Not necessarily my first team, but my first posted one. (Hyper-Offensive OU)

Not necessarily my first team, but my first post. (Hyper-Offensive OU)

Being a seasoned battler since the RBY ages ("Did you know there's a glitch to get Mew?" "Which one?"), but never gotten into competitive battling, as there wasn't enough people around at the time, the idea interested me when more followers decided to exist near where I live. So I've been lurking around Smogon since the beginning of D/P metagame (R.I.P. Garchomp, we'll miss you), but I've been on Shoddy since that time too. After trying a BUNCH of test/gimmick teams (can you say balanced-defensive Hail with Kingdra as the main sweeper?) I've decided to get serious and start working on a real team. Reading an article about Heavy/Hyper Offensive teams (If memory serves it was written by Sprinkle, although I could be wrong), I wanted to go try it out, and for the first time, I'm actually getting somewhere on the ladder with this team.

This is definitely a Physical-based Hyper Offensive set, my first one of the type, and after a couple hours of battling (read 6 or so) and a couple extra tweaking out the dents, I wanted some C+C on how it's progressing.

**Things in Italics or have an asterisk behind them are edits based on C+C from raters**

Team At A Glance
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New table with W/R*

With the replacement of Electivire these will all be different, so I'm not going to Italicize these.
Total Average Base Stats ~ 547, w/σ ~ 34
Pokémon with the highest TBS: Salamence
Pokémon with the lowest TBS: Scizor
Pokémon with TBS closest to the average: Gyarados
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HP ~ 80 w/σ ~ 11
AT ~ 122 w/σ ~ 11
DF ~ 78 w/σ ~ 11
SP ~ 93 w/σ ~ 17
SA(~ 95) w/σ ~ 27
SD ~ 79 w/σ ~ 11

Total Average Stats
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HP ~ 312 w/σ ~ 28
AT ~ 342 w/σ ~ 37
DF ~ 193 w/σ ~ 21
SP ~ 305 w/σ ~ 45
SA ~ 203 w/σ ~ 49
SD ~ 193 w/σ ~ 21



azelf.png

Azelf @ Light Clay
Ability: Levitate
EVs: 252 HP/4 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Explosion
- Reflect
- Stealth Rock
- Taunt
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A modified version of the Dual Screen Azelf starts this team, replacing Explosion with one of the screens. I'm not all keen on a Pokémon that can't deal any direct damage to its opponent whatsoever. In light of this, after switching Pokémon with others and getting the dents out, I calculated the average base stat of both Defense and Special Defense across the team, and calculating the average stat for Defense and Special Defense as well and found that I had a harder time dealing with physical threats, so I took out Light Screen. A normal run would be, if the opponent's faster, SR then Reflect/Explosion depending on the damage. If it isn't faster then I just add Taunt before SR/Reflect, then Explode. Of course if the lead is Gengar or along the lines of that then for the last move I just try to SR again, knowing it'll fail and Gengar will KO me anyway. In all the battles I've been in, there was only one time where Azelf did not die first, and that was only due to a phazer.
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salamence.png

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Fire Blast
- Outrage
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Standard Life Orb Salamence. For a time I used Dragon Rush so I wasn't locked into Outrage, but as soon as I did, I started losing battles consistently, so I switched back to Outrage. I'll switch into Mence whenever I need him, quite literally (barring opponents who can OHKO him of course), but I tend to use him in the late game, sometimes as a last resort, other times when I know I can set up safely on that specific Pokémon, and still other times when I just need to dent the opposing team hard and have someone healthy who would match up better sweep. If I don't think that I can set-up safely, I don't take the risk and proceed straight to attacking. This is the main reason why I switched from Outrage to Dragon Rush at first, but seeing how this is a HO team, and I'm probably not going to switch out after I become confused anyway, there's no reason for me to not go with the higher powered attack and risk the confusion.
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gyarados.png

Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Stone Edge
- Waterfall

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Part one of my deadly duo. I usually bring Gyarados straight in after Azelf Explodes for the surprise factor, unless the opponent doesn't die from Explosion, and carries (or could possibly carry) Stone Edge. I switch to Lucario in that situation. However most of the time Azelf KO's the target and I switch into this guy. Opponent goes to their appropriate Gyarados counter as I DD on the switch. Then I analyze whether Gyra can take them on with the DD boost or not, and take the appropriate measures. If I don't think I can then I switch into Electivire, unless I know that the counter-move is probably going to be Stone Edge, then I go to Lucario like before. Later on I usually bring it out again, with their Gyra counter gone, and proceed for an attempted sweep. I would like to put Ice Fang on this set but I don't see what to replace it with, and even if I did, that would basically render Electivire useless, as he IS the anti-Gyra-counter with an additional three moveslots.
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infernape.png

Infernape (M) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spe, -SAtk)
- Swords Dance
- Close Combat
- Flare Blitz
- Mach Punch
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Will give an analysis after testing this thoroughly
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lucario.png

Lucario (M) @ Life Orb
Ability: Inner Focus
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Crunch
- Swords Dance
- Bullet Punch / ExtremeSpeed

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Lucario is one of two revenge-killers on my team, but can also function as a sweeper on its own. I chose Vacuum Wave over Extreme Speed due to the huge number of Steels running a muck these days. If Gyara finds a Stone Edge counter then I switch to Lucario and either CC or Vacuum Wave depending on the speed of the opponent, then try for a sweep. I've also thought about the idea of using Bullet Punch instead of Vacuum Wave/Extremespeed, but I don't think it would be a good choice at all. I also use Lucario to counter Gengar (albeit not very well).
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scizor.png

Scizor (M) @ Life Orb
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Swords Dance
- Bug Bite
- Superpower

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I round out the team with my second revenge-killer/sweeper Scizor. Most often, I use this one as another late-game sweeper if not the last one left, as at this point I'm either screwed or just need to mop things up, and Scizor fits that to a T. Besides, nobody likes a Scizor at full/close to full health at the end of the game, no matter how good the odds are for you. I'm debating on switching from Brick Break to Superpower and probably will, as it can OHKO Heatran which could cause mayhem on my entire team otherwise.
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Former Team Members


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electivire.png

Electivire (M) @ Life Orb
Ability: Motor Drive
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Thunderpunch
- Ice Punch
- Meditate
- Earthquake

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Part two of the deadly duo. Switches into an Electric attack to get the Motor Drive boost, then while the opponent switches to their respective Electivire counter I Meditate, then proceed for an attempted sweep (although on one rare occasion the opponent never switched and Electivire got OHKO'd with EQ in the process -_-). Of course if Gyarados is out of the picture then Electivire is pretty much dead weight, which I do realize. Without the boost I usually switch into him when Gyara dies and try to do the most damage possible before Electivire dies itself. In all reality, I would like to switch this Pokémon for something else due to it's heavy reliance on Gyara.
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Pokémon switched for: Infernape
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metagross.png

Metagross (M) @ Life Orb
Ability: Inner Focus
EVs: 112 HP/252 Atk/12 Def/132 Spd
Adamant nature (+Atk, -SAtk)
- Agility
- Meteor Mash
- Earthquake
- Explosion
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Pokémon switched for: Scizor
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Reason I switched:
When I first checked my team's weaknesses/resistances I found something I had feared: It had a huge Stealth Rock weakness. So I toyed around with the team a lot, trying a bunch of candidates (such as Jirachi/Latias for Metagross, Ttar for Infernape, Starmie/Gengar/DNite for Azelf, Gliscor for Lucario, to name a few), but none of the combinations had a good weakness/resistance combination overall. So I mainly focused on the two that I thought were bringing the team down, mainly Agiligross and Infernape.

I've never really liked Agiligross, probably because I never use it right (in any team). I'd usually switch it in after a death of one of my teammates, when the opponent's Pokémon could rip through my team, and Explode in it's face, killing both of us. As such, it wasn't ever really around in the late game, heh.

Threat List Will update this later after testing again, although I hypothesize I'm going to have extra problems with anything that has the BoltBeam combo + Water attack (Gyarados, Kingdra, Starmie, Suicune).


Azelf: If it's a lead, it usually goes down with my own, otherwise Lucario can counter it with Crunch.

Breloom: Salamence (Fire Blast) or Electivire (Ice Punch).

Celebi: Salamence (Fire Blast), Electivire (Ice Punch), or Lucario (Crunch).

Dugtrio: Gyarados (Waterfall) or Electivire (Ice Punch).

Electivire: Definitely my own Electivire (Earthquake), since I would team it with Gyara to get the Motor Drive boost. If that doesn't work either Gyara (Earthquake) himself could take it down or Salamence (Earthquake).

Empoleon: Electivire (ThunderPunch), Lucario (Vacuum Wave/Close Combat), or if worse comes to worse I'll just sic Salamence on it and Outrage.

Flygon: Electivire (Ice Punch) or Salamence (Outrage).

Gengar: One of the weakest spots on the team, if I can't get Lucario (Crunch) to KO it before it kills me with Focus Blast, then I use Scizor for a revenge kill. If it's a lead Gengar, then I set up my SR and try to get in a Reflect and wait until it KO's Azelf, then go to Lucario and proceed with the above.

Gliscor: Electivire (Ice Punch) or Gyara (Waterfall).

Gyarados: Electivire (ThunderPunch), my own Gyara (Stone Edge), Salamence (Stone Edge).

Heatran: Scizor (Superpower), Salamence (Earthquake), Electivire (Earthquake), Gyarados (Earthquake), Lucario (with a revenge kill and/or Close Combat).

Heracross: I don't really have a surefire Heracross counter, with the closest being Salamence (Fire Blast), if I've already set-up with a different Pokémon, then I just STAB it, otherwise if it kills me I bring out Salamence.

Infernape: Salamence (Earthquake), Electivire (Earthquake), Gyarados (Earthquake OR Waterfall).

Jirachi: Salamence (Earthquake), Electivire (Earthquake), Gyarados (Earthquake), Lucario (Crunch), Scizor (Bug Bite).

Kingdra: Since nothing really hits Kingdra super-effectively, I do the same thing I do with Heracross, just overwhelm it with STAB moves. Electivire (ThunderPunch) and Salamence (Outrage) do pretty well against it.

Latias: Electivire (Ice Punch), Salamence (Outrage), or Lucario (Crunch).

Lucario: Salamence (Earthquake), Electivire (Earthquake), Gyarados (Earthquake).

Machamp: Again, not a real decent counter to it. Scizor can resist it pretty well, but not if it has Fire Punch. Which means that if so I throw Salamence at it.

Magnezone: Big threat, could OHKO half my team (read excluding Azelf because it's already dead). Lucario can Close Combat it, Scizor can Brick Break it, otherwise Salamence (Earthquake), Electivire (Earthquake), Gyarados (Earthquake) if it doesn't use Magnet Rise.

Mamoswine: Another big threat, as it can OHKO Salamence very easily. Scizor (Bullet Punch), Lucario (revenge-kill or CC), Gyarados (Waterfall) for neutral.

Metagross: Salamence (Earthquake OR Fire Blast), Electivire (Earthquake), Gyarados (Earthquake), Lucario (revenge-kill or CC), Scizor (Brick Break).

Ninjask: Absolutely hate these things. Azelf uses Taunt/Explosion on sight, otherwise I'm screwed with whatever it's Baton Passing to (although this could be an exaggeration).

Porygon-Z: Lucario (revenge-kill or CC) and Scizor (Brick Break) for supereffective attacks, otherwise I'll just through out Salamence.

Rhyperior: Easy kill, if not Rock Polished or Speed-passed. Everyone on my team can hit it supereffectively, three of them STAB-ed, two of them priority.

Roserade
: Toxic Spikes really don't affect me as the only non-flying types on my team are part-Steel, except for Electivire, but he has Ice Punch. Lead ones I Taunt, SR, and then Reflect or Explode depending on the situation.

Rotom-A: Lucario (Crunch), otherwise, if it's not H (but it usually is) I'll Bullet Punch it from Scizor. Otherwise I can get a Motor Drive boost with Gyara/Vire combo, then try either ThunderPunch or Ice Punch. If worse comes to worse I throw Salamence at it.

Salamence: My own Salamence beats any other one out there (so far). Never had a problem with it.

Scizor: Salamence (Fire Blast), otherwise I'll use Gyara.

Snorlax: Lucario (revenge-kill or CC), Scizor (Brick Break), otherwise Salamence.

Starmie: Leads are easy to kill, Taunt, Reflect, SR, and then Explode, otherwise I'll try Lucario (Crunch) or just outspeed it with Scizor (Bullet Punch).

Suicune: Electivire (ThunderPunch) would be my only true counter to this, but like other ones without much of a counter, I can usually just overpower it easily (Minus Salamence).

Togekiss: Salamence (Stone Edge), Electivire (ThunderPunch), Gyarados (Stone Edge), Scizor (Bullet Punch), and on the para-flinch sets I just throw Electivire at it when it's about to T-wave.

Tyranitar: Salamence (Earthquake), Electivire (Earthquake OR Ice Punch), Gyarados (Earthquake OR Waterfall), Lucario (revenge-kill or CC).

Weavile: Lucario (revenge-kill) is usually my immediate choice, although Scizor can revenge-kill it too.

Yanmega: Speed Boosts are all you see anymore, and those are a pain. Scizor can Bullet Punch it, or Electivire (ThunderPunch).

Zapdos: One of my last biggest threats. However Salamence (Stone Edge) and Gyarados (Stone Edge) can take it down, or I can do a Gyara/Vire combo and then Ice or ThunderPunch it.


And that's it. Hope you enjoyed it.
 
Vacum Wave is a special move, if you didn't already know. If you did know, then a I recommend changing the nature because Adamant lowers it's power. I also say put E-Speed back on because the 3 main Luke counters I see are Gliscor, Rotom-A, and Zapdos. You'll be using Crunch on Rotom-A and E-Speed hits Gliscor and Zapdos harder. I also suggest switching Electivire back out for Infernape for the simple fact that Flare Blitz and Close Combat are going to nail the current metagame's physical walls extremely hard.
 
I've also thought about the idea of using Bullet Punch instead of Vacuum Wave/Extremespeed, but I don't think it would be a good choice at all. I also use Lucario to counter Gengar (albeit not very well).
Well if you run Bullet Punch then you can KO Gengar at half HP iirc, which makes Lucario a more suitable (and surprise) Gengar counter.

Just wanted to add that.
 
Yeah, I was contemplating over that earlier after I posted this, I was musing over my post, and saw that Infernape could use Mach Punch, and then thought Isn't there a special version to that... looked back at Lucario, thinking I was using that, found Vacuum Wave, then proceeded to facepalm. I'll put ExtremeSpeed back on, I was mostly worried about the low PP usage.

And I just rechecked the resistances/weaknesses with Infernape in place of Electivire, and if anything of importance it just adds an extra Water weakness.

Although, if changed this would allow Suicune and/or Starmie to easily run through half my team if it carried the BoltBeam combo and a STAB.

Ehkay: True, but if that is the case then I could just switch to Scizor, although some carry Flamethrower/HP Fire... interesting dilemma, I'll keep this in mind.

Thank you both for the C+C.
 
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