power of Rock Climb, Rock Slide, Zen Headbutt, and negates Life Orb damage. Not to be trifled with! A pure offensive Lo set is good, but Brammi has used substitute + intimidate before to some success.

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Granbull is also a very interesting mon, who plays like Intimidate Tauros- to an extent. With Thunder Wave, his mediocre speed stat becomes irrelevant, and he can fully abuse a massive 120 base attack stat and perfect Frustration / Crunch / Close Combat coverage. Intimidate makes him no slouch on the defensive end, either. A quick Feet set might be viable but I've never seen anybody go that way, I'd perceive it as one of his lesser options. He can even run a support set if you REALLY like being outclassed by Miltank (well except for Super Fang).

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Ursaring can be very scary in the right hands. Base 130 attack is bad enough in its own right, but boosted by Guts this bear isn't winnie the pooh anymore. If he gets a SD boost... evacuate the women and children first. The Quick Feet + SD route is perhaps more common, though, as in one fell swoop you now sit at +2 atk, +1 spe, and are immune to status. The only thing stopping this guy is priority, and it better be strong because you don't want to be around if he survives!

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Zangoose is an often forgotten 'mon of great strength. He has a good 90 base speed and 115 base attack that should not be ignored, and immunity isn't terrible as abilities go. The real thing to note is the SD / Frustration / Cloces Combat / Shadow Claw combination, which simply demolishes anything faster. He can run Substitute or Quick Attack to beat that irritating Sucker Punch, since really nothing is stopping this guy save faster mons. A very good 'mon to soften up the opponent for a sweep later, with just the right tools to cause some havoc in the early game.

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xtra where are you ;_;
Slaking... needs no introduction. Yes, Truant blows, but beyond that crippling exterior lies a cuddly 160 base attack and 150 /100 / 65 defenses that just invite your opponent to ragequit! The very definition of a hit and run Pokemon, Slaking can incur hurt on your opponent that you would not wish upon your worst enemy, and he has the perfect normal / fighting / dark coverage to do so. The only issue is that prediction is paramount (for obvious reasons) in using Slaking, and you need a scarfer on hand in case something takes an opportunity to set up. That said, CB is probably your best option, since you're going to switch out most of the time anyway.

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Raticate... so was amarillo off his meds, or is this thing actually useful? The answer is: yes. Raticate has terribad stats, but a few key things that seperate him from the pack. First, Guts. Okay, but a lot of things have guts, whats the point? With Sucker Punch and U-turn, he's a good utility pokemon. 97 speed could be a lot worse, and gets the jump on the various 95s like Jynx. He also has a cool factor I guess? Idk my advice when using this thing is, the best way to be a total jackass is to use Run Away Toxic Orb Raticate so WATCH OUT.

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Is the hardest Pokemon to spell also the hardest to defeat? Kangy has a unique niche in the meta- being immune to attract gimmicks! (no not really). Scrappy is a fantastic ability that allows Kangy to muscle through Misdreavus with normal moves, a task not every 'mon can boast of. Alternative Early Bird isn't that bad in such a sleep infested meta, since kanga has the bulk to stick around. Kangy is probably one of the best sub punchers around, with good speed, bulk, and Scrappy, PLUS Sucker Punch to just really embarrass the opposition. The Priority is nice, too. If nothing else, a very difficult Pokemon to counter, and sure to give your opponent a headache.

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The one, the only... we all know what this guy does, and that is BELLY DRUM + GLUTTONY + EXTREMESPEED. There is simply no other set, and with seed Bomb and Shadow Claw, he might even pull it off. You can't outpriority him thanks to a +2 priority extremespeed, and if he can survive turn 1 you have a problem on your hands. That said, even with these boosts he isn't the strongest guy in the neighborhood- a healthy steel type ought to do the trick in dealing with him. He is a mon that can absolutely sweep the unprepared opposition.

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The mon I hate to use and hate to fight... Why you'd want to ladder with a mon that depends on 2-5 hit moves is beyond me, but he has some other traits that make him desirable I guess. The first is his sky-high speed stat of 115, one of the highest in the tier, that gives him a jump on nigh anything. With Tail Slap, Bullet Seed and Rock Blast, he can hit a lot of his "counters" super effectively like Golem or Rotom-s. As such, caution is paramount in dealing with this threat. Ghosts *coughmissycough* still wall this guy, but Natgeo uses substitute like a douche so WATCH OUT.

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Sexiest Pokemon in the game? Gardevoir and she should have a cat fight... AAAeeenyway Lopunny basically has one thing going for it, and that's Klutz. With Klutz + Switcheroo, she can trick a variety of items on to you without you even having a clue so as to what they might be- a scarf or a flame orb could cripple a sweeper or a wall, or... well, its usually a scarf or a flame orb. It has several other more annoying options, like a fast Encore to make your set up sweepers cry; Thunder Wave, to provide paralysis support for some slower members, and even Magic Coat for those stupid spikes leads (here's looking at you, Glalie). You could use healing wish if that floats your boat. Definitely a mon worth exploring!

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Truthfully I've never seen an exploud but he has a few niches I guess. For the most part, he's outclassed by other normals, but I think that Soundproof makes him viable. Whirlwind is veeeery scarce, and the only phazing move in the tier is NU. This makes him a very good baton pass recipient. He has a very rich movepool, with Normal, ground, and dark coverage. Aside from that, you have other options (I think anyway).

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Despite his defensively leaning stats Vigoroth is in essence an offensive Pokemon, using his massive bulk to manhandle the opposition. His Bulk Up set can abuse his sizable speed and good initial defense and just plow through the opposition, while his stall breaker set will just give anybody a headache (Taunt / Toxic / Frustration / Slack Off). One also shouldn't forget Vital Spirit, which makes him useful in dealing with those annoying sleep powders or spores.

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Persian doesn't have too much going for it, but it has its uses. With Technician and absolutely blazing speed, Persian makes for a good lead, with Fake Out and Bite both receiving boosts. It also has access to U-turn and Taunt, allowing you to grab and maintain momentum as a lead.

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Almost a carbon copy of the above, but
See Persian except slightly less speed, more attack. No Technician and has Thick fat and can't run a nasty plot set.

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Stantler's best claim to fame lies in Sap Sipper. With this, he is effectively immune to sleep moves (unless people really are using Sing Wigglytuff 9.9) and can pummel most grass types in the tier with an increased attack stat. Obviously Miltank can run the above, but Stantler has a sizable attack stat of 95 and can use Sucker Punch, Megahorn, or even a Parafusion set in a way that Miltank cannot. I personally find him best as a CB Pokemon, with priority and a powerful bug move to beat Tangela.

Defensive Normals thankfully this section is a lot shorter...

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The ugliest evolution ever added, bar NONE. Licklicky actually has a lot going for it, with some of the highest non-eviolite defenses in the meta at 115 / 95 / 95. Lickilicky makes a great special wall, with reliable recovery, wish passing (and high HP to accompany it!), phazing in Dragon Tail, and reliable STAB. With Cloud Nine, it can help you out immensely against the rare weather team, or you could just count on the stupidity of your opponents and go for on the other abilities. The only issue is that he's walled by everything that ought to wall a normal type, but with Dragon Tail he at least won't become set up fodder.

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Audino is in comparison, the CUTEST little elephant (BAN ME PLEASE) ever, but she faces a lot of competition from lickilicky. Lower overall defenses and HP make her a lesser wall and wish passer, but she has a few things going for her. With Regenerator and Heal Bell, it's a lot easier for her to stay alive and support her team as long as possible. She can even use Dual Screens to help a sweeper set up, and then use Healing Wish to let him rampage a second time should you wish. Generally, thoughm you'll be better off with Lickilicky, who has phazing, more attack, and can OHKO Gorebyss with power whip if you're a (BAN ME PLEASE) like that.

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Miltank is really an underrated mon. With thick fat, it's one of the few good checks to magmortar in the meta, and can abuse Heal Bell, Curse, Stealth Rock and Milk Drink (which is somehow more annoying than any other recovery move). It can even use Sap sipper to annoy grasses wanting you put you to sleep! It's offensive prowess ought not be ignored, however- it has a surprisingly solid 100 base speed, and with Scrappy can really lay some dents in the opposition, setting up on misdreavus rather than the other way around. Overall a very interesting mon worth researching![/IMG]Again, feel free to discuss sets, preferences, combinations, etc.

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Regigigas, despite his inhuman attack stat, is really a defensive Pokemon. Until Slow Start wears off, his main purpose is to stall out time, which is inherently the goal of a defensive Pokemon anyway. You can even just ignore Slow Start and abuse his defenses to run Thunder Wave, Knock Off, and stuff like that. If you run an offensive set and you manage to shake off Slow Start, you're dealing with a monster.

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What are the advantages of Wigglytuff? Few. As a "pink blob", he's mostly outclassed by Lickilicky and Audino, but he has Stealth Rock, which can prove useful. He also has "a usable 75 base special attack stat" so you can actually hit the things you're supposed to wall. By and large, however, you have better available options.

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It would be wrong to say that Keckleon is outclassed by anyone since he's so unique. Thanks to Color Change, his typing is "anything but normal", and lets him serve as a good check to several water type sweepers, electric type sweepers, and such like. You still have to be cautious of Absol or Grass/poison types since those can give you the blues. His niche is further enhances by a lovely support movepool, with Stealth Rock, Recover, Knock Off and Thunder Wave. Not a bad Pokemon by any means.

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Can't see I've seen too many Porygons either but he can't be terrible! With Eviolite his defenses are sizable and with two unique abilities, Trace and Download, he can serve either as a niche check to annoying pokemon or as a strong attacker. Either way, I don't find him particularly useful but eh. You can't ignore Recover or Thunder Wave, I suppose.

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Togetic is a... weird Pokemon. As a support Pokemon, she is largely outclassed- despite access to Heal Bell, Encore and Roost, her crippling Stealth Rock weakness, lack of Leftovers recovery, and low HP stat make her underwhelming. Really, Togetic shines as a Nasty Plot pass, one of the few mons that can pull this off (even though Volbeat has Tail Glow pass :P). The surprise value associated with such a Pokemon means you'll often get a pass off at least once, and when passed to the right mon a simple +2 can be devastating.
 
Something I gotta hype up is Mixed Tauros. He's got a great special movepool, and even with his pathetic SpAtk, its high-power moves, Life Orb boost, and Sheer Force boost make him a force to be reckoned with.

Tauros @ Life Orb
120 Atk/252 SpAtk/136 Spe
Naive / Sheer Force

Rock Climb/Return
Fire Blast
Thunderbolt/Ice Beam
Earthquake/Ice Beam

He gets good neutral coverage with these moves. Rock Climb is his bread and butter, though Return is a more accurate option that causes LO recoil. Fire Blast 1hko's Tangela after SR. Thunderbolt cleanly 2hkos max HP Samurott and Alomomola, and 1hko's Gorebyss after SR. Earthquake is a solid hit on Probopass and Bastiodon (other steels are covered by Fire Blast), but its coverage is secondary since they're fairly uncommon. Other options include all of his physical sheer force moves like Zen Headbutt, Rock Slide, etc. Another option is Surf: even though it's not boosted by Sheer Force, it serves up a swift 1hko to Golem and 2hko's Gigalith. Ice Beam kinda overlaps with Fire Blast in terms of coverage but can 1hko Torterra.

This is explicitly intended for wallbreaking and surprise, but it still outspeeds base 95s. Shift some atk into speed to outspeed that raticate too. :P

if he got crunch this pokemon would be so much better ;_;
 
Ik its gimmicky, But Trick scarf/band Furret?

I'm just not sure why you'd use that over any other mon on the list- Trick just doesn't set it apart enough. I'd say Lopunny does everything he does better.

Something I gotta hype up is Mixed Tauros. He's got a great special movepool, and even with his pathetic SpAtk, its high-power moves, Life Orb boost, and Sheer Force boost make him a force to be reckoned with.

Tauros @ Life Orb
120 Atk/252 SpAtk/136 Spe
Naive / Sheer Force

Rock Climb/Return
Fire Blast
Thunderbolt/Ice Beam
Earthquake/Ice Beam

He gets good neutral coverage with these moves. Rock Climb is his bread and butter, though Return is a more accurate option that causes LO recoil. Fire Blast 1hko's Tangela after SR. Thunderbolt cleanly 2hkos max HP Samurott and Alomomola, and 1hko's Gorebyss after SR. Earthquake is a solid hit on Probopass and Bastiodon (other steels are covered by Fire Blast), but its coverage is secondary since they're fairly uncommon. Surf, though not boosted by Sheer Force, serves up a 1hko to Golem and 2hko's Gigalith. Ice Beam kinda overlaps with Fire Blast in terms of coverage but can 1hko Torterra.

This is explicitly intended for wallbreaking and surprise, but it still outspeeds base 95s. Shift some atk into speed to outspeed that raticate too. :P

I'm not sure if there's ever any reason to use base 40 special attack, since even with sheer force you're not breaking 80 which is at least where you need to be. He's obviously an okay lure but aside from KOing stuff he shouldn't he just isn't effective as a Pokemon. A tad gimmicky for my tastes.
 
Normal-types are really good in NU. They should be used a lot more. I'd argue that they are the dominant type in NU (besides Psychic-types) because of how threatening offensively they are.

Mixed Tauros is alright, but I wouldn't be using a set like that. Just using Fire Blast with no SpA investment can be effective to bypass Torterra and Tangela. iirc, it 2HKO's both. Substitute is usually a better move to use, though.

Anyways, I'd like to talk about Choice Band Slaking. That thing hits extremely hard. With Adamant it can OHKO nearly all of the tier. It was really effective when I used it earlier this round, but the rest of the team wasn't that great so I discarded it. I'm going to try out Slaking again once I have access to PO again. n_n

I was using a set of Frustration / Earthquake / Night Slash / Retaliate. Try it out when you have the chance!

Something I really want to try out when I have the chance is Miltank and Kangaskhan. I used Miltank in the early NU and it worked out really well. It also happens to be a pretty good Magmortar check! Perhaps many Miltank will be using just enough Speed to outspeed standard Magmortar and using Earthquake? I don't know, but Magmortar is a really powerful threat in the current NU. Kangaskhan is something I never tried out but looks really interesting. Great bulk, decent attack, priority, drain punch, circle throw...The list goes on.


Also, just saying, Linnone is an incredibly annoying Pokemon if it manages to set-up - especially because of the lack of Steel-types in NU.
 
Bitch please, CB Hustle Raticate is the best Raticate.

Anyways, on to the actual topic, Normal-type is probably one of the most scariest offensive typing in the tier, being resisted by only Rock and Steel (and Ghost if you count immunity as a resistance). It also makes a surprisingly ok defensive typing, seeing as the only things that are common that carry Fighting-type moves (Normal's one weakness) are Absol, Sawk, and Magmortar. Only problem I have with Normal is that it doesn't have any notable resistances (or any at all iirc...)
 
Regigigas is a interesting poke that can be very bulky, or if given the chance, be a traunt-less slaking after 5 turns (which isn't that bad with sub, twave, and 110/110/110 defenses)
 
I liked the shoutout.

A few things. Raticate is an amazing Missy counter with Guts and Normal typing.

A great combination is Tauros and Zangoose as they really do a great job at clearing a sweep for each other. Sub Tauros especially is an amazing partner for the non shadow claw variants as it sets up on Missy's face and can actually cause Weezing severe problems Zen Headbutt.

Might have more stuff later.
 
The Birds are part normal :P

But yeah, there's a pretty good amount of viable NU Normals. Personally, I don't find Raticate too good since it dies to everything, but Tauros on the other hand is a beast. Sub + 3 Attacks is the set I've been fiddling around with, and it is pretty deadly.
 
Obviously scarf cinccino is the best set (woulda beaten ice-eyes with it if it weren't for a bs 2hit :'(

Anyway, regigias is viable as a defensive normal with his great bulk and annoyer capabilities, as well as hitting HARD when slow start ends
 
I'm going to be in the minority but I think you should list Wigglytuff under the defensive Normals. Not that I think its a good pokemon or does anything better that any of the others, but it does have certain advantages over its main competiton Audino.

After Alomomola, it's the biggest Wish passer in the NU tier. Which has to be worth something.

Wiggly also has a useable base 75 SpA stat, meaning it can utilise coverage moves such as Tbolt, Ice Beam and Fire Blast much better than Audino can, making a better situational counter to Pokemon such as Gorebyss. It also gets Seismic Toss, something that Audino would kill for, which allows it to deal consistent damage with no investment in attack. Most Audino I see run Return and/ or suffer from being Taunt/ Missy bait.
 
I'm kinda missing three Normal-types here.

They are Exploud, Kecleon, and Porygon. If Slaking and Lopunny make the list, so should these three.

And maybe Vigoroth? Does Togetic really count as a bird though? Think you should add it too.
 
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A poor mans Ambipom, Base 115 speed, nice move-pool. Mediocre attack. Access to Technician. You'd probably be best off running the scout set:

Persian (F) @ Life Orb
Trait: Technician
EVs: 4 Def / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- U-turn
- Taunt / Bite
- Frustration

or you could run Nasty Plot, It's Sp.a is only slightly lower than it's attack:

Persian (F) @ Life Orb
Trait: Technician
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Swift
- Water Pulse
- Thunderbolt

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See Persian except slightly less speed, more attack. No Technician and has Thick fat and can't run a nasty plot set.
 
I'll update the OP soon here (read: whenever I feel not lazy enough to do it) but I just want to say that Lopunny is pretty cool! Being able to trick away a scarf whenever you feel like it is awesome, especially since if you mispredict one turn with a scarf mon you can be really fucked. I've always been a fan of fast encore as well, and he's just a really good and underrated mon. Definitely give him a shot.
 
I remember chatting with Molt at IRC the other day about him talking about how viable Kagaskan is. I would easily say its one of the best one out there in NU.
It can make quite the offensive threat but be surprisingly bulky aswell. With scrappy it's awesome which lets you hit ghost types like haunter.

if only it got rapid spin :/
 
Wigglytuff's main competition is actually Lickilicky, who just about outclasses anything Wigglytuff can do. It has larger Wishes and Seismic Toss but it doesn't help it much when it's so frail and slow.

I guess you could gamble on Cute Charm or something.

You can also include Bibarel as a Gorebyss check, as it's only 2HKO'd and only if Gorebyss is using HP Grass and predicts on the switch.
 
By far the most intriguing Normal-type in the tier, imo, is Miltank. Sure, the others are offensive powerhouses, but Miltank has so many possibilities, especially when compared to the rest. I mean, she has three fantastic abilities (although Scrappy is to an extent outclassed by Kangaskhan), Heal Bell, Milk Drink, great 95/105/70 bulk, a workable base 80 Attack, a surprising base 100 Speed stat (like seriously wtf), Curse, Thunder Wave, Stealth Rock... I mean, I can't tell you how many times I was like "yeah ggs i got this match over with" and then somehow Miltank managed to pull through and kill off my sweeper or whatever. It's bulky, fast, has a reliable recovery move, can remove its own status... Miltank is self-sufficient in many ways, and can even change the types it resists based on your team necessities. It's a really cool, unique Pokemon that definitely deserves more usage than it's getting right now. Try it out!!
 
Kanga can also run Wish, and pass off some pretty beefy Wishes from her Base 105 HP. Combined with access to moves like Thunder Wave, Kanga's a surpriseingly good supporter as well, especiallly as she has offensive presence.

And I can say from experiance that SubPunch Kanga is a complete monster to counter. I usually manage to get 2 KO's per game with it.

105/80/80 is stupidly bulky for NU, even univested, so weaker attacks won't even break the Sub. Not to mention the status immunity.

Kanga also has a very respectable Base 95 Atk, and Base 90 Speed, and Scrappy. This makes Normal/Fighting completely unresisted in the teir, with the sole exception of Shedinja. And seeing as Focus Punch totes 150 BP, and Return an effective 153, Kanga hits like a truck.

Attempts to revenge kill are just met with Sucker Punch, not to mention it's your best move against Ghosts and Psychics anyway. [Scrappy is so they're not safe switching in]

Although you could easily run Wish or T-Wave over Sucker Punch.

It's interesting how Kanga and Miltank resemble each other in many ways [Mono-Female, Normals with stats everywhere except Sp.Atk, Scrappy], yet play such different roles, Kanga tending to take up Offense more often.
 
It's interesting how Kanga and Miltank resemble each other in many ways [Mono-Female, Normals with stats everywhere except Sp.Atk, Scrappy], yet play such different roles, Kanga tending to take up Offense more often.

Well, Kangaskhan has a better attacking movepool, a slightly better Physical Attacking set, and Scrappy, therefore it's a better choice for an offensive Mon. On the other hand, Miltank sports an immediate recovery move in Milk Drink, and it learns Stealth Rocks too, while having a better physical defensive set (surprisingly though, Kangaskhan actually has a higher sp def stat then miltank), so it's always a great mon to consider when a physical tank is needed.
 
Kangaskhan and Miltank both play very similar with the exception of Wish vs Milk Drink. Scrappy, stupidly good speed for defensive 'mons (100 v 90), great attack stats (80 v 95).

Obviously Kangaskhan is more offensively inclined whereas Miltank is more defensively so, but both can be invested (and usually are) to be some mixture of both.

The main problem I ran into with Kangaskhan is its utter lack of boosting moves beyond the mediocre Work Up. SubPunch is good on it, but Kanga struggles to break through most common physical walls.

Miltank's bulk and ability to actually boost its stats gives it the edge over Kangaskhan, but sets like CB and Life Orb are better played by Kanga.
 
Hey, don't bash Cinccino man! Anyway, this is an awesome thread. Perhaps include Munchlax in the defensive section?

EDIT: lol sorry didn't know Munchlax was RU
 
Kangaskhan and Miltank both play very similar with the exception of Wish vs Milk Drink. Scrappy, stupidly good speed for defensive 'mons (100 v 90), great attack stats (80 v 95).

Obviously Kangaskhan is more offensively inclined whereas Miltank is more defensively so, but both can be invested (and usually are) to be some mixture of both.

The main problem I ran into with Kangaskhan is its utter lack of boosting moves beyond the mediocre Work Up. SubPunch is good on it, but Kanga struggles to break through most common physical walls.

Miltank's bulk and ability to actually boost its stats gives it the edge over Kangaskhan, but sets like CB and Life Orb are better played by Kanga.

Yeah, Kanga would probobly be RU material if it got even Bulk Up.
 
Wigglytuff's main competition is actually Lickilicky, who just about outclasses anything Wigglytuff can do. It has larger Wishes and Seismic Toss but it doesn't help it much when it's so frail and slow.

I listed Audino as Wigglytuff's main competition because Lickilicky outclasses them both as to be considered in a different league.

Another interesting normal that hasn't been listed that should (heck, if Granbull can get a mention this guys can) is Stantler.

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"Interesting" and "underutilised" are two words I would use to describe Stantler. It has two interesting abilities that allow Stantler to utilise two different roles. Intimidate allows Stantler to run a decent support set with moves such as Twave, Hypnosis and Disable. Sap Sipper allows Stantler to abuse its great attack stat and interesting movepool, gaining access to moves such as Megahorn, Jump Kick, Wild Charge, Bounce and Zen Headbutt. Give it a try.
 
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