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Now I'll Show You!

Sonic is win. Anyway, CRMT.

SPARTAKipz (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/216 Def/52 SAtk
Relaxed nature (+Def, -Spd)
- Earthquake
- Hydro Pump
- Ice Beam
- Roar
MixPert, does what it needs to do, safely switches in on Garchomp sometimes, walls other stuff.
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☼Crusade☼ @ Choice Specs
Ability: Pressure
EVs: 40 HP/252 Spd/216 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Overheat
- Sleep Talk
- Hidden Power [Ice]

Choice Specs Moltres, great lead IMO and can dent like, everything with Overheat, which IIRC does roughly 42% to a Blissey switch in, which would probably make the Blissey use Softboiled letting my switch in Armaldo to put up SR.

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Tyranitramp (M) @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk/252 Spd
Hasty nature (+Spd, -Def)
- Crunch
- EQ
- Ice Beam
- Stone Edge

ScarfTar, got the idea from Mystica and it works really well. Outspeeds Azelf, Modest Gengars, and Ice Beam kills Gliscor. Most of the time.
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BORIZ! (Machamp) (M) @ Choice Scarf
Ability: Guts
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Close Combat
- Bullet Punch
- Thunderpunch
- Ice Punch

Standard ScarfChamp, I don't like ReSTalk, I don't like Cross Chop
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♫Vaporize♫ (Vaporeon) (M) @ Leftovers
Ability: Water Absorb
EVs: 200 HP/86 SAtk/224 SDef
Calm nature (+SDef, -Atk)
- Surf
- Hidden Power [Electric]
- Wish
- Protect

Wish Supporter, counters Gyara most of the time.
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♥AmAlZ0rZ♥ (Armaldo) (F) @ Leftovers
Ability: Battle Armor
EVs: 244 HP/14 Atk/252 Def
Impish nature (+Def, -SAtk)
- Rock Blast
- Rapid Spin
- Toxic
- Stealth Rock

'The Rapid Spinner weak to SR'
I don't want to use Forry since it's got no place on my team from what I've tested, and I don't want Hitmontop, since i already have a Fighting type.

So, yeah, I usually win more than I lose, but I want to win more and lose less.

Thanks in advance.
 
Try Making Ttar Hasty to hit harder with Ice Beam. Stone Edge > Rock Blast IMO, but if you want a RSer, Donphan could be better than Armaldo thanks to its bulkiness and it resists SR. It can also help with Chomp if it has Ice Shard.
 
Well, I completely didn't realise it was Jolly. Rock Blast is a sub breaker and then more damage after.
And I really would prefer Armaldo, for some reason.
 
The reason I do not like Rock Blast is the iffy accuracy and it does not always have the chance to break the Sub. The better Sub breaker would be Marowak. And Donphan would also lessen your Chomp weak.
 
Rock Blast has more accuracy than Stone Edge. 80(SE) Vs. 90(RB).

Subs I'm thinking of were like, Ninjask, Rock type weak pokemon etc.

I'm really only ScarfChomp weak, since I can't really, kill it, I need to force it to use a move that can't hit something else, E.G EQ, then switch in Moltres.
But for SD Chomp, if it doesn't have Yache I can just kill it with Ice Punch from Machamp or Ice Beam from T-Tar on the SD.
 
Vaporeon must have a Bold nature and 252 Defense EVs; otherwise, it will be incapable of taking many physical hits, and it is currently 2HKOed by most Dragon Danced Gyarados Earthquakes. The main problem I see with this team is that it has no unifying strategy; it's just a bunch of Pokemon with no focus, no central sweeper. There's a lot of ways to remedy that, so I'll leave choosing a real sweeper up to you.
 
My main Sweeper is Moltres, and my strategy is to keep it alive, and get rid of things that can stop it with T-Tar and Machamp. And support it's 50% SR weakness with Armaldo. Let Vaporeon take the Water attacks and provide Wish support to stuff. And Swampert the physical and Electric attacks.

Would you call that a strategy, because seriously I don't really know.
 
My main Sweeper is Moltres, and my strategy is to keep it alive, and get rid of things that can stop it with T-Tar and Machamp. And support it's 50% SR weakness with Armaldo. Let Vaporeon take the Water attacks and provide Wish support to stuff. And Swampert the physical and Electric attacks.

Would you call that a strategy, because seriously I don't really know.
If that is so, then don't make it your opener. Put Swampy there, so that Moltres and clean up.
 
Ok, I reckon I should, but can't Moltres stay as lead then just hurt badly whatever switches in?

Well if you have moltres as your lead you ruin the element of suprise that you have him, and he is in fact your sweeper. Then your opponent will know who to keep alive so as to wall moltres.
 
Standard ScarfChamp, I don't like ReSTalk, I don't like Cross Chop

'Nuff said, animenagai, I personally don't think you read that.
I use it to abuse Will-o-Wisps directed at anything, Toxic Spikes etc.

EDIT; Made Swampert lead.

EDIT2; Got rid of Focus Punch on T-Tar, gave it EQ(To hit Heatran when it's locked onto a move that T-Tar resists, and Magnezone. You'll probably think Oh, but they'll switch.' so what?)
 
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